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IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef GRPCXX_SERVER_H #define GRPCXX_SERVER_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct grpc_server; namespace grpc { class AsyncGenericService; class HealthCheckServiceInterface; class ServerContext; class ServerInitializer; /// Represents a gRPC server. /// /// Use a \a grpc::ServerBuilder to create, configure, and start /// \a Server instances. class Server final : public ServerInterface, private GrpcLibraryCodegen { public: ~Server(); /// Block waiting for all work to complete. /// /// \warning The server must be either shutting down or some other thread must /// call \a Shutdown for this function to ever return. void Wait() override; /// Global callbacks are a set of hooks that are called when server /// events occur. \a SetGlobalCallbacks method is used to register /// the hooks with gRPC. Note that /// the \a GlobalCallbacks instance will be shared among all /// \a Server instances in an application and can be set exactly /// once per application. class GlobalCallbacks { public: virtual ~GlobalCallbacks() {} /// Called before server is created. virtual void UpdateArguments(ChannelArguments* args) {} /// Called before application callback for each synchronous server request virtual void PreSynchronousRequest(ServerContext* context) = 0; /// Called after application callback for each synchronous server request virtual void PostSynchronousRequest(ServerContext* context) = 0; /// Called before server is started. virtual void PreServerStart(Server* server) {} /// Called after a server port is added. virtual void AddPort(Server* server, const grpc::string& addr, ServerCredentials* creds, int port) {} }; /// Set the global callback object. Can only be called once per application. /// Does not take ownership of callbacks, and expects the pointed to object /// to be alive until all server objects in the process have been destroyed. /// The same \a GlobalCallbacks object will be used throughout the /// application and is shared among all \a Server objects. static void SetGlobalCallbacks(GlobalCallbacks* callbacks); // Returns a \em raw pointer to the underlying \a grpc_server instance. grpc_server* c_server(); /// Returns the health check service. HealthCheckServiceInterface* GetHealthCheckService() const { return health_check_service_.get(); } private: friend class AsyncGenericService; friend class ServerBuilder; friend class ServerInitializer; class SyncRequest; class AsyncRequest; class ShutdownRequest; /// SyncRequestThreadManager is an implementation of ThreadManager. This class /// is responsible for polling for incoming RPCs and calling the RPC handlers. /// This is only used in case of a Sync server (i.e a server exposing a sync /// interface) class SyncRequestThreadManager; class UnimplementedAsyncRequestContext; class UnimplementedAsyncRequest; class UnimplementedAsyncResponse; /// Server constructors. To be used by \a ServerBuilder only. /// /// \param max_message_size Maximum message length that the channel can /// receive. /// /// \param args The channel args /// /// \param sync_server_cqs The completion queues to use if the server is a /// synchronous server (or a hybrid server). The server polls for new RPCs on /// these queues /// /// \param min_pollers The minimum number of polling threads per server /// completion queue (in param sync_server_cqs) to use for listening to /// incoming requests (used only in case of sync server) /// /// \param max_pollers The maximum number of polling threads per server /// completion queue (in param sync_server_cqs) to use for listening to /// incoming requests (used only in case of sync server) /// /// \param sync_cq_timeout_msec The timeout to use when calling AsyncNext() on /// server completion queues passed via sync_server_cqs param. Server(int max_message_size, ChannelArguments* args, std::shared_ptr>> sync_server_cqs, int min_pollers, int max_pollers, int sync_cq_timeout_msec); /// Register a service. This call does not take ownership of the service. /// The service must exist for the lifetime of the Server instance. bool RegisterService(const grpc::string* host, Service* service) override; /// Register a generic service. This call does not take ownership of the /// service. The service must exist for the lifetime of the Server instance. void RegisterAsyncGenericService(AsyncGenericService* service) override; /// Try binding the server to the given \a addr endpoint /// (port, and optionally including IP address to bind to). /// /// It can be invoked multiple times. Should be used before /// starting the server. /// /// \param addr The address to try to bind to the server (eg, localhost:1234, /// 192.168.1.1:31416, [::1]:27182, etc.). /// \params creds The credentials associated with the server. /// /// \return bound port number on success, 0 on failure. /// /// \warning It's an error to call this method on an already started server. int AddListeningPort(const grpc::string& addr, ServerCredentials* creds) override; /// Start the server. /// /// \param cqs Completion queues for handling asynchronous services. The /// caller is required to keep all completion queues live until the server is /// destroyed. /// \param num_cqs How many completion queues does \a cqs hold. void Start(ServerCompletionQueue** cqs, size_t num_cqs) override; void PerformOpsOnCall(CallOpSetInterface* ops, Call* call) override; void ShutdownInternal(gpr_timespec deadline) override; int max_receive_message_size() const override { return max_receive_message_size_; }; grpc_server* server() override { return server_; }; ServerInitializer* initializer(); const int max_receive_message_size_; /// The following completion queues are ONLY used in case of Sync API i.e if /// the server has any services with sync methods. The server uses these /// completion queues to poll for new RPCs std::shared_ptr>> sync_server_cqs_; /// List of ThreadManager instances (one for each cq in the sync_server_cqs) std::vector> sync_req_mgrs_; // Sever status std::mutex mu_; bool started_; bool shutdown_; bool shutdown_notified_; // Was notify called on the shutdown_cv_ std::condition_variable shutdown_cv_; std::shared_ptr global_callbacks_; std::vector services_; bool has_generic_service_; // Pointer to the wrapped grpc_server. grpc_server* server_; std::unique_ptr server_initializer_; std::unique_ptr health_check_service_; bool health_check_service_disabled_; }; } // namespace grpc #endif // GRPCXX_SERVER_H