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IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef __GRPCPP_STREAM_H__ #define __GRPCPP_STREAM_H__ #include #include #include namespace grpc { // Common interface for all client side streaming. class ClientStreamingInterface { public: virtual ~ClientStreamingInterface() {} // Try to cancel the stream. Wait() still needs to be called to get the final // status. Cancelling after the stream has finished has no effects. virtual void Cancel() = 0; // Wait until the stream finishes, and return the final status. When the // client side declares it has no more message to send, either implicitly or // by calling WritesDone, it needs to make sure there is no more message to // be received from the server, either implicitly or by getting a false from // a Read(). Otherwise, this implicitly cancels the stream. virtual const Status& Wait() = 0; }; // An interface that yields a sequence of R messages. template class ReaderInterface { public: virtual ~ReaderInterface() {} // Blocking read a message and parse to msg. Returns true on success. // The method returns false when there will be no more incoming messages, // either because the other side has called WritesDone or the stream has // failed (or been cancelled). virtual bool Read(R* msg) = 0; }; // An interface that can be fed a sequence of W messages. template class WriterInterface { public: virtual ~WriterInterface() {} // Blocking write msg to the stream. Returns true on success. // Returns false when the stream has been closed. virtual bool Write(const W& msg) = 0; }; template class ClientReader : public ClientStreamingInterface, public ReaderInterface { public: // Blocking create a stream and write the first request out. explicit ClientReader(StreamContextInterface* context) : context_(context) { GPR_ASSERT(context_); context_->Start(true); context_->Write(context_->request(), true); } ~ClientReader() { delete context_; } virtual bool Read(R* msg) { return context_->Read(msg); } virtual void Cancel() { context_->FinishStream(Status::Cancelled, true); } virtual const Status& Wait() { return context_->Wait(); } private: StreamContextInterface* const context_; }; template class ClientWriter : public ClientStreamingInterface, public WriterInterface { public: // Blocking create a stream. explicit ClientWriter(StreamContextInterface* context) : context_(context) { GPR_ASSERT(context_); context_->Start(false); } ~ClientWriter() { delete context_; } virtual bool Write(const W& msg) { return context_->Write(const_cast(&msg), false); } virtual void WritesDone() { context_->Write(nullptr, true); } virtual void Cancel() { context_->FinishStream(Status::Cancelled, true); } // Read the final response and wait for the final status. virtual const Status& Wait() { bool success = context_->Read(context_->response()); if (!success) { Cancel(); } else { success = context_->Read(nullptr); if (success) { Cancel(); } } return context_->Wait(); } private: StreamContextInterface* const context_; }; // Client-side interface for bi-directional streaming. template class ClientReaderWriter : public ClientStreamingInterface, public WriterInterface, public ReaderInterface { public: // Blocking create a stream. explicit ClientReaderWriter(StreamContextInterface* context) : context_(context) { GPR_ASSERT(context_); context_->Start(false); } ~ClientReaderWriter() { delete context_; } virtual bool Read(R* msg) { return context_->Read(msg); } virtual bool Write(const W& msg) { return context_->Write(const_cast(&msg), false); } virtual void WritesDone() { context_->Write(nullptr, true); } virtual void Cancel() { context_->FinishStream(Status::Cancelled, true); } virtual const Status& Wait() { return context_->Wait(); } private: StreamContextInterface* const context_; }; } // namespace grpc #endif // __GRPCPP_STREAM_H__