// // // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // #ifndef GRPCPP_SERVER_H #define GRPCPP_SERVER_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct grpc_server; namespace grpc { class AsyncGenericService; class ServerContext; class ServerInitializer; namespace internal { class ExternalConnectionAcceptorImpl; } // namespace internal /// Represents a gRPC server. /// /// Use a \a grpc::ServerBuilder to create, configure, and start /// \a Server instances. class Server : public ServerInterface, private internal::GrpcLibrary { public: ~Server() ABSL_LOCKS_EXCLUDED(mu_) override; /// Block until the server shuts down. /// /// \warning The server must be either shutting down or some other thread must /// call \a Shutdown for this function to ever return. void Wait() ABSL_LOCKS_EXCLUDED(mu_) override; /// Global callbacks are a set of hooks that are called when server /// events occur. \a SetGlobalCallbacks method is used to register /// the hooks with gRPC. Note that /// the \a GlobalCallbacks instance will be shared among all /// \a Server instances in an application and can be set exactly /// once per application. class GlobalCallbacks { public: virtual ~GlobalCallbacks() {} /// Called before server is created. virtual void UpdateArguments(ChannelArguments* /*args*/) {} /// Called before application callback for each synchronous server request virtual void PreSynchronousRequest(ServerContext* context) = 0; /// Called after application callback for each synchronous server request virtual void PostSynchronousRequest(ServerContext* context) = 0; /// Called before server is started. virtual void PreServerStart(Server* /*server*/) {} /// Called after a server port is added. virtual void AddPort(Server* /*server*/, const std::string& /*addr*/, ServerCredentials* /*creds*/, int /*port*/) {} }; /// Set the global callback object. Can only be called once per application. /// Does not take ownership of callbacks, and expects the pointed to object /// to be alive until all server objects in the process have been destroyed. /// The same \a GlobalCallbacks object will be used throughout the /// application and is shared among all \a Server objects. static void SetGlobalCallbacks(GlobalCallbacks* callbacks); /// Returns a \em raw pointer to the underlying \a grpc_server instance. /// EXPERIMENTAL: for internal/test use only grpc_server* c_server(); /// Returns the health check service. HealthCheckServiceInterface* GetHealthCheckService() const { return health_check_service_.get(); } /// Establish a channel for in-process communication std::shared_ptr InProcessChannel(const ChannelArguments& args); /// NOTE: class experimental_type is not part of the public API of this class. /// TODO(yashykt): Integrate into public API when this is no longer /// experimental. class experimental_type { public: explicit experimental_type(Server* server) : server_(server) {} /// Establish a channel for in-process communication with client /// interceptors std::shared_ptr InProcessChannelWithInterceptors( const ChannelArguments& args, std::vector< std::unique_ptr> interceptor_creators); private: Server* server_; }; /// NOTE: The function experimental() is not stable public API. It is a view /// to the experimental components of this class. It may be changed or removed /// at any time. experimental_type experimental() { return experimental_type(this); } protected: /// Register a service. This call does not take ownership of the service. /// The service must exist for the lifetime of the Server instance. bool RegisterService(const std::string* addr, Service* service) override; /// Try binding the server to the given \a addr endpoint /// (port, and optionally including IP address to bind to). /// /// It can be invoked multiple times. Should be used before /// starting the server. /// /// \param addr The address to try to bind to the server (eg, localhost:1234, /// 192.168.1.1:31416, [::1]:27182, etc.). /// \param creds The credentials associated with the server. /// /// \return bound port number on success, 0 on failure. /// /// \warning It is an error to call this method on an already started server. int AddListeningPort(const std::string& addr, ServerCredentials* creds) override; /// NOTE: This is *NOT* a public API. The server constructors are supposed to /// be used by \a ServerBuilder class only. The constructor will be made /// 'private' very soon. /// /// Server constructors. To be used by \a ServerBuilder only. /// /// \param args The channel args /// /// \param sync_server_cqs The completion queues to use if the server is a /// synchronous server (or a hybrid server). The server polls for new RPCs on /// these queues /// /// \param min_pollers The minimum number of polling threads per server /// completion queue (in param sync_server_cqs) to use for listening to /// incoming requests (used only in case of sync server) /// /// \param max_pollers The maximum number of polling threads per server /// completion queue (in param sync_server_cqs) to use for listening to /// incoming requests (used only in case of sync server) /// /// \param sync_cq_timeout_msec The timeout to use when calling AsyncNext() on /// server completion queues passed via sync_server_cqs param. Server(ChannelArguments* args, std::shared_ptr>> sync_server_cqs, int min_pollers, int max_pollers, int sync_cq_timeout_msec, std::vector> acceptors, grpc_server_config_fetcher* server_config_fetcher = nullptr, grpc_resource_quota* server_rq = nullptr, std::vector< std::unique_ptr> interceptor_creators = std::vector>()); /// Start the server. /// /// \param cqs Completion queues for handling asynchronous services. The /// caller is required to keep all completion queues live until the server is /// destroyed. /// \param num_cqs How many completion queues does \a cqs hold. void Start(ServerCompletionQueue** cqs, size_t num_cqs) override; grpc_server* server() override { return server_; } /// NOTE: This method is not part of the public API for this class. void set_health_check_service( std::unique_ptr service) { health_check_service_ = std::move(service); } ContextAllocator* context_allocator() { return context_allocator_.get(); } /// NOTE: This method is not part of the public API for this class. bool health_check_service_disabled() const { return health_check_service_disabled_; } private: std::vector>* interceptor_creators() override { return &interceptor_creators_; } friend class AsyncGenericService; friend class ServerBuilder; friend class ServerInitializer; class SyncRequest; class CallbackRequestBase; template class CallbackRequest; class UnimplementedAsyncRequest; class UnimplementedAsyncResponse; /// SyncRequestThreadManager is an implementation of ThreadManager. This class /// is responsible for polling for incoming RPCs and calling the RPC handlers. /// This is only used in case of a Sync server (i.e a server exposing a sync /// interface) class SyncRequestThreadManager; /// Register a generic service. This call does not take ownership of the /// service. The service must exist for the lifetime of the Server instance. void RegisterAsyncGenericService(AsyncGenericService* service) override; /// Register a callback-based generic service. This call does not take /// ownership of theservice. The service must exist for the lifetime of the /// Server instance. void RegisterCallbackGenericService(CallbackGenericService* service) override; void RegisterContextAllocator( std::unique_ptr context_allocator) { context_allocator_ = std::move(context_allocator); } void PerformOpsOnCall(internal::CallOpSetInterface* ops, internal::Call* call) override; void ShutdownInternal(gpr_timespec deadline) ABSL_LOCKS_EXCLUDED(mu_) override; int max_receive_message_size() const override { return max_receive_message_size_; } CompletionQueue* CallbackCQ() ABSL_LOCKS_EXCLUDED(mu_) override; ServerInitializer* initializer(); // Functions to manage the server shutdown ref count. Things that increase // the ref count are the running state of the server (take a ref at start and // drop it at shutdown) and each running callback RPC. void Ref(); void UnrefWithPossibleNotify() ABSL_LOCKS_EXCLUDED(mu_); void UnrefAndWaitLocked() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mu_); std::vector> acceptors_; // A vector of interceptor factory objects. // This should be destroyed after health_check_service_ and this requirement // is satisfied by declaring interceptor_creators_ before // health_check_service_. (C++ mandates that member objects be destroyed in // the reverse order of initialization.) std::vector> interceptor_creators_; int max_receive_message_size_; /// The following completion queues are ONLY used in case of Sync API /// i.e. if the server has any services with sync methods. The server uses /// these completion queues to poll for new RPCs std::shared_ptr>> sync_server_cqs_; /// List of \a ThreadManager instances (one for each cq in /// the \a sync_server_cqs) std::vector> sync_req_mgrs_; // Server status internal::Mutex mu_; bool started_; bool shutdown_ ABSL_GUARDED_BY(mu_); bool shutdown_notified_ ABSL_GUARDED_BY(mu_); // Was notify called on the shutdown_cv_ internal::CondVar shutdown_done_cv_; bool shutdown_done_ ABSL_GUARDED_BY(mu_) = false; std::atomic_int shutdown_refs_outstanding_{1}; internal::CondVar shutdown_cv_; std::shared_ptr global_callbacks_; std::vector services_; bool has_async_generic_service_ = false; bool has_callback_generic_service_ = false; bool has_callback_methods_ = false; // Pointer to the wrapped grpc_server. grpc_server* server_; std::unique_ptr server_initializer_; std::unique_ptr context_allocator_; std::unique_ptr health_check_service_; bool health_check_service_disabled_; // When appropriate, use a default callback generic service to handle // unimplemented methods std::unique_ptr unimplemented_service_; // A special handler for resource exhausted in sync case std::unique_ptr resource_exhausted_handler_; // Handler for callback generic service, if any std::unique_ptr generic_handler_; // callback_cq_ references the callbackable completion queue associated // with this server (if any). It is set on the first call to CallbackCQ(). // It is _not owned_ by the server; ownership belongs with its internal // shutdown callback tag (invoked when the CQ is fully shutdown). std::atomic callback_cq_{nullptr}; // List of CQs passed in by user that must be Shutdown only after Server is // Shutdown. Even though this is only used with NDEBUG, instantiate it in all // cases since otherwise the size will be inconsistent. std::vector cq_list_; }; } // namespace grpc #endif // GRPCPP_SERVER_H