This new directory combines code from the following locations:
- src/core/ext/filters/client_channel/resolver
- src/core/lib/resolver
Closes#35804
COPYBARA_INTEGRATE_REVIEW=https://github.com/grpc/grpc/pull/35804 from markdroth:client_channel_resolver_reorg2 30660e6b00
PiperOrigin-RevId: 604665835
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Closes#35251
COPYBARA_INTEGRATE_REVIEW=https://github.com/grpc/grpc/pull/35251 from yijiem:fix-dns-resolver-cooldown-test 857835200a
PiperOrigin-RevId: 589159895
Changes to fake resolver:
- Add `WaitForReresolutionRequest()` method to fake resolver response
generator to allow tests to tell when re-resolution has been requested.
- Change fake resolver response generator API to have only one mechanism
for injecting results, regardless of whether the result is an error or
whether it's triggered by a re-resolution.
Changes to grpclb_end2end_test:
- Change balancer interface such that instead of setting a list of
responses with fixed delays, the test can control exactly when each
response is set.
- Change balancer impl to always send the initial LB response, as
expected by the grpclb protocol.
- Change balancer impl to always read load reports, even if load
reporting is not expected to be enabled. (The latter case will still
cause the test to fail.) Reads are done in a different thread than
writes.
- Allow each test to directly control how many backends and balancers
are started and the client load reporting interval, so that (a) we don't
waste resources starting servers we don't need and (b) there is no need
to arbitrarily split tests across different test classes.
- Add timeouts to `WaitForAllBackends()` functionality, so that tests
will fail with a useful error rather than timing out.
- Improved ergonomics of various helper functions in the test framework.
In the process of making these changes, I found a couple of bugs:
- A bug in pick_first, which I fixed in #34885.
- A bug in grpclb, in which we were using the wrong condition to decide
whether to propagate a re-resolution request from the child policy,
which I've fixed in this PR. (This bug probably originated way back in
#18344.)
This should address a lot of the flakes seen in grpclb_e2e_test
recently.
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More changes as part of the dualstack design:
- Change resolver and LB policy APIs to support multiple addresses per
endpoint. Specifically, replace `ServerAddress` with
`EndpointAddresses`, which encodes more than one address. Per-address
channel args are retained at the same level, so they are now
per-endpoint. For now, `EndpointAddress` provides a single-address ctor
and a single-address accessor for backward compatibility, so
`ServerAdress` is an alias for `EndpointAddresses`; eventually, this
alias and the single-address methods will be removed.
- Add an `EndpointAddressSet` class, which represents an unordered set
of addresses to be used as a map key. This will be used in a number of
LB policies that need to store per-endpoint state.
- Change the LB policy API's `ChannelControlHelper::CreateSubchannel()`
method to take the address and per-endpoint channel args as separate
parameters, so that we don't need to construct a legacy `ServerAddress`
object as we create a new subchannel for each address in the endpoint.
- Change pick_first to flatten the address list.
- Change ring_hash to use `EndpointAddressSet` as the key for its
endpoint map, and to use the first address of the endpoint as the hash
key.
- Change WRR to use `EndpointAddressSet` as the key for its endpoint
weight map.
Note that support for multiple addresses per endpoint is guarded in RR
by the existing `round_robin_delegate_to_pick_fist` experiment and in
WRR by the existing `wrr_delegate_to_pick_first` experiment.
This PR does *not* include support for multiple addresses per endpoint
for the outlier_detection or xds_override_host LB policies; those will
come in subsequent PRs.
Why: Cleanup for chttp2_transport ahead of promise conversion - lots of
logic has become interleaved throughout chttp2, so some effort to
isolate logic out is warranted ahead of that conversion.
What: Split configuration and policy tracking for each of ping rate
throttling and abuse detection into their own modules. Add tests for
them.
Incidentally: Split channel args into their own header so that we can
split the policy stuff into separate build targets.
---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
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---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
This is a big rewrite of global config.
It does a few things, all somewhat intertwined:
1. centralize the list of configuration we have to a yaml file that can
be parsed, and code generated from it
2. add an initialization and a reset stage so that config vars can be
centrally accessed very quickly without the need for caching them
3. makes the syntax more C++ like (less macros!)
4. (optionally) adds absl flags to the OSS build
This first round of changes is intended to keep the system where it is
without major changes. We pick up absl flags to match internal code and
remove one point of deviation - but importantly continue to read from
the environment variables. In doing so we don't force absl flags on our
customers - it's possible to configure grpc without the flags - but
instead allow users that do use absl flags to configure grpc using that
mechanism. Importantly this lets internal customers configure grpc the
same everywhere.
Future changes along this path will be two-fold:
1. Move documentation generation into the code generation step, so that
within the source of truth yaml file we can find all documentation and
data about a configuration knob - eliminating the chance of forgetting
to document something in all the right places.
2. Provide fuzzing over configurations. Currently most config variables
get stashed in static constants across the codebase. To fuzz over these
we'd need a way to reset those cached values between fuzzing rounds,
something that is terrifically difficult right now, but with these
changes should simply be a reset on `ConfigVars`.
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---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
Alongside https://github.com/grpc/grpc/pull/32496, this makes this test
behave the same on all platforms.
FWIW, I verified this causes us to see the previous lock cycle problem
in https://github.com/grpc/grpc/pull/32491 on linux - originally that
lock cycle was only on mac, because of environmental differences between
mac and linux in CI.
* Reland x2: Make GetDefaultEventEngine return a shared_ptr
* remove thread leak from NativeDNSResolver
This is not going to work for resolvers that support cancellation.
* give resolvers bounded lifetimes
Some resolver own EventEngines. EventEngines cannot run off the end of
the process since they have unjoined threads (problematic in a small set
of environments). This gives resolvers bounded lifetimes, and allows
replacement of resolvers without ASAN issues of deleting resolvers in
active use (occurs in tests).
* fix
* fix windows
* fix surface init test
* fix
* sanitize
* use after move
* the test must wait for the callback to be destroyed
* windows fix: delete the resolver on iomgr shutdown, not before
* Make TimerManager threads non-joinable
On gRPC shutdown, any unjoined TimerManager threads will cause TSAN to
detect thread leaks. This fix resolves issues I saw in end2end test
shutdown in another PR, where a single timer manager thread was always
alive after the test ended.
The long-term solution is to integrate the new ThreadPool here, but this
unblocks me for now.
* backport fix
* fix
* shared_ptr<EventEngine> in EventEngine benchmarks
We have many tests that create 100 threads or more, and mounting evidence that
this is harmful to our CI environment.
When the original code for many of these tests was written we ran our tests
under run_tests, which had explicit handling for tracking the number of threads
each test needed and making sure that we weren't over subscribing the test
runner. Bazel has no such facility (and the facility in run_tests has since
been removed) and so we need to adjust.
This PR adjusts down a single test and is part of a series so that we can
review and roll back easily if required.
* Reland: "Make GetDefaultEventEngine return a shared_ptr (#30280)"
This reverts commit 45959e7cc1.
* Attempted fix with NoDestruct
* Not a process-wide singleton for the type. Just a NonDestruct
* fix
This works around valgrind memory leaks by giving EventEngines a fixed
lifetime. We eventually want ref-counted EventEngines internally, so this is
a step in the right direction as well.
* Rename the default EventEngine headers
Small cleanup. This code hasn't been related to factories for a month or
two.
* ensure only one target contains default_event_engine.h
* src + hdr in same target
* include guards