This removes two Executor::Run dependencies, and requires that all ServerCallbackCall implementations implement the new `RunAsync` method. There's one other known other implementation of ServerCallbackCall that will need to be updated.
We could also support an "inefficient" path that uses the default engine (not implemented here), for all subclasses that do not want to update. As far as anyone is aware, the ServerCallbackCall class was never intended to be subclassed externally.
Closes#36126
COPYBARA_INTEGRATE_REVIEW=https://github.com/grpc/grpc/pull/36126 from drfloob:server-callback-on-ee 6242a78a3f
PiperOrigin-RevId: 619621598
This adds the directory reloader implementation of the CrlProvider. This
will periodically reload CRL files in a directory per [gRFC
A69](https://github.com/grpc/proposal/pull/382)
Included in this is the following:
* A public API to create the `DirectoryReloaderCrlProvider`
* A basic directory interface in gprpp and platform specific impls for
getting the list of files in a directory (unfortunately prior C++17,
there is no std::filesystem, so we have to have platform specific impls)
* The implementation of `DirectoryReloaderCrlProvider` takes an
event_engine and a directory interface. This allows us to test using the
fuzzing event engine for time mocking, and to implement a test directory
interface so we avoid having to make temporary directories and files in
the tests. This is notably not in `include`, and the
`CreateDirectoryReloaderCrlProvider` is the only way to construct one
from the public API, so we don't expose the event engine and directory
details to the user.
---------
Co-authored-by: gtcooke94 <gtcooke94@users.noreply.github.com>
<!--
If you know who should review your pull request, please assign it to
that
person, otherwise the pull request would get assigned randomly.
If your pull request is for a specific language, please add the
appropriate
lang label.
-->
---------
Co-authored-by: Mark D. Roth <roth@google.com>
Co-authored-by: markdroth <markdroth@users.noreply.github.com>
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
The approach of doing a recursive function call to expand the if checks
for known metadata names was tripping up an optimization clang has to
collapse that if/then tree into an optimized tree search over the set of
known strings. By unrolling that loop (with a code generator) we start
to present a pattern that clang *can* recognize, and hopefully get some
more stable and faster code generation as a benefit.
<!--
If you know who should review your pull request, please assign it to
that
person, otherwise the pull request would get assigned randomly.
If your pull request is for a specific language, please add the
appropriate
lang label.
-->
---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
<!--
If you know who should review your pull request, please assign it to
that
person, otherwise the pull request would get assigned randomly.
If your pull request is for a specific language, please add the
appropriate
lang label.
-->
---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
Earlier, we were simply using a 64 bit random number, but the spec
actually calls for UUIDv4.
<!--
If you know who should review your pull request, please assign it to
that
person, otherwise the pull request would get assigned randomly.
If your pull request is for a specific language, please add the
appropriate
lang label.
-->
This is a big rewrite of global config.
It does a few things, all somewhat intertwined:
1. centralize the list of configuration we have to a yaml file that can
be parsed, and code generated from it
2. add an initialization and a reset stage so that config vars can be
centrally accessed very quickly without the need for caching them
3. makes the syntax more C++ like (less macros!)
4. (optionally) adds absl flags to the OSS build
This first round of changes is intended to keep the system where it is
without major changes. We pick up absl flags to match internal code and
remove one point of deviation - but importantly continue to read from
the environment variables. In doing so we don't force absl flags on our
customers - it's possible to configure grpc without the flags - but
instead allow users that do use absl flags to configure grpc using that
mechanism. Importantly this lets internal customers configure grpc the
same everywhere.
Future changes along this path will be two-fold:
1. Move documentation generation into the code generation step, so that
within the source of truth yaml file we can find all documentation and
data about a configuration knob - eliminating the chance of forgetting
to document something in all the right places.
2. Provide fuzzing over configurations. Currently most config variables
get stashed in static constants across the codebase. To fuzz over these
we'd need a way to reset those cached values between fuzzing rounds,
something that is terrifically difficult right now, but with these
changes should simply be a reset on `ConfigVars`.
<!--
If you know who should review your pull request, please assign it to
that
person, otherwise the pull request would get assigned randomly.
If your pull request is for a specific language, please add the
appropriate
lang label.
-->
---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
* implement UniqueTypeName API
* convert security code to use UniqueTypeName
* change subchannel data producer API to use UniqueTypeName
* sanitize
* add missing build dep
* fix credentials_test
* fix certificate_provider_store_test
* fix tls_security_connector_test
* attempt to fix windows build
* avoid unnecessary allocation
* work around MSVC 2017 bug
* sanity
* change factory to not be templated
* fix sanity
* fix bug in chttp2 connector that used server creds instead of channel creds
* add missing build dep
* simplify API
* Refactor end2end tests to exercise each EventEngine
* fix incorrect bazel_only exclusions
* Automated change: Fix sanity tests
* microbenchmark fix
* sanitize, fix iOS flub
* Automated change: Fix sanity tests
* iOS fix
* reviewer feedback
* first pass at excluding EventEngine test expansion
Also caught a few cases where we should not test pollers, but should
test all engines. And two cases where we likely shouldn't be testing
either product.
* end2end fuzzers to be fuzzed differently via EventEngine.
* sanitize
* reviewer feedback
* remove misleading comment
* reviewer feedback: comments
* EE test_init needs to play with our build system
* fix golden file test runner
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Check if memory owner available prior to polling it
The transport may drop the memory owner during its destruction sequence
* tcp_fix
* Revert "Revert "New resource quota integration (#27643)" (#28014)"
This reverts commit 0ea2c37263.
* clang-format
* fix-path
* fix
* Fix all lint errors in repo.
* Use strict buildifier by default
* Whoops. That file does not exist
* Attempt fix to buildifier invocation
* Add missing copyright