/* * * Copyright 2017 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "src/core/ext/filters/client_channel/resolver/fake/fake_resolver.h" #include "src/core/lib/gpr/env.h" #include "src/core/lib/gprpp/ref_counted_ptr.h" #include "src/core/lib/iomgr/sockaddr.h" #include "src/core/lib/security/credentials/fake/fake_credentials.h" #include "src/cpp/server/secure_server_credentials.h" #include "src/cpp/client/secure_credentials.h" #include "test/core/util/port.h" #include "test/core/util/test_config.h" #include "test/cpp/end2end/test_service_impl.h" #include "src/proto/grpc/lb/v1/load_balancer.grpc.pb.h" #include "src/proto/grpc/testing/echo.grpc.pb.h" #include #include // TODO(dgq): Other scenarios in need of testing: // - Send a serverlist with faulty ip:port addresses (port > 2^16, etc). // - Test reception of invalid serverlist // - Test pinging // - Test against a non-LB server. // - Random LB server closing the stream unexpectedly. // - Test using DNS-resolvable names (localhost?) // - Test handling of creation of faulty RR instance by having the LB return a // serverlist with non-existent backends after having initially returned a // valid one. // // Findings from end to end testing to be covered here: // - Handling of LB servers restart, including reconnection after backing-off // retries. // - Destruction of load balanced channel (and therefore of grpclb instance) // while: // 1) the internal LB call is still active. This should work by virtue // of the weak reference the LB call holds. The call should be terminated as // part of the grpclb shutdown process. // 2) the retry timer is active. Again, the weak reference it holds should // prevent a premature call to \a glb_destroy. // - Restart of backend servers with no changes to serverlist. This exercises // the RR handover mechanism. using std::chrono::system_clock; using grpc::lb::v1::LoadBalanceRequest; using grpc::lb::v1::LoadBalanceResponse; using grpc::lb::v1::LoadBalancer; namespace grpc { namespace testing { namespace { template class CountedService : public ServiceType { public: size_t request_count() { std::unique_lock lock(mu_); return request_count_; } size_t response_count() { std::unique_lock lock(mu_); return response_count_; } void IncreaseResponseCount() { std::unique_lock lock(mu_); ++response_count_; } void IncreaseRequestCount() { std::unique_lock lock(mu_); ++request_count_; } void ResetCounters() { std::unique_lock lock(mu_); request_count_ = 0; response_count_ = 0; } protected: std::mutex mu_; private: size_t request_count_ = 0; size_t response_count_ = 0; }; using BackendService = CountedService; using BalancerService = CountedService; const char g_kCallCredsMdKey[] = "Balancer should not ..."; const char g_kCallCredsMdValue[] = "... receive me"; class BackendServiceImpl : public BackendService { public: BackendServiceImpl() {} Status Echo(ServerContext* context, const EchoRequest* request, EchoResponse* response) override { // Backend should receive the call credentials metadata. auto call_credentials_entry = context->client_metadata().find(g_kCallCredsMdKey); EXPECT_NE(call_credentials_entry, context->client_metadata().end()); if (call_credentials_entry != context->client_metadata().end()) { EXPECT_EQ(call_credentials_entry->second, g_kCallCredsMdValue); } IncreaseRequestCount(); const auto status = TestServiceImpl::Echo(context, request, response); IncreaseResponseCount(); return status; } // Returns true on its first invocation, false otherwise. bool Shutdown() { std::unique_lock lock(mu_); const bool prev = !shutdown_; shutdown_ = true; gpr_log(GPR_INFO, "Backend: shut down"); return prev; } private: std::mutex mu_; bool shutdown_ = false; }; grpc::string Ip4ToPackedString(const char* ip_str) { struct in_addr ip4; GPR_ASSERT(inet_pton(AF_INET, ip_str, &ip4) == 1); return grpc::string(reinterpret_cast(&ip4), sizeof(ip4)); } struct ClientStats { size_t num_calls_started = 0; size_t num_calls_finished = 0; size_t num_calls_finished_with_client_failed_to_send = 0; size_t num_calls_finished_known_received = 0; std::map drop_token_counts; ClientStats& operator+=(const ClientStats& other) { num_calls_started += other.num_calls_started; num_calls_finished += other.num_calls_finished; num_calls_finished_with_client_failed_to_send += other.num_calls_finished_with_client_failed_to_send; num_calls_finished_known_received += other.num_calls_finished_known_received; for (const auto& p : other.drop_token_counts) { drop_token_counts[p.first] += p.second; } return *this; } }; class BalancerServiceImpl : public BalancerService { public: using Stream = ServerReaderWriter; using ResponseDelayPair = std::pair; explicit BalancerServiceImpl(int client_load_reporting_interval_seconds) : client_load_reporting_interval_seconds_( client_load_reporting_interval_seconds), shutdown_(false) {} Status BalanceLoad(ServerContext* context, Stream* stream) override { // Balancer shouldn't receive the call credentials metadata. EXPECT_EQ(context->client_metadata().find(g_kCallCredsMdKey), context->client_metadata().end()); gpr_log(GPR_INFO, "LB[%p]: BalanceLoad", this); LoadBalanceRequest request; std::vector responses_and_delays; if (!stream->Read(&request)) { goto done; } IncreaseRequestCount(); gpr_log(GPR_INFO, "LB[%p]: received initial message '%s'", this, request.DebugString().c_str()); // TODO(juanlishen): Initial response should always be the first response. if (client_load_reporting_interval_seconds_ > 0) { LoadBalanceResponse initial_response; initial_response.mutable_initial_response() ->mutable_client_stats_report_interval() ->set_seconds(client_load_reporting_interval_seconds_); stream->Write(initial_response); } { std::unique_lock lock(mu_); responses_and_delays = responses_and_delays_; } for (const auto& response_and_delay : responses_and_delays) { { std::unique_lock lock(mu_); if (shutdown_) goto done; } SendResponse(stream, response_and_delay.first, response_and_delay.second); } { std::unique_lock lock(mu_); if (shutdown_) goto done; serverlist_cond_.wait(lock, [this] { return serverlist_ready_; }); } if (client_load_reporting_interval_seconds_ > 0) { request.Clear(); if (stream->Read(&request)) { gpr_log(GPR_INFO, "LB[%p]: received client load report message '%s'", this, request.DebugString().c_str()); GPR_ASSERT(request.has_client_stats()); // We need to acquire the lock here in order to prevent the notify_one // below from firing before its corresponding wait is executed. std::lock_guard lock(mu_); client_stats_.num_calls_started += request.client_stats().num_calls_started(); client_stats_.num_calls_finished += request.client_stats().num_calls_finished(); client_stats_.num_calls_finished_with_client_failed_to_send += request.client_stats() .num_calls_finished_with_client_failed_to_send(); client_stats_.num_calls_finished_known_received += request.client_stats().num_calls_finished_known_received(); for (const auto& drop_token_count : request.client_stats().calls_finished_with_drop()) { client_stats_ .drop_token_counts[drop_token_count.load_balance_token()] += drop_token_count.num_calls(); } load_report_ready_ = true; load_report_cond_.notify_one(); } } done: gpr_log(GPR_INFO, "LB[%p]: done", this); return Status::OK; } void add_response(const LoadBalanceResponse& response, int send_after_ms) { std::unique_lock lock(mu_); responses_and_delays_.push_back(std::make_pair(response, send_after_ms)); } // Returns true on its first invocation, false otherwise. bool Shutdown() { NotifyDoneWithServerlists(); std::unique_lock lock(mu_); const bool prev = !shutdown_; shutdown_ = true; gpr_log(GPR_INFO, "LB[%p]: shut down", this); return prev; } static LoadBalanceResponse BuildResponseForBackends( const std::vector& backend_ports, const std::map& drop_token_counts) { LoadBalanceResponse response; for (const auto& drop_token_count : drop_token_counts) { for (size_t i = 0; i < drop_token_count.second; ++i) { auto* server = response.mutable_server_list()->add_servers(); server->set_drop(true); server->set_load_balance_token(drop_token_count.first); } } for (const int& backend_port : backend_ports) { auto* server = response.mutable_server_list()->add_servers(); server->set_ip_address(Ip4ToPackedString("127.0.0.1")); server->set_port(backend_port); } return response; } const ClientStats& WaitForLoadReport() { std::unique_lock lock(mu_); load_report_cond_.wait(lock, [this] { return load_report_ready_; }); load_report_ready_ = false; return client_stats_; } void NotifyDoneWithServerlists() { std::lock_guard lock(mu_); serverlist_ready_ = true; serverlist_cond_.notify_all(); } private: void SendResponse(Stream* stream, const LoadBalanceResponse& response, int delay_ms) { gpr_log(GPR_INFO, "LB[%p]: sleeping for %d ms...", this, delay_ms); if (delay_ms > 0) { gpr_sleep_until(grpc_timeout_milliseconds_to_deadline(delay_ms)); } gpr_log(GPR_INFO, "LB[%p]: Woke up! Sending response '%s'", this, response.DebugString().c_str()); IncreaseResponseCount(); stream->Write(response); } const int client_load_reporting_interval_seconds_; std::vector responses_and_delays_; std::mutex mu_; std::condition_variable load_report_cond_; bool load_report_ready_ = false; std::condition_variable serverlist_cond_; bool serverlist_ready_ = false; ClientStats client_stats_; bool shutdown_; }; class GrpclbEnd2endTest : public ::testing::Test { protected: GrpclbEnd2endTest(int num_backends, int num_balancers, int client_load_reporting_interval_seconds) : server_host_("localhost"), num_backends_(num_backends), num_balancers_(num_balancers), client_load_reporting_interval_seconds_( client_load_reporting_interval_seconds) { // Make the backup poller poll very frequently in order to pick up // updates from all the subchannels's FDs. gpr_setenv("GRPC_CLIENT_CHANNEL_BACKUP_POLL_INTERVAL_MS", "1"); } void SetUp() override { response_generator_ = grpc_core::MakeRefCounted(); // Start the backends. for (size_t i = 0; i < num_backends_; ++i) { backends_.emplace_back(new BackendServiceImpl()); backend_servers_.emplace_back(ServerThread( "backend", server_host_, backends_.back().get())); } // Start the load balancers. for (size_t i = 0; i < num_balancers_; ++i) { balancers_.emplace_back( new BalancerServiceImpl(client_load_reporting_interval_seconds_)); balancer_servers_.emplace_back(ServerThread( "balancer", server_host_, balancers_.back().get())); } ResetStub(); } void TearDown() override { for (size_t i = 0; i < backends_.size(); ++i) { if (backends_[i]->Shutdown()) backend_servers_[i].Shutdown(); } for (size_t i = 0; i < balancers_.size(); ++i) { if (balancers_[i]->Shutdown()) balancer_servers_[i].Shutdown(); } } void SetNextResolutionAllBalancers() { std::vector addresses; for (size_t i = 0; i < balancer_servers_.size(); ++i) { addresses.emplace_back(AddressData{balancer_servers_[i].port_, true, ""}); } SetNextResolution(addresses); } void ResetStub(int fallback_timeout = 0, const grpc::string& expected_targets = "") { ChannelArguments args; args.SetGrpclbFallbackTimeout(fallback_timeout); args.SetPointer(GRPC_ARG_FAKE_RESOLVER_RESPONSE_GENERATOR, response_generator_.get()); if (!expected_targets.empty()) { args.SetString(GRPC_ARG_FAKE_SECURITY_EXPECTED_TARGETS, expected_targets); } std::ostringstream uri; uri << "fake:///" << kApplicationTargetName_; // TODO(dgq): templatize tests to run everything using both secure and // insecure channel credentials. grpc_channel_credentials* channel_creds = grpc_fake_transport_security_credentials_create(); grpc_call_credentials* call_creds = grpc_md_only_test_credentials_create( g_kCallCredsMdKey, g_kCallCredsMdValue, false); std::shared_ptr creds( new SecureChannelCredentials(grpc_composite_channel_credentials_create( channel_creds, call_creds, nullptr))); grpc_call_credentials_unref(call_creds); grpc_channel_credentials_unref(channel_creds); channel_ = CreateCustomChannel(uri.str(), creds, args); stub_ = grpc::testing::EchoTestService::NewStub(channel_); } void ResetBackendCounters() { for (const auto& backend : backends_) backend->ResetCounters(); } ClientStats WaitForLoadReports() { ClientStats client_stats; for (const auto& balancer : balancers_) { client_stats += balancer->WaitForLoadReport(); } return client_stats; } bool SeenAllBackends() { for (const auto& backend : backends_) { if (backend->request_count() == 0) return false; } return true; } void SendRpcAndCount(int* num_total, int* num_ok, int* num_failure, int* num_drops) { const Status status = SendRpc(); if (status.ok()) { ++*num_ok; } else { if (status.error_message() == "Call dropped by load balancing policy") { ++*num_drops; } else { ++*num_failure; } } ++*num_total; } std::tuple WaitForAllBackends( int num_requests_multiple_of = 1) { int num_ok = 0; int num_failure = 0; int num_drops = 0; int num_total = 0; while (!SeenAllBackends()) { SendRpcAndCount(&num_total, &num_ok, &num_failure, &num_drops); } while (num_total % num_requests_multiple_of != 0) { SendRpcAndCount(&num_total, &num_ok, &num_failure, &num_drops); } ResetBackendCounters(); gpr_log(GPR_INFO, "Performed %d warm up requests (a multiple of %d) against the " "backends. %d succeeded, %d failed, %d dropped.", num_total, num_requests_multiple_of, num_ok, num_failure, num_drops); return std::make_tuple(num_ok, num_failure, num_drops); } void WaitForBackend(size_t backend_idx) { do { (void)SendRpc(); } while (backends_[backend_idx]->request_count() == 0); ResetBackendCounters(); } struct AddressData { int port; bool is_balancer; grpc::string balancer_name; }; grpc_lb_addresses* CreateLbAddressesFromAddressDataList( const std::vector& address_data) { grpc_lb_addresses* addresses = grpc_lb_addresses_create(address_data.size(), nullptr); for (size_t i = 0; i < address_data.size(); ++i) { char* lb_uri_str; gpr_asprintf(&lb_uri_str, "ipv4:127.0.0.1:%d", address_data[i].port); grpc_uri* lb_uri = grpc_uri_parse(lb_uri_str, true); GPR_ASSERT(lb_uri != nullptr); grpc_lb_addresses_set_address_from_uri( addresses, i, lb_uri, address_data[i].is_balancer, address_data[i].balancer_name.c_str(), nullptr); grpc_uri_destroy(lb_uri); gpr_free(lb_uri_str); } return addresses; } void SetNextResolution(const std::vector& address_data) { grpc_core::ExecCtx exec_ctx; grpc_lb_addresses* addresses = CreateLbAddressesFromAddressDataList(address_data); grpc_arg fake_addresses = grpc_lb_addresses_create_channel_arg(addresses); grpc_channel_args fake_result = {1, &fake_addresses}; response_generator_->SetResponse(&fake_result); grpc_lb_addresses_destroy(addresses); } void SetNextReresolutionResponse( const std::vector& address_data) { grpc_core::ExecCtx exec_ctx; grpc_lb_addresses* addresses = CreateLbAddressesFromAddressDataList(address_data); grpc_arg fake_addresses = grpc_lb_addresses_create_channel_arg(addresses); grpc_channel_args fake_result = {1, &fake_addresses}; response_generator_->SetReresolutionResponse(&fake_result); grpc_lb_addresses_destroy(addresses); } const std::vector GetBackendPorts(const size_t start_index = 0) const { std::vector backend_ports; for (size_t i = start_index; i < backend_servers_.size(); ++i) { backend_ports.push_back(backend_servers_[i].port_); } return backend_ports; } void ScheduleResponseForBalancer(size_t i, const LoadBalanceResponse& response, int delay_ms) { balancers_.at(i)->add_response(response, delay_ms); } Status SendRpc(EchoResponse* response = nullptr, int timeout_ms = 1000, bool wait_for_ready = false) { const bool local_response = (response == nullptr); if (local_response) response = new EchoResponse; EchoRequest request; request.set_message(kRequestMessage_); ClientContext context; context.set_deadline(grpc_timeout_milliseconds_to_deadline(timeout_ms)); if (wait_for_ready) context.set_wait_for_ready(true); Status status = stub_->Echo(&context, request, response); if (local_response) delete response; return status; } void CheckRpcSendOk(const size_t times = 1, const int timeout_ms = 1000, bool wait_for_ready = false) { for (size_t i = 0; i < times; ++i) { EchoResponse response; const Status status = SendRpc(&response, timeout_ms, wait_for_ready); EXPECT_TRUE(status.ok()) << "code=" << status.error_code() << " message=" << status.error_message(); EXPECT_EQ(response.message(), kRequestMessage_); } } void CheckRpcSendFailure() { const Status status = SendRpc(); EXPECT_FALSE(status.ok()); } template struct ServerThread { explicit ServerThread(const grpc::string& type, const grpc::string& server_host, T* service) : type_(type), service_(service) { std::mutex mu; // We need to acquire the lock here in order to prevent the notify_one // by ServerThread::Start from firing before the wait below is hit. std::unique_lock lock(mu); port_ = grpc_pick_unused_port_or_die(); gpr_log(GPR_INFO, "starting %s server on port %d", type_.c_str(), port_); std::condition_variable cond; thread_.reset(new std::thread( std::bind(&ServerThread::Start, this, server_host, &mu, &cond))); cond.wait(lock); gpr_log(GPR_INFO, "%s server startup complete", type_.c_str()); } void Start(const grpc::string& server_host, std::mutex* mu, std::condition_variable* cond) { // We need to acquire the lock here in order to prevent the notify_one // below from firing before its corresponding wait is executed. std::lock_guard lock(*mu); std::ostringstream server_address; server_address << server_host << ":" << port_; ServerBuilder builder; std::shared_ptr creds(new SecureServerCredentials( grpc_fake_transport_security_server_credentials_create())); builder.AddListeningPort(server_address.str(), creds); builder.RegisterService(service_); server_ = builder.BuildAndStart(); cond->notify_one(); } void Shutdown() { gpr_log(GPR_INFO, "%s about to shutdown", type_.c_str()); server_->Shutdown(grpc_timeout_milliseconds_to_deadline(0)); thread_->join(); gpr_log(GPR_INFO, "%s shutdown completed", type_.c_str()); } int port_; grpc::string type_; std::unique_ptr server_; T* service_; std::unique_ptr thread_; }; const grpc::string server_host_; const size_t num_backends_; const size_t num_balancers_; const int client_load_reporting_interval_seconds_; std::shared_ptr channel_; std::unique_ptr stub_; std::vector> backends_; std::vector> balancers_; std::vector> backend_servers_; std::vector> balancer_servers_; grpc_core::RefCountedPtr response_generator_; const grpc::string kRequestMessage_ = "Live long and prosper."; const grpc::string kApplicationTargetName_ = "application_target_name"; }; class SingleBalancerTest : public GrpclbEnd2endTest { public: SingleBalancerTest() : GrpclbEnd2endTest(4, 1, 0) {} }; TEST_F(SingleBalancerTest, Vanilla) { SetNextResolutionAllBalancers(); const size_t kNumRpcsPerAddress = 100; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(GetBackendPorts(), {}), 0); // Make sure that trying to connect works without a call. channel_->GetState(true /* try_to_connect */); // We need to wait for all backends to come online. WaitForAllBackends(); // Send kNumRpcsPerAddress RPCs per server. CheckRpcSendOk(kNumRpcsPerAddress * num_backends_); // Each backend should have gotten 100 requests. for (size_t i = 0; i < backends_.size(); ++i) { EXPECT_EQ(kNumRpcsPerAddress, backend_servers_[i].service_->request_count()); } balancers_[0]->NotifyDoneWithServerlists(); // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); // Check LB policy name for the channel. EXPECT_EQ("grpclb", channel_->GetLoadBalancingPolicyName()); } TEST_F(SingleBalancerTest, SecureNaming) { ResetStub(0, kApplicationTargetName_ + ";lb"); SetNextResolution({AddressData{balancer_servers_[0].port_, true, "lb"}}); const size_t kNumRpcsPerAddress = 100; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(GetBackendPorts(), {}), 0); // Make sure that trying to connect works without a call. channel_->GetState(true /* try_to_connect */); // We need to wait for all backends to come online. WaitForAllBackends(); // Send kNumRpcsPerAddress RPCs per server. CheckRpcSendOk(kNumRpcsPerAddress * num_backends_); // Each backend should have gotten 100 requests. for (size_t i = 0; i < backends_.size(); ++i) { EXPECT_EQ(kNumRpcsPerAddress, backend_servers_[i].service_->request_count()); } balancers_[0]->NotifyDoneWithServerlists(); // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); // Check LB policy name for the channel. EXPECT_EQ("grpclb", channel_->GetLoadBalancingPolicyName()); } TEST_F(SingleBalancerTest, SecureNamingDeathTest) { ::testing::FLAGS_gtest_death_test_style = "threadsafe"; // Make sure that we blow up (via abort() from the security connector) when // the name from the balancer doesn't match expectations. ASSERT_DEATH( { ResetStub(0, kApplicationTargetName_ + ";lb"); SetNextResolution( {AddressData{balancer_servers_[0].port_, true, "woops"}}); channel_->WaitForConnected(grpc_timeout_seconds_to_deadline(1)); }, ""); } TEST_F(SingleBalancerTest, InitiallyEmptyServerlist) { SetNextResolutionAllBalancers(); const int kServerlistDelayMs = 500 * grpc_test_slowdown_factor(); const int kCallDeadlineMs = kServerlistDelayMs * 2; // First response is an empty serverlist, sent right away. ScheduleResponseForBalancer(0, LoadBalanceResponse(), 0); // Send non-empty serverlist only after kServerlistDelayMs ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(GetBackendPorts(), {}), kServerlistDelayMs); const auto t0 = system_clock::now(); // Client will block: LB will initially send empty serverlist. CheckRpcSendOk(1, kCallDeadlineMs, true /* wait_for_ready */); const auto ellapsed_ms = std::chrono::duration_cast( system_clock::now() - t0); // but eventually, the LB sends a serverlist update that allows the call to // proceed. The call delay must be larger than the delay in sending the // populated serverlist but under the call's deadline (which is enforced by // the call's deadline). EXPECT_GT(ellapsed_ms.count(), kServerlistDelayMs); balancers_[0]->NotifyDoneWithServerlists(); // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent two responses. EXPECT_EQ(2U, balancer_servers_[0].service_->response_count()); } TEST_F(SingleBalancerTest, AllServersUnreachableFailFast) { SetNextResolutionAllBalancers(); const size_t kNumUnreachableServers = 5; std::vector ports; for (size_t i = 0; i < kNumUnreachableServers; ++i) { ports.push_back(grpc_pick_unused_port_or_die()); } ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(ports, {}), 0); const Status status = SendRpc(); // The error shouldn't be DEADLINE_EXCEEDED. EXPECT_EQ(StatusCode::UNAVAILABLE, status.error_code()); balancers_[0]->NotifyDoneWithServerlists(); // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); } TEST_F(SingleBalancerTest, Fallback) { SetNextResolutionAllBalancers(); const int kFallbackTimeoutMs = 200 * grpc_test_slowdown_factor(); const int kServerlistDelayMs = 500 * grpc_test_slowdown_factor(); const size_t kNumBackendInResolution = backends_.size() / 2; ResetStub(kFallbackTimeoutMs); std::vector addresses; addresses.emplace_back(AddressData{balancer_servers_[0].port_, true, ""}); for (size_t i = 0; i < kNumBackendInResolution; ++i) { addresses.emplace_back(AddressData{backend_servers_[i].port_, false, ""}); } SetNextResolution(addresses); // Send non-empty serverlist only after kServerlistDelayMs. ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends( GetBackendPorts(kNumBackendInResolution /* start_index */), {}), kServerlistDelayMs); // Wait until all the fallback backends are reachable. for (size_t i = 0; i < kNumBackendInResolution; ++i) { WaitForBackend(i); } // The first request. gpr_log(GPR_INFO, "========= BEFORE FIRST BATCH =========="); CheckRpcSendOk(kNumBackendInResolution); gpr_log(GPR_INFO, "========= DONE WITH FIRST BATCH =========="); // Fallback is used: each backend returned by the resolver should have // gotten one request. for (size_t i = 0; i < kNumBackendInResolution; ++i) { EXPECT_EQ(1U, backend_servers_[i].service_->request_count()); } for (size_t i = kNumBackendInResolution; i < backends_.size(); ++i) { EXPECT_EQ(0U, backend_servers_[i].service_->request_count()); } // Wait until the serverlist reception has been processed and all backends // in the serverlist are reachable. for (size_t i = kNumBackendInResolution; i < backends_.size(); ++i) { WaitForBackend(i); } // Send out the second request. gpr_log(GPR_INFO, "========= BEFORE SECOND BATCH =========="); CheckRpcSendOk(backends_.size() - kNumBackendInResolution); gpr_log(GPR_INFO, "========= DONE WITH SECOND BATCH =========="); // Serverlist is used: each backend returned by the balancer should // have gotten one request. for (size_t i = 0; i < kNumBackendInResolution; ++i) { EXPECT_EQ(0U, backend_servers_[i].service_->request_count()); } for (size_t i = kNumBackendInResolution; i < backends_.size(); ++i) { EXPECT_EQ(1U, backend_servers_[i].service_->request_count()); } balancers_[0]->NotifyDoneWithServerlists(); // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); } TEST_F(SingleBalancerTest, FallbackUpdate) { SetNextResolutionAllBalancers(); const int kFallbackTimeoutMs = 200 * grpc_test_slowdown_factor(); const int kServerlistDelayMs = 500 * grpc_test_slowdown_factor(); const size_t kNumBackendInResolution = backends_.size() / 3; const size_t kNumBackendInResolutionUpdate = backends_.size() / 3; ResetStub(kFallbackTimeoutMs); std::vector addresses; addresses.emplace_back(AddressData{balancer_servers_[0].port_, true, ""}); for (size_t i = 0; i < kNumBackendInResolution; ++i) { addresses.emplace_back(AddressData{backend_servers_[i].port_, false, ""}); } SetNextResolution(addresses); // Send non-empty serverlist only after kServerlistDelayMs. ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends( GetBackendPorts(kNumBackendInResolution + kNumBackendInResolutionUpdate /* start_index */), {}), kServerlistDelayMs); // Wait until all the fallback backends are reachable. for (size_t i = 0; i < kNumBackendInResolution; ++i) { WaitForBackend(i); } // The first request. gpr_log(GPR_INFO, "========= BEFORE FIRST BATCH =========="); CheckRpcSendOk(kNumBackendInResolution); gpr_log(GPR_INFO, "========= DONE WITH FIRST BATCH =========="); // Fallback is used: each backend returned by the resolver should have // gotten one request. for (size_t i = 0; i < kNumBackendInResolution; ++i) { EXPECT_EQ(1U, backend_servers_[i].service_->request_count()); } for (size_t i = kNumBackendInResolution; i < backends_.size(); ++i) { EXPECT_EQ(0U, backend_servers_[i].service_->request_count()); } addresses.clear(); addresses.emplace_back(AddressData{balancer_servers_[0].port_, true, ""}); for (size_t i = kNumBackendInResolution; i < kNumBackendInResolution + kNumBackendInResolutionUpdate; ++i) { addresses.emplace_back(AddressData{backend_servers_[i].port_, false, ""}); } SetNextResolution(addresses); // Wait until the resolution update has been processed and all the new // fallback backends are reachable. for (size_t i = kNumBackendInResolution; i < kNumBackendInResolution + kNumBackendInResolutionUpdate; ++i) { WaitForBackend(i); } // Send out the second request. gpr_log(GPR_INFO, "========= BEFORE SECOND BATCH =========="); CheckRpcSendOk(kNumBackendInResolutionUpdate); gpr_log(GPR_INFO, "========= DONE WITH SECOND BATCH =========="); // The resolution update is used: each backend in the resolution update should // have gotten one request. for (size_t i = 0; i < kNumBackendInResolution; ++i) { EXPECT_EQ(0U, backend_servers_[i].service_->request_count()); } for (size_t i = kNumBackendInResolution; i < kNumBackendInResolution + kNumBackendInResolutionUpdate; ++i) { EXPECT_EQ(1U, backend_servers_[i].service_->request_count()); } for (size_t i = kNumBackendInResolution + kNumBackendInResolutionUpdate; i < backends_.size(); ++i) { EXPECT_EQ(0U, backend_servers_[i].service_->request_count()); } // Wait until the serverlist reception has been processed and all backends // in the serverlist are reachable. for (size_t i = kNumBackendInResolution + kNumBackendInResolutionUpdate; i < backends_.size(); ++i) { WaitForBackend(i); } // Send out the third request. gpr_log(GPR_INFO, "========= BEFORE THIRD BATCH =========="); CheckRpcSendOk(backends_.size() - kNumBackendInResolution - kNumBackendInResolutionUpdate); gpr_log(GPR_INFO, "========= DONE WITH THIRD BATCH =========="); // Serverlist is used: each backend returned by the balancer should // have gotten one request. for (size_t i = 0; i < kNumBackendInResolution + kNumBackendInResolutionUpdate; ++i) { EXPECT_EQ(0U, backend_servers_[i].service_->request_count()); } for (size_t i = kNumBackendInResolution + kNumBackendInResolutionUpdate; i < backends_.size(); ++i) { EXPECT_EQ(1U, backend_servers_[i].service_->request_count()); } balancers_[0]->NotifyDoneWithServerlists(); // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); } TEST_F(SingleBalancerTest, BackendsRestart) { SetNextResolutionAllBalancers(); const size_t kNumRpcsPerAddress = 100; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(GetBackendPorts(), {}), 0); // Make sure that trying to connect works without a call. channel_->GetState(true /* try_to_connect */); // Send kNumRpcsPerAddress RPCs per server. CheckRpcSendOk(kNumRpcsPerAddress * num_backends_); balancers_[0]->NotifyDoneWithServerlists(); // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); for (size_t i = 0; i < backends_.size(); ++i) { if (backends_[i]->Shutdown()) backend_servers_[i].Shutdown(); } CheckRpcSendFailure(); for (size_t i = 0; i < num_backends_; ++i) { backends_.emplace_back(new BackendServiceImpl()); backend_servers_.emplace_back(ServerThread( "backend", server_host_, backends_.back().get())); } // The following RPC will fail due to the backend ports having changed. It // will nonetheless exercise the grpclb-roundrobin handling of the RR policy // having gone into shutdown. // TODO(dgq): implement the "backend restart" component as well. We need extra // machinery to either update the LB responses "on the fly" or instruct // backends which ports to restart on. CheckRpcSendFailure(); } class UpdatesTest : public GrpclbEnd2endTest { public: UpdatesTest() : GrpclbEnd2endTest(4, 3, 0) {} }; TEST_F(UpdatesTest, UpdateBalancers) { SetNextResolutionAllBalancers(); const std::vector first_backend{GetBackendPorts()[0]}; const std::vector second_backend{GetBackendPorts()[1]}; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(first_backend, {}), 0); ScheduleResponseForBalancer( 1, BalancerServiceImpl::BuildResponseForBackends(second_backend, {}), 0); // Wait until the first backend is ready. WaitForBackend(0); // Send 10 requests. gpr_log(GPR_INFO, "========= BEFORE FIRST BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH FIRST BATCH =========="); // All 10 requests should have gone to the first backend. EXPECT_EQ(10U, backend_servers_[0].service_->request_count()); balancers_[0]->NotifyDoneWithServerlists(); balancers_[1]->NotifyDoneWithServerlists(); balancers_[2]->NotifyDoneWithServerlists(); // Balancer 0 got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->response_count()); std::vector addresses; addresses.emplace_back(AddressData{balancer_servers_[1].port_, true, ""}); gpr_log(GPR_INFO, "========= ABOUT TO UPDATE 1 =========="); SetNextResolution(addresses); gpr_log(GPR_INFO, "========= UPDATE 1 DONE =========="); // Wait until update has been processed, as signaled by the second backend // receiving a request. EXPECT_EQ(0U, backend_servers_[1].service_->request_count()); WaitForBackend(1); backend_servers_[1].service_->ResetCounters(); gpr_log(GPR_INFO, "========= BEFORE SECOND BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH SECOND BATCH =========="); // All 10 requests should have gone to the second backend. EXPECT_EQ(10U, backend_servers_[1].service_->request_count()); balancers_[0]->NotifyDoneWithServerlists(); balancers_[1]->NotifyDoneWithServerlists(); balancers_[2]->NotifyDoneWithServerlists(); EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); EXPECT_EQ(1U, balancer_servers_[1].service_->request_count()); EXPECT_EQ(1U, balancer_servers_[1].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->response_count()); } // Send an update with the same set of LBs as the one in SetUp() in order to // verify that the LB channel inside grpclb keeps the initial connection (which // by definition is also present in the update). TEST_F(UpdatesTest, UpdateBalancersRepeated) { SetNextResolutionAllBalancers(); const std::vector first_backend{GetBackendPorts()[0]}; const std::vector second_backend{GetBackendPorts()[0]}; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(first_backend, {}), 0); ScheduleResponseForBalancer( 1, BalancerServiceImpl::BuildResponseForBackends(second_backend, {}), 0); // Wait until the first backend is ready. WaitForBackend(0); // Send 10 requests. gpr_log(GPR_INFO, "========= BEFORE FIRST BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH FIRST BATCH =========="); // All 10 requests should have gone to the first backend. EXPECT_EQ(10U, backend_servers_[0].service_->request_count()); balancers_[0]->NotifyDoneWithServerlists(); // Balancer 0 got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->response_count()); std::vector addresses; addresses.emplace_back(AddressData{balancer_servers_[0].port_, true, ""}); addresses.emplace_back(AddressData{balancer_servers_[1].port_, true, ""}); addresses.emplace_back(AddressData{balancer_servers_[2].port_, true, ""}); gpr_log(GPR_INFO, "========= ABOUT TO UPDATE 1 =========="); SetNextResolution(addresses); gpr_log(GPR_INFO, "========= UPDATE 1 DONE =========="); EXPECT_EQ(0U, backend_servers_[1].service_->request_count()); gpr_timespec deadline = gpr_time_add( gpr_now(GPR_CLOCK_REALTIME), gpr_time_from_millis(10000, GPR_TIMESPAN)); // Send 10 seconds worth of RPCs do { CheckRpcSendOk(); } while (gpr_time_cmp(gpr_now(GPR_CLOCK_REALTIME), deadline) < 0); // grpclb continued using the original LB call to the first balancer, which // doesn't assign the second backend. EXPECT_EQ(0U, backend_servers_[1].service_->request_count()); balancers_[0]->NotifyDoneWithServerlists(); addresses.clear(); addresses.emplace_back(AddressData{balancer_servers_[0].port_, true, ""}); addresses.emplace_back(AddressData{balancer_servers_[1].port_, true, ""}); gpr_log(GPR_INFO, "========= ABOUT TO UPDATE 2 =========="); SetNextResolution(addresses); gpr_log(GPR_INFO, "========= UPDATE 2 DONE =========="); EXPECT_EQ(0U, backend_servers_[1].service_->request_count()); deadline = gpr_time_add(gpr_now(GPR_CLOCK_REALTIME), gpr_time_from_millis(10000, GPR_TIMESPAN)); // Send 10 seconds worth of RPCs do { CheckRpcSendOk(); } while (gpr_time_cmp(gpr_now(GPR_CLOCK_REALTIME), deadline) < 0); // grpclb continued using the original LB call to the first balancer, which // doesn't assign the second backend. EXPECT_EQ(0U, backend_servers_[1].service_->request_count()); balancers_[0]->NotifyDoneWithServerlists(); } TEST_F(UpdatesTest, UpdateBalancersDeadUpdate) { std::vector addresses; addresses.emplace_back(AddressData{balancer_servers_[0].port_, true, ""}); SetNextResolution(addresses); const std::vector first_backend{GetBackendPorts()[0]}; const std::vector second_backend{GetBackendPorts()[1]}; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(first_backend, {}), 0); ScheduleResponseForBalancer( 1, BalancerServiceImpl::BuildResponseForBackends(second_backend, {}), 0); // Start servers and send 10 RPCs per server. gpr_log(GPR_INFO, "========= BEFORE FIRST BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH FIRST BATCH =========="); // All 10 requests should have gone to the first backend. EXPECT_EQ(10U, backend_servers_[0].service_->request_count()); // Kill balancer 0 gpr_log(GPR_INFO, "********** ABOUT TO KILL BALANCER 0 *************"); balancers_[0]->NotifyDoneWithServerlists(); if (balancers_[0]->Shutdown()) balancer_servers_[0].Shutdown(); gpr_log(GPR_INFO, "********** KILLED BALANCER 0 *************"); // This is serviced by the existing RR policy gpr_log(GPR_INFO, "========= BEFORE SECOND BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH SECOND BATCH =========="); // All 10 requests should again have gone to the first backend. EXPECT_EQ(20U, backend_servers_[0].service_->request_count()); EXPECT_EQ(0U, backend_servers_[1].service_->request_count()); balancers_[0]->NotifyDoneWithServerlists(); balancers_[1]->NotifyDoneWithServerlists(); balancers_[2]->NotifyDoneWithServerlists(); // Balancer 0 got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->response_count()); addresses.clear(); addresses.emplace_back(AddressData{balancer_servers_[1].port_, true, ""}); gpr_log(GPR_INFO, "========= ABOUT TO UPDATE 1 =========="); SetNextResolution(addresses); gpr_log(GPR_INFO, "========= UPDATE 1 DONE =========="); // Wait until update has been processed, as signaled by the second backend // receiving a request. In the meantime, the client continues to be serviced // (by the first backend) without interruption. EXPECT_EQ(0U, backend_servers_[1].service_->request_count()); WaitForBackend(1); // This is serviced by the updated RR policy backend_servers_[1].service_->ResetCounters(); gpr_log(GPR_INFO, "========= BEFORE THIRD BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH THIRD BATCH =========="); // All 10 requests should have gone to the second backend. EXPECT_EQ(10U, backend_servers_[1].service_->request_count()); balancers_[0]->NotifyDoneWithServerlists(); balancers_[1]->NotifyDoneWithServerlists(); balancers_[2]->NotifyDoneWithServerlists(); EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); // The second balancer, published as part of the first update, may end up // getting two requests (that is, 1 <= #req <= 2) if the LB call retry timer // firing races with the arrival of the update containing the second // balancer. EXPECT_GE(balancer_servers_[1].service_->request_count(), 1U); EXPECT_GE(balancer_servers_[1].service_->response_count(), 1U); EXPECT_LE(balancer_servers_[1].service_->request_count(), 2U); EXPECT_LE(balancer_servers_[1].service_->response_count(), 2U); EXPECT_EQ(0U, balancer_servers_[2].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->response_count()); } TEST_F(UpdatesTest, ReresolveDeadBackend) { ResetStub(500); // The first resolution contains the addresses of a balancer that never // responds, and a fallback backend. std::vector addresses; addresses.emplace_back(AddressData{balancer_servers_[0].port_, true, ""}); addresses.emplace_back(AddressData{backend_servers_[0].port_, false, ""}); SetNextResolution(addresses); // The re-resolution result will contain the addresses of the same balancer // and a new fallback backend. addresses.clear(); addresses.emplace_back(AddressData{balancer_servers_[0].port_, true, ""}); addresses.emplace_back(AddressData{backend_servers_[1].port_, false, ""}); SetNextReresolutionResponse(addresses); // Start servers and send 10 RPCs per server. gpr_log(GPR_INFO, "========= BEFORE FIRST BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH FIRST BATCH =========="); // All 10 requests should have gone to the fallback backend. EXPECT_EQ(10U, backend_servers_[0].service_->request_count()); // Kill backend 0. gpr_log(GPR_INFO, "********** ABOUT TO KILL BACKEND 0 *************"); if (backends_[0]->Shutdown()) backend_servers_[0].Shutdown(); gpr_log(GPR_INFO, "********** KILLED BACKEND 0 *************"); // Wait until re-resolution has finished, as signaled by the second backend // receiving a request. WaitForBackend(1); gpr_log(GPR_INFO, "========= BEFORE SECOND BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH SECOND BATCH =========="); // All 10 requests should have gone to the second backend. EXPECT_EQ(10U, backend_servers_[1].service_->request_count()); balancers_[0]->NotifyDoneWithServerlists(); balancers_[1]->NotifyDoneWithServerlists(); balancers_[2]->NotifyDoneWithServerlists(); EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[0].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->response_count()); } // TODO(juanlishen): Should be removed when the first response is always the // initial response. Currently, if client load reporting is not enabled, the // balancer doesn't send initial response. When the backend shuts down, an // unexpected re-resolution will happen. This test configuration is a workaround // for test ReresolveDeadBalancer. class UpdatesWithClientLoadReportingTest : public GrpclbEnd2endTest { public: UpdatesWithClientLoadReportingTest() : GrpclbEnd2endTest(4, 3, 2) {} }; TEST_F(UpdatesWithClientLoadReportingTest, ReresolveDeadBalancer) { std::vector addresses; addresses.emplace_back(AddressData{balancer_servers_[0].port_, true, ""}); SetNextResolution(addresses); addresses.clear(); addresses.emplace_back(AddressData{balancer_servers_[1].port_, true, ""}); SetNextReresolutionResponse(addresses); const std::vector first_backend{GetBackendPorts()[0]}; const std::vector second_backend{GetBackendPorts()[1]}; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(first_backend, {}), 0); ScheduleResponseForBalancer( 1, BalancerServiceImpl::BuildResponseForBackends(second_backend, {}), 0); // Start servers and send 10 RPCs per server. gpr_log(GPR_INFO, "========= BEFORE FIRST BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH FIRST BATCH =========="); // All 10 requests should have gone to the first backend. EXPECT_EQ(10U, backend_servers_[0].service_->request_count()); // Kill backend 0. gpr_log(GPR_INFO, "********** ABOUT TO KILL BACKEND 0 *************"); if (backends_[0]->Shutdown()) backend_servers_[0].Shutdown(); gpr_log(GPR_INFO, "********** KILLED BACKEND 0 *************"); CheckRpcSendFailure(); // Balancer 0 got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[1].service_->response_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->response_count()); // Kill balancer 0. gpr_log(GPR_INFO, "********** ABOUT TO KILL BALANCER 0 *************"); if (balancers_[0]->Shutdown()) balancer_servers_[0].Shutdown(); gpr_log(GPR_INFO, "********** KILLED BALANCER 0 *************"); // Wait until re-resolution has finished, as signaled by the second backend // receiving a request. WaitForBackend(1); // This is serviced by the new serverlist. gpr_log(GPR_INFO, "========= BEFORE SECOND BATCH =========="); CheckRpcSendOk(10); gpr_log(GPR_INFO, "========= DONE WITH SECOND BATCH =========="); // All 10 requests should have gone to the second backend. EXPECT_EQ(10U, backend_servers_[1].service_->request_count()); EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); // After balancer 0 is killed, we restart an LB call immediately (because we // disconnect to a previously connected balancer). Although we will cancel // this call when the re-resolution update is done and another LB call restart // is needed, this old call may still succeed reaching the LB server if // re-resolution is slow. So balancer 1 may have received 2 requests and sent // 2 responses. EXPECT_GE(balancer_servers_[1].service_->request_count(), 1U); EXPECT_GE(balancer_servers_[1].service_->response_count(), 1U); EXPECT_LE(balancer_servers_[1].service_->request_count(), 2U); EXPECT_LE(balancer_servers_[1].service_->response_count(), 2U); EXPECT_EQ(0U, balancer_servers_[2].service_->request_count()); EXPECT_EQ(0U, balancer_servers_[2].service_->response_count()); } TEST_F(SingleBalancerTest, Drop) { SetNextResolutionAllBalancers(); const size_t kNumRpcsPerAddress = 100; const int num_of_drop_by_rate_limiting_addresses = 1; const int num_of_drop_by_load_balancing_addresses = 2; const int num_of_drop_addresses = num_of_drop_by_rate_limiting_addresses + num_of_drop_by_load_balancing_addresses; const int num_total_addresses = num_backends_ + num_of_drop_addresses; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends( GetBackendPorts(), {{"rate_limiting", num_of_drop_by_rate_limiting_addresses}, {"load_balancing", num_of_drop_by_load_balancing_addresses}}), 0); // Wait until all backends are ready. WaitForAllBackends(); // Send kNumRpcsPerAddress RPCs for each server and drop address. size_t num_drops = 0; for (size_t i = 0; i < kNumRpcsPerAddress * num_total_addresses; ++i) { EchoResponse response; const Status status = SendRpc(&response); if (!status.ok() && status.error_message() == "Call dropped by load balancing policy") { ++num_drops; } else { EXPECT_TRUE(status.ok()) << "code=" << status.error_code() << " message=" << status.error_message(); EXPECT_EQ(response.message(), kRequestMessage_); } } EXPECT_EQ(kNumRpcsPerAddress * num_of_drop_addresses, num_drops); // Each backend should have gotten 100 requests. for (size_t i = 0; i < backends_.size(); ++i) { EXPECT_EQ(kNumRpcsPerAddress, backend_servers_[i].service_->request_count()); } // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); } TEST_F(SingleBalancerTest, DropAllFirst) { SetNextResolutionAllBalancers(); // All registered addresses are marked as "drop". const int num_of_drop_by_rate_limiting_addresses = 1; const int num_of_drop_by_load_balancing_addresses = 1; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends( {}, {{"rate_limiting", num_of_drop_by_rate_limiting_addresses}, {"load_balancing", num_of_drop_by_load_balancing_addresses}}), 0); const Status status = SendRpc(nullptr, 1000, true); EXPECT_FALSE(status.ok()); EXPECT_EQ(status.error_message(), "Call dropped by load balancing policy"); } TEST_F(SingleBalancerTest, DropAll) { SetNextResolutionAllBalancers(); ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(GetBackendPorts(), {}), 0); const int num_of_drop_by_rate_limiting_addresses = 1; const int num_of_drop_by_load_balancing_addresses = 1; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends( {}, {{"rate_limiting", num_of_drop_by_rate_limiting_addresses}, {"load_balancing", num_of_drop_by_load_balancing_addresses}}), 1000); // First call succeeds. CheckRpcSendOk(); // But eventually, the update with only dropped servers is processed and calls // fail. Status status; do { status = SendRpc(nullptr, 1000, true); } while (status.ok()); EXPECT_FALSE(status.ok()); EXPECT_EQ(status.error_message(), "Call dropped by load balancing policy"); } class SingleBalancerWithClientLoadReportingTest : public GrpclbEnd2endTest { public: SingleBalancerWithClientLoadReportingTest() : GrpclbEnd2endTest(4, 1, 3) {} }; TEST_F(SingleBalancerWithClientLoadReportingTest, Vanilla) { SetNextResolutionAllBalancers(); const size_t kNumRpcsPerAddress = 100; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends(GetBackendPorts(), {}), 0); // Wait until all backends are ready. int num_ok = 0; int num_failure = 0; int num_drops = 0; std::tie(num_ok, num_failure, num_drops) = WaitForAllBackends(); // Send kNumRpcsPerAddress RPCs per server. CheckRpcSendOk(kNumRpcsPerAddress * num_backends_); // Each backend should have gotten 100 requests. for (size_t i = 0; i < backends_.size(); ++i) { EXPECT_EQ(kNumRpcsPerAddress, backend_servers_[i].service_->request_count()); } balancers_[0]->NotifyDoneWithServerlists(); // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); const ClientStats client_stats = WaitForLoadReports(); EXPECT_EQ(kNumRpcsPerAddress * num_backends_ + num_ok, client_stats.num_calls_started); EXPECT_EQ(kNumRpcsPerAddress * num_backends_ + num_ok, client_stats.num_calls_finished); EXPECT_EQ(0U, client_stats.num_calls_finished_with_client_failed_to_send); EXPECT_EQ(kNumRpcsPerAddress * num_backends_ + (num_ok + num_drops), client_stats.num_calls_finished_known_received); EXPECT_THAT(client_stats.drop_token_counts, ::testing::ElementsAre()); } TEST_F(SingleBalancerWithClientLoadReportingTest, Drop) { SetNextResolutionAllBalancers(); const size_t kNumRpcsPerAddress = 3; const int num_of_drop_by_rate_limiting_addresses = 2; const int num_of_drop_by_load_balancing_addresses = 1; const int num_of_drop_addresses = num_of_drop_by_rate_limiting_addresses + num_of_drop_by_load_balancing_addresses; const int num_total_addresses = num_backends_ + num_of_drop_addresses; ScheduleResponseForBalancer( 0, BalancerServiceImpl::BuildResponseForBackends( GetBackendPorts(), {{"rate_limiting", num_of_drop_by_rate_limiting_addresses}, {"load_balancing", num_of_drop_by_load_balancing_addresses}}), 0); // Wait until all backends are ready. int num_warmup_ok = 0; int num_warmup_failure = 0; int num_warmup_drops = 0; std::tie(num_warmup_ok, num_warmup_failure, num_warmup_drops) = WaitForAllBackends(num_total_addresses /* num_requests_multiple_of */); const int num_total_warmup_requests = num_warmup_ok + num_warmup_failure + num_warmup_drops; size_t num_drops = 0; for (size_t i = 0; i < kNumRpcsPerAddress * num_total_addresses; ++i) { EchoResponse response; const Status status = SendRpc(&response); if (!status.ok() && status.error_message() == "Call dropped by load balancing policy") { ++num_drops; } else { EXPECT_TRUE(status.ok()) << "code=" << status.error_code() << " message=" << status.error_message(); EXPECT_EQ(response.message(), kRequestMessage_); } } EXPECT_EQ(kNumRpcsPerAddress * num_of_drop_addresses, num_drops); // Each backend should have gotten 100 requests. for (size_t i = 0; i < backends_.size(); ++i) { EXPECT_EQ(kNumRpcsPerAddress, backend_servers_[i].service_->request_count()); } balancers_[0]->NotifyDoneWithServerlists(); // The balancer got a single request. EXPECT_EQ(1U, balancer_servers_[0].service_->request_count()); // and sent a single response. EXPECT_EQ(1U, balancer_servers_[0].service_->response_count()); const ClientStats client_stats = WaitForLoadReports(); EXPECT_EQ( kNumRpcsPerAddress * num_total_addresses + num_total_warmup_requests, client_stats.num_calls_started); EXPECT_EQ( kNumRpcsPerAddress * num_total_addresses + num_total_warmup_requests, client_stats.num_calls_finished); EXPECT_EQ(0U, client_stats.num_calls_finished_with_client_failed_to_send); EXPECT_EQ(kNumRpcsPerAddress * num_backends_ + num_warmup_ok, client_stats.num_calls_finished_known_received); // The number of warmup request is a multiple of the number of addresses. // Therefore, all addresses in the scheduled balancer response are hit the // same number of times. const int num_times_drop_addresses_hit = num_warmup_drops / num_of_drop_addresses; EXPECT_THAT( client_stats.drop_token_counts, ::testing::ElementsAre( ::testing::Pair("load_balancing", (kNumRpcsPerAddress + num_times_drop_addresses_hit)), ::testing::Pair( "rate_limiting", (kNumRpcsPerAddress + num_times_drop_addresses_hit) * 2))); } } // namespace } // namespace testing } // namespace grpc int main(int argc, char** argv) { grpc_init(); grpc_test_init(argc, argv); ::testing::InitGoogleTest(&argc, argv); const auto result = RUN_ALL_TESTS(); grpc_shutdown(); return result; }