/* * * Copyright 2015, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "test/cpp/qps/server.h" #include "test/proto/benchmarks/services.grpc.pb.h" namespace grpc { namespace testing { class AsyncQpsServerTest : public Server { public: explicit AsyncQpsServerTest(const ServerConfig &config): Server(config) { char *server_address = NULL; gpr_join_host_port(&server_address, "::", Port()); ServerBuilder builder; builder.AddListeningPort(server_address, Server::CreateServerCredentials(config)); gpr_free(server_address); builder.RegisterAsyncService(&async_service_); for (int i = 0; i < config.async_server_threads(); i++) { srv_cqs_.emplace_back(builder.AddCompletionQueue()); } server_ = builder.BuildAndStart(); using namespace std::placeholders; for (int i = 0; i < 10000 / config.async_server_threads(); i++) { for (int j = 0; j < config.async_server_threads(); j++) { auto request_unary = std::bind( &BenchmarkService::AsyncService::RequestUnaryCall, &async_service_, _1, _2, _3, srv_cqs_[j].get(), srv_cqs_[j].get(), _4); auto request_streaming = std::bind( &BenchmarkService::AsyncService::RequestStreamingCall, &async_service_, _1, _2, srv_cqs_[j].get(), srv_cqs_[j].get(), _3); contexts_.push_front( new ServerRpcContextUnaryImpl( request_unary, ProcessRPC)); contexts_.push_front( new ServerRpcContextStreamingImpl( request_streaming, ProcessRPC)); } } for (int i = 0; i < config.async_server_threads(); i++) { shutdown_state_.emplace_back(new PerThreadShutdownState()); } for (int i = 0; i < config.async_server_threads(); i++) { threads_.emplace_back(&AsyncQpsServerTest::ThreadFunc, this, i); } } ~AsyncQpsServerTest() { auto deadline = std::chrono::system_clock::now() + std::chrono::seconds(10); server_->Shutdown(deadline); for (auto ss = shutdown_state_.begin(); ss != shutdown_state_.end(); ++ss) { (*ss)->set_shutdown(); } for (auto thr = threads_.begin(); thr != threads_.end(); thr++) { thr->join(); } for (auto cq = srv_cqs_.begin(); cq != srv_cqs_.end(); ++cq) { (*cq)->Shutdown(); bool ok; void *got_tag; while ((*cq)->Next(&got_tag, &ok)) ; } while (!contexts_.empty()) { delete contexts_.front(); contexts_.pop_front(); } } private: void ThreadFunc(int rank) { // Wait until work is available or we are shutting down bool ok; void *got_tag; while (srv_cqs_[rank]->Next(&got_tag, &ok)) { ServerRpcContext *ctx = detag(got_tag); // The tag is a pointer to an RPC context to invoke const bool still_going = ctx->RunNextState(ok); if (!shutdown_state_[rank]->shutdown()) { // this RPC context is done, so refresh it if (!still_going) { ctx->Reset(); } } else { return; } } return; } class ServerRpcContext { public: ServerRpcContext() {} virtual ~ServerRpcContext(){}; virtual bool RunNextState(bool) = 0; // next state, return false if done virtual void Reset() = 0; // start this back at a clean state }; static void *tag(ServerRpcContext *func) { return reinterpret_cast(func); } static ServerRpcContext *detag(void *tag) { return reinterpret_cast(tag); } template class ServerRpcContextUnaryImpl GRPC_FINAL : public ServerRpcContext { public: ServerRpcContextUnaryImpl( std::function *, void *)> request_method, std::function invoke_method) : srv_ctx_(new ServerContext), next_state_(&ServerRpcContextUnaryImpl::invoker), request_method_(request_method), invoke_method_(invoke_method), response_writer_(srv_ctx_.get()) { request_method_(srv_ctx_.get(), &req_, &response_writer_, AsyncQpsServerTest::tag(this)); } ~ServerRpcContextUnaryImpl() GRPC_OVERRIDE {} bool RunNextState(bool ok) GRPC_OVERRIDE { return (this->*next_state_)(ok); } void Reset() GRPC_OVERRIDE { srv_ctx_.reset(new ServerContext); req_ = RequestType(); response_writer_ = grpc::ServerAsyncResponseWriter(srv_ctx_.get()); // Then request the method next_state_ = &ServerRpcContextUnaryImpl::invoker; request_method_(srv_ctx_.get(), &req_, &response_writer_, AsyncQpsServerTest::tag(this)); } private: bool finisher(bool) { return false; } bool invoker(bool ok) { if (!ok) { return false; } ResponseType response; // Call the RPC processing function grpc::Status status = invoke_method_(&req_, &response); // Have the response writer work and invoke on_finish when done next_state_ = &ServerRpcContextUnaryImpl::finisher; response_writer_.Finish(response, status, AsyncQpsServerTest::tag(this)); return true; } std::unique_ptr srv_ctx_; RequestType req_; bool (ServerRpcContextUnaryImpl::*next_state_)(bool); std::function *, void *)> request_method_; std::function invoke_method_; grpc::ServerAsyncResponseWriter response_writer_; }; template class ServerRpcContextStreamingImpl GRPC_FINAL : public ServerRpcContext { public: ServerRpcContextStreamingImpl( std::function *, void *)> request_method, std::function invoke_method) : srv_ctx_(new ServerContext), next_state_(&ServerRpcContextStreamingImpl::request_done), request_method_(request_method), invoke_method_(invoke_method), stream_(srv_ctx_.get()) { request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this)); } ~ServerRpcContextStreamingImpl() GRPC_OVERRIDE {} bool RunNextState(bool ok) GRPC_OVERRIDE { return (this->*next_state_)(ok); } void Reset() GRPC_OVERRIDE { srv_ctx_.reset(new ServerContext); req_ = RequestType(); stream_ = grpc::ServerAsyncReaderWriter( srv_ctx_.get()); // Then request the method next_state_ = &ServerRpcContextStreamingImpl::request_done; request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this)); } private: bool request_done(bool ok) { if (!ok) { return false; } stream_.Read(&req_, AsyncQpsServerTest::tag(this)); next_state_ = &ServerRpcContextStreamingImpl::read_done; return true; } bool read_done(bool ok) { if (ok) { // invoke the method ResponseType response; // Call the RPC processing function grpc::Status status = invoke_method_(&req_, &response); // initiate the write stream_.Write(response, AsyncQpsServerTest::tag(this)); next_state_ = &ServerRpcContextStreamingImpl::write_done; } else { // client has sent writes done // finish the stream stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this)); next_state_ = &ServerRpcContextStreamingImpl::finish_done; } return true; } bool write_done(bool ok) { // now go back and get another streaming read! if (ok) { stream_.Read(&req_, AsyncQpsServerTest::tag(this)); next_state_ = &ServerRpcContextStreamingImpl::read_done; } else { stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this)); next_state_ = &ServerRpcContextStreamingImpl::finish_done; } return true; } bool finish_done(bool ok) { return false; /* reset the context */ } std::unique_ptr srv_ctx_; RequestType req_; bool (ServerRpcContextStreamingImpl::*next_state_)(bool); std::function *, void *)> request_method_; std::function invoke_method_; grpc::ServerAsyncReaderWriter stream_; }; static Status ProcessRPC(const SimpleRequest *request, SimpleResponse *response) { if (request->response_size() > 0) { if (!SetPayload(request->response_type(), request->response_size(), response->mutable_payload())) { return Status(grpc::StatusCode::INTERNAL, "Error creating payload."); } } return Status::OK; } std::vector threads_; std::unique_ptr server_; std::vector> srv_cqs_; BenchmarkService::AsyncService async_service_; std::forward_list contexts_; class PerThreadShutdownState { public: PerThreadShutdownState() : shutdown_(false) {} bool shutdown() const { std::lock_guard lock(mutex_); return shutdown_; } void set_shutdown() { std::lock_guard lock(mutex_); shutdown_ = true; } private: mutable std::mutex mutex_; bool shutdown_; }; std::vector> shutdown_state_; }; std::unique_ptr CreateAsyncServer(const ServerConfig& config) { return std::unique_ptr(new AsyncQpsServerTest(config)); } } // namespace testing } // namespace grpc