Updates to channel init registration ordering:
* Add ability to float filters towards the top of the stack or to sink them towards the bottom. This is a secondary hint to the explicit ordering constraints that we have. To avoid possible ambiguities we enforce that there can never be two tops/two bottoms available to add simultaneously (if this eventuality appears we simply require an explicit ordering between the two filters).
* Add the ability to skip some filters in the V2 stack (so we can start building V3 only filters)
Along the way:
* Add hashability to `UniqueTypeName`
* Remove `UniqueTypeName` copy constructor (this is just the default copy constructor anyway, and its presence started to confuse `clang-tidy`).
* Separate the dependency tracking and logging parts of channel_init.cc. This was necessary for my brain to be able to process how to implement the new ordering constraints. Happily, it also eliminates an O(n**2) loop in initialization!
Closes#36993
COPYBARA_INTEGRATE_REVIEW=https://github.com/grpc/grpc/pull/36993 from ctiller:ordering-innit e9d08e7a81
PiperOrigin-RevId: 646144240
All TraceFlags are now configured in `src/core/lib/debug/trace_flags.yaml`. The format is:
```
my_flag:
default: false # the default value; default=false
description: Some Description
debug_only: false # debug_only flags only work in debug builds; default=false
internal: false # internal flags will not show up in documentation; default=false
```
To regenerate the trace flag source code, run `tools/codegen/core/gen_trace_flags.py` (requires mako). This script is also run when sanity checking.
This PR also adds two new features:
### Glob-based flag configuration
Trace flag configuration now supports `?` (single wildcard character) and `*` (one or more wildcard characters). For example, using `GRPC_TRACE='event_engine*'` will enable all flags that match that glob. It expands to:
* event_engine
* event_engine_client_channel_resolver
* event_engine_dns
* event_engine_endpoint
* event_engine_endpoint_data
* event_engine_poller
### A cleaner trace-logging macro in abseil logging format
If your goal is only to add log statements when the `fault_injection_filter` trace flag is enabled, you can use the macro:
```
GRPC_TRACE_LOG(fault_injection, INFO) << "Filtered:" << 42;
```
When the trace flag is enabled, the the log will show something like this:
```
I0000 00:00:1715733657.430042 16 file.cc:174] Filtered:42
```
----
Note: just like with the gpr_log to abseil logging conversion, the pre-existing trace logging usages can be replaced with the new tracing macro across multiple PRs.
Closes#36576
PiperOrigin-RevId: 641295215
[grpc][Gpr_To_Absl_Logging] Migrating from gpr to absl logging - BUILD
In this CL we are just editing the build and bzl files to add dependencies.
This is done to prevent merge conflict and constantly having to re-make the make files using generate_projects.sh for each set of changes.
Closes#36605
COPYBARA_INTEGRATE_REVIEW=https://github.com/grpc/grpc/pull/36605 from tanvi-jagtap:build_test_core_misc_02 f928eb19de
PiperOrigin-RevId: 633516934
Not the fastest implementation possible, but it's a log helper so I'm not particularly fussed either -- but a useful utility that we can iterate on later to help debugging.
Closes#36554
COPYBARA_INTEGRATE_REVIEW=https://github.com/grpc/grpc/pull/36554 from ctiller:args 33b4802fcc
PiperOrigin-RevId: 632997320
[grpc][Gpr_To_Absl_Logging] Migrating from gpr to absl logging GPR_ASSERT
Replacing GPR_ASSERT with absl CHECK.
These changes have been made using string replacement and regex.
Will not be replacing all instances of CHECK with CHECK_EQ , CHECK_NE etc because there are too many callsites. Only ones which are doable using very simple regex with least chance of failure will be replaced.
Given that we have 5000+ instances of GPR_ASSERT to edit, Doing it manually is too much work for both the author and reviewer.
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Closes#36457
COPYBARA_INTEGRATE_REVIEW=https://github.com/grpc/grpc/pull/36457 from tanvi-jagtap:tjagtap_misc_test 978d0411b8
PiperOrigin-RevId: 628949744
This removes two Executor::Run dependencies, and requires that all ServerCallbackCall implementations implement the new `RunAsync` method. There's one other known other implementation of ServerCallbackCall that will need to be updated.
We could also support an "inefficient" path that uses the default engine (not implemented here), for all subclasses that do not want to update. As far as anyone is aware, the ServerCallbackCall class was never intended to be subclassed externally.
Closes#36126
COPYBARA_INTEGRATE_REVIEW=https://github.com/grpc/grpc/pull/36126 from drfloob:server-callback-on-ee 6242a78a3f
PiperOrigin-RevId: 619621598
This adds the directory reloader implementation of the CrlProvider. This
will periodically reload CRL files in a directory per [gRFC
A69](https://github.com/grpc/proposal/pull/382)
Included in this is the following:
* A public API to create the `DirectoryReloaderCrlProvider`
* A basic directory interface in gprpp and platform specific impls for
getting the list of files in a directory (unfortunately prior C++17,
there is no std::filesystem, so we have to have platform specific impls)
* The implementation of `DirectoryReloaderCrlProvider` takes an
event_engine and a directory interface. This allows us to test using the
fuzzing event engine for time mocking, and to implement a test directory
interface so we avoid having to make temporary directories and files in
the tests. This is notably not in `include`, and the
`CreateDirectoryReloaderCrlProvider` is the only way to construct one
from the public API, so we don't expose the event engine and directory
details to the user.
---------
Co-authored-by: gtcooke94 <gtcooke94@users.noreply.github.com>
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---------
Co-authored-by: Mark D. Roth <roth@google.com>
Co-authored-by: markdroth <markdroth@users.noreply.github.com>
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
The approach of doing a recursive function call to expand the if checks
for known metadata names was tripping up an optimization clang has to
collapse that if/then tree into an optimized tree search over the set of
known strings. By unrolling that loop (with a code generator) we start
to present a pattern that clang *can* recognize, and hopefully get some
more stable and faster code generation as a benefit.
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Co-authored-by: ctiller <ctiller@users.noreply.github.com>
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Co-authored-by: ctiller <ctiller@users.noreply.github.com>
Earlier, we were simply using a 64 bit random number, but the spec
actually calls for UUIDv4.
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This is a big rewrite of global config.
It does a few things, all somewhat intertwined:
1. centralize the list of configuration we have to a yaml file that can
be parsed, and code generated from it
2. add an initialization and a reset stage so that config vars can be
centrally accessed very quickly without the need for caching them
3. makes the syntax more C++ like (less macros!)
4. (optionally) adds absl flags to the OSS build
This first round of changes is intended to keep the system where it is
without major changes. We pick up absl flags to match internal code and
remove one point of deviation - but importantly continue to read from
the environment variables. In doing so we don't force absl flags on our
customers - it's possible to configure grpc without the flags - but
instead allow users that do use absl flags to configure grpc using that
mechanism. Importantly this lets internal customers configure grpc the
same everywhere.
Future changes along this path will be two-fold:
1. Move documentation generation into the code generation step, so that
within the source of truth yaml file we can find all documentation and
data about a configuration knob - eliminating the chance of forgetting
to document something in all the right places.
2. Provide fuzzing over configurations. Currently most config variables
get stashed in static constants across the codebase. To fuzz over these
we'd need a way to reset those cached values between fuzzing rounds,
something that is terrifically difficult right now, but with these
changes should simply be a reset on `ConfigVars`.
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---------
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
* implement UniqueTypeName API
* convert security code to use UniqueTypeName
* change subchannel data producer API to use UniqueTypeName
* sanitize
* add missing build dep
* fix credentials_test
* fix certificate_provider_store_test
* fix tls_security_connector_test
* attempt to fix windows build
* avoid unnecessary allocation
* work around MSVC 2017 bug
* sanity
* change factory to not be templated
* fix sanity
* fix bug in chttp2 connector that used server creds instead of channel creds
* add missing build dep
* simplify API
* Refactor end2end tests to exercise each EventEngine
* fix incorrect bazel_only exclusions
* Automated change: Fix sanity tests
* microbenchmark fix
* sanitize, fix iOS flub
* Automated change: Fix sanity tests
* iOS fix
* reviewer feedback
* first pass at excluding EventEngine test expansion
Also caught a few cases where we should not test pollers, but should
test all engines. And two cases where we likely shouldn't be testing
either product.
* end2end fuzzers to be fuzzed differently via EventEngine.
* sanitize
* reviewer feedback
* remove misleading comment
* reviewer feedback: comments
* EE test_init needs to play with our build system
* fix golden file test runner
Co-authored-by: drfloob <drfloob@users.noreply.github.com>