// Copyright 2023 The gRPC Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include #include "absl/flags/flag.h" #include "absl/flags/parse.h" #include "absl/strings/str_format.h" #include "examples/protos/helloworld.grpc.pb.h" #include #include using grpc::CallbackServerContext; using grpc::Server; using grpc::ServerBuilder; using grpc::ServerUnaryReactor; using grpc::Status; using helloworld::Greeter; using helloworld::HelloReply; using helloworld::HelloRequest; ABSL_FLAG(uint16_t, port, 50051, "Server port for the service"); // Logic and data behind the server's behavior. class GreeterServiceImpl final : public Greeter::CallbackService { ServerUnaryReactor* SayHello(CallbackServerContext* context, const HelloRequest* request, HelloReply* reply) override { std::string prefix("Hello "); reply->set_message(prefix + request->name()); ServerUnaryReactor* reactor = context->DefaultReactor(); reactor->Finish(Status::OK); return reactor; } }; void RunServer(uint16_t port) { std::string server_address = absl::StrFormat("0.0.0.0:%d", port); GreeterServiceImpl service; grpc::reflection::InitProtoReflectionServerBuilderPlugin(); ServerBuilder builder; // Listen on the given address without any authentication mechanism. builder.AddListeningPort(server_address, grpc::InsecureServerCredentials()); // Register "service" as the instance through which we'll communicate with // clients. In this case it corresponds to an *synchronous* service. builder.RegisterService(&service); // Finally assemble the server. std::unique_ptr server(builder.BuildAndStart()); std::cout << "Server listening on " << server_address << '\n'; // Wait for the server to shutdown. Note that some other thread must be // responsible for shutting down the server for this call to ever return. server->Wait(); } int main(int argc, char** argv) { absl::ParseCommandLine(argc, argv); RunServer(absl::GetFlag(FLAGS_port)); return 0; }