* make error independent
* Separate grpc_error into its own library
This is forward work to move Closure, ExecCtx into their own libraries
in order to make use of them in the activity code for resource quota
wakeups.
* Automated change: Fix sanity tests
* fixes
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
* separate slice into internal and refcount, with refcount being the minimal base
* python3-ize
* Separate slices from mdelems for static data
Allows us to separate a small build target with just some slice basics
from the rest, which will help simplify the build system longer term.
Additionally exposed an opportunity to eliminate an init function.
Should also help in a month or so when it's time to jettison interned
metadata and slices entirely.
* fix compilation
* Automated change: Fix sanity tests
* fixes
* fixfixfix
Co-authored-by: ctiller <ctiller@users.noreply.github.com>
Motivation: In debug builds, `DebugOnlyTraceFlag`s are hard-coded to be
disabled. This results in unreachable code paths that the compiler can
detect, which prevent us from enabling `-Wunreachable-code-aggressive`
on the builds.
This work aims to reduce the number of places that switch on
`trace_flag.enabled`.
* Implement type safety for TLS
This is mostly free when compiler support is available, but requires
careful templating when implemented using pthread.
Significantly slimmed the tls.h interface; it now only defines the "TLS
keyword" for each supported compiler, delegating enforcement of correct
usage (i.e. must be static) to the compiler itself.
Implemented implicit conversion for the pthread wrapper so it can be
used (mostly) the same as native support. Notable exception to this is
that static_cast<void*> is needed when printing a pointer stored in TLS
as %p.
* Use GPR_THREAD_LOCAL macros consistently
* Buffer HPACK parsing until the end of a header boundary
HTTP2 headers are sent in (potentially) many frames, but all must be
sent sequentially with no traffic intervening.
This was not clear when I wrote the HPACK parser, and still indeed quite
contentious on the HTTP2 mailing lists.
Now that matter is well settled (years ago!) take advantage of the fact
by delaying parsing until all bytes are available.
A future change will leverage this to avoid having to store and verify
partial parse state, completely eliminating indirect calls within the
parser.
* maybe fixes
* xx
* fix boundary detection
* clang-format
* Revert "xx"
This reverts commit 258d712ed3.
* fix tests
* add missed check
* fixes
* fix
* update tests
* fix benchmark
* properly unref
* optimize final slice refcounting
* cleanup bm_chttp2_hpack
* start
* new parser progress
* refinement
* get it compiling
* bug-fix
* build files
* clang-tidy
* fixes
* fixes
* fixes
* fix-leaks
* clang-tidy
* comments
* fix merge error
* Revert "Buffer HPACK parsing until the end of a header boundary (#26700)"
This reverts commit 8bab3e4bf4.
* streaming hpack parser start
* streaming parser
* clang-format
* Rework HPackTable into C++
* clang-tidy
* fix merge
* actually set the size of the entries array
* better
* Bump Envoy and related submodules to latest
* Update googleapis
* Update scripts for newer submodules
* Update udpa
* Add opentelemetry
* Python changes for opentelemetry
* Update udpa in check_submodules
* Add opentelemetry to check submodules
* Regenerate upb files
* Add new proto dependency to upb-gen and Bazel
* Regenerate project
* Add folder for bindertransport and its smoke test
We will import the sources in the next few pull requests. Main purpose
of this commit is to create the folder and add dummy smoke test to make
sure nothing breaks
* regenerate projects.
This code adds an iomgr implementation that's backed by an EventEngine. This uses the EventEngine API alone, and separate work will introduce an EventEngine prototype to plug into it.
See also drfloob#1: @nicolasnoble has a pull request against this branch, implementing the libuv-based EventEngine. One goal here is to implement the iomgr code such that it can be merged independently without affecting normal builds.
This implementation can be built using bazel build --cxxopt='-DGRPC_USE_EVENT_ENGINE' :all
Some shortcuts are being taken to get a working, testable version of the engine. EventEngines are not pluggable, for example.
* rename ChannelData to ClientChannel
* make ClientChannel class definition public
* move retry code to its own filter
* move LB call factory method to ClientChannel class
* move dynamic termination filter out of ClientChannel class
* update comments
* remove retry parsing from client channel service config parser
* fix clang-tidy
* fix service_config_test
* clang-format
This caused problems internally. The interface deletion needs a cherrypick, but I will do an overnight test first, before I reintroduce. CC @nicolasnoble
* Implement the xDS Config Dump as CSDS in Core
* Revemp the logic of caching and constructing the CSDS response
* Unref created error
* Fix the clang tidy complains
* Resolve comments about symbol preload and Json ctor
* Improve readability
* Merge with new ADS logic && support latest CSDS
* Refactor the version/client_status logic
* Add support for error_state
* Add support for does_not_exist
* Add node information
* Fix the ProtoBuf segfault
* More test cases
* Refactor to use bytes as cache instead of JSON
* Apply clang_tidy's suggestion
* Resolve reviewer's requests
* Tiny stylish fixes && make sanity test happy
* WIP: still working on the matchers
* Update a bunch of matchers
* Improve readability a bit
* Resolve reviewer's suggestions
* Resolve reviewer's comments
* Make Unpack fail fast
* Refactored with dynamic filters
* Error-tolerance tuned
* Fix leak of grpc_error and data race of canceller
* Adopt the latest xDS HTTP filter framework
* Fix fault injection tests' conflict with router filter
* Test alternative setup (override, no-override) without copy
* Refactor file strcutures of fault injection filter
* Rewrite the Json parsing/assembling logic again
* Added logic for aborting streaming RPC && resolve comments