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/*
*
* Copyright 2015, Google Inc.
* All rights reserved.
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* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
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* distribution.
* * Neither the name of Google Inc. nor the names of its
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* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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#include <cinttypes>
#include <deque>
#include <list>
#include <thread>
#include <unordered_map>
#include <vector>
#include <grpc++/channel.h>
#include <grpc++/client_context.h>
#include <grpc++/create_channel.h>
#include <grpc/support/alloc.h>
#include <grpc/support/host_port.h>
#include <grpc/support/log.h>
#include "src/core/lib/support/env.h"
#include "src/proto/grpc/testing/services.grpc.pb.h"
#include "test/core/util/port.h"
#include "test/core/util/test_config.h"
#include "test/cpp/qps/driver.h"
#include "test/cpp/qps/histogram.h"
#include "test/cpp/qps/qps_worker.h"
#include "test/cpp/qps/stats.h"
using std::list;
using std::thread;
using std::unique_ptr;
using std::deque;
using std::vector;
namespace grpc {
namespace testing {
static std::string get_host(const std::string& worker) {
char* host;
char* port;
gpr_split_host_port(worker.c_str(), &host, &port);
const string s(host);
gpr_free(host);
gpr_free(port);
return s;
}
static std::unordered_map<string, std::deque<int>> get_hosts_and_cores(
const deque<string>& workers) {
std::unordered_map<string, std::deque<int>> hosts;
for (auto it = workers.begin(); it != workers.end(); it++) {
const string host = get_host(*it);
if (hosts.find(host) == hosts.end()) {
auto stub = WorkerService::NewStub(
CreateChannel(*it, InsecureChannelCredentials()));
grpc::ClientContext ctx;
ctx.set_fail_fast(false);
CoreRequest dummy;
CoreResponse cores;
grpc::Status s = stub->CoreCount(&ctx, dummy, &cores);
GPR_ASSERT(s.ok());
std::deque<int> dq;
for (int i = 0; i < cores.cores(); i++) {
dq.push_back(i);
}
hosts[host] = dq;
}
}
return hosts;
}
static deque<string> get_workers(const string& name) {
char* env = gpr_getenv(name.c_str());
if (!env) return deque<string>();
deque<string> out;
char* p = env;
for (;;) {
char* comma = strchr(p, ',');
if (comma) {
out.emplace_back(p, comma);
p = comma + 1;
} else {
out.emplace_back(p);
gpr_free(env);
return out;
}
}
}
// helpers for postprocess_scenario_result
static double WallTime(ClientStats s) { return s.time_elapsed(); }
static double SystemTime(ClientStats s) { return s.time_system(); }
static double UserTime(ClientStats s) { return s.time_user(); }
static double ServerWallTime(ServerStats s) { return s.time_elapsed(); }
static double ServerSystemTime(ServerStats s) { return s.time_system(); }
static double ServerUserTime(ServerStats s) { return s.time_user(); }
static int Cores(int n) { return n; }
// Postprocess ScenarioResult and populate result summary.
static void postprocess_scenario_result(ScenarioResult* result) {
Histogram histogram;
histogram.MergeProto(result->latencies());
auto qps = histogram.Count() / average(result->client_stats(), WallTime);
auto qps_per_server_core = qps / sum(result->server_cores(), Cores);
result->mutable_summary()->set_qps(qps);
result->mutable_summary()->set_qps_per_server_core(qps_per_server_core);
result->mutable_summary()->set_latency_50(histogram.Percentile(50));
result->mutable_summary()->set_latency_90(histogram.Percentile(90));
result->mutable_summary()->set_latency_95(histogram.Percentile(95));
result->mutable_summary()->set_latency_99(histogram.Percentile(99));
result->mutable_summary()->set_latency_999(histogram.Percentile(99.9));
auto server_system_time = 100.0 *
sum(result->server_stats(), ServerSystemTime) /
sum(result->server_stats(), ServerWallTime);
auto server_user_time = 100.0 * sum(result->server_stats(), ServerUserTime) /
sum(result->server_stats(), ServerWallTime);
auto client_system_time = 100.0 * sum(result->client_stats(), SystemTime) /
sum(result->client_stats(), WallTime);
auto client_user_time = 100.0 * sum(result->client_stats(), UserTime) /
sum(result->client_stats(), WallTime);
result->mutable_summary()->set_server_system_time(server_system_time);
result->mutable_summary()->set_server_user_time(server_user_time);
result->mutable_summary()->set_client_system_time(client_system_time);
result->mutable_summary()->set_client_user_time(client_user_time);
}
// Namespace for classes and functions used only in RunScenario
// Using this rather than local definitions to workaround gcc-4.4 limitations
// regarding using templates without linkage
namespace runsc {
// ClientContext allocator
static ClientContext* AllocContext(list<ClientContext>* contexts) {
contexts->emplace_back();
auto context = &contexts->back();
context->set_fail_fast(false);
return context;
}
struct ServerData {
unique_ptr<WorkerService::Stub> stub;
unique_ptr<ClientReaderWriter<ServerArgs, ServerStatus>> stream;
};
struct ClientData {
unique_ptr<WorkerService::Stub> stub;
unique_ptr<ClientReaderWriter<ClientArgs, ClientStatus>> stream;
};
} // namespace runsc
std::unique_ptr<ScenarioResult> RunScenario(
const ClientConfig& initial_client_config, size_t num_clients,
const ServerConfig& initial_server_config, size_t num_servers,
int warmup_seconds, int benchmark_seconds, int spawn_local_worker_count) {
// Log everything from the driver
gpr_set_log_verbosity(GPR_LOG_SEVERITY_DEBUG);
// ClientContext allocations (all are destroyed at scope exit)
list<ClientContext> contexts;
// To be added to the result, containing the final configuration used for
// client and config (including host, etc.)
ClientConfig result_client_config;
const ServerConfig result_server_config = initial_server_config;
// Get client, server lists
auto workers = get_workers("QPS_WORKERS");
ClientConfig client_config = initial_client_config;
// Spawn some local workers if desired
vector<unique_ptr<QpsWorker>> local_workers;
for (int i = 0; i < abs(spawn_local_worker_count); i++) {
// act as if we're a new test -- gets a good rng seed
static bool called_init = false;
if (!called_init) {
char args_buf[100];
strcpy(args_buf, "some-benchmark");
char* args[] = {args_buf};
grpc_test_init(1, args);
called_init = true;
}
int driver_port = grpc_pick_unused_port_or_die();
local_workers.emplace_back(new QpsWorker(driver_port));
char addr[256];
sprintf(addr, "localhost:%d", driver_port);
if (spawn_local_worker_count < 0) {
workers.push_front(addr);
} else {
workers.push_back(addr);
}
}
// Setup the hosts and core counts
auto hosts_cores = get_hosts_and_cores(workers);
// if num_clients is set to <=0, do dynamic sizing: all workers
// except for servers are clients
if (num_clients <= 0) {
num_clients = workers.size() - num_servers;
}
// TODO(ctiller): support running multiple configurations, and binpack
// client/server pairs
// to available workers
GPR_ASSERT(workers.size() >= num_clients + num_servers);
// Trim to just what we need
workers.resize(num_clients + num_servers);
// Start servers
using runsc::ServerData;
// servers is array rather than std::vector to avoid gcc-4.4 issues
// where class contained in std::vector must have a copy constructor
auto* servers = new ServerData[num_servers];
for (size_t i = 0; i < num_servers; i++) {
gpr_log(GPR_INFO, "Starting server on %s (worker #%" PRIuPTR ")",
workers[i].c_str(), i);
servers[i].stub = WorkerService::NewStub(
CreateChannel(workers[i], InsecureChannelCredentials()));
ServerConfig server_config = initial_server_config;
char* host;
char* driver_port;
char* cli_target;
gpr_split_host_port(workers[i].c_str(), &host, &driver_port);
string host_str(host);
int server_core_limit = initial_server_config.core_limit();
int client_core_limit = initial_client_config.core_limit();
if (server_core_limit == 0 && client_core_limit > 0) {
// In this case, limit the server cores if it matches the
// same host as one or more clients
const auto& dq = hosts_cores.at(host_str);
bool match = false;
int limit = dq.size();
for (size_t cli = 0; cli < num_clients; cli++) {
if (host_str == get_host(workers[cli + num_servers])) {
limit -= client_core_limit;
match = true;
}
}
if (match) {
GPR_ASSERT(limit > 0);
server_core_limit = limit;
}
}
if (server_core_limit > 0) {
auto& dq = hosts_cores.at(host_str);
GPR_ASSERT(dq.size() >= static_cast<size_t>(server_core_limit));
for (int core = 0; core < server_core_limit; core++) {
server_config.add_core_list(dq.front());
dq.pop_front();
}
}
ServerArgs args;
*args.mutable_setup() = server_config;
servers[i].stream =
servers[i].stub->RunServer(runsc::AllocContext(&contexts));
if (!servers[i].stream->Write(args)) {
gpr_log(GPR_ERROR, "Could not write args to server %zu", i);
}
ServerStatus init_status;
if (!servers[i].stream->Read(&init_status)) {
gpr_log(GPR_ERROR, "Server %zu did not yield initial status", i);
}
gpr_join_host_port(&cli_target, host, init_status.port());
client_config.add_server_targets(cli_target);
gpr_free(host);
gpr_free(driver_port);
gpr_free(cli_target);
}
// Targets are all set by now
result_client_config = client_config;
// Start clients
using runsc::ClientData;
// clients is array rather than std::vector to avoid gcc-4.4 issues
// where class contained in std::vector must have a copy constructor
auto* clients = new ClientData[num_clients];
size_t channels_allocated = 0;
for (size_t i = 0; i < num_clients; i++) {
const auto& worker = workers[i + num_servers];
gpr_log(GPR_INFO, "Starting client on %s (worker #%" PRIuPTR ")",
worker.c_str(), i + num_servers);
clients[i].stub = WorkerService::NewStub(
CreateChannel(worker, InsecureChannelCredentials()));
ClientConfig per_client_config = client_config;
int server_core_limit = initial_server_config.core_limit();
int client_core_limit = initial_client_config.core_limit();
if ((server_core_limit > 0) || (client_core_limit > 0)) {
auto& dq = hosts_cores.at(get_host(worker));
if (client_core_limit == 0) {
// limit client cores if it matches a server host
bool match = false;
int limit = dq.size();
for (size_t srv = 0; srv < num_servers; srv++) {
if (get_host(worker) == get_host(workers[srv])) {
match = true;
}
}
if (match) {
GPR_ASSERT(limit > 0);
client_core_limit = limit;
}
}
if (client_core_limit > 0) {
GPR_ASSERT(dq.size() >= static_cast<size_t>(client_core_limit));
for (int core = 0; core < client_core_limit; core++) {
per_client_config.add_core_list(dq.front());
dq.pop_front();
}
}
}
// Reduce channel count so that total channels specified is held regardless
// of the number of clients available
size_t num_channels =
(client_config.client_channels() - channels_allocated) /
(num_clients - i);
channels_allocated += num_channels;
gpr_log(GPR_DEBUG, "Client %" PRIdPTR " gets %" PRIdPTR " channels", i,
num_channels);
per_client_config.set_client_channels(num_channels);
ClientArgs args;
*args.mutable_setup() = per_client_config;
clients[i].stream =
clients[i].stub->RunClient(runsc::AllocContext(&contexts));
if (!clients[i].stream->Write(args)) {
gpr_log(GPR_ERROR, "Could not write args to client %zu", i);
}
}
for (size_t i = 0; i < num_clients; i++) {
ClientStatus init_status;
if (!clients[i].stream->Read(&init_status)) {
gpr_log(GPR_ERROR, "Client %zu did not yield initial status", i);
}
}
// Send an initial mark: clients can use this to know that everything is ready
// to start
gpr_log(GPR_INFO, "Initiating");
ServerArgs server_mark;
server_mark.mutable_mark()->set_reset(true);
ClientArgs client_mark;
client_mark.mutable_mark()->set_reset(true);
ServerStatus server_status;
ClientStatus client_status;
for (size_t i = 0; i < num_clients; i++) {
auto client = &clients[i];
if (!client->stream->Write(client_mark)) {
gpr_log(GPR_ERROR, "Couldn't write mark to client %zu", i);
}
}
for (size_t i = 0; i < num_clients; i++) {
auto client = &clients[i];
if (!client->stream->Read(&client_status)) {
gpr_log(GPR_ERROR, "Couldn't get status from client %zu", i);
}
}
// Let everything warmup
gpr_log(GPR_INFO, "Warming up");
gpr_timespec start = gpr_now(GPR_CLOCK_REALTIME);
gpr_sleep_until(
gpr_time_add(start, gpr_time_from_seconds(warmup_seconds, GPR_TIMESPAN)));
// Start a run
gpr_log(GPR_INFO, "Starting");
for (size_t i = 0; i < num_servers; i++) {
auto server = &servers[i];
if (!server->stream->Write(server_mark)) {
gpr_log(GPR_ERROR, "Couldn't write mark to server %zu", i);
}
}
for (size_t i = 0; i < num_clients; i++) {
auto client = &clients[i];
if (!client->stream->Write(client_mark)) {
gpr_log(GPR_ERROR, "Couldn't write mark to client %zu", i);
}
}
for (size_t i = 0; i < num_servers; i++) {
auto server = &servers[i];
if (!server->stream->Read(&server_status)) {
gpr_log(GPR_ERROR, "Couldn't get status from server %zu", i);
}
}
for (size_t i = 0; i < num_clients; i++) {
auto client = &clients[i];
if (!client->stream->Read(&client_status)) {
gpr_log(GPR_ERROR, "Couldn't get status from client %zu", i);
}
}
// Wait some time
gpr_log(GPR_INFO, "Running");
// Use gpr_sleep_until rather than this_thread::sleep_until to support
// compilers that don't work with this_thread
gpr_sleep_until(gpr_time_add(
start,
gpr_time_from_seconds(warmup_seconds + benchmark_seconds, GPR_TIMESPAN)));
// Finish a run
std::unique_ptr<ScenarioResult> result(new ScenarioResult);
Histogram merged_latencies;
gpr_log(GPR_INFO, "Finishing clients");
for (size_t i = 0; i < num_clients; i++) {
auto client = &clients[i];
if (!client->stream->Write(client_mark)) {
gpr_log(GPR_ERROR, "Couldn't write mark to client %zu", i);
}
if (!client->stream->WritesDone()) {
gpr_log(GPR_ERROR, "Failed WritesDone for client %zu", i);
}
}
for (size_t i = 0; i < num_clients; i++) {
auto client = &clients[i];
// Read the client final status
if (client->stream->Read(&client_status)) {
gpr_log(GPR_INFO, "Received final status from client %zu", i);
const auto& stats = client_status.stats();
merged_latencies.MergeProto(stats.latencies());
result->add_client_stats()->CopyFrom(stats);
// That final status should be the last message on the client stream
GPR_ASSERT(!client->stream->Read(&client_status));
} else {
gpr_log(GPR_ERROR, "Couldn't get final status from client %zu", i);
}
}
for (size_t i = 0; i < num_clients; i++) {
auto client = &clients[i];
Status s = client->stream->Finish();
result->add_client_success(s.ok());
if (!s.ok()) {
gpr_log(GPR_ERROR, "Client %zu had an error %s", i,
s.error_message().c_str());
}
}
delete[] clients;
merged_latencies.FillProto(result->mutable_latencies());
gpr_log(GPR_INFO, "Finishing servers");
for (size_t i = 0; i < num_servers; i++) {
auto server = &servers[i];
if (!server->stream->Write(server_mark)) {
gpr_log(GPR_ERROR, "Couldn't write mark to server %zu", i);
}
if (!server->stream->WritesDone()) {
gpr_log(GPR_ERROR, "Failed WritesDone for server %zu", i);
}
}
for (size_t i = 0; i < num_servers; i++) {
auto server = &servers[i];
// Read the server final status
if (server->stream->Read(&server_status)) {
gpr_log(GPR_INFO, "Received final status from server %zu", i);
result->add_server_stats()->CopyFrom(server_status.stats());
result->add_server_cores(server_status.cores());
// That final status should be the last message on the server stream
GPR_ASSERT(!server->stream->Read(&server_status));
} else {
gpr_log(GPR_ERROR, "Couldn't get final status from server %zu", i);
}
}
for (size_t i = 0; i < num_servers; i++) {
auto server = &servers[i];
Status s = server->stream->Finish();
result->add_server_success(s.ok());
if (!s.ok()) {
gpr_log(GPR_ERROR, "Server %zu had an error %s", i,
s.error_message().c_str());
}
}
delete[] servers;
postprocess_scenario_result(result.get());
return result;
}
bool RunQuit() {
// Get client, server lists
bool result = true;
auto workers = get_workers("QPS_WORKERS");
for (size_t i = 0; i < workers.size(); i++) {
auto stub = WorkerService::NewStub(
CreateChannel(workers[i], InsecureChannelCredentials()));
Void dummy;
grpc::ClientContext ctx;
ctx.set_fail_fast(false);
Status s = stub->QuitWorker(&ctx, dummy, &dummy);
if (!s.ok()) {
gpr_log(GPR_ERROR, "Worker %zu could not be properly quit because %s", i,
s.error_message().c_str());
result = false;
}
}
return result;
}
} // namespace testing
} // namespace grpc