This makes the JSON API visible as part of the C-core API, but in the
`experimental` namespace. It will be used as part of various
experimental APIs that we will be introducing in the near future, such
as the audit logging API.
Whilst the per cpu counters probably help single channel contention, we
think it's likely that they're a pessimization when taken fleetwide.
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This change mostly aims to get OpenCensus to use the new
ServerCallTracer interface. Note that the interfaces nor the code are in
their final states. There are a bunch of moving pieces, but I thought
this might be a nice mid-step to check-in and make sure that our
internal traces can also work with these changes.
Overall changes -
1) call_tracer.h shows what the hierarchy of new call tracer interfaces
looks like. Open to renaming suggestions.
2) Moved most of the common interface between `CallAttemptTracer` and
`ServerCallTracer` into a common `CallTracerInterface`. We should be
able to eventually move `RecordReceivedTrailingMetadata` and `RecordEnd`
as well to these common interfaces, but it requires some additional
work.
3) The compression filter is now responsible for recording the recv and
send messages for both the subchannel call and the server, and adds in
ability to record compressed and decompressed messages as well.
4) The OpenCensus server filter now uses the new `ServerCallTracer`
interface, and so doesn't need to be a filter anymore.
5) A new ServerCallTracerFilter was added. Ideally, we should be able to
move it to the current connected filter, but it is in a bit of an
interesting state right now, so I would prefer making those changes in a
separate PR with Craig's eyes on it.
6) A new context element `GRPC_CONTEXT_CALL_TRACER_ANNOTATION_INTERFACE`
was created that replaces the old `GRPC_CONTEXT_CALL_TRACER`, and the
new `GRPC_CONTEXT_CALL_TRACER` is mainly to pass the `CallAttemptTracer`
down the stack. This should go away in the new promise-based world.
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* [channel_args] Use c++ channel args during channel init
Previously we were converting to C and then back to C++ for each
filter... this ought to save some CPU time during connection
establishment.
* Automated change: Fix sanity tests
* cpp channel filters
* Automated change: Fix sanity tests
* iwyu
---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
* Precondition ChannelArgs with EventEngines
If an EventEngine is not explicitly provided to ChannelArgs, the default
EventEngine will be set when ChannelArgs are preconditioned.
* channel_idle_filter: EE from channel_args
* grpclb: EE from channel_args
* weighted_target: ee from channel_args
* sanitize
* xds cluster manager
* posix native resolver: own an EE ref from iomgr initialization
* reviewer feedback
* reviewer feedback
* iwyu
* iwyu
* change ownership and remove unneeded methods
* clang_format and use consistent engine naming
* store EE ref in channel_stack and use it in channel idle filter
* don't store a separate shared_ptr in NativeDNSResolver
* add GetEventEngine() method to LB policy helper interface
* stop holding refs to the EE instance in LB policies
* clang-format
* change channel stack to get EE instance from channel args
* update XdsWrrLocalityLb
* fix lb_policy_test
* precondition channel_args in ServerBuilder and microbenchmark fixtures
* add required engine to channel_stack test
* sanitize
* dep fix
* add EE to filter fuzzer
* precondition BM_IsolatedFilter channelargs
* fix
* remove unused using statement
* iwyu again??
* remove preconditioning from C++ surface API
* fix bm_call_create
* Automated change: Fix sanity tests
* iwyu
* rm this->
* rm unused deps
* add internal EE arg macro
* precondition filter_fuzzer
* Automated change: Fix sanity tests
* iwyu
* ChannelStackBuilder requires preconditioned ChannelArgs
* iwyu
* iwyu again?
* rm build.SetChannelArgs; rm unused declaration
* fix nullptr string creation
Co-authored-by: Mark D. Roth <roth@google.com>
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Reland x2: Make GetDefaultEventEngine return a shared_ptr
* remove thread leak from NativeDNSResolver
This is not going to work for resolvers that support cancellation.
* give resolvers bounded lifetimes
Some resolver own EventEngines. EventEngines cannot run off the end of
the process since they have unjoined threads (problematic in a small set
of environments). This gives resolvers bounded lifetimes, and allows
replacement of resolvers without ASAN issues of deleting resolvers in
active use (occurs in tests).
* fix
* fix windows
* fix surface init test
* fix
* sanitize
* use after move
* the test must wait for the callback to be destroyed
* windows fix: delete the resolver on iomgr shutdown, not before
* Make TimerManager threads non-joinable
On gRPC shutdown, any unjoined TimerManager threads will cause TSAN to
detect thread leaks. This fix resolves issues I saw in end2end test
shutdown in another PR, where a single timer manager thread was always
alive after the test ended.
The long-term solution is to integrate the new ThreadPool here, but this
unblocks me for now.
* backport fix
* fix
* shared_ptr<EventEngine> in EventEngine benchmarks
Split off from #30556, this adds the ability to put `std::shared_ptr`s
into ChannelArgs. The EventEngine specialization and preconditioning
will be done separately, when some prework is done there.
* Reland: "Make GetDefaultEventEngine return a shared_ptr (#30280)"
This reverts commit 45959e7cc1.
* Attempted fix with NoDestruct
* Not a process-wide singleton for the type. Just a NonDestruct
* fix
This works around valgrind memory leaks by giving EventEngines a fixed
lifetime. We eventually want ref-counted EventEngines internally, so this is
a step in the right direction as well.
* [WIP] Precondition ChannelArgs with a default EventEngine
This is a step towards using ChannelArgs as the primary means of
accessing EventEngine instances in gRPC-core. If not explicitly provided
by the application, a default EventEngine will populated into
ChannelArgs during preconditioning.
This is not a final state, we may want to enable ref-counting here
instead of using raw pointers. And a refactoring is in order to enable
GetObject instead of the more verbose
GetPointer<EventEngine>(GRPC_ARG_EVENT_ENGINE).
* Refactor ChannelArgs::GetObject to support non-conforming classes
This allows us to not expose `ChannelArgName` in the public interface.
* Add std::shared_ptr to ChannelArgs; Add EventEngine specialization
* subchannel fix; cleanup
* replace GetSharedPtr with overloads of GetObjectRef
* Automated change: Fix sanity tests
* fix the fixer
* fix raw pointer retrieval from stored shared_ptr
* Make GetObjectRef<EventEngine> work (not general to shared_ptr)
* enable shared_ptr ChannelArg support for shared_from_this
* use new EventEngines for tests (not the default global)
* Automated change: Fix sanity tests
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Eliminate post-init in channel stack builder
We've had a post init function on channel stack builder for a very long
time, an it serves to run some code after initialization completes.
We need the functionality for a few things, but the function passed in
is intimately tied to the filter in use - we never vary it between
multiple functions for the same filter... which means it makes more
sense to locate this functionality as part of the filter interface.
* fix
* Automated change: Fix sanity tests
* fix
Co-authored-by: ctiller <ctiller@users.noreply.github.com>