It’s the magic sentence that allows pods dependent on RxLibrary to be
archived correctly by XCode.
It’s less than ideal, and seems arbitrary (why RxLibrary specifically?),
so we’ll try to produce a minimal case and open an issue with it in the
Cocoapods repo.
Before we patched the link command, now we just patch `spawn` as an
updatable catch-all solution to ARG_MAX limitations on bash for MSYS and
MinGW and friends.
The two log.h can’t be listed, though, as they include the nefarious
<inttypes.h> (See discussing at BoringSSL.podspec). Not listing them
seems to be alright, though.
The goal of this is to fix#7230.
The changes here are:
- The layout in the nuget package; the files are now in
`/runtimes/{os}/native/{library}`
- The filename of each library, which now includes the architecture,
e.g `grpc_csharp_ext.x64.dll`
- The targets file used to copy those files in msbuild-based projects;
note that we now don't build up a folder structure.
- The way the functions are found
Before this change, on Linux and OSX we used to find library symbols
manually, and use DllImport on Windows. With this change, the name
of the library file changes based on architecture, so `DllImport`
doesn't work. Instead, we have to use `GetProcAddress` to fetch the
function. This is further convoluted by the convention on
Windows-x86 to prefix the function name with `_` and suffix it based
on the stack size of the arguments. We can't easily tell the
argument size here, so we just try 0, 4, 8...128. (128 bytes should
be enough for anyone.) This is inefficient, but it's a one-time hit
with a known number of functions, and doesn't seem to have any
significant impact.
The benefit of this in code is we don't need the DllImports any
more, and we don't need to conditionally use `FindSymbol` - we just
use it for everything, so things are rather more uniform and tidy.
The further benefit of this is that the library name is no longer
tied to a particular filename format - so if someone wanted to have
a directory with the libraries for every version in, with the
version in the filename, we'd handle that just fine. (At least once
Testing:
- Windows:
- Console app under msbuild, dotnet cli and DNX
- ASP.NET Classic under msbuild
- ASP.NET Core (still running under net451)
- Ubuntu 16.04
- Console app under dotnet cli, run with dotnet run and mono
- OSX:
- Console app under dotnet cli, run with dotnet run and mono
Under dotnet cli, a dependency on `Microsoft.NETCore.Platforms` is
required in order to force the libraries to be copied.
This change does *not* further enable .NET Core. It attempts to
keep the existing experimental .NET Core project files in line
with the msbuild files, but I expect further work to be required
for .NET Core, which has a different build/publication model.