The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
201 lines
8.0 KiB
201 lines
8.0 KiB
#region Copyright notice and license |
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// Copyright 2015, Google Inc. |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Google Inc. nor the names of its |
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// contributors may be used to endorse or promote products derived from |
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// this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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#endregion |
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using System; |
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using System.Collections.Generic; |
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using System.IO; |
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using System.Runtime.InteropServices; |
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using System.Threading.Tasks; |
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using Grpc.Core.Internal; |
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using NUnit.Framework; |
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namespace Grpc.Core.Internal.Tests |
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{ |
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/// <summary> |
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/// Uses fake native call to test interaction of <c>AsyncCallServer</c> wrapping code with C core in different situations. |
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/// </summary> |
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public class AsyncCallServerTest |
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{ |
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Server server; |
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FakeNativeCall fakeCall; |
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AsyncCallServer<string, string> asyncCallServer; |
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[SetUp] |
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public void Init() |
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{ |
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// Create a fake server just so we have an instance to refer to. |
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// The server won't actually be used at all. |
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server = new Server() |
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{ |
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Ports = { { "localhost", 0, ServerCredentials.Insecure } } |
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}; |
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server.Start(); |
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fakeCall = new FakeNativeCall(); |
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asyncCallServer = new AsyncCallServer<string, string>( |
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Marshallers.StringMarshaller.Serializer, Marshallers.StringMarshaller.Deserializer, |
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server); |
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asyncCallServer.InitializeForTesting(fakeCall); |
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} |
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[TearDown] |
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public void Cleanup() |
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{ |
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server.ShutdownAsync().Wait(); |
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} |
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[Test] |
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public void CancelNotificationAfterStartDisposes() |
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{ |
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var finishedTask = asyncCallServer.ServerSideCallAsync(); |
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fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); |
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AssertFinished(asyncCallServer, fakeCall, finishedTask); |
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} |
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[Test] |
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public void CancelNotificationAfterStartDisposesAfterPendingReadFinishes() |
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{ |
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var finishedTask = asyncCallServer.ServerSideCallAsync(); |
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var requestStream = new ServerRequestStream<string, string>(asyncCallServer); |
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var moveNextTask = requestStream.MoveNext(); |
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fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); |
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fakeCall.ReceivedMessageHandler(true, null); |
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Assert.IsFalse(moveNextTask.Result); |
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AssertFinished(asyncCallServer, fakeCall, finishedTask); |
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} |
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[Test] |
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public void ReadAfterCancelNotificationCanSucceed() |
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{ |
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var finishedTask = asyncCallServer.ServerSideCallAsync(); |
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var requestStream = new ServerRequestStream<string, string>(asyncCallServer); |
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fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); |
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// Check that starting a read after cancel notification has been processed is legal. |
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var moveNextTask = requestStream.MoveNext(); |
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Assert.IsFalse(moveNextTask.Result); |
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AssertFinished(asyncCallServer, fakeCall, finishedTask); |
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} |
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[Test] |
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public void ReadCompletionFailureClosesRequestStream() |
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{ |
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var finishedTask = asyncCallServer.ServerSideCallAsync(); |
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var requestStream = new ServerRequestStream<string, string>(asyncCallServer); |
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// if a read completion's success==false, the request stream will silently finish |
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// and we rely on C core cancelling the call. |
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var moveNextTask = requestStream.MoveNext(); |
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fakeCall.ReceivedMessageHandler(false, null); |
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Assert.IsFalse(moveNextTask.Result); |
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fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); |
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AssertFinished(asyncCallServer, fakeCall, finishedTask); |
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} |
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[Test] |
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public void WriteAfterCancelNotificationFails() |
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{ |
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var finishedTask = asyncCallServer.ServerSideCallAsync(); |
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var responseStream = new ServerResponseStream<string, string>(asyncCallServer); |
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fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); |
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// TODO(jtattermusch): should we throw a different exception type instead? |
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Assert.Throws(typeof(InvalidOperationException), () => responseStream.WriteAsync("request1")); |
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AssertFinished(asyncCallServer, fakeCall, finishedTask); |
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} |
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[Test] |
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public void WriteCompletionFailureThrows() |
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{ |
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var finishedTask = asyncCallServer.ServerSideCallAsync(); |
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var responseStream = new ServerResponseStream<string, string>(asyncCallServer); |
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var writeTask = responseStream.WriteAsync("request1"); |
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fakeCall.SendCompletionHandler(false); |
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Assert.ThrowsAsync(typeof(IOException), async () => await writeTask); |
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fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); |
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AssertFinished(asyncCallServer, fakeCall, finishedTask); |
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} |
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[Test] |
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public void WriteAndWriteStatusCanRunConcurrently() |
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{ |
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var finishedTask = asyncCallServer.ServerSideCallAsync(); |
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var responseStream = new ServerResponseStream<string, string>(asyncCallServer); |
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var writeTask = responseStream.WriteAsync("request1"); |
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var writeStatusTask = asyncCallServer.SendStatusFromServerAsync(Status.DefaultSuccess, new Metadata(), null); |
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fakeCall.SendCompletionHandler(true); |
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fakeCall.SendStatusFromServerHandler(true); |
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Assert.DoesNotThrowAsync(async () => await writeTask); |
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Assert.DoesNotThrowAsync(async () => await writeStatusTask); |
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fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); |
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AssertFinished(asyncCallServer, fakeCall, finishedTask); |
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} |
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[Test] |
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public void WriteAfterWriteStatusThrowsInvalidOperationException() |
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{ |
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var finishedTask = asyncCallServer.ServerSideCallAsync(); |
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var responseStream = new ServerResponseStream<string, string>(asyncCallServer); |
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asyncCallServer.SendStatusFromServerAsync(Status.DefaultSuccess, new Metadata(), null); |
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Assert.ThrowsAsync(typeof(InvalidOperationException), async () => await responseStream.WriteAsync("request1")); |
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fakeCall.SendStatusFromServerHandler(true); |
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fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); |
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AssertFinished(asyncCallServer, fakeCall, finishedTask); |
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} |
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static void AssertFinished(AsyncCallServer<string, string> asyncCallServer, FakeNativeCall fakeCall, Task finishedTask) |
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{ |
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Assert.IsTrue(fakeCall.IsDisposed); |
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Assert.IsTrue(finishedTask.IsCompleted); |
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Assert.DoesNotThrow(() => finishedTask.Wait()); |
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} |
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} |
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}
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