/* * * Copyright 2015, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef GRPCXX_SERVER_H #define GRPCXX_SERVER_H #include #include #include #include #include #include #include #include #include struct grpc_server; namespace grpc { class AsynchronousService; class RpcService; class RpcServiceMethod; class ServerCredentials; class ThreadPoolInterface; // Currently it only supports handling rpcs in a single thread. class Server GRPC_FINAL : private CallHook, private AsynchronousService::DispatchImpl { public: ~Server(); // Shutdown the server, block until all rpc processing finishes. void Shutdown(); // Block waiting for all work to complete (the server must either // be shutting down or some other thread must call Shutdown for this // function to ever return) void Wait(); private: friend class ServerBuilder; class SyncRequest; class AsyncRequest; // ServerBuilder use only Server(ThreadPoolInterface* thread_pool, bool thread_pool_owned); Server() = delete; // Register a service. This call does not take ownership of the service. // The service must exist for the lifetime of the Server instance. bool RegisterService(RpcService* service); bool RegisterAsyncService(AsynchronousService* service); // Add a listening port. Can be called multiple times. int AddPort(const grpc::string& addr, ServerCredentials* creds); // Start the server. bool Start(); void HandleQueueClosed(); void RunRpc(); void ScheduleCallback(); void PerformOpsOnCall(CallOpBuffer* ops, Call* call) GRPC_OVERRIDE; // DispatchImpl void RequestAsyncCall(void* registered_method, ServerContext* context, grpc::protobuf::Message* request, ServerAsyncStreamingInterface* stream, CompletionQueue* cq, void* tag); // Completion queue. CompletionQueue cq_; // Sever status std::mutex mu_; bool started_; bool shutdown_; // The number of threads which are running callbacks. int num_running_cb_; std::condition_variable callback_cv_; std::list sync_methods_; // Pointer to the c grpc server. grpc_server* const server_; ThreadPoolInterface* thread_pool_; // Whether the thread pool is created and owned by the server. bool thread_pool_owned_; }; } // namespace grpc #endif // GRPCXX_SERVER_H