* transport: add error attributes indicating stream network state
* add missing case
* transparent retries
* don't use backoff timer for transparent retries
* fix build
* add retry_transparent_not_sent_on_wire test
* add retry_transparent_goaway test
* remove special case to short-circuit retry code if no retry policy
* clang-format
* buildifier
* simplify logic a bit
* get StreamNetworkState from metadata instead of error
* fix api_fuzzer to always start recv_trailing_metadata_ready
* clang-format
* fix test flakiness in proxy fixture
* add test with MAX_CONCURRENT_STREAMS
* don't transparently retry if we're already committed
* fix test to not reuse byte buffers
* clang-format
* disable retries for streams_not_seen_test
* Move XdsChannelCreds to CoreConfiguration
* move xDS channel creds files to src/core/lib/security/credentials/xds
* Change back to returning a RefCountedPtr.
* make remove "xds_" from xds_channel_* files.
* Renamed to address comments.
* clang fix
* Fix another clang error
Partially collapse `event_engine_factory.cc` into `event_engine.cc`. Add a
new function `DefaultEventEngineFactory` which is used to set a default
event engine factory at link time, separate from the factory that can be
set at run time. Implemenet this function in
`default_event_engine_factory.cc`.
This allows alternative default event engine factories to be implemented
without requiring the duplication of the implementations of
`SetDefaultEventEngineFactory`, `CreateEventEngine`, and
`GetDefaultEventEngine`.
* HTTP2: Add GrpcNetworkStreamState metadata for calls that are not sent on wire and for those that are not seen by server
* Generate projects
* clang-tidy
* Fix test
* clang-tidy
* Add a negative test
* Fix for windows
This avoids having to do a cherry-pick import, and is harmless since
there are no dependencies yet on the EventEngine. This test will be
re-enabled shortly after both the import and related changes are
finished.
* Adding TLS Key export logic to core and c++ wrappers
* Adding and end2end cpp tls key export test and updating broken test due to interface changes
* regenerate projects
* updating tls key export core logic with addition of APIs to grpc_security.h
* undoing changes to tls_security_connector_test
* regenerate projects
* changing the logging format enum name as per GRFC comments
* regenerate projects
* removing some commented code
* updating changes as per review comments
* adding GRPCAPI annotations to functions defined in grpc_security.h
* regenerate projects
* fixed some code styling issues
* removing grpc_security.h include from tls_credentials_options.h
* updating files as per review comments
* minor fixes
* moving some code around
* removing key log format from tls session key log config and converting it to a simple string
* regenerate projects
* fixing mistakes in recent merge with master
* regenerate projects
* regenerate projects
* fixing some distrib and snity errors
* fixing formatting errors
* fixing more sanity checks and raising supported openssl versions to 1.1.1
* updating min supported openssl version to 1.1.1
* updating min supported openssl version in tls_key_export_test
* updating test to fix incorrect vector initialization
* updating as per latest comments
* fixing sanity checks
* addressing review comments
* fixing sanity checks
* fixed c++ comment style
* Automated change: Fix sanity tests
* fixing review comments
Co-authored-by: Vignesh2208 <Vignesh2208@users.noreply.github.com>
Eliminate slice interning, and structures in slices to support it.
Reduces grpc_slice_refcount from 40 bytes (+ a required 8 bytes elsewhere) to 16 bytes.
Removes a pointer dereference for every slice ref/unref.
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
This patch introduces a factory to allow supporting custom xDS channel
creds. Three types currently supported (fake, insecure, google_default)
are registered by default for backward-compatibility.
The original pipe implementation made a few assumptions:
* it should be used outside of arenas, implying allocation was expensive
* pipes would be fairly deep
With our expected implementation of the filter stack, pipes will max out at one to three stages, and so optimizations enabled by Filter seem to be actual pessimizations for our usual case.
Additionally we'll be operating inside of arenas and consequently memory allocation can be trivially cheap - and in doing so we can enable a far simpler implementation.
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
* WIP
* introduce XdsResourceType API and change Listener parsing to use it
* converted RouteConfig parsing
* convert cluster and endpoint parsing
* cleanup
* clang-format
* attempt to work around compiler problems
* move XdsResourceType to its own file, and move endpoint code out of XdsApi
* move cluster parsing to its own file
* move route config parsing to its own file
* move listener parsing to its own file
* clang-format
* minor cleanup
* plumbed XdsResourceType throughout XdsClient
* a bit of cleanup
* more cleanup
* construct full resource names before calling XdsApi::CreateAdsRequest()
* remove some unneeded code
* clean up includes and have XdsResourceType initialize the upb symtab
* more cleanup of unnecessary code
* more cleanup
* update comment
* clang-format
* add missing virtual dtor
* fix build
* remove resource-type-specific methods from XdsClient API
* have each resource type register itself upon instantiation
* remove comment
* add missing virtual dtor
* clang-format
* use a templated base class for XdsResourceType implementations
* clang-format