HTTP2 headers are sent in (potentially) many frames, but all must be
sent sequentially with no traffic intervening.
This was not clear when I wrote the HPACK parser, and still indeed quite
contentious on the HTTP2 mailing lists.
Now that matter is well settled (years ago!) take advantage of the fact
by delaying parsing until all bytes are available.
A future change will leverage this to avoid having to store and verify
partial parse state, completely eliminating indirect calls within the
parser.
* Add isort_code.sh to sanity tests
* Run tools/distrib/isort_code.sh
* Fine tune the import order for relative imports
* Make pylint and project generation happy
* Fix a few corner cases
* Use --check instead of --diff
* The import order impacts test result somehow
* Make isort print diff and check output at the same time
* Let tools/run_tests/python_utils be firstparty library
* Run isort against latest HEAD
This is a fairly low effort migration of the current codebase into a C++ class, instead of free standing C code.
It builds upon #26657 as a necessary first step.
I've tried to minimize any changes to semantics or logic in this change, except where required to get a minimal amount of encapsulation - which is the major aim of this change.
A future change in this series will buffer slices until all HPACK headers are in memory for a stream prior to decoding -- it's important to have an encapsulated API to the parser before doing so however (hence this CL).
The next change after that will be an almost complete rewrite of the parsing functionality -- since we'll have the total set of header bytes, we'll no longer need to support suspending decoding at arbitrary points. This will allow us to move to a simple recursive descent parser, eliminate a bunch of indirection in this code, and end up in a much more malleable place for when we start doing metadata API changes.
(we likely also end up with some good performance wins!)
* Tighten the error tolerance requirement by 10x
* Make it 5 sigma instead of 4.5
* Rewrap comments
* Loosen the max concurrent requests in certain test cases
* add no_arm64 tag to resolver_component_tests_runner_invoker tests
* skip no_arm64 tests when running on arm64
* increase kokoro jobs timeout for ARM64 C/C++ bazel tests
* use 8 core instance for arm64 bazel C/C++ tests
This code adds an iomgr implementation that's backed by an EventEngine. This uses the EventEngine API alone, and separate work will introduce an EventEngine prototype to plug into it.
See also drfloob#1: @nicolasnoble has a pull request against this branch, implementing the libuv-based EventEngine. One goal here is to implement the iomgr code such that it can be merged independently without affecting normal builds.
This implementation can be built using bazel build --cxxopt='-DGRPC_USE_EVENT_ENGINE' :all
Some shortcuts are being taken to get a working, testable version of the engine. EventEngines are not pluggable, for example.
* De-experimentalize callback API
* Make FromServerContext based on ServerContextBase
* Fix lambda
* Fix headers
* De-experimentalize tests
* clang-format
* Fix consistency checks
* wip
* Fix const-ness of callback client read RPC requests
* Fix golden file
* Give full route_guide callback client example with Hold etc
* Complete example route-guide server
* De-experimentalize test services
* Omit unneeded using
* Remove some uses of non-experimental macro from test
* clang-format examples
* De-experimentalize async stub calls
* Remove experimental namespace use in qps, ubms
* De-experimentalize alarms, generic stubs, and context allocator
* De-experimentalize SetContextAllocator
* clang-format
* Fix conflicts
* Leave obsolete API in place until users can be migrated
* Ring hash implementation
* Fixing an error caught during import:
ipv6 addresses need small modifications when creating the ring entry.
* fixing an error
* removing debugs
* Remove unnecssary hashing
* small cleanup
* Create client_context_test_peer.h
mock-up class for ClientContext
* Add ClientContextTestPeer as a friend for test
* Update client_context_test_peer.h
* Update client_context_test_peer.h
* unit test for client_context_test_peer.h
* unit test for client_context_test_peer.h
* fix for tools/buildgen/generate_projects.sh
* Revert "fix for tools/buildgen/generate_projects.sh"
This reverts commit b007aa8c2b.
* re-fix for tools/buildgen/generate_projects.sh
* Remove an empty line
Co-authored-by: Vijay Pai <vpai@google.com>
* Revert "Revert "Expose trailers-only response status through C++ callback API (#26249)" (#26363)"
This reverts commit 05c3b30ea0.
* Move the trailers_only check from ClientContext to ClientReactor
* Remove unneeded change in client_context.cc
* Expose trailers-only response status through callback API
* Fix change-detector test
* Address reviewer comment about trailers_only headers
* Add TODO requested by markdroth
* Move variable in struct to improve space efficiency
* Don't instantiate ExecCtx in channel_args destructor unless needed
* Resolve and test race between OnReadDone(ok=false) and IsCancelled
* Fix retry case
* Fix health check case
* Address reviewer comments.
* ADD TODO requested by markdroth
* Refactoring EdsResourceArgs::Locality to have a vector of Endpoints:
port, health_status, and lb_weight.
As well, Adding RpcOption to WaitForBackend()
* Update WaitForBackend
* Modified WaitForBackend default param
* reuse SeenBackend
* Code review comments
* refactor WaitForAllBackend parameter list
* Fixing tests to ensure they are more strict;
Fixing test code according to code review comments.
* Fixing code review suggestions
* Increasing timeout for StressTest
* Adding suffix for stats handling to gRPC
* Fixing typo
* Fixing codegen, adding tests
* Fixing test failures
* Adding nullptr default in StubOptions
* Updating golden test file
* Replacing std::make_unique with absl::make_unique for pre-C++14 compatibility
* Fixing clang format errors
* Reuse stub options for generic stubs
* Cleaning up compiler warnings in GenericStub