<%namespace file="packages.include" import="gen_package_props,gen_package_targets,gen_package_ensure"/>\ <%def name="to_windows_path(path)">${path.replace('/','\\')}</%def>\ <%def name="get_subsystem(is_library)">${'Windows' if is_library else 'Console'}</%def>\ <%def name="item_definition_group(project, target, debug, dll, _64bit)">\ <% repo_root = '$(SolutionDir)\..' %>\ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='${'%s%s|%s' % ('Debug' if debug else 'Release', '-DLL' if dll else '', 'x64' if _64bit else 'Win32')}'"> <ClCompile> <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <Optimization>${'Disabled' if debug else 'MaxSpeed'}</Optimization> <PreprocessorDefinitions>WIN32;${'_DEBUG' if debug else 'NDEBUG'};_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> % if not debug: <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> % endif <SDLCheck>true</SDLCheck> <RuntimeLibrary>${'MultiThreadedDebug' if debug else 'MultiThreaded'}</RuntimeLibrary> <TreatWarningAsError>${'false' if target.boringssl else 'true'}</TreatWarningAsError> <DebugInformationFormat Condition="$(Jenkins)">None</DebugInformationFormat> ## Silence D9007 warning. See #4508 <MinimalRebuild Condition="$(Jenkins)">false</MinimalRebuild> </ClCompile> <Link> <SubSystem>${get_subsystem(project.is_library)}</SubSystem> <GenerateDebugInformation Condition="!$(Jenkins)">true</GenerateDebugInformation> <GenerateDebugInformation Condition="$(Jenkins)">false</GenerateDebugInformation> % if project.get("noentry", False): <NoEntryPoint>true</NoEntryPoint> % endif % if project.get("dll_def", None): <ModuleDefinitionFile>${repo_root}\${to_windows_path(project.dll_def)}</ModuleDefinitionFile> % endif % if not debug: <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> % endif </Link> </ItemDefinitionGroup> </%def>\ <%def name="gen_project(name, collection)">\ <% target = None for p in vsprojects: if p.name == name: project = p for t in collection: if t.name == name: target = t props = project.vs_props packages = project.vs_packages configuration_type = project.vs_config_type project_guid = project.vs_project_guid if target.build == 'test' and target.language == 'c++': props.extend(['cpptest']) if configuration_type == 'Application': if target.build == 'protoc': props.extend(['protoc', 'protobuf']) else: if target.language == 'c++': props.extend(['protobuf']) props.extend(['winsock', 'zlib']) packages.extend(['grpc.dependencies.zlib']) if target.get('secure', 'check'): props.extend(['openssl']) packages.extend(['grpc.dependencies.openssl']) else: props.extend(['winsock']) props.extend(['global']) props = sorted(list(set(props))) packages = sorted(list(set(packages))) dll = project.get('dll', False) repo_root = '$(SolutionDir)\..' %>\ <?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> ${gen_package_props(packages, repo_root)}\ <ItemGroup Label="ProjectConfigurations"> % if dll and dll != 'only': <ProjectConfiguration Include="Debug-DLL|Win32"> <Configuration>Debug-DLL</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug-DLL|x64"> <Configuration>Debug-DLL</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release-DLL|Win32"> <Configuration>Release-DLL</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release-DLL|x64"> <Configuration>Release-DLL</Configuration> <Platform>x64</Platform> </ProjectConfiguration> % endif <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>${project_guid if project_guid else project.vs_project_guid}</ProjectGuid> ## Silence MSB8029 warning. See #4506 <IgnoreWarnIntDirInTempDetected>true</IgnoreWarnIntDirInTempDetected> ## Use different location for intermediate directory to make path shorter than 260 characters. <IntDir>$(SolutionDir)IntDir\$(MSBuildProjectName)\</IntDir> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(VisualStudioVersion)' == '10.0'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(VisualStudioVersion)' == '11.0'" Label="Configuration"> <PlatformToolset>v110</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(VisualStudioVersion)' == '12.0'" Label="Configuration"> <PlatformToolset>v120</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(VisualStudioVersion)' == '14.0'" Label="Configuration"> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> <ConfigurationType>${configuration_type}</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> <ConfigurationType>${configuration_type}</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> % if dll and dll != 'only': <PropertyGroup Condition="'$(Configuration)'=='Debug-DLL'" Label="Configuration"> <ConfigurationType>${configuration_type}</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)'=='Release-DLL'" Label="Configuration"> <ConfigurationType>${configuration_type}</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> % endif <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> % for prop in props: <Import Project="${repo_root}\vsprojects\${prop}.props" /> % endfor </ImportGroup> <PropertyGroup Label="UserMacros" /> % for config in ['Debug', 'Release']:# + (['Debug-DLL', 'Release-DLL'] if dll and dll != 'only' else []): <PropertyGroup Condition="'$(Configuration)'=='${config}'"> <TargetName>${name}</TargetName> % for package in vspackages: % if packages == 'all' or package.name in packages: % if package.get('linkage', None) is not None: <Linkage-${package.name.replace('.', '_')}>${package.linkage}</Linkage-${package.name.replace('.', '_')}> % endif <Configuration-${package.name.replace('.', '_')}>${config}</Configuration-${package.name.replace('.', '_')}> % endif % endfor </PropertyGroup> % endfor % if dll and dll != 'only': ${item_definition_group(project, target, True, True, False)} ${item_definition_group(project, target, True, True, True)} ${item_definition_group(project, target, False, True, False)} ${item_definition_group(project, target, False, True, True)} % endif ${item_definition_group(project, target, True, False, False)} ${item_definition_group(project, target, True, False, True)} ${item_definition_group(project, target, False, False, False)} ${item_definition_group(project, target, False, False, True)} % if project.get('public_headers',[]): <ItemGroup> % for public_header in project.public_headers: <ClInclude Include="${repo_root}\${to_windows_path(public_header)}" /> % endfor </ItemGroup> % endif % if project.get('headers',[]): <ItemGroup> % for header in project.headers: <ClInclude Include="${repo_root}\${to_windows_path(header)}" /> % endfor </ItemGroup> % endif % if project.get('dll_def', None): <ItemGroup> <None Include="${repo_root}\${to_windows_path(project.dll_def)}" /> </ItemGroup> % endif % if project.get('src',[]): <ItemGroup> % for src_name in project.src: % if src_name.endswith(".proto"): <% src_name_parts = src_name.split(".") %>\ <ClCompile Include="${repo_root}\${to_windows_path(src_name_parts[0] + ".pb.cc")}"> </ClCompile> <ClInclude Include="${repo_root}\${to_windows_path(src_name_parts[0] + ".pb.h")}"> </ClInclude> <ClCompile Include="${repo_root}\${to_windows_path(src_name_parts[0] + ".grpc.pb.cc")}"> </ClCompile> <ClInclude Include="${repo_root}\${to_windows_path(src_name_parts[0] + ".grpc.pb.h")}"> </ClInclude> % else: <ClCompile Include="${repo_root}\${to_windows_path(src_name)}"> </ClCompile> % endif % endfor </ItemGroup> % else: <ItemGroup> <ClCompile Include="${repo_root}\${to_windows_path('vsprojects/dummy.c')}"> </ClCompile> </ItemGroup> % endif % if project.get('deps',[]): <ItemGroup> % for dep in project.deps: <ProjectReference Include="${repo_root}\vsprojects\vcxproj\${vsproject_dict[dep].vs_proj_dir}\${dep}\${dep}.vcxproj"> <Project>${vsproject_dict[dep].vs_project_guid}</Project> </ProjectReference> % endfor </ItemGroup> % endif %if packages: <ItemGroup> <None Include="packages.config" /> </ItemGroup> %endif <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> ${gen_package_targets(packages, repo_root)}\ </ImportGroup> ${gen_package_ensure(packages, repo_root)}\ </Project> </%def>\