mirror of https://github.com/grpc/grpc.git
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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147 lines
7.0 KiB
147 lines
7.0 KiB
<?xml version="1.0" encoding="utf-8"?> |
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<Project DefaultTargets="PreBuildCmds;PreBuildTargets;Build;PostBuildCmds;PostBuildTargets" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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<PropertyGroup Label="CoApp" > |
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<CoAppEtcDirectory>$(registry:HKEY_LOCAL_MACHINE\Software\Outercurve\CoApp.Powershell\etc)</CoAppEtcDirectory> |
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<UsePTKFromVisualStudio>false</UsePTKFromVisualStudio> |
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</PropertyGroup> |
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<PropertyGroup Label="Configuration" > |
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<PlatformToolset Condition="'$(PlatformToolset)' == ''">v120</PlatformToolset> |
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</PropertyGroup> |
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<Import Condition="Exists('$(CoAppEtcDirectory)\common-variables.vcxproj')" Project="$(CoAppEtcDirectory)\common-variables.vcxproj" /> |
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<PropertyGroup Label="CustomSettings" /> |
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<PropertyGroup Label="Globals"> |
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<RootNamespace>$(MSBuildProjectName)</RootNamespace> |
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<OutNameSuffix Condition="$(IS_CDECL) AND $(IS_DYNAMIC)">1</OutNameSuffix> |
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<ConfigurationType>DynamicLibrary</ConfigurationType> |
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<Defines>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;</Defines> |
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<Defines Condition="$(IS_STDCALL)">$(Defines);ZLIB_WINAPI;</Defines> |
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<Defines Condition="$(IS_DYNAMIC)">$(Defines);ZLIB_DLL;</Defines> |
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<Defines Condition="'$(AppContainer)' == 'App'">$(Defines);IOWIN32_USING_WINRT_API=1;</Defines> |
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<Defines Condition="'$(AppContainer)' != 'App'">$(Defines);IOWIN32_USING_WINRT_API=0;</Defines> |
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<Defines Condition="'$(UseASM)' == 'ASM'">$(Defines);ASMV;ASMINF;</Defines> |
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<Defines Condition="$(IS_X64)">$(Defines);WIN64;</Defines> |
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<LibraryDirectories></LibraryDirectories> |
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<Libraries></Libraries> |
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<PreBuild></PreBuild> |
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<PostBuild></PostBuild> |
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<PreLink></PreLink> |
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<PostLink></PostLink> |
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<PreLib></PreLib> |
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<PostLib></PostLib> |
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<PreBuildTargets></PreBuildTargets> |
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<!-- Targets to run before Build (semcolon delimited)--> |
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<PostBuildTargets></PostBuildTargets> |
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<ModuleDefinitionFile></ModuleDefinitionFile> |
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</PropertyGroup> |
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<Import Condition="Exists('$(CoAppEtcDirectory)\common-header.vcxproj')" Project="$(CoAppEtcDirectory)\common-header.vcxproj" /> |
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<Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.props" /> |
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<PropertyGroup> |
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<OutDir>$(ProjectRootDir)Output/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</OutDir> |
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<IntDir>$(ProjectRootDir)Intermediate/$(TargetName)/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</IntDir> |
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<ItemDefinitionGroup> |
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<ClCompile> |
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<SDLCheck>true</SDLCheck> |
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</ClCompile> |
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<Link> |
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<BaseAddress>0x5A4C0000</BaseAddress> |
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<ItemGroup Condition="'$(UseASM)' == 'ASM'"> |
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<MASM Include="..\..\..\third_party\zlib\contrib\masmx64\gvmat64.asm" Condition="$(IS_X64)"> |
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<AssembledCodeListingFile>$(IntDir)gvmat64.lst</AssembledCodeListingFile> |
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<MASMBeforeTargets>Build</MASMBeforeTargets> |
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<ObjectFileName>$(IntDir)gvmat64.obj</ObjectFileName> |
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</MASM> |
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<MASM Include="..\..\..\third_party\zlib\contrib\masmx64\inffasx64.asm" Condition="$(IS_X64)"> |
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<AssembledCodeListingFile>$(IntDir)inffasx64.lst</AssembledCodeListingFile> |
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<MASMBeforeTargets>Build</MASMBeforeTargets> |
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<ObjectFileName>$(IntDir)inffasx64.obj</ObjectFileName> |
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</MASM> |
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<AssembledCodeListingFile>$(IntDir)inffas32.lst</AssembledCodeListingFile> |
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<MASMBeforeTargets>Build</MASMBeforeTargets> |
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<UseSafeExceptionHandlers>true</UseSafeExceptionHandlers> |
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<AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions> |
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<ObjectFileName>$(IntDir)inffas32.obj</ObjectFileName> |
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<MASMBeforeTargets>Build</MASMBeforeTargets> |
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<UseSafeExceptionHandlers>true</UseSafeExceptionHandlers> |
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<AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions> |
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<ObjectFileName>$(IntDir)match686.obj</ObjectFileName> |
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<ItemGroup Label="C Source Files"> |
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<!-- <ClCompile Include="..\src\foo.c" /> --> |
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<ClCompile Include="..\..\..\third_party\zlib\adler32.c" /> |
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<ClCompile Include="..\..\..\third_party\zlib\compress.c" /> |
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<ClCompile Include="..\..\..\third_party\zlib\contrib\masmx64\inffas8664.c" Condition="$(IS_X64)" /> |
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<ClCompile Include="..\..\..\third_party\zlib\inffast.c" /> |
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<ClCompile Include="..\..\..\third_party\zlib\inflate.c" /> |
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<ClCompile Include="..\..\..\third_party\zlib\inftrees.c" /> |
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<ClCompile Include="..\..\..\third_party\zlib\trees.c" /> |
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<ClCompile Include="..\..\..\third_party\zlib\uncompr.c" /> |
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<ClCompile Include="..\..\..\third_party\zlib\zutil.c" /> |
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</ItemGroup> |
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<ItemGroup Label="Resource Files"> |
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<!-- <ResourceCompile Include="..\src\foo.rc" /> --> |
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<ResourceCompile Include="..\..\..\third_party\zlib\win32\zlib1.rc" /> |
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</ItemGroup> |
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<Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" /> |
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<Import Condition="Exists('$(CoAppEtcDirectory)\common-footer.vcxproj')" Project="$(CoAppEtcDirectory)\common-footer.vcxproj" /> |
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</Project>
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