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@ -59,39 +59,73 @@ class GreeterClient { |
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explicit GreeterClient(std::shared_ptr<Channel> channel) |
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: stub_(Greeter::NewStub(channel)) {} |
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// Assambles the client's payload, sends it and presents the response back
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// from the server.
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std::string SayHello(const std::string& user) { |
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// Data we are sending to the server.
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HelloRequest request; |
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request.set_name(user); |
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// Container for the data we expect from the server.
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HelloReply reply; |
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// Context for the client. It could be used to convey extra information to
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// the server and/or tweak certain RPC behaviors.
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ClientContext context; |
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// The producer-consumer queue we use to communicate asynchronously with the
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// gRPC runtmie.
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CompletionQueue cq; |
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// Storage for the status of the RPC upon completion.
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Status status; |
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// stub_->AsyncSayHello() perform the RPC call, returning an instance we
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// store in "rpc". Because we are using the asynchronous API, we need the
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// hold on to the "rpc" instance in order to get updates on the ongoig RPC.
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std::unique_ptr<ClientAsyncResponseReader<HelloReply> > rpc( |
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stub_->AsyncSayHello(&context, request, &cq)); |
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// Request that, upon completion of the RPC, "reply" be updated with the
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// server's response; "status" with the indication of whether the operation
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// was successful. Tag the request with the integer 1.
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rpc->Finish(&reply, &status, (void*)1); |
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void* got_tag; |
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bool ok = false; |
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// Block until the next result is available in the completion queue "cq".
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cq.Next(&got_tag, &ok); |
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GPR_ASSERT(ok); |
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// Verify that the result from "cq" corresponds, by its tag, our previous
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// request.
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GPR_ASSERT(got_tag == (void*)1); |
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// ... and that the request was completed successfully. Note that "ok"
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// corresponds solely to the request for updates introduced by Finish().
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GPR_ASSERT(ok); |
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// Act upon the status of the actual RPC.
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if (status.ok()) { |
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return reply.message(); |
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} else { |
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return "Rpc failed"; |
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return "RPC failed"; |
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} |
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} |
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private: |
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// Out of the passed in Channel comes the stub, stored here, our view of the
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// server's exposed services.
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std::unique_ptr<Greeter::Stub> stub_; |
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}; |
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int main(int argc, char** argv) { |
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// Instantiate the client. It requires a channel, out of which the actual RPCs
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// are created. This channel models a connection to an endpoint (in this case,
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// localhost at port 50051). We indicate that the channel isn't authenticated
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// (use of InsecureCredentials()) and we don't pass any special channel
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// arguments (that could enable extra channel features, such as compression).
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GreeterClient greeter(grpc::CreateChannel( |
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"localhost:50051", grpc::InsecureCredentials(), ChannelArguments())); |
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std::string user("world"); |
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std::string reply = greeter.SayHello(user); |
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std::string reply = greeter.SayHello(user); // The actual RPC call!
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std::cout << "Greeter received: " << reply << std::endl; |
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return 0; |
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