This is a partial fork of the windows iomgr code - specifically the IOCP and Socket pieces - with some improved architecture and encapsulation. And the start of a WindowsEventEngine.
Once this code is used in a gRPC TCP context, I imagine a few issues will shake out. Also, getting sanitizers set up with MSVC will take a bit of work (see a commit referencing abseil and MSVC bugs to hack around).
I forked the IomgrEventEngine's posix poller interfaces in the hope of negotiating compatibility between the platforms, but the interfaces diverged a fair bit, and I'm doubtful we'll be able to use these "pollers" generically in the same TCP code. Reunification might not happen, and that's probably fine, we'll see how similar the TCP code looks once it's fleshed out.
I also extracted the IomgrEventEngine's timer piece into a separate component, usable by both engines.
* Refactor end2end tests to exercise each EventEngine
* fix incorrect bazel_only exclusions
* Automated change: Fix sanity tests
* microbenchmark fix
* sanitize, fix iOS flub
* Automated change: Fix sanity tests
* iOS fix
* reviewer feedback
* first pass at excluding EventEngine test expansion
Also caught a few cases where we should not test pollers, but should
test all engines. And two cases where we likely shouldn't be testing
either product.
* end2end fuzzers to be fuzzed differently via EventEngine.
* sanitize
* reviewer feedback
* remove misleading comment
* reviewer feedback: comments
* EE test_init needs to play with our build system
* fix golden file test runner
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Check if memory owner available prior to polling it
The transport may drop the memory owner during its destruction sequence
* tcp_fix
* Revert "Revert "New resource quota integration (#27643)" (#28014)"
This reverts commit 0ea2c37263.
* clang-format
* fix-path
* fix
* Fix all lint errors in repo.
* Use strict buildifier by default
* Whoops. That file does not exist
* Attempt fix to buildifier invocation
* Add missing copyright
A corresponding update to the build system will need to occur before this is submitted.
Add a way of labelling in build configuration meta-visibility-rules, so that these can be leveraged to restrict visibility in Google's build system upstream.
* Implement FilterChainMatch logic
* Add tests for transport protocol too
* Tests for duplicate NACKing
* Introduce ConnectionManager as an interface for config fetchers
* Do not parameterize IncrementIfNonZero
* Some formatting
* Reviewer comments
* Add filter chain match information for duplicate match error
* Reviewer comments
* Some cleanup
* Reviewer comments
* Reviewer comments
* Reviewer comments
* Clang-tidy
Turns out that putting this in the main build definition starklark file
means that our users will also incur a dependency on the repo rule.
That's no bueno.
This reverts commit 78e443b4f6.
* Remove the toolchains //third_party/toolchains:local and //third_party/toolchains:local_large.
* Remove the platforms :rbe_ubuntu1604, :rbe_ubuntu1604_large, :local and :local_large.
* No longer inherit from @rbe_default//config:platform but instead use it directly. It is now the only non-windows platform.
* When creating @rbe_default//config:platform directly with rbe_autoconfig, set dockerAddCapabilities and dockerPrivileged directly in the exec_properties field. No need to set dockerNetwork to "off" and dockerSiblingContainers to false since these are the defaults.
* Also set gceMachineType = "n1-highmem-2" on the default platform. This value can be overridden by specific targets that want to use LARGE_MACHINE.
* Use create_exec_properties_dict where appropriate.
* Use custom_exec_properties to define LARGE_MACHINE.
I wasn't able to test thoroughly that this PR does not break any existing targets. I was not able to run anything on windows/mac and I also don't have access to gRPC's RBE setup.