* [channel_args] Use c++ channel args during channel init
Previously we were converting to C and then back to C++ for each
filter... this ought to save some CPU time during connection
establishment.
* Automated change: Fix sanity tests
* cpp channel filters
* Automated change: Fix sanity tests
* iwyu
---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
* Precondition ChannelArgs with EventEngines
If an EventEngine is not explicitly provided to ChannelArgs, the default
EventEngine will be set when ChannelArgs are preconditioned.
* channel_idle_filter: EE from channel_args
* grpclb: EE from channel_args
* weighted_target: ee from channel_args
* sanitize
* xds cluster manager
* posix native resolver: own an EE ref from iomgr initialization
* reviewer feedback
* reviewer feedback
* iwyu
* iwyu
* change ownership and remove unneeded methods
* clang_format and use consistent engine naming
* store EE ref in channel_stack and use it in channel idle filter
* don't store a separate shared_ptr in NativeDNSResolver
* add GetEventEngine() method to LB policy helper interface
* stop holding refs to the EE instance in LB policies
* clang-format
* change channel stack to get EE instance from channel args
* update XdsWrrLocalityLb
* fix lb_policy_test
* precondition channel_args in ServerBuilder and microbenchmark fixtures
* add required engine to channel_stack test
* sanitize
* dep fix
* add EE to filter fuzzer
* precondition BM_IsolatedFilter channelargs
* fix
* remove unused using statement
* iwyu again??
* remove preconditioning from C++ surface API
* fix bm_call_create
* Automated change: Fix sanity tests
* iwyu
* rm this->
* rm unused deps
* add internal EE arg macro
* precondition filter_fuzzer
* Automated change: Fix sanity tests
* iwyu
* ChannelStackBuilder requires preconditioned ChannelArgs
* iwyu
* iwyu again?
* rm build.SetChannelArgs; rm unused declaration
* fix nullptr string creation
Co-authored-by: Mark D. Roth <roth@google.com>
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Reland x2: Make GetDefaultEventEngine return a shared_ptr
* remove thread leak from NativeDNSResolver
This is not going to work for resolvers that support cancellation.
* give resolvers bounded lifetimes
Some resolver own EventEngines. EventEngines cannot run off the end of
the process since they have unjoined threads (problematic in a small set
of environments). This gives resolvers bounded lifetimes, and allows
replacement of resolvers without ASAN issues of deleting resolvers in
active use (occurs in tests).
* fix
* fix windows
* fix surface init test
* fix
* sanitize
* use after move
* the test must wait for the callback to be destroyed
* windows fix: delete the resolver on iomgr shutdown, not before
* Make TimerManager threads non-joinable
On gRPC shutdown, any unjoined TimerManager threads will cause TSAN to
detect thread leaks. This fix resolves issues I saw in end2end test
shutdown in another PR, where a single timer manager thread was always
alive after the test ended.
The long-term solution is to integrate the new ThreadPool here, but this
unblocks me for now.
* backport fix
* fix
* shared_ptr<EventEngine> in EventEngine benchmarks
Split off from #30556, this adds the ability to put `std::shared_ptr`s
into ChannelArgs. The EventEngine specialization and preconditioning
will be done separately, when some prework is done there.
* Reland: "Make GetDefaultEventEngine return a shared_ptr (#30280)"
This reverts commit 45959e7cc1.
* Attempted fix with NoDestruct
* Not a process-wide singleton for the type. Just a NonDestruct
* fix
This works around valgrind memory leaks by giving EventEngines a fixed
lifetime. We eventually want ref-counted EventEngines internally, so this is
a step in the right direction as well.
* [WIP] Precondition ChannelArgs with a default EventEngine
This is a step towards using ChannelArgs as the primary means of
accessing EventEngine instances in gRPC-core. If not explicitly provided
by the application, a default EventEngine will populated into
ChannelArgs during preconditioning.
This is not a final state, we may want to enable ref-counting here
instead of using raw pointers. And a refactoring is in order to enable
GetObject instead of the more verbose
GetPointer<EventEngine>(GRPC_ARG_EVENT_ENGINE).
* Refactor ChannelArgs::GetObject to support non-conforming classes
This allows us to not expose `ChannelArgName` in the public interface.
* Add std::shared_ptr to ChannelArgs; Add EventEngine specialization
* subchannel fix; cleanup
* replace GetSharedPtr with overloads of GetObjectRef
* Automated change: Fix sanity tests
* fix the fixer
* fix raw pointer retrieval from stored shared_ptr
* Make GetObjectRef<EventEngine> work (not general to shared_ptr)
* enable shared_ptr ChannelArg support for shared_from_this
* use new EventEngines for tests (not the default global)
* Automated change: Fix sanity tests
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Eliminate post-init in channel stack builder
We've had a post init function on channel stack builder for a very long
time, an it serves to run some code after initialization completes.
We need the functionality for a few things, but the function passed in
is intimately tied to the filter in use - we never vary it between
multiple functions for the same filter... which means it makes more
sense to locate this functionality as part of the filter interface.
* fix
* Automated change: Fix sanity tests
* fix
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
* Refactor end2end tests to exercise each EventEngine
* fix incorrect bazel_only exclusions
* Automated change: Fix sanity tests
* microbenchmark fix
* sanitize, fix iOS flub
* Automated change: Fix sanity tests
* iOS fix
* reviewer feedback
* first pass at excluding EventEngine test expansion
Also caught a few cases where we should not test pollers, but should
test all engines. And two cases where we likely shouldn't be testing
either product.
* end2end fuzzers to be fuzzed differently via EventEngine.
* sanitize
* reviewer feedback
* remove misleading comment
* reviewer feedback: comments
* EE test_init needs to play with our build system
* fix golden file test runner
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Call finalization for promises
* comment
* split out and test
* dont use promise_detail:: directly
* fix
* Automated change: Fix sanity tests
* fix
Co-authored-by: ctiller <ctiller@users.noreply.github.com>