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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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58 lines
1.8 KiB
58 lines
1.8 KiB
// Copyright 2016 gRPC authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#ifndef GRPC_TEST_CPP_END2END_CONNECTION_DELAY_INJECTOR_H |
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#define GRPC_TEST_CPP_END2END_CONNECTION_DELAY_INJECTOR_H |
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#include <memory> |
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#include "src/core/lib/gprpp/time.h" |
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namespace grpc { |
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namespace testing { |
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// Allows injecting connection-establishment delays into C-core. |
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// Typical usage: |
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// |
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// ConnectionDelayInjector delay_injector; |
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// auto scoped_delay = |
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// delay_injector.SetDelay(grpc_core::Duration::Seconds(10)); |
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// |
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// When ConnectionDelayInjector is instantiated, it replaces the iomgr |
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// TCP client vtable, and it sets it back to the original value when it |
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// is destroyed. |
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// |
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// When SetDelay() is called, it sets the global delay, which will |
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// automatically be unset when the result goes out of scope. |
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// |
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// The injection is global, so there must be only one ConnectionDelayInjector |
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// object at any one time, and there must be only one scoped delay in effect |
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// at any one time. |
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class ConnectionDelayInjector { |
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public: |
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class InjectedDelay { |
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public: |
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~InjectedDelay(); |
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}; |
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ConnectionDelayInjector(); |
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~ConnectionDelayInjector(); |
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std::unique_ptr<InjectedDelay> SetDelay(grpc_core::Duration duration); |
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}; |
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} // namespace testing |
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} // namespace grpc |
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#endif // GRPC_TEST_CPP_END2END_CONNECTION_DELAY_INJECTOR_H
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