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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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130 lines
4.3 KiB
130 lines
4.3 KiB
// Copyright 2023 gRPC authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#include <chrono> |
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#include <condition_variable> |
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#include <iostream> |
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#include <memory> |
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#include <string> |
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#include <thread> |
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#include <vector> |
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#include "absl/flags/flag.h" |
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#include "absl/flags/parse.h" |
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#include "absl/strings/match.h" |
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#include "absl/strings/str_format.h" |
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#include <grpcpp/grpcpp.h> |
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#ifdef BAZEL_BUILD |
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#include "examples/protos/helloworld.grpc.pb.h" |
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#else |
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#include "helloworld.grpc.pb.h" |
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#endif |
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ABSL_FLAG(uint16_t, port, 50051, "Server port for the service"); |
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using grpc::CallbackServerContext; |
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using grpc::Channel; |
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using grpc::ClientContext; |
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using grpc::Server; |
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using grpc::ServerBidiReactor; |
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using grpc::ServerBuilder; |
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using grpc::ServerUnaryReactor; |
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using grpc::Status; |
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using helloworld::Greeter; |
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using helloworld::HelloReply; |
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using helloworld::HelloRequest; |
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// Logic behind the server's behavior. |
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class GreeterServiceImpl final : public Greeter::CallbackService { |
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public: |
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GreeterServiceImpl(const std::string& self_address) { |
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self_channel_ = |
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grpc::CreateChannel(self_address, grpc::InsecureChannelCredentials()); |
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} |
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private: |
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ServerUnaryReactor* SayHello(CallbackServerContext* context, |
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const HelloRequest* request, |
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HelloReply* reply) override { |
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if (absl::StartsWith(request->name(), "[propagate me]")) { |
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std::unique_ptr<Greeter::Stub> stub = Greeter::NewStub(self_channel_); |
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std::this_thread::sleep_for(std::chrono::milliseconds(800)); |
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// Forwarding this call to the self as a different call |
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HelloRequest new_request; |
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new_request.set_name(request->name().substr(14)); |
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std::unique_ptr<ClientContext> new_context = |
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ClientContext::FromCallbackServerContext(*context); |
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std::mutex mu; |
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std::condition_variable cv; |
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bool done = false; |
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Status status; |
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stub->async()->SayHello(new_context.get(), &new_request, reply, |
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[&mu, &cv, &done, &status](Status s) { |
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status = std::move(s); |
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std::lock_guard<std::mutex> lock(mu); |
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done = true; |
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cv.notify_one(); |
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}); |
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std::unique_lock<std::mutex> lock(mu); |
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while (!done) { |
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cv.wait(lock); |
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} |
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ServerUnaryReactor* reactor = context->DefaultReactor(); |
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reactor->Finish(status); |
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return reactor; |
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} |
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if (request->name() == "delay") { |
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// Intentionally delay for 1.5 seconds so that |
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// the client will see deadline_exceeded. |
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std::this_thread::sleep_for(std::chrono::milliseconds(1500)); |
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} |
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reply->set_message(request->name()); |
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ServerUnaryReactor* reactor = context->DefaultReactor(); |
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reactor->Finish(Status::OK); |
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return reactor; |
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} |
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std::shared_ptr<Channel> self_channel_; |
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}; |
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void RunServer(uint16_t port) { |
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std::string server_address = absl::StrFormat("0.0.0.0:%d", port); |
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GreeterServiceImpl service(server_address); |
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ServerBuilder builder; |
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// Listen on the given address without any authentication mechanism. |
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builder.AddListeningPort(server_address, grpc::InsecureServerCredentials()); |
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// Register "service" as the instance through which we'll communicate with |
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// clients. In this case it corresponds to an *synchronous* service. |
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builder.RegisterService(&service); |
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// Finally assemble the server. |
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std::unique_ptr<Server> server(builder.BuildAndStart()); |
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std::cout << "Server listening on " << server_address << std::endl; |
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// Wait for the server to shutdown. Note that some other thread must be |
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// responsible for shutting down the server for this call to ever return. |
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server->Wait(); |
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} |
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int main(int argc, char** argv) { |
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absl::ParseCommandLine(argc, argv); |
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RunServer(absl::GetFlag(FLAGS_port)); |
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return 0; |
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}
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