/* * * Copyright 2015, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef GRPCXX_IMPL_CODEGEN_ASYNC_STREAM_H #define GRPCXX_IMPL_CODEGEN_ASYNC_STREAM_H #include #include #include #include #include #include namespace grpc { class CompletionQueue; /// Common interface for all client side asynchronous streaming. class ClientAsyncStreamingInterface { public: virtual ~ClientAsyncStreamingInterface() {} /// Request notification of the reading of the initial metadata. Completion /// will be notified by \a tag on the associated completion queue. /// This call is optional, but if it is used, it cannot be used concurrently /// with or after the \a AsyncReaderInterface::Read method. /// /// \param[in] tag Tag identifying this request. virtual void ReadInitialMetadata(void* tag) = 0; /// Indicate that the stream is to be finished and request notification for /// when the call has been ended. /// Should not be used concurrently with other operations. /// /// It is appropriate to call this method when both: /// * the client side has no more message to send /// (this can be declared implicitly by calling this method, or /// explicitly through an earlier call to the WritesDone method /// of the class in use, e.g. \a ClientAsyncWriterInterface::WritesDone or /// \a ClientAsyncReaderWriterInterface::WritesDone). /// * there are no more messages to be received from the server (this can /// be known implicitly by the calling code, or explicitly from an /// earlier call to \a AsyncReaderInterface::Read that yielded a failed /// result, e.g. cq->Next(&read_tag, &ok) filled in 'ok' with 'false'). /// /// This function will return when either: /// - all incoming messages have been read and the server has returned /// a status. /// - the server has returned a non-OK status. /// - the call failed for some reason and the library generated a /// status. /// /// Note that implementations of this method attempt to receive initial /// metadata from the server if initial metadata hasn't yet been received. /// /// \param[in] tag Tag identifying this request. /// \param[out] status To be updated with the operation status. virtual void Finish(Status* status, void* tag) = 0; }; /// An interface that yields a sequence of messages of type \a R. template class AsyncReaderInterface { public: virtual ~AsyncReaderInterface() {} /// Read a message of type \a R into \a msg. Completion will be notified by \a /// tag on the associated completion queue. /// This is thread-safe with respect to \a Write or \a WritesDone methods. It /// should not be called concurrently with other streaming APIs /// on the same stream. It is not meaningful to call it concurrently /// with another \a AsyncReaderInterface::Read on the same stream since reads /// on the same stream are delivered in order. /// /// \param[out] msg Where to eventually store the read message. /// \param[in] tag The tag identifying the operation. /// /// Side effect: note that this method attempt to receive initial metadata for /// a stream if it hasn't yet been received. virtual void Read(R* msg, void* tag) = 0; }; /// An interface that can be fed a sequence of messages of type \a W. template class AsyncWriterInterface { public: virtual ~AsyncWriterInterface() {} /// Request the writing of \a msg with identifying tag \a tag. /// /// Only one write may be outstanding at any given time. This means that /// after calling Write, one must wait to receive \a tag from the completion /// queue BEFORE calling Write again. /// This is thread-safe with respect to \a AsyncReaderInterface::Read /// /// \param[in] msg The message to be written. /// \param[in] tag The tag identifying the operation. virtual void Write(const W& msg, void* tag) = 0; /// Request the writing of \a msg using WriteOptions \a options with /// identifying tag \a tag. /// /// Only one write may be outstanding at any given time. This means that /// after calling Write, one must wait to receive \a tag from the completion /// queue BEFORE calling Write again. /// WriteOptions \a options is used to set the write options of this message. /// This is thread-safe with respect to \a AsyncReaderInterface::Read /// /// \param[in] msg The message to be written. /// \param[in] options The WriteOptions to be used to write this message. /// \param[in] tag The tag identifying the operation. virtual void Write(const W& msg, WriteOptions options, void* tag) = 0; /// Request the writing of \a msg and coalesce it with the writing /// of trailing metadata, using WriteOptions \a options with /// identifying tag \a tag. /// /// For client, WriteLast is equivalent of performing Write and /// WritesDone in a single step. /// For server, WriteLast buffers the \a msg. The writing of \a msg is held /// until Finish is called, where \a msg and trailing metadata are coalesced /// and write is initiated. Note that WriteLast can only buffer \a msg up to /// the flow control window size. If \a msg size is larger than the window /// size, it will be sent on wire without buffering. /// /// \param[in] msg The message to be written. /// \param[in] options The WriteOptions to be used to write this message. /// \param[in] tag The tag identifying the operation. void WriteLast(const W& msg, WriteOptions options, void* tag) { Write(msg, options.set_last_message(), tag); } }; template class ClientAsyncReaderInterface : public ClientAsyncStreamingInterface, public AsyncReaderInterface {}; /// Async client-side API for doing server-streaming RPCs, /// where the incoming message stream coming from the server has /// messages of type \a R. template class ClientAsyncReader final : public ClientAsyncReaderInterface { public: /// Create a stream and write the first request out. /// \a tag will be notified on \a cq when the call has been started and /// \a request has been written out. /// Note that \a context will be used to fill in custom initial metadata /// used to send to the server when starting the call. template static ClientAsyncReader* Create(ChannelInterface* channel, CompletionQueue* cq, const RpcMethod& method, ClientContext* context, const W& request, void* tag) { Call call = channel->CreateCall(method, context, cq); return new (g_core_codegen_interface->grpc_call_arena_alloc( call.call(), sizeof(ClientAsyncReader))) ClientAsyncReader(call, context, request, tag); } // always allocated against a call arena, no memory free required static void operator delete(void* ptr, std::size_t size) { assert(size == sizeof(ClientAsyncReader)); } /// See the \a ClientAsyncStreamingInterface.ReadInitialMetadata /// method for semantics. /// /// Side effect: /// - upon receiving initial metadata from the server, /// the \a ClientContext associated with this call is updated, and the /// calling code can access the received metadata through the /// \a ClientContext. void ReadInitialMetadata(void* tag) override { GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); meta_ops_.set_output_tag(tag); meta_ops_.RecvInitialMetadata(context_); call_.PerformOps(&meta_ops_); } void Read(R* msg, void* tag) override { read_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { read_ops_.RecvInitialMetadata(context_); } read_ops_.RecvMessage(msg); call_.PerformOps(&read_ops_); } /// See the \a ClientAsyncStreamingInterface.Finish method for semantics. /// /// Side effect: /// - the \a ClientContext associated with this call is updated with /// possible initial and trailing metadata received from the server. void Finish(Status* status, void* tag) override { finish_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { finish_ops_.RecvInitialMetadata(context_); } finish_ops_.ClientRecvStatus(context_, status); call_.PerformOps(&finish_ops_); } private: template ClientAsyncReader(Call call, ClientContext* context, const W& request, void* tag) : context_(context), call_(call) { init_ops_.set_output_tag(tag); init_ops_.SendInitialMetadata(context->send_initial_metadata_, context->initial_metadata_flags()); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(init_ops_.SendMessage(request).ok()); init_ops_.ClientSendClose(); call_.PerformOps(&init_ops_); } ClientContext* context_; Call call_; CallOpSet init_ops_; CallOpSet meta_ops_; CallOpSet> read_ops_; CallOpSet finish_ops_; }; /// Common interface for client side asynchronous writing. template class ClientAsyncWriterInterface : public ClientAsyncStreamingInterface, public AsyncWriterInterface { public: /// Signal the client is done with the writes (half-close the client stream). /// Thread-safe with respect to \a AsyncReaderInterface::Read /// /// \param[in] tag The tag identifying the operation. virtual void WritesDone(void* tag) = 0; }; /// Async API on the client side for doing client-streaming RPCs, /// where the outgoing message stream going to the server contains /// messages of type \a W. template class ClientAsyncWriter final : public ClientAsyncWriterInterface { public: /// Create a stream and write the first request out. /// \a tag will be notified on \a cq when the call has been started (i.e. /// intitial metadata sent) and \a request has been written out. /// Note that \a context will be used to fill in custom initial metadata /// used to send to the server when starting the call. /// \a response will be filled in with the single expected response /// message from the server upon a successful call to the \a Finish /// method of this instance. template static ClientAsyncWriter* Create(ChannelInterface* channel, CompletionQueue* cq, const RpcMethod& method, ClientContext* context, R* response, void* tag) { Call call = channel->CreateCall(method, context, cq); return new (g_core_codegen_interface->grpc_call_arena_alloc( call.call(), sizeof(ClientAsyncWriter))) ClientAsyncWriter(call, context, response, tag); } // always allocated against a call arena, no memory free required static void operator delete(void* ptr, std::size_t size) { assert(size == sizeof(ClientAsyncWriter)); } /// See the \a ClientAsyncStreamingInterface.ReadInitialMetadata method for /// semantics. /// /// Side effect: /// - upon receiving initial metadata from the server, the \a ClientContext /// associated with this call is updated, and the calling code can access /// the received metadata through the \a ClientContext. void ReadInitialMetadata(void* tag) override { GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); meta_ops_.set_output_tag(tag); meta_ops_.RecvInitialMetadata(context_); call_.PerformOps(&meta_ops_); } void Write(const W& msg, void* tag) override { write_ops_.set_output_tag(tag); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg).ok()); call_.PerformOps(&write_ops_); } void Write(const W& msg, WriteOptions options, void* tag) override { write_ops_.set_output_tag(tag); if (options.is_last_message()) { options.set_buffer_hint(); write_ops_.ClientSendClose(); } // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); call_.PerformOps(&write_ops_); } void WritesDone(void* tag) override { write_ops_.set_output_tag(tag); write_ops_.ClientSendClose(); call_.PerformOps(&write_ops_); } /// See the \a ClientAsyncStreamingInterface.Finish method for semantics. /// /// Side effect: /// - the \a ClientContext associated with this call is updated with /// possible initial and trailing metadata received from the server. /// - attempts to fill in the \a response parameter passed to this class's /// constructor with the server's response message. void Finish(Status* status, void* tag) override { finish_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { finish_ops_.RecvInitialMetadata(context_); } finish_ops_.ClientRecvStatus(context_, status); call_.PerformOps(&finish_ops_); } private: template ClientAsyncWriter(Call call, ClientContext* context, R* response, void* tag) : context_(context), call_(call) { finish_ops_.RecvMessage(response); finish_ops_.AllowNoMessage(); // if corked bit is set in context, we buffer up the initial metadata to // coalesce with later message to be sent. No op is performed. if (context_->initial_metadata_corked_) { write_ops_.SendInitialMetadata(context->send_initial_metadata_, context->initial_metadata_flags()); } else { write_ops_.set_output_tag(tag); write_ops_.SendInitialMetadata(context->send_initial_metadata_, context->initial_metadata_flags()); call_.PerformOps(&write_ops_); } } ClientContext* context_; Call call_; CallOpSet meta_ops_; CallOpSet write_ops_; CallOpSet finish_ops_; }; /// Async client-side interface for bi-directional streaming, /// where the client-to-server message stream has messages of type \a W, /// and the server-to-client message stream has messages of type \a R. template class ClientAsyncReaderWriterInterface : public ClientAsyncStreamingInterface, public AsyncWriterInterface, public AsyncReaderInterface { public: /// Signal the client is done with the writes (half-close the client stream). /// Thread-safe with respect to \a AsyncReaderInterface::Read /// /// \param[in] tag The tag identifying the operation. virtual void WritesDone(void* tag) = 0; }; /// Async client-side interface for bi-directional streaming, /// where the outgoing message stream going to the server /// has messages of type \a W, and the incoming message stream coming /// from the server has messages of type \a R. template class ClientAsyncReaderWriter final : public ClientAsyncReaderWriterInterface { public: /// Create a stream and write the first request out. /// \a tag will be notified on \a cq when the call has been started (i.e. /// intitial metadata sent). /// Note that \a context will be used to fill in custom initial metadata /// used to send to the server when starting the call. static ClientAsyncReaderWriter* Create(ChannelInterface* channel, CompletionQueue* cq, const RpcMethod& method, ClientContext* context, void* tag) { Call call = channel->CreateCall(method, context, cq); return new (g_core_codegen_interface->grpc_call_arena_alloc( call.call(), sizeof(ClientAsyncReaderWriter))) ClientAsyncReaderWriter(call, context, tag); } // always allocated against a call arena, no memory free required static void operator delete(void* ptr, std::size_t size) { assert(size == sizeof(ClientAsyncReaderWriter)); } /// See the \a ClientAsyncStreamingInterface.ReadInitialMetadata method /// for semantics of this method. /// /// Side effect: /// - upon receiving initial metadata from the server, the \a ClientContext /// is updated with it, and then the receiving initial metadata can /// be accessed through this \a ClientContext. void ReadInitialMetadata(void* tag) override { GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); meta_ops_.set_output_tag(tag); meta_ops_.RecvInitialMetadata(context_); call_.PerformOps(&meta_ops_); } void Read(R* msg, void* tag) override { read_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { read_ops_.RecvInitialMetadata(context_); } read_ops_.RecvMessage(msg); call_.PerformOps(&read_ops_); } void Write(const W& msg, void* tag) override { write_ops_.set_output_tag(tag); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg).ok()); call_.PerformOps(&write_ops_); } void Write(const W& msg, WriteOptions options, void* tag) override { write_ops_.set_output_tag(tag); if (options.is_last_message()) { options.set_buffer_hint(); write_ops_.ClientSendClose(); } // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); call_.PerformOps(&write_ops_); } void WritesDone(void* tag) override { write_ops_.set_output_tag(tag); write_ops_.ClientSendClose(); call_.PerformOps(&write_ops_); } /// See the \a ClientAsyncStreamingInterface.Finish method for semantics. /// Side effect /// - the \a ClientContext associated with this call is updated with /// possible initial and trailing metadata sent from the server. void Finish(Status* status, void* tag) override { finish_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { finish_ops_.RecvInitialMetadata(context_); } finish_ops_.ClientRecvStatus(context_, status); call_.PerformOps(&finish_ops_); } private: ClientAsyncReaderWriter(Call call, ClientContext* context, void* tag) : context_(context), call_(call) { if (context_->initial_metadata_corked_) { // if corked bit is set in context, we buffer up the initial metadata to // coalesce with later message to be sent. No op is performed. write_ops_.SendInitialMetadata(context->send_initial_metadata_, context->initial_metadata_flags()); } else { write_ops_.set_output_tag(tag); write_ops_.SendInitialMetadata(context->send_initial_metadata_, context->initial_metadata_flags()); call_.PerformOps(&write_ops_); } } ClientContext* context_; Call call_; CallOpSet meta_ops_; CallOpSet> read_ops_; CallOpSet write_ops_; CallOpSet finish_ops_; }; template class ServerAsyncReaderInterface : public ServerAsyncStreamingInterface, public AsyncReaderInterface { public: /// Indicate that the stream is to be finished with a certain status code /// and also send out \a msg response to the client. /// Request notification for when the server has sent the response and the /// appropriate signals to the client to end the call. /// Should not be used concurrently with other operations. /// /// It is appropriate to call this method when: /// * all messages from the client have been received (either known /// implictly, or explicitly because a previous /// \a AsyncReaderInterface::Read operation with a non-ok result, /// e.g., cq->Next(&read_tag, &ok) filled in 'ok' with 'false'). /// /// This operation will end when the server has finished sending out initial /// metadata (if not sent already), response message, and status, or if /// some failure occurred when trying to do so. /// /// \param[in] tag Tag identifying this request. /// \param[in] status To be sent to the client as the result of this call. /// \param[in] msg To be sent to the client as the response for this call. virtual void Finish(const W& msg, const Status& status, void* tag) = 0; /// Indicate that the stream is to be finished with a certain /// non-OK status code. /// Request notification for when the server has sent the appropriate /// signals to the client to end the call. /// Should not be used concurrently with other operations. /// /// This call is meant to end the call with some error, and can be called at /// any point that the server would like to "fail" the call (though note /// this shouldn't be called concurrently with any other "sending" call, like /// \a AsyncWriterInterface::Write). /// /// This operation will end when the server has finished sending out initial /// metadata (if not sent already), and status, or if some failure occurred /// when trying to do so. /// /// \param[in] tag Tag identifying this request. /// \param[in] status To be sent to the client as the result of this call. /// - Note: \a status must have a non-OK code. virtual void FinishWithError(const Status& status, void* tag) = 0; }; /// Async server-side API for doing client-streaming RPCs, /// where the incoming message stream from the client has messages of type \a R, /// and the single response message sent from the server is type \a W. template class ServerAsyncReader final : public ServerAsyncReaderInterface { public: explicit ServerAsyncReader(ServerContext* ctx) : call_(nullptr, nullptr, nullptr), ctx_(ctx) {} /// See \a ServerAsyncStreamingInterface::SendInitialMetadata for semantics. /// /// Implicit input parameter: /// - The initial metadata that will be sent to the client from this op will /// be taken from the \a ServerContext associated with the call. void SendInitialMetadata(void* tag) override { GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); meta_ops_.set_output_tag(tag); meta_ops_.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { meta_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; call_.PerformOps(&meta_ops_); } void Read(R* msg, void* tag) override { read_ops_.set_output_tag(tag); read_ops_.RecvMessage(msg); call_.PerformOps(&read_ops_); } /// See the \a ServerAsyncReaderInterface.Read method for semantics /// /// Side effect: /// - also sends initial metadata if not alreay sent. /// - uses the \a ServerContext associated with this call to send possible /// initial and trailing metadata. /// /// Note: \a msg is not sent if \a status has a non-OK code. void Finish(const W& msg, const Status& status, void* tag) override { finish_ops_.set_output_tag(tag); if (!ctx_->sent_initial_metadata_) { finish_ops_.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { finish_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } // The response is dropped if the status is not OK. if (status.ok()) { finish_ops_.ServerSendStatus(ctx_->trailing_metadata_, finish_ops_.SendMessage(msg)); } else { finish_ops_.ServerSendStatus(ctx_->trailing_metadata_, status); } call_.PerformOps(&finish_ops_); } /// See the \a ServerAsyncReaderInterface.Read method for semantics /// /// Side effect: /// - also sends initial metadata if not alreay sent. /// - uses the \a ServerContext associated with this call to send possible /// initial and trailing metadata. void FinishWithError(const Status& status, void* tag) override { GPR_CODEGEN_ASSERT(!status.ok()); finish_ops_.set_output_tag(tag); if (!ctx_->sent_initial_metadata_) { finish_ops_.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { finish_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } finish_ops_.ServerSendStatus(ctx_->trailing_metadata_, status); call_.PerformOps(&finish_ops_); } private: void BindCall(Call* call) override { call_ = *call; } Call call_; ServerContext* ctx_; CallOpSet meta_ops_; CallOpSet> read_ops_; CallOpSet finish_ops_; }; template class ServerAsyncWriterInterface : public ServerAsyncStreamingInterface, public AsyncWriterInterface { public: /// Indicate that the stream is to be finished with a certain status code. /// Request notification for when the server has sent the appropriate /// signals to the client to end the call. /// Should not be used concurrently with other operations. /// /// It is appropriate to call this method when either: /// * all messages from the client have been received (either known /// implictly, or explicitly because a previous \a /// AsyncReaderInterface::Read operation with a non-ok /// result (e.g., cq->Next(&read_tag, &ok) filled in 'ok' with 'false'. /// * it is desired to end the call early with some non-OK status code. /// /// This operation will end when the server has finished sending out initial /// metadata (if not sent already), response message, and status, or if /// some failure occurred when trying to do so. /// /// \param[in] tag Tag identifying this request. /// \param[in] status To be sent to the client as the result of this call. virtual void Finish(const Status& status, void* tag) = 0; /// Request the writing of \a msg and coalesce it with trailing metadata which /// contains \a status, using WriteOptions options with /// identifying tag \a tag. /// /// WriteAndFinish is equivalent of performing WriteLast and Finish /// in a single step. /// /// \param[in] msg The message to be written. /// \param[in] options The WriteOptions to be used to write this message. /// \param[in] status The Status that server returns to client. /// \param[in] tag The tag identifying the operation. virtual void WriteAndFinish(const W& msg, WriteOptions options, const Status& status, void* tag) = 0; }; /// Async server-side API for doing server streaming RPCs, /// where the outgoing message stream from the server has messages of type \a W. template class ServerAsyncWriter final : public ServerAsyncWriterInterface { public: explicit ServerAsyncWriter(ServerContext* ctx) : call_(nullptr, nullptr, nullptr), ctx_(ctx) {} /// See \a ServerAsyncStreamingInterface::SendInitialMetadata for semantics. /// /// Implicit input parameter: /// - The initial metadata that will be sent to the client from this op will /// be taken from the \a ServerContext associated with the call. /// /// \param[in] tag Tag identifying this request. void SendInitialMetadata(void* tag) override { GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); meta_ops_.set_output_tag(tag); meta_ops_.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { meta_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; call_.PerformOps(&meta_ops_); } void Write(const W& msg, void* tag) override { write_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&write_ops_); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg).ok()); call_.PerformOps(&write_ops_); } void Write(const W& msg, WriteOptions options, void* tag) override { write_ops_.set_output_tag(tag); if (options.is_last_message()) { options.set_buffer_hint(); } EnsureInitialMetadataSent(&write_ops_); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); call_.PerformOps(&write_ops_); } /// See the \a ServerAsyncWriterInterface.WriteAndFinish method for semantics. /// /// Implicit input parameter: /// - the \a ServerContext associated with this call is used /// for sending trailing (and initial) metadata to the client. /// /// Note: \a status must have an OK code. void WriteAndFinish(const W& msg, WriteOptions options, const Status& status, void* tag) override { write_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&write_ops_); options.set_buffer_hint(); GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); write_ops_.ServerSendStatus(ctx_->trailing_metadata_, status); call_.PerformOps(&write_ops_); } /// See the \a ServerAsyncWriterInterface.Finish method for semantics. /// /// Implicit input parameter: /// - the \a ServerContext associated with this call is used for sending /// trailing (and initial if not already sent) metadata to the client. /// /// Note: there are no restrictions are the code of /// \a status,it may be non-OK void Finish(const Status& status, void* tag) override { finish_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&finish_ops_); finish_ops_.ServerSendStatus(ctx_->trailing_metadata_, status); call_.PerformOps(&finish_ops_); } private: void BindCall(Call* call) override { call_ = *call; } template void EnsureInitialMetadataSent(T* ops) { if (!ctx_->sent_initial_metadata_) { ops->SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { ops->set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } } Call call_; ServerContext* ctx_; CallOpSet meta_ops_; CallOpSet write_ops_; CallOpSet finish_ops_; }; /// Server-side interface for asynchronous bi-directional streaming. template class ServerAsyncReaderWriterInterface : public ServerAsyncStreamingInterface, public AsyncWriterInterface, public AsyncReaderInterface { public: /// Indicate that the stream is to be finished with a certain status code. /// Request notification for when the server has sent the appropriate /// signals to the client to end the call. /// Should not be used concurrently with other operations. /// /// It is appropriate to call this method when either: /// * all messages from the client have been received (either known /// implictly, or explicitly because a previous \a /// AsyncReaderInterface::Read operation /// with a non-ok result (e.g., cq->Next(&read_tag, &ok) filled in 'ok' /// with 'false'. /// * it is desired to end the call early with some non-OK status code. /// /// This operation will end when the server has finished sending out initial /// metadata (if not sent already), response message, and status, or if some /// failure occurred when trying to do so. /// /// \param[in] tag Tag identifying this request. /// \param[in] status To be sent to the client as the result of this call. virtual void Finish(const Status& status, void* tag) = 0; /// Request the writing of \a msg and coalesce it with trailing metadata which /// contains \a status, using WriteOptions options with /// identifying tag \a tag. /// /// WriteAndFinish is equivalent of performing WriteLast and Finish in a /// single step. /// /// \param[in] msg The message to be written. /// \param[in] options The WriteOptions to be used to write this message. /// \param[in] status The Status that server returns to client. /// \param[in] tag The tag identifying the operation. virtual void WriteAndFinish(const W& msg, WriteOptions options, const Status& status, void* tag) = 0; }; /// Async server-side API for doing bidirectional streaming RPCs, /// where the incoming message stream coming from the client has messages of /// type \a R, and the outgoing message stream coming from the server has /// messages of type \a W. template class ServerAsyncReaderWriter final : public ServerAsyncReaderWriterInterface { public: explicit ServerAsyncReaderWriter(ServerContext* ctx) : call_(nullptr, nullptr, nullptr), ctx_(ctx) {} /// See \a ServerAsyncStreamingInterface::SendInitialMetadata for semantics. /// /// Implicit input parameter: /// - The initial metadata that will be sent to the client from this op will /// be taken from the \a ServerContext associated with the call. /// /// \param[in] tag Tag identifying this request. void SendInitialMetadata(void* tag) override { GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); meta_ops_.set_output_tag(tag); meta_ops_.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { meta_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; call_.PerformOps(&meta_ops_); } void Read(R* msg, void* tag) override { read_ops_.set_output_tag(tag); read_ops_.RecvMessage(msg); call_.PerformOps(&read_ops_); } void Write(const W& msg, void* tag) override { write_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&write_ops_); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg).ok()); call_.PerformOps(&write_ops_); } void Write(const W& msg, WriteOptions options, void* tag) override { write_ops_.set_output_tag(tag); if (options.is_last_message()) { options.set_buffer_hint(); } EnsureInitialMetadataSent(&write_ops_); GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); call_.PerformOps(&write_ops_); } /// See the \a ServerAsyncReaderWriterInterface.WriteAndFinish /// method for semantics. /// /// Implicit input parameter: /// - the \a ServerContext associated with this call is used /// for sending trailing (and initial) metadata to the client. /// /// Note: \a status must have an OK code. void WriteAndFinish(const W& msg, WriteOptions options, const Status& status, void* tag) override { write_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&write_ops_); options.set_buffer_hint(); GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); write_ops_.ServerSendStatus(ctx_->trailing_metadata_, status); call_.PerformOps(&write_ops_); } /// See the \a ServerAsyncReaderWriterInterface.Finish method for semantics. /// /// Implicit input parameter: /// - the \a ServerContext associated with this call is used for sending /// trailing (and initial if not already sent) metadata to the client. /// /// Note: there are no restrictions are the code of \a status, /// it may be non-OK void Finish(const Status& status, void* tag) override { finish_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&finish_ops_); finish_ops_.ServerSendStatus(ctx_->trailing_metadata_, status); call_.PerformOps(&finish_ops_); } private: friend class ::grpc::Server; void BindCall(Call* call) override { call_ = *call; } template void EnsureInitialMetadataSent(T* ops) { if (!ctx_->sent_initial_metadata_) { ops->SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { ops->set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } } Call call_; ServerContext* ctx_; CallOpSet meta_ops_; CallOpSet> read_ops_; CallOpSet write_ops_; CallOpSet finish_ops_; }; } // namespace grpc #endif // GRPCXX_IMPL_CODEGEN_ASYNC_STREAM_H