The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef GRPCXX_IMPL_CODEGEN_BYTE_BUFFER_H
#define GRPCXX_IMPL_CODEGEN_BYTE_BUFFER_H
#include <grpc/impl/codegen/byte_buffer.h>
#include <grpc++/impl/codegen/config.h>
#include <grpc++/impl/codegen/core_codegen_interface.h>
#include <grpc++/impl/codegen/serialization_traits.h>
#include <grpc++/impl/codegen/slice.h>
#include <grpc++/impl/codegen/status.h>
#include <vector>
namespace grpc {
namespace internal {
class CallOpSendMessage;
template <class R>
class CallOpRecvMessage;
class CallOpGenericRecvMessage;
class MethodHandler;
template <class ServiceType, class RequestType, class ResponseType>
class RpcMethodHandler;
template <class ServiceType, class RequestType, class ResponseType>
class ServerStreamingHandler;
template <class R>
class DeserializeFuncType;
} // namespace internal
/// A sequence of bytes.
class ByteBuffer final {
public:
/// Constuct an empty buffer.
ByteBuffer() : buffer_(nullptr) {}
/// Construct buffer from \a slices, of which there are \a nslices.
ByteBuffer(const Slice* slices, size_t nslices);
/// Constuct a byte buffer by referencing elements of existing buffer
/// \a buf. Wrapper of core function grpc_byte_buffer_copy
ByteBuffer(const ByteBuffer& buf);
~ByteBuffer() {
if (buffer_) {
g_core_codegen_interface->grpc_byte_buffer_destroy(buffer_);
}
}
ByteBuffer& operator=(const ByteBuffer&);
/// Dump (read) the buffer contents into \a slices.
Status Dump(std::vector<Slice>* slices) const;
/// Remove all data.
void Clear() {
if (buffer_) {
g_core_codegen_interface->grpc_byte_buffer_destroy(buffer_);
buffer_ = nullptr;
}
}
/// Make a duplicate copy of the internals of this byte
/// buffer so that we have our own owned version of it.
/// bbuf.Duplicate(); is equivalent to bbuf=bbuf; but is actually readable
void Duplicate() {
buffer_ = g_core_codegen_interface->grpc_byte_buffer_copy(buffer_);
}
/// Forget underlying byte buffer without destroying
/// Use this only for un-owned byte buffers
void Release() { buffer_ = nullptr; }
/// Buffer size in bytes.
size_t Length() const;
/// Swap the state of *this and *other.
void Swap(ByteBuffer* other);
/// Is this ByteBuffer valid?
bool Valid() const { return (buffer_ != nullptr); }
private:
friend class SerializationTraits<ByteBuffer, void>;
friend class internal::CallOpSendMessage;
template <class R>
friend class internal::CallOpRecvMessage;
friend class internal::CallOpGenericRecvMessage;
friend class internal::MethodHandler;
template <class ServiceType, class RequestType, class ResponseType>
friend class internal::RpcMethodHandler;
template <class ServiceType, class RequestType, class ResponseType>
friend class internal::ServerStreamingHandler;
template <class R>
friend class internal::DeserializeFuncType;
grpc_byte_buffer* buffer_;
// takes ownership
void set_buffer(grpc_byte_buffer* buf) {
if (buffer_) {
Clear();
}
buffer_ = buf;
}
grpc_byte_buffer* c_buffer() { return buffer_; }
grpc_byte_buffer** c_buffer_ptr() { return &buffer_; }
class ByteBufferPointer {
public:
ByteBufferPointer(const ByteBuffer* b)
: bbuf_(const_cast<ByteBuffer*>(b)) {}
operator ByteBuffer*() { return bbuf_; }
operator grpc_byte_buffer*() { return bbuf_->buffer_; }
operator grpc_byte_buffer**() { return &bbuf_->buffer_; }
private:
ByteBuffer* bbuf_;
};
ByteBufferPointer bbuf_ptr() const { return ByteBufferPointer(this); }
};
template <>
class SerializationTraits<ByteBuffer, void> {
public:
static Status Deserialize(ByteBuffer* byte_buffer, ByteBuffer* dest) {
dest->set_buffer(byte_buffer->buffer_);
return Status::OK;
}
static Status Serialize(const ByteBuffer& source, ByteBuffer* buffer,
bool* own_buffer) {
*buffer = source;
*own_buffer = true;
return Status::OK;
}
};
} // namespace grpc
#endif // GRPCXX_IMPL_CODEGEN_BYTE_BUFFER_H