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Co-authored-by: Mark D. Roth <roth@google.com>
Co-authored-by: markdroth <markdroth@users.noreply.github.com>
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
The approach of doing a recursive function call to expand the if checks
for known metadata names was tripping up an optimization clang has to
collapse that if/then tree into an optimized tree search over the set of
known strings. By unrolling that loop (with a code generator) we start
to present a pattern that clang *can* recognize, and hopefully get some
more stable and faster code generation as a benefit.
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Co-authored-by: ctiller <ctiller@users.noreply.github.com>
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Co-authored-by: ctiller <ctiller@users.noreply.github.com>
Earlier, we were simply using a 64 bit random number, but the spec
actually calls for UUIDv4.
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This is a big rewrite of global config.
It does a few things, all somewhat intertwined:
1. centralize the list of configuration we have to a yaml file that can
be parsed, and code generated from it
2. add an initialization and a reset stage so that config vars can be
centrally accessed very quickly without the need for caching them
3. makes the syntax more C++ like (less macros!)
4. (optionally) adds absl flags to the OSS build
This first round of changes is intended to keep the system where it is
without major changes. We pick up absl flags to match internal code and
remove one point of deviation - but importantly continue to read from
the environment variables. In doing so we don't force absl flags on our
customers - it's possible to configure grpc without the flags - but
instead allow users that do use absl flags to configure grpc using that
mechanism. Importantly this lets internal customers configure grpc the
same everywhere.
Future changes along this path will be two-fold:
1. Move documentation generation into the code generation step, so that
within the source of truth yaml file we can find all documentation and
data about a configuration knob - eliminating the chance of forgetting
to document something in all the right places.
2. Provide fuzzing over configurations. Currently most config variables
get stashed in static constants across the codebase. To fuzz over these
we'd need a way to reset those cached values between fuzzing rounds,
something that is terrifically difficult right now, but with these
changes should simply be a reset on `ConfigVars`.
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Co-authored-by: ctiller <ctiller@users.noreply.github.com>
* implement UniqueTypeName API
* convert security code to use UniqueTypeName
* change subchannel data producer API to use UniqueTypeName
* sanitize
* add missing build dep
* fix credentials_test
* fix certificate_provider_store_test
* fix tls_security_connector_test
* attempt to fix windows build
* avoid unnecessary allocation
* work around MSVC 2017 bug
* sanity
* change factory to not be templated
* fix sanity
* fix bug in chttp2 connector that used server creds instead of channel creds
* add missing build dep
* simplify API
* Refactor end2end tests to exercise each EventEngine
* fix incorrect bazel_only exclusions
* Automated change: Fix sanity tests
* microbenchmark fix
* sanitize, fix iOS flub
* Automated change: Fix sanity tests
* iOS fix
* reviewer feedback
* first pass at excluding EventEngine test expansion
Also caught a few cases where we should not test pollers, but should
test all engines. And two cases where we likely shouldn't be testing
either product.
* end2end fuzzers to be fuzzed differently via EventEngine.
* sanitize
* reviewer feedback
* remove misleading comment
* reviewer feedback: comments
* EE test_init needs to play with our build system
* fix golden file test runner
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Check if memory owner available prior to polling it
The transport may drop the memory owner during its destruction sequence
* tcp_fix
* Revert "Revert "New resource quota integration (#27643)" (#28014)"
This reverts commit 0ea2c37263.
* clang-format
* fix-path
* fix
* Fix all lint errors in repo.
* Use strict buildifier by default
* Whoops. That file does not exist
* Attempt fix to buildifier invocation
* Add missing copyright
A simple bitset type -- to replace `std::bitset` usage in #26698 and #26254
`std::bitset` uses at least 64 bits even to store two bits, and the usages I'm looking at would benefit from having something smaller in those circumstances
* match/overload abstraction
* update projects
* match should really not accept mutable args
* typo
* tests
* usage comment
* mutable version
* build stuff
* clang-format
* add an escape hatch to avoid needing port_platform.h in files that do not need port_platform.h
* unused args
* Make it possible for a test to not depend on gpr
* add tests
* compile fix
* sepelling