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/*
*
* Copyright 2015-2016, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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*/
#ifndef GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
#define GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
#include <grpc++/impl/codegen/call.h>
#include <grpc++/impl/codegen/channel_interface.h>
#include <grpc++/impl/codegen/client_context.h>
#include <grpc++/impl/codegen/completion_queue.h>
#include <grpc++/impl/codegen/server_context.h>
#include <grpc++/impl/codegen/service_type.h>
#include <grpc++/impl/codegen/status.h>
#include <grpc/impl/codegen/log.h>
namespace grpc {
/// Common interface for all synchronous client side streaming.
class ClientStreamingInterface {
public:
virtual ~ClientStreamingInterface() {}
/// Wait until the stream finishes, and return the final status. When the
/// client side declares it has no more message to send, either implicitly or
/// by calling \a WritesDone(), it needs to make sure there is no more message
/// to be received from the server, either implicitly or by getting a false
/// from a \a Read().
///
/// This function will return either:
/// - when all incoming messages have been read and the server has returned
/// status.
/// - OR when the server has returned a non-OK status.
virtual Status Finish() = 0;
};
/// An interface that yields a sequence of messages of type \a R.
template <class R>
class ReaderInterface {
public:
virtual ~ReaderInterface() {}
/// Blocking read a message and parse to \a msg. Returns \a true on success.
///
/// \param[out] msg The read message.
///
/// \return \a false when there will be no more incoming messages, either
/// because the other side has called \a WritesDone() or the stream has failed
/// (or been cancelled).
virtual bool Read(R* msg) = 0;
};
/// An interface that can be fed a sequence of messages of type \a W.
template <class W>
class WriterInterface {
public:
virtual ~WriterInterface() {}
/// Blocking write \a msg to the stream with options.
///
/// \param msg The message to be written to the stream.
/// \param options Options affecting the write operation.
///
/// \return \a true on success, \a false when the stream has been closed.
virtual bool Write(const W& msg, const WriteOptions& options) = 0;
/// Blocking write \a msg to the stream with default options.
///
/// \param msg The message to be written to the stream.
///
/// \return \a true on success, \a false when the stream has been closed.
inline bool Write(const W& msg) { return Write(msg, WriteOptions()); }
};
/// Client-side interface for streaming reads of message of type \a R.
template <class R>
class ClientReaderInterface : public ClientStreamingInterface,
public ReaderInterface<R> {
public:
/// Blocking wait for initial metadata from server. The received metadata
/// can only be accessed after this call returns. Should only be called before
/// the first read. Calling this method is optional, and if it is not called
/// the metadata will be available in ClientContext after the first read.
virtual void WaitForInitialMetadata() = 0;
};
template <class R>
class ClientReader GRPC_FINAL : public ClientReaderInterface<R> {
public:
/// Blocking create a stream and write the first request out.
template <class W>
ClientReader(ChannelInterface* channel, const RpcMethod& method,
ClientContext* context, const W& request)
: context_(context), call_(channel->CreateCall(method, context, &cq_)) {
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
CallOpClientSendClose> ops;
ops.SendInitialMetadata(context->send_initial_metadata_);
// TODO(ctiller): don't assert
GPR_ASSERT(ops.SendMessage(request).ok());
ops.ClientSendClose();
call_.PerformOps(&ops);
cq_.Pluck(&ops);
}
void WaitForInitialMetadata() GRPC_OVERRIDE {
GPR_ASSERT(!context_->initial_metadata_received_);
CallOpSet<CallOpRecvInitialMetadata> ops;
ops.RecvInitialMetadata(context_);
call_.PerformOps(&ops);
cq_.Pluck(&ops); /// status ignored
}
bool Read(R* msg) GRPC_OVERRIDE {
CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops;
if (!context_->initial_metadata_received_) {
ops.RecvInitialMetadata(context_);
}
ops.RecvMessage(msg);
call_.PerformOps(&ops);
return cq_.Pluck(&ops) && ops.got_message;
}
Status Finish() GRPC_OVERRIDE {
CallOpSet<CallOpClientRecvStatus> ops;
Status status;
ops.ClientRecvStatus(context_, &status);
call_.PerformOps(&ops);
GPR_ASSERT(cq_.Pluck(&ops));
return status;
}
private:
ClientContext* context_;
CompletionQueue cq_;
Call call_;
};
/// Client-side interface for streaming writes of message of type \a W.
template <class W>
class ClientWriterInterface : public ClientStreamingInterface,
public WriterInterface<W> {
public:
/// Half close writing from the client.
/// Block until writes are completed.
///
/// \return Whether the writes were successful.
virtual bool WritesDone() = 0;
};
template <class W>
class ClientWriter : public ClientWriterInterface<W> {
public:
/// Blocking create a stream.
template <class R>
ClientWriter(ChannelInterface* channel, const RpcMethod& method,
ClientContext* context, R* response)
: context_(context), call_(channel->CreateCall(method, context, &cq_)) {
finish_ops_.RecvMessage(response);
CallOpSet<CallOpSendInitialMetadata> ops;
ops.SendInitialMetadata(context->send_initial_metadata_);
call_.PerformOps(&ops);
cq_.Pluck(&ops);
}
void WaitForInitialMetadata() {
GPR_ASSERT(!context_->initial_metadata_received_);
CallOpSet<CallOpRecvInitialMetadata> ops;
ops.RecvInitialMetadata(context_);
call_.PerformOps(&ops);
cq_.Pluck(&ops); // status ignored
}
using WriterInterface<W>::Write;
bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE {
CallOpSet<CallOpSendMessage> ops;
if (!ops.SendMessage(msg, options).ok()) {
return false;
}
call_.PerformOps(&ops);
return cq_.Pluck(&ops);
}
bool WritesDone() GRPC_OVERRIDE {
CallOpSet<CallOpClientSendClose> ops;
ops.ClientSendClose();
call_.PerformOps(&ops);
return cq_.Pluck(&ops);
}
/// Read the final response and wait for the final status.
Status Finish() GRPC_OVERRIDE {
Status status;
if (!context_->initial_metadata_received_) {
finish_ops_.RecvInitialMetadata(context_);
}
finish_ops_.ClientRecvStatus(context_, &status);
call_.PerformOps(&finish_ops_);
GPR_ASSERT(cq_.Pluck(&finish_ops_));
return status;
}
private:
ClientContext* context_;
CallOpSet<CallOpRecvInitialMetadata, CallOpGenericRecvMessage,
CallOpClientRecvStatus> finish_ops_;
CompletionQueue cq_;
Call call_;
};
/// Client-side interface for bi-directional streaming.
template <class W, class R>
class ClientReaderWriterInterface : public ClientStreamingInterface,
public WriterInterface<W>,
public ReaderInterface<R> {
public:
/// Blocking wait for initial metadata from server. The received metadata
/// can only be accessed after this call returns. Should only be called before
/// the first read. Calling this method is optional, and if it is not called
/// the metadata will be available in ClientContext after the first read.
virtual void WaitForInitialMetadata() = 0;
/// Block until writes are completed.
///
/// \return Whether the writes were successful.
virtual bool WritesDone() = 0;
};
template <class W, class R>
class ClientReaderWriter GRPC_FINAL : public ClientReaderWriterInterface<W, R> {
public:
/// Blocking create a stream.
ClientReaderWriter(ChannelInterface* channel, const RpcMethod& method,
ClientContext* context)
: context_(context), call_(channel->CreateCall(method, context, &cq_)) {
CallOpSet<CallOpSendInitialMetadata> ops;
ops.SendInitialMetadata(context->send_initial_metadata_);
call_.PerformOps(&ops);
cq_.Pluck(&ops);
}
void WaitForInitialMetadata() GRPC_OVERRIDE {
GPR_ASSERT(!context_->initial_metadata_received_);
CallOpSet<CallOpRecvInitialMetadata> ops;
ops.RecvInitialMetadata(context_);
call_.PerformOps(&ops);
cq_.Pluck(&ops); // status ignored
}
bool Read(R* msg) GRPC_OVERRIDE {
CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops;
if (!context_->initial_metadata_received_) {
ops.RecvInitialMetadata(context_);
}
ops.RecvMessage(msg);
call_.PerformOps(&ops);
return cq_.Pluck(&ops) && ops.got_message;
}
using WriterInterface<W>::Write;
bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE {
CallOpSet<CallOpSendMessage> ops;
if (!ops.SendMessage(msg, options).ok()) return false;
call_.PerformOps(&ops);
return cq_.Pluck(&ops);
}
bool WritesDone() GRPC_OVERRIDE {
CallOpSet<CallOpClientSendClose> ops;
ops.ClientSendClose();
call_.PerformOps(&ops);
return cq_.Pluck(&ops);
}
Status Finish() GRPC_OVERRIDE {
CallOpSet<CallOpRecvInitialMetadata, CallOpClientRecvStatus> ops;
if (!context_->initial_metadata_received_) {
ops.RecvInitialMetadata(context_);
}
Status status;
ops.ClientRecvStatus(context_, &status);
call_.PerformOps(&ops);
GPR_ASSERT(cq_.Pluck(&ops));
return status;
}
private:
ClientContext* context_;
CompletionQueue cq_;
Call call_;
};
template <class R>
class ServerReader GRPC_FINAL : public ReaderInterface<R> {
public:
ServerReader(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}
void SendInitialMetadata() {
GPR_ASSERT(!ctx_->sent_initial_metadata_);
CallOpSet<CallOpSendInitialMetadata> ops;
ops.SendInitialMetadata(ctx_->initial_metadata_);
ctx_->sent_initial_metadata_ = true;
call_->PerformOps(&ops);
call_->cq()->Pluck(&ops);
}
bool Read(R* msg) GRPC_OVERRIDE {
CallOpSet<CallOpRecvMessage<R>> ops;
ops.RecvMessage(msg);
call_->PerformOps(&ops);
return call_->cq()->Pluck(&ops) && ops.got_message;
}
private:
Call* const call_;
ServerContext* const ctx_;
};
template <class W>
class ServerWriter GRPC_FINAL : public WriterInterface<W> {
public:
ServerWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}
void SendInitialMetadata() {
GPR_ASSERT(!ctx_->sent_initial_metadata_);
CallOpSet<CallOpSendInitialMetadata> ops;
ops.SendInitialMetadata(ctx_->initial_metadata_);
ctx_->sent_initial_metadata_ = true;
call_->PerformOps(&ops);
call_->cq()->Pluck(&ops);
}
using WriterInterface<W>::Write;
bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE {
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops;
if (!ops.SendMessage(msg, options).ok()) {
return false;
}
if (!ctx_->sent_initial_metadata_) {
ops.SendInitialMetadata(ctx_->initial_metadata_);
ctx_->sent_initial_metadata_ = true;
}
call_->PerformOps(&ops);
return call_->cq()->Pluck(&ops);
}
private:
Call* const call_;
ServerContext* const ctx_;
};
/// Server-side interface for bi-directional streaming.
template <class W, class R>
class ServerReaderWriter GRPC_FINAL : public WriterInterface<W>,
public ReaderInterface<R> {
public:
ServerReaderWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}
void SendInitialMetadata() {
GPR_ASSERT(!ctx_->sent_initial_metadata_);
CallOpSet<CallOpSendInitialMetadata> ops;
ops.SendInitialMetadata(ctx_->initial_metadata_);
ctx_->sent_initial_metadata_ = true;
call_->PerformOps(&ops);
call_->cq()->Pluck(&ops);
}
bool Read(R* msg) GRPC_OVERRIDE {
CallOpSet<CallOpRecvMessage<R>> ops;
ops.RecvMessage(msg);
call_->PerformOps(&ops);
return call_->cq()->Pluck(&ops) && ops.got_message;
}
using WriterInterface<W>::Write;
bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE {
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops;
if (!ops.SendMessage(msg, options).ok()) {
return false;
}
if (!ctx_->sent_initial_metadata_) {
ops.SendInitialMetadata(ctx_->initial_metadata_);
ctx_->sent_initial_metadata_ = true;
}
call_->PerformOps(&ops);
return call_->cq()->Pluck(&ops);
}
private:
Call* const call_;
ServerContext* const ctx_;
};
} // namespace grpc
#endif // GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H