This is a partial fork of the windows iomgr code - specifically the IOCP and Socket pieces - with some improved architecture and encapsulation. And the start of a WindowsEventEngine.
Once this code is used in a gRPC TCP context, I imagine a few issues will shake out. Also, getting sanitizers set up with MSVC will take a bit of work (see a commit referencing abseil and MSVC bugs to hack around).
I forked the IomgrEventEngine's posix poller interfaces in the hope of negotiating compatibility between the platforms, but the interfaces diverged a fair bit, and I'm doubtful we'll be able to use these "pollers" generically in the same TCP code. Reunification might not happen, and that's probably fine, we'll see how similar the TCP code looks once it's fleshed out.
I also extracted the IomgrEventEngine's timer piece into a separate component, usable by both engines.
This provides a move-only alternative to std::function.
fix oracle and engine factory
fix generate_projects for any_invocable
fix
format & iwyu
Automated change: Fix sanity tests (#30205)
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Set uses polling to true for oracle_event_engine_posix_test
* add a TODO
* Automated change: Fix sanity tests
Co-authored-by: Vignesh2208 <Vignesh2208@users.noreply.github.com>
* Revert "Revert "Creating a posix oracle event engine and a suite of event engine client tests (#29714)" (#30042)"
This reverts commit 1630efd8ab.
* fix typos
* Creating a posix oracle event engine and a suite of event engine client tests
* regenerate projects
* addressing review feedback
* creating a promise.h in src/core/lib/event_engine
* regenerate projects
* fix errors
* remove no_mac tag for posix oracle event engine test
* Automated change: Fix sanity tests
* fix a static_cast
* adding a no_windows tag
* fixing macos build and test issues
* adding some static_casts
* removing connection manager usage in client_test to improve readability
* fix nits
* fix minor typo
* fix sanity checks
* update fuzzing_event_engine_test to new api
* update event engine time type
Co-authored-by: Vignesh2208 <Vignesh2208@users.noreply.github.com>
* Temporarily require ExecCtx to be on the thread's stack for EventEngine
There's a migration path that allows us to remove this requirement
eventually, but for now it is the simplest way forward. After
`ExecCtx::Run` and `grpc_timer_*` calls have been replaced, this can be
removed.
* Flush ExecCtx on destruction to block on pending callbacks
* Refactor end2end tests to exercise each EventEngine
* fix incorrect bazel_only exclusions
* Automated change: Fix sanity tests
* microbenchmark fix
* sanitize, fix iOS flub
* Automated change: Fix sanity tests
* iOS fix
* reviewer feedback
* first pass at excluding EventEngine test expansion
Also caught a few cases where we should not test pollers, but should
test all engines. And two cases where we likely shouldn't be testing
either product.
* end2end fuzzers to be fuzzed differently via EventEngine.
* sanitize
* reviewer feedback
* remove misleading comment
* reviewer feedback: comments
* EE test_init needs to play with our build system
* fix golden file test runner
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
This allows implementers to select which subset of the conformance test
suite they wish to exercise with their implementation. This was a
request from the fuchsia team, and may be useful for partial
implementations that are composed into a complete EventEngine solution.
This avoids having to do a cherry-pick import, and is harmless since
there are no dependencies yet on the EventEngine. This test will be
re-enabled shortly after both the import and related changes are
finished.
* Rename the source files for ChannelArgsEndpointConfig
Previous naming was non-descript
* generate_projects
* add missing file to BUILD, and generate_projects.sh
* correct include guards
* Reintroduce the EventEngine default factory
An application can provide an EventEngine factory function that allows
gRPC internals to create EventEngines as needed. This factory would be
used when no EventEngine is provided for some given channel or server,
and where an EventEngine otherwise could not be provided by the
application. Note that there currently is no API to provide an
EventEngine per channel or per server.
I've also deleted some previous iterations on global EventEngine and
EventEngine factory ideas. This new code lives in a public API, and
coexists with iomgr instead of being isolated to an EventEngine-specific
iomgr implementation.
* add proper namespaces, and fix description
* put factory functions in their own file (for replaceability)
* add synchronization
* generate_projects.sh
* extract event_engine_base and event_engine_factory targets
Also separate iomgr/event_engine files in the BUILD, with comments
* gpr_platform
* move all EE factory declarations to event_engine_base
Makes internal hackery easier.
* add missing deps
* reorder dep alphabetically
* comment style change