/* * * Copyright 2019 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include #include #include #include "src/core/lib/iomgr/executor/threadpool.h" #include "test/cpp/microbenchmarks/helpers.h" #include "test/cpp/util/test_config.h" namespace grpc { namespace testing { // This helper class allows a thread to block for a pre-specified number of // actions. BlockingCounter has an initial non-negative count on initialization // Each call to DecrementCount will decrease the count by 1. When making a call // to Wait, if the count is greater than 0, the thread will be block, until // the count reaches 0. class BlockingCounter { public: BlockingCounter(int count) : count_(count) {} void DecrementCount() { std::lock_guard l(mu_); count_--; if (count_ == 0) cv_.notify_one(); } void Wait() { std::unique_lock l(mu_); while (count_ > 0) { cv_.wait(l); } } private: int count_; std::mutex mu_; std::condition_variable cv_; }; // This is a functor/closure class for threadpool microbenchmark. // This functor (closure) class will add another functor into pool if the // number passed in (num_add) is greater than 0. Otherwise, it will decrement // the counter to indicate that task is finished. This functor will suicide at // the end, therefore, no need for caller to do clean-ups. class AddAnotherFunctor : public grpc_experimental_completion_queue_functor { public: AddAnotherFunctor(grpc_core::ThreadPool* pool, BlockingCounter* counter, int num_add) : pool_(pool), counter_(counter), num_add_(num_add) { functor_run = &AddAnotherFunctor::Run; internal_next = this; internal_success = 0; } ~AddAnotherFunctor() {} // When the functor gets to run in thread pool, it will take itself as first // argument and internal_success as second one. static void Run(grpc_experimental_completion_queue_functor* cb, int ok) { auto* callback = static_cast(cb); if (--callback->num_add_ > 0) { callback->pool_->Add(new AddAnotherFunctor( callback->pool_, callback->counter_, callback->num_add_)); } else { callback->counter_->DecrementCount(); } // Suicide delete callback; } private: grpc_core::ThreadPool* pool_; BlockingCounter* counter_; int num_add_; }; void ThreadPoolAddAnotherHelper(benchmark::State& state, int concurrent_functor) { const int num_threads = state.range(1); const int num_iterations = state.range(0); // number of adds done by each closure const int num_add = num_iterations / concurrent_functor; grpc_core::ThreadPool pool(num_threads); while (state.KeepRunningBatch(num_iterations)) { BlockingCounter counter(concurrent_functor); for (int i = 0; i < concurrent_functor; ++i) { pool.Add(new AddAnotherFunctor(&pool, &counter, num_add)); } counter.Wait(); } state.SetItemsProcessed(state.iterations()); } static void BM_ThreadPool1AddAnother(benchmark::State& state) { ThreadPoolAddAnotherHelper(state, 1); } // first pair is range for batch_size, second pair is range for thread pool size BENCHMARK(BM_ThreadPool1AddAnother)->RangePair(524288, 524288, 1, 1024); static void BM_ThreadPool4AddAnother(benchmark::State& state) { ThreadPoolAddAnotherHelper(state, 4); } BENCHMARK(BM_ThreadPool4AddAnother)->RangePair(524288, 524288, 1, 1024); static void BM_ThreadPool8AddAnother(benchmark::State& state) { ThreadPoolAddAnotherHelper(state, 8); } BENCHMARK(BM_ThreadPool8AddAnother)->RangePair(524288, 524288, 1, 1024); static void BM_ThreadPool16AddAnother(benchmark::State& state) { ThreadPoolAddAnotherHelper(state, 16); } BENCHMARK(BM_ThreadPool16AddAnother)->RangePair(524288, 524288, 1, 1024); static void BM_ThreadPool32AddAnother(benchmark::State& state) { ThreadPoolAddAnotherHelper(state, 32); } BENCHMARK(BM_ThreadPool32AddAnother)->RangePair(524288, 524288, 1, 1024); static void BM_ThreadPool64AddAnother(benchmark::State& state) { ThreadPoolAddAnotherHelper(state, 64); } BENCHMARK(BM_ThreadPool64AddAnother)->RangePair(524288, 524288, 1, 1024); static void BM_ThreadPool128AddAnother(benchmark::State& state) { ThreadPoolAddAnotherHelper(state, 128); } BENCHMARK(BM_ThreadPool128AddAnother)->RangePair(524288, 524288, 1, 1024); static void BM_ThreadPool512AddAnother(benchmark::State& state) { ThreadPoolAddAnotherHelper(state, 512); } BENCHMARK(BM_ThreadPool512AddAnother)->RangePair(524288, 524288, 1, 1024); static void BM_ThreadPool2048AddAnother(benchmark::State& state) { ThreadPoolAddAnotherHelper(state, 2048); } BENCHMARK(BM_ThreadPool2048AddAnother)->RangePair(524288, 524288, 1, 1024); // A functor class that will delete self on end of running. class SuicideFunctorForAdd : public grpc_experimental_completion_queue_functor { public: SuicideFunctorForAdd(BlockingCounter* counter) : counter_(counter) { functor_run = &SuicideFunctorForAdd::Run; internal_next = this; internal_success = 0; } ~SuicideFunctorForAdd() {} static void Run(grpc_experimental_completion_queue_functor* cb, int ok) { // On running, the first argument would be itself. auto* callback = static_cast(cb); callback->counter_->DecrementCount(); delete callback; } private: BlockingCounter* counter_; }; // Performs the scenario of external thread(s) adding closures into pool. static void BM_ThreadPoolExternalAdd(benchmark::State& state) { static grpc_core::ThreadPool* external_add_pool = nullptr; // Setup for each run of test if (state.thread_index == 0) { const int num_threads = state.range(1); external_add_pool = new grpc_core::ThreadPool(num_threads); } const int num_iterations = state.range(0); while (state.KeepRunningBatch(num_iterations)) { BlockingCounter counter(num_iterations); for (int i = 0; i < num_iterations; ++i) { external_add_pool->Add(new SuicideFunctorForAdd(&counter)); } counter.Wait(); } state.SetItemsProcessed(num_iterations); // Teardown at the end of each test run if (state.thread_index == 0) { Delete(external_add_pool); } } BENCHMARK(BM_ThreadPoolExternalAdd) ->RangePair(524288, 524288, 1, 1024) // ThreadPool size ->ThreadRange(1, 256); // Concurrent external thread(s) up to 256 // Functor (closure) that adds itself into pool repeatedly. By adding self, the // overhead would be low and can measure the time of add more accurately. class AddSelfFunctor : public grpc_experimental_completion_queue_functor { public: AddSelfFunctor(grpc_core::ThreadPool* pool, BlockingCounter* counter, int num_add) : pool_(pool), counter_(counter), num_add_(num_add) { functor_run = &AddSelfFunctor::Run; internal_next = this; internal_success = 0; } ~AddSelfFunctor() {} // When the functor gets to run in thread pool, it will take internal_next // as first argument and internal_success as second one. Therefore, the // first argument here would be the closure itself. static void Run(grpc_experimental_completion_queue_functor* cb, int ok) { auto* callback = static_cast(cb); if (--callback->num_add_ > 0) { callback->pool_->Add(cb); } else { callback->counter_->DecrementCount(); // Suicide delete callback; } } private: grpc_core::ThreadPool* pool_; BlockingCounter* counter_; int num_add_; }; static void BM_ThreadPoolAddSelf(benchmark::State& state) { const int num_threads = state.range(0); const int kNumIteration = 524288; int concurrent_functor = num_threads; int num_add = kNumIteration / concurrent_functor; grpc_core::ThreadPool pool(num_threads); while (state.KeepRunningBatch(kNumIteration)) { BlockingCounter counter(concurrent_functor); for (int i = 0; i < concurrent_functor; ++i) { pool.Add(new AddSelfFunctor(&pool, &counter, num_add)); } counter.Wait(); } state.SetItemsProcessed(state.iterations()); } BENCHMARK(BM_ThreadPoolAddSelf)->Range(1, 1024); #if defined(__GNUC__) && !defined(SWIG) #if defined(__i386__) || defined(__x86_64__) #define ABSL_CACHELINE_SIZE 64 #elif defined(__powerpc64__) #define ABSL_CACHELINE_SIZE 128 #elif defined(__aarch64__) #define ABSL_CACHELINE_SIZE 64 #elif defined(__arm__) #if defined(__ARM_ARCH_5T__) #define ABSL_CACHELINE_SIZE 32 #elif defined(__ARM_ARCH_7A__) #define ABSL_CACHELINE_SIZE 64 #endif #endif #ifndef ABSL_CACHELINE_SIZE #define ABSL_CACHELINE_SIZE 64 #endif #endif // A functor (closure) that simulates closures with small but non-trivial amount // of work. class ShortWorkFunctorForAdd : public grpc_experimental_completion_queue_functor { public: BlockingCounter* counter_; ShortWorkFunctorForAdd() { functor_run = &ShortWorkFunctorForAdd::Run; internal_next = this; internal_success = 0; val_ = 0; } ~ShortWorkFunctorForAdd() {} static void Run(grpc_experimental_completion_queue_functor* cb, int ok) { auto* callback = static_cast(cb); callback->pad[0] = 0; for (int i = 0; i < 1000; ++i) { callback->val_++; } callback->counter_->DecrementCount(); } private: char pad[ABSL_CACHELINE_SIZE]; volatile int val_; }; // Simulates workloads where many short running callbacks are added to the // threadpool. The callbacks are not enough to keep all the workers busy // continuously so the number of workers running changes overtime. // // In effect this tests how well the threadpool avoids spurious wakeups. static void BM_SpikyLoad(benchmark::State& state) { const int num_threads = state.range(0); const int kNumSpikes = 1000; const int batch_size = 3 * num_threads; std::vector work_vector(batch_size); while (state.KeepRunningBatch(kNumSpikes * batch_size)) { grpc_core::ThreadPool pool(num_threads); for (int i = 0; i != kNumSpikes; ++i) { BlockingCounter counter(batch_size); for (auto& w : work_vector) { w.counter_ = &counter; pool.Add(&w); } counter.Wait(); } } state.SetItemsProcessed(state.iterations() * batch_size); } BENCHMARK(BM_SpikyLoad)->Arg(1)->Arg(2)->Arg(4)->Arg(8)->Arg(16); } // namespace testing } // namespace grpc // Some distros have RunSpecifiedBenchmarks under the benchmark namespace, // and others do not. This allows us to support both modes. namespace benchmark { void RunTheBenchmarksNamespaced() { RunSpecifiedBenchmarks(); } } // namespace benchmark int main(int argc, char* argv[]) { LibraryInitializer libInit; ::benchmark::Initialize(&argc, argv); ::grpc::testing::InitTest(&argc, &argv, false); benchmark::RunTheBenchmarksNamespaced(); return 0; }