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IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef GRPCXX_SERVER_BUILDER_H #define GRPCXX_SERVER_BUILDER_H #include #include #include #include #include #include #include namespace grpc { class AsyncGenericService; class CompletionQueue; class RpcService; class Server; class ServerCompletionQueue; class ServerCredentials; class Service; namespace testing { class ServerBuilderPluginTest; } // namespace testing /// A builder class for the creation and startup of \a grpc::Server instances. class ServerBuilder { public: ServerBuilder(); /// Register a service. This call does not take ownership of the service. /// The service must exist for the lifetime of the \a Server instance returned /// by \a BuildAndStart(). /// Matches requests with any :authority ServerBuilder& RegisterService(Service* service); /// Register a generic service. /// Matches requests with any :authority ServerBuilder& RegisterAsyncGenericService(AsyncGenericService* service); /// Register a service. This call does not take ownership of the service. /// The service must exist for the lifetime of the \a Server instance returned /// by BuildAndStart(). /// Only matches requests with :authority \a host ServerBuilder& RegisterService(const grpc::string& host, Service* service); /// Set max message size in bytes. ServerBuilder& SetMaxMessageSize(int max_message_size) { max_message_size_ = max_message_size; return *this; } /// Set the support status for compression algorithms. All algorithms are /// enabled by default. /// /// Incoming calls compressed with an unsupported algorithm will fail with /// GRPC_STATUS_UNIMPLEMENTED. ServerBuilder& SetCompressionAlgorithmSupportStatus( grpc_compression_algorithm algorithm, bool enabled); /// The default compression level to use for all channel calls in the /// absence of a call-specific level. ServerBuilder& SetDefaultCompressionLevel(grpc_compression_level level); /// The default compression algorithm to use for all channel calls in the /// absence of a call-specific level. Note that it overrides any compression /// level set by \a SetDefaultCompressionLevel. ServerBuilder& SetDefaultCompressionAlgorithm( grpc_compression_algorithm algorithm); ServerBuilder& SetOption(std::unique_ptr option); /// Tries to bind \a server to the given \a addr. /// /// It can be invoked multiple times. /// /// \param addr The address to try to bind to the server (eg, localhost:1234, /// 192.168.1.1:31416, [::1]:27182, etc.). /// \params creds The credentials associated with the server. /// \param selected_port[out] Upon success, updated to contain the port /// number. \a nullptr otherwise. /// // TODO(dgq): the "port" part seems to be a misnomer. ServerBuilder& AddListeningPort(const grpc::string& addr, std::shared_ptr creds, int* selected_port = nullptr); /// Add a completion queue for handling asynchronous services. /// /// Caller is required to shutdown the server prior to shutting down the /// returned completion queue. A typical usage scenario: /// /// // While building the server: /// ServerBuilder builder; /// ... /// cq_ = builder.AddCompletionQueue(); /// server_ = builder.BuildAndStart(); /// /// // While shutting down the server; /// server_->Shutdown(); /// cq_->Shutdown(); // Always *after* the associated server's Shutdown()! /// /// \param is_frequently_polled This is an optional parameter to inform GRPC /// library about whether this completion queue would be frequently polled /// (i.e by calling Next() or AsyncNext()). The default value is 'true' and is /// the recommended setting. Setting this to 'false' (i.e not polling the /// completion queue frequently) will have a significantly negative /// performance impact and hence should not be used in production use cases. std::unique_ptr AddCompletionQueue( bool is_frequently_polled = true); /// Return a running server which is ready for processing calls. std::unique_ptr BuildAndStart(); /// For internal use only: Register a ServerBuilderPlugin factory function. static void InternalAddPluginFactory( std::unique_ptr (*CreatePlugin)()); private: friend class ::grpc::testing::ServerBuilderPluginTest; struct Port { grpc::string addr; std::shared_ptr creds; int* selected_port; }; typedef std::unique_ptr HostString; struct NamedService { explicit NamedService(Service* s) : service(s) {} NamedService(const grpc::string& h, Service* s) : host(new grpc::string(h)), service(s) {} HostString host; Service* service; }; int max_message_size_; std::vector> options_; std::vector> services_; std::vector ports_; std::vector cqs_; std::shared_ptr creds_; std::map> plugins_; AsyncGenericService* generic_service_; struct { bool is_set; grpc_compression_level level; } maybe_default_compression_level_; struct { bool is_set; grpc_compression_algorithm algorithm; } maybe_default_compression_algorithm_; uint32_t enabled_compression_algorithms_bitset_; }; } // namespace grpc #endif // GRPCXX_SERVER_BUILDER_H