gRPC in 3 minutes (C#) ======================== BACKGROUND ------------- For this sample, we've already generated the server and client stubs from `helloworld.proto`. Example projects depend on NuGet packages `Grpc` and `Google.ProtocolBuffers` which have been already added to the project for you. PREREQUISITES ------------- **Windows** - .NET 4.5+ - VS 2013 (with NuGet plugin installed) **Linux (Mono)** - Mono - Monodevelop 5.9 with NuGet Add-in installed (older versions might work) **MacOS (Mono)** - Xamarin Studio (with NuGet plugin installed) BUILD ------- **Windows** - Clone this repository. - Open solution `Greeter.sln` with Visual Studio - Build the solution (this will automatically download NuGet dependencies) **Linux (Mono)** - Clone this repository. - Install gRPC C Core using instructions in https://github.com/grpc/homebrew-grpc - gRPC C# depends on native shared library `libgrpc_csharp_ext.so`. To make it visible to Mono runtime, follow instructions in [Using gRPC C# on Linux](https://github.com/grpc/grpc/tree/master/src/csharp#usage-linux-mono) - Open solution `Greeter.sln` in MonoDevelop (you need to manually restore dependencies by using `mono nuget.exe restore` if you don't have NuGet add-in) - Build the solution. **MacOS (Mono)** - See [Using gRPC C# on MacOS](https://github.com/grpc/grpc/tree/master/src/csharp#usage-macos-mono) for more info on MacOS support. Try it! ------- - Run the server ``` > cd GreeterServer/bin/Debug > GreeterServer.exe ``` - Run the client ``` > cd GreeterClient/bin/Debug > GreeterClient.exe ``` You can also run the server and client directly from Visual Studio. On Linux or Mac, use `mono GreeterServer.exe` and `mono GreeterClient.exe` to run the server and client. Tutorial -------- You can find a more detailed tutorial in [gRPC Basics: C#](route_guide/README.md)