* Refactor end2end tests to exercise each EventEngine
* fix incorrect bazel_only exclusions
* Automated change: Fix sanity tests
* microbenchmark fix
* sanitize, fix iOS flub
* Automated change: Fix sanity tests
* iOS fix
* reviewer feedback
* first pass at excluding EventEngine test expansion
Also caught a few cases where we should not test pollers, but should
test all engines. And two cases where we likely shouldn't be testing
either product.
* end2end fuzzers to be fuzzed differently via EventEngine.
* sanitize
* reviewer feedback
* remove misleading comment
* reviewer feedback: comments
* EE test_init needs to play with our build system
* fix golden file test runner
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Fix all lint errors in repo.
* Use strict buildifier by default
* Whoops. That file does not exist
* Attempt fix to buildifier invocation
* Add missing copyright
This code adds an iomgr implementation that's backed by an EventEngine. This uses the EventEngine API alone, and separate work will introduce an EventEngine prototype to plug into it.
See also drfloob#1: @nicolasnoble has a pull request against this branch, implementing the libuv-based EventEngine. One goal here is to implement the iomgr code such that it can be merged independently without affecting normal builds.
This implementation can be built using bazel build --cxxopt='-DGRPC_USE_EVENT_ENGINE' :all
Some shortcuts are being taken to get a working, testable version of the engine. EventEngines are not pluggable, for example.
- Define grpc_iomgr_run_in_background in iomgr_posix_cfstream.cc
- Use *_IF_SUPPORTED() for death tests
- Move global test init, teardown to SetUpTestCase, TearDownTestCase as GTMGoogleTestRun doesn't run main()
src/core. exec_ctx is now a thread_local pointer of type ExecCtx instead of
grpc_exec_ctx which is initialized whenever ExecCtx is instantiated. ExecCtx
also keeps track of the previous exec_ctx so that nesting of exec_ctx is
allowed. This means that there is only one exec_ctx being used at any
time. Also, grpc_exec_ctx_finish is called in the destructor of the
object, and the previous exec_ctx is restored to avoid breaking current
functionality. The code still explicitly calls grpc_exec_ctx_finish
because removing all such instances causes the code to break.