* initial
* Intermediate
* Another try
* Try multiple necesary pulls
* Filter works other than client half close
* Fixes
* Add a cancelled RPC test
* Handle trailer only responses
* Tests for disabled logging and truncated payloads
* Fix authority and peer
* Add TODOs and asserts for half-close
* Fix tests for half-close and cancel
* 2d748fcb1cf45cac62729b8346ad15e6abc79e97
* Fix sanity checks
* Strict bazel build
* Fix package
* IWYU
* Fix cmake
* Explicit cast to string
* Size casts
* Fix Arena leak and disable macos build for now
* Reviewer comments
* Refactor end2end tests to exercise each EventEngine
* fix incorrect bazel_only exclusions
* Automated change: Fix sanity tests
* microbenchmark fix
* sanitize, fix iOS flub
* Automated change: Fix sanity tests
* iOS fix
* reviewer feedback
* first pass at excluding EventEngine test expansion
Also caught a few cases where we should not test pollers, but should
test all engines. And two cases where we likely shouldn't be testing
either product.
* end2end fuzzers to be fuzzed differently via EventEngine.
* sanitize
* reviewer feedback
* remove misleading comment
* reviewer feedback: comments
* EE test_init needs to play with our build system
* fix golden file test runner
Co-authored-by: drfloob <drfloob@users.noreply.github.com>
* Add folder for bindertransport and its smoke test
We will import the sources in the next few pull requests. Main purpose
of this commit is to create the folder and add dummy smoke test to make
sure nothing breaks
* regenerate projects.
This code adds an iomgr implementation that's backed by an EventEngine. This uses the EventEngine API alone, and separate work will introduce an EventEngine prototype to plug into it.
See also drfloob#1: @nicolasnoble has a pull request against this branch, implementing the libuv-based EventEngine. One goal here is to implement the iomgr code such that it can be merged independently without affecting normal builds.
This implementation can be built using bazel build --cxxopt='-DGRPC_USE_EVENT_ENGINE' :all
Some shortcuts are being taken to get a working, testable version of the engine. EventEngines are not pluggable, for example.
The source code is moved from src/python to
src/python/src. A setup.py is added at
src/python. The build_python.sh and
run_python.sh scripts are updated to build
and run the Python tests by building a
package and installing it in the developer's
Python 2.7 virtual environment.