Just the right combination of timeout values could lead to a large
amount of growth in the timeout cache, leading to high memory usage and
high cpu utilization on the client attempting that encoding.
Fix: cap the number of cached timeout values we'll consider to a very
small number (I'm choosing five).
Add a fuzzer that ensures that we're actually respecting the limits of
inaccuracy we're imposing upon ourselves.
---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
Instead of fixing a target size for writes, try to adapt it a little to
observed bandwidth.
The initial algorithm tries to get large writes within 100-1000ms
maximum delay - this range probably wants to be tuned, but let's see.
The hope here is that on slow connections we can not back buffer so much
and so when we need to send a ping-ack it's possible without great
delay.
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Co-authored-by: ctiller <ctiller@users.noreply.github.com>
Initial PR to establish a bazel dependency on
https://github.com/google/fuzztest, with which I'm planning on basing a
hardening program.
Casting a relatively wide net with reviewers: I'm genuinely interested
in feedback building up the docs, and general ergonomics of this change.
I've located relevant files in the `fuzztest/...` directory. The tests
only build with the `--config fuzztest` bazel argument for now (because
of needing C++17), so locating them separately keeps `bazel test
test/...` working as it does today. In a few years time, when we adopt
C++17, we'll be able to rationalize the test directories a little bit.
We'll need to add some kokoro jobs (maybe with this PR?) to execute the
relevant tests.
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