/* * * Copyright 2024 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include #include #include #include #include "absl/flags/flag.h" #include "absl/flags/parse.h" #include #ifdef BAZEL_BUILD #include "examples/protos/helloworld.grpc.pb.h" #include "src/proto/grpc/health/v1/health.grpc.pb.h" #else #include "health.grpc.pb.h" #include "helloworld.grpc.pb.h" #endif ABSL_FLAG(std::string, target, "localhost:50051", "Server address"); using grpc::Channel; using grpc::ClientContext; using grpc::Status; using grpc::health::v1::Health; using grpc::health::v1::HealthCheckRequest; using grpc::health::v1::HealthCheckResponse; using helloworld::Greeter; using helloworld::HelloReply; using helloworld::HelloRequest; class GreeterClient { public: GreeterClient(std::shared_ptr channel) : stub_(Greeter::NewStub(channel)), health_stub_(Health::NewStub(channel)) {} // Assembles the client's payload, sends it and presents the response back // from the server. std::string SayHello(const std::string& user) { // Data we are sending to the server. HelloRequest request; request.set_name(user); // Container for the data we expect from the server. HelloReply reply; // Context for the client. It could be used to convey extra information to // the server and/or tweak certain RPC behaviors. ClientContext context; // The actual RPC. std::mutex mu; std::condition_variable cv; bool done = false; Status status; stub_->async()->SayHello(&context, &request, &reply, [&mu, &cv, &done, &status](Status s) { status = std::move(s); std::lock_guard lock(mu); done = true; cv.notify_one(); }); std::unique_lock lock(mu); while (!done) { cv.wait(lock); } // Act upon its status. if (status.ok()) { return reply.message(); } else { std::cout << status.error_code() << ": " << status.error_message() << std::endl; return "RPC failed"; } } void CheckHealth(const std::string& message) { ClientContext context; HealthCheckResponse response; Status status = health_stub_->Check( &context, HealthCheckRequest::default_instance(), &response); if (!status.ok()) { std::cerr << "Failed to check service health: " << status.error_code() << ": " << status.error_message() << "\n"; return; } std::cout << message << ": " << response.DebugString(); } private: std::unique_ptr stub_; std::unique_ptr health_stub_; }; int main(int argc, char** argv) { absl::ParseCommandLine(argc, argv); // Instantiate the client. It requires a channel, out of which the actual RPCs // are created. This channel models a connection to an endpoint specified by // the argument "--target=" which is the only expected argument. std::string target_str = absl::GetFlag(FLAGS_target); // We indicate that the channel isn't authenticated (use of // InsecureChannelCredentials()). grpc::ChannelArguments args; args.SetServiceConfigJSON( "{\"healthCheckConfig\": " "{\"serviceName\": \"\"}}"); GreeterClient greeter(grpc::CreateCustomChannel( target_str, grpc::InsecureChannelCredentials(), args)); std::string user = "world"; greeter.CheckHealth("Before call"); std::string reply = greeter.SayHello(user); std::cout << "Greeter received: " << reply << std::endl; greeter.CheckHealth("After call"); reply = greeter.SayHello(user); std::cout << "Greeter received: " << reply << std::endl; greeter.CheckHealth("After second call"); return 0; }