Remove C# implementation (individual packages will continue to be maintained through v2.46.x patches or moved to grpc-dotnet) (#29225)

* remove examples/csharp

* remove reference to examples/csharp

* remove C# references from doc/

* remove src/csharp

* update test_creds locations

* remove C# distribtests

* remove buildgen templates for files under src/csharp

* remove grpc_csharp_ext C build target

* regenerate projects

* update tools/run_tests/README.md

* change many C# test/build scripts to noop

* unbreak run_tests.py -l csharp

* unbreak C# build_package targets

* unbreak C# distribtests

* remove C# pre-build steps from prepare_build_windows.bat

* remove src/csharp from clang_format

* remove csharp and csharpcoreclr from run_interop_tests.py

* remove C# interop test docker images

* Revert "remove src/csharp"

This reverts commit 97f2b6d707.

* remove src/csharp, but keep Grpc.Tools

* add back templates/src/csharp/build/dependencies.props.template

* remove everything but Grpc.Tools and Grpc.Tools.Tests from sln

* Revert "unbreak run_tests.py -l csharp"

This reverts commit 529b5e2ec1.

* revive Grpc.Tools.Tests through run_tests.py

* Revert "unbreak C# build_package targets"

This reverts commit 79d8d83c8b.

* experiment with build_nuget.sh fixes

* simplify create_fake_native_artifacts.sh

* building of Grpc.Tools in package_targets.py

* move shared files from Grpc.Core to Grpc.Tools

* yapf format: distribtest_targets.py

* Revert "remove C# pre-build steps from prepare_build_windows.bat"

This reverts commit bd38956a2b.

* update C# README.md

* disable C# in gke OSS benchmarks
pull/29440/head
Jan Tattermusch 3 years ago committed by GitHub
parent 2badafbc4d
commit e8404698d5
No known key found for this signature in database
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12
BUILD

@ -723,18 +723,6 @@ grpc_cc_library(
],
)
grpc_cc_library(
name = "grpc_csharp_ext",
srcs = [
"src/csharp/ext/grpc_csharp_ext.c",
],
language = "csharp",
deps = [
"gpr",
"grpc",
],
)
grpc_cc_library(
name = "census",
srcs = [

42
CMakeLists.txt generated

@ -2357,48 +2357,6 @@ if(gRPC_INSTALL)
)
endif()
if(gRPC_BUILD_CSHARP_EXT)
add_library(grpc_csharp_ext SHARED
src/csharp/ext/grpc_csharp_ext.c
)
set_target_properties(grpc_csharp_ext PROPERTIES
VERSION ${gRPC_CORE_VERSION}
SOVERSION ${gRPC_CORE_SOVERSION}
)
if(WIN32 AND MSVC)
set_target_properties(grpc_csharp_ext PROPERTIES COMPILE_PDB_NAME "grpc_csharp_ext"
COMPILE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}"
)
if(gRPC_INSTALL)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/grpc_csharp_ext.pdb
DESTINATION ${gRPC_INSTALL_LIBDIR} OPTIONAL
)
endif()
endif()
target_include_directories(grpc_csharp_ext
PUBLIC $<INSTALL_INTERFACE:${gRPC_INSTALL_INCLUDEDIR}> $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${_gRPC_ADDRESS_SORTING_INCLUDE_DIR}
${_gRPC_RE2_INCLUDE_DIR}
${_gRPC_SSL_INCLUDE_DIR}
${_gRPC_UPB_GENERATED_DIR}
${_gRPC_UPB_GRPC_GENERATED_DIR}
${_gRPC_UPB_INCLUDE_DIR}
${_gRPC_XXHASH_INCLUDE_DIR}
${_gRPC_ZLIB_INCLUDE_DIR}
)
target_link_libraries(grpc_csharp_ext
${_gRPC_ALLTARGETS_LIBRARIES}
grpc
)
endif()
if(gRPC_BUILD_TESTS)
add_library(grpc_test_util

52
Makefile generated

@ -699,7 +699,7 @@ run_dep_checks:
static: static_c static_cxx
static_c: cache.mk $(LIBDIR)/$(CONFIG)/libaddress_sorting.a $(LIBDIR)/$(CONFIG)/libgpr.a $(LIBDIR)/$(CONFIG)/libgrpc.a $(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext.a $(LIBDIR)/$(CONFIG)/libgrpc_unsecure.a $(LIBDIR)/$(CONFIG)/libupb.a
static_c: cache.mk $(LIBDIR)/$(CONFIG)/libaddress_sorting.a $(LIBDIR)/$(CONFIG)/libgpr.a $(LIBDIR)/$(CONFIG)/libgrpc.a $(LIBDIR)/$(CONFIG)/libgrpc_unsecure.a $(LIBDIR)/$(CONFIG)/libupb.a
static_cxx: cache.mk
@ -707,7 +707,7 @@ static_csharp: static_c
shared: shared_c shared_cxx
shared_c: cache.mk $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)address_sorting$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)gpr$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)grpc$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)grpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)grpc_unsecure$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)upb$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)
shared_c: cache.mk $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)address_sorting$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)gpr$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)grpc$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)grpc_unsecure$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)upb$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)
shared_cxx: cache.mk
shared_csharp: shared_c
@ -737,8 +737,6 @@ ifeq ($(CONFIG),opt)
$(Q) $(STRIP) $(LIBDIR)/$(CONFIG)/libgpr.a
$(E) "[STRIP] Stripping libgrpc.a"
$(Q) $(STRIP) $(LIBDIR)/$(CONFIG)/libgrpc.a
$(E) "[STRIP] Stripping libgrpc_csharp_ext.a"
$(Q) $(STRIP) $(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext.a
$(E) "[STRIP] Stripping libgrpc_unsecure.a"
$(Q) $(STRIP) $(LIBDIR)/$(CONFIG)/libgrpc_unsecure.a
$(E) "[STRIP] Stripping libupb.a"
@ -757,8 +755,6 @@ ifeq ($(CONFIG),opt)
$(Q) $(STRIP) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)gpr$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)
$(E) "[STRIP] Stripping $(SHARED_PREFIX)grpc$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)"
$(Q) $(STRIP) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)grpc$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)
$(E) "[STRIP] Stripping $(SHARED_PREFIX)grpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)"
$(Q) $(STRIP) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)grpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)
$(E) "[STRIP] Stripping $(SHARED_PREFIX)grpc_unsecure$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)"
$(Q) $(STRIP) $(LIBDIR)/$(CONFIG)/$(SHARED_PREFIX)grpc_unsecure$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)
$(E) "[STRIP] Stripping $(SHARED_PREFIX)upb$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE)"
@ -1762,50 +1758,6 @@ endif
# end of build recipe for library "grpc"
# start of build recipe for library "grpc_csharp_ext" (generated by makelib(lib) template function)
LIBGRPC_CSHARP_EXT_SRC = \
src/csharp/ext/grpc_csharp_ext.c \
PUBLIC_HEADERS_C += \
LIBGRPC_CSHARP_EXT_OBJS = $(addprefix $(OBJDIR)/$(CONFIG)/, $(addsuffix .o, $(basename $(LIBGRPC_CSHARP_EXT_SRC))))
$(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext.a: $(ZLIB_DEP) $(CARES_DEP) $(ADDRESS_SORTING_DEP) $(RE2_DEP) $(UPB_DEP) $(GRPC_ABSEIL_DEP) $(LIBGRPC_CSHARP_EXT_OBJS)
$(E) "[AR] Creating $@"
$(Q) mkdir -p `dirname $@`
$(Q) rm -f $(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext.a
$(Q) $(AR) $(ARFLAGS) $(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext.a $(LIBGRPC_CSHARP_EXT_OBJS)
ifeq ($(SYSTEM),Darwin)
$(Q) ranlib -no_warning_for_no_symbols $(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext.a
endif
ifeq ($(SYSTEM),MINGW32)
$(LIBDIR)/$(CONFIG)/grpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE): $(LIBGRPC_CSHARP_EXT_OBJS) $(ZLIB_DEP) $(CARES_DEP) $(ADDRESS_SORTING_DEP) $(RE2_DEP) $(UPB_DEP) $(GRPC_ABSEIL_DEP) $(LIBDIR)/$(CONFIG)/libgrpc.a
$(E) "[LD] Linking $@"
$(Q) mkdir -p `dirname $@`
$(Q) $(LDXX) $(LDFLAGS) -L$(LIBDIR)/$(CONFIG) -shared -Wl,--output-def=$(LIBDIR)/$(CONFIG)/grpc_csharp_ext$(SHARED_VERSION_CORE).def -Wl,--out-implib=$(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext$(SHARED_VERSION_CORE)-dll.a -o $(LIBDIR)/$(CONFIG)/grpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBGRPC_CSHARP_EXT_OBJS) $(LIBDIR)/$(CONFIG)/libgrpc.a $(ZLIB_MERGE_LIBS) $(CARES_MERGE_LIBS) $(ADDRESS_SORTING_MERGE_LIBS) $(RE2_MERGE_LIBS) $(UPB_MERGE_LIBS) $(GRPC_ABSEIL_MERGE_LIBS) $(LDLIBS)
else
$(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE): $(LIBGRPC_CSHARP_EXT_OBJS) $(ZLIB_DEP) $(CARES_DEP) $(ADDRESS_SORTING_DEP) $(RE2_DEP) $(UPB_DEP) $(GRPC_ABSEIL_DEP) $(LIBDIR)/$(CONFIG)/libgrpc.a
$(E) "[LD] Linking $@"
$(Q) mkdir -p `dirname $@`
ifeq ($(SYSTEM),Darwin)
$(Q) $(LDXX) $(LDFLAGS) -L$(LIBDIR)/$(CONFIG) -install_name $(SHARED_PREFIX)grpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) -dynamiclib -o $(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBGRPC_CSHARP_EXT_OBJS) $(LIBDIR)/$(CONFIG)/libgrpc.a $(ZLIB_MERGE_LIBS) $(CARES_MERGE_LIBS) $(ADDRESS_SORTING_MERGE_LIBS) $(RE2_MERGE_LIBS) $(UPB_MERGE_LIBS) $(GRPC_ABSEIL_MERGE_LIBS) $(LDLIBS)
else
$(Q) $(LDXX) $(LDFLAGS) -L$(LIBDIR)/$(CONFIG) -shared -Wl,-soname,libgrpc_csharp_ext.so.24 -o $(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBGRPC_CSHARP_EXT_OBJS) $(LIBDIR)/$(CONFIG)/libgrpc.a $(ZLIB_MERGE_LIBS) $(CARES_MERGE_LIBS) $(ADDRESS_SORTING_MERGE_LIBS) $(RE2_MERGE_LIBS) $(UPB_MERGE_LIBS) $(GRPC_ABSEIL_MERGE_LIBS) $(LDLIBS)
$(Q) ln -sf $(SHARED_PREFIX)grpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext$(SHARED_VERSION_CORE).so.24
$(Q) ln -sf $(SHARED_PREFIX)grpc_csharp_ext$(SHARED_VERSION_CORE).$(SHARED_EXT_CORE) $(LIBDIR)/$(CONFIG)/libgrpc_csharp_ext$(SHARED_VERSION_CORE).so
endif
endif
ifneq ($(NO_DEPS),true)
-include $(LIBGRPC_CSHARP_EXT_OBJS:.o=.dep)
endif
# end of build recipe for library "grpc_csharp_ext"
# start of build recipe for library "grpc_unsecure" (generated by makelib(lib) template function)
LIBGRPC_UNSECURE_SRC = \
src/core/ext/filters/census/grpc_context.cc \

@ -1652,15 +1652,6 @@ libs:
- address_sorting
baselib: true
generate_plugin_registry: true
- name: grpc_csharp_ext
build: all
language: c
public_headers: []
headers: []
src:
- src/csharp/ext/grpc_csharp_ext.c
deps:
- grpc
- name: grpc_test_util
build: private
language: c

@ -1,54 +0,0 @@
# gRPC C# Server Reflection
This document shows how to use gRPC Server Reflection in gRPC C#.
Please see [C++ Server Reflection Tutorial](../server_reflection_tutorial.md)
for general information and more examples how to use server reflection.
## Enable server reflection in C# servers
C# Server Reflection is an add-on library.
To use it, first install the [Grpc.Reflection](https://www.nuget.org/packages/Grpc.Reflection/)
Nuget package into your project.
Note that with C# you need to manually register the service
descriptors with the reflection service implementation when creating a server
(this isn't necessary with e.g. C++ or Java)
```csharp
// the reflection service will be aware of "Greeter" and "ServerReflection" services.
var reflectionServiceImpl = new ReflectionServiceImpl(Greeter.Descriptor, ServerReflection.Descriptor);
server = new Server()
{
Services =
{
// the server will serve 2 services, the Greeter and the ServerReflection
Greeter.BindService(new GreeterImpl()),
ServerReflection.BindService(reflectionServiceImpl)
},
Ports = { { "localhost", 50051, ServerCredentials.Insecure } }
};
server.Start();
```
After starting the server, you can verify that the server reflection
is working properly by using the [`grpc_cli` command line
tool](https://github.com/grpc/grpc/blob/master/doc/command_line_tool.md):
```sh
$ grpc_cli ls localhost:50051
```
output:
```sh
helloworld.Greeter
grpc.reflection.v1alpha.ServerReflection
```
For more examples and instructions how to use the `grpc_cli` tool,
please refer to the [`grpc_cli` documentation](../command_line_tool.md)
and the [C++ Server Reflection Tutorial](../server_reflection_tutorial.md).
## Additional Resources
The [Server Reflection Protocol](../server-reflection.md) provides detailed
information about how the server reflection works and describes the server reflection
protocol in detail.

@ -170,7 +170,6 @@ each language:
- [Java](https://github.com/grpc/grpc-java/blob/master/documentation/server-reflection-tutorial.md#enable-server-reflection)
- [Go](https://github.com/grpc/grpc-go/blob/master/Documentation/server-reflection-tutorial.md#enable-server-reflection)
- [C++](https://grpc.io/grpc/cpp/md_doc_server_reflection_tutorial.html)
- [C#](https://github.com/grpc/grpc/blob/master/doc/csharp/server_reflection.md)
- [Python](https://github.com/grpc/grpc/blob/master/doc/python/server_reflection.md)
- Ruby: not yet implemented [#2567](https://github.com/grpc/grpc/issues/2567)
- Node: not yet implemented [#2568](https://github.com/grpc/grpc/issues/2568)

@ -4,7 +4,6 @@ This directory contains examples for all the C-based gRPC implementations. Each
language subdirectory contains a Hello World example and more:
* [Android](android)
* [C#](csharp)
* [C++](cpp)
* [Node.js](node)
* [Objective-C](objective-c/helloworld)

@ -1,7 +0,0 @@
.vs/
bin/
obj/
packages/
*.suo
*.user
*.userprefs

@ -1,34 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
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VisualStudioVersion = 15.0.26228.4
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GreeterServer", "GreeterServer\GreeterServer.csproj", "{DDBFF994-E076-43AD-B18D-049DFC1B670C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
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@ -1,17 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard1.5</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Google.Protobuf" Version="3.19.4" />
<PackageReference Include="Grpc" Version="2.44.0" />
<PackageReference Include="Grpc.Tools" Version="2.44.0" PrivateAssets="All" />
</ItemGroup>
<ItemGroup>
<Protobuf Include="../../../protos/helloworld.proto" Link="helloworld.proto" />
</ItemGroup>
</Project>

@ -1,12 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<OutputType>Exe</OutputType>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Greeter\Greeter.csproj" />
</ItemGroup>
</Project>

@ -1,38 +0,0 @@
// Copyright 2015 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using Grpc.Core;
using Helloworld;
namespace GreeterClient
{
class Program
{
public static void Main(string[] args)
{
Channel channel = new Channel("127.0.0.1:30051", ChannelCredentials.Insecure);
var client = new Greeter.GreeterClient(channel);
String user = "you";
var reply = client.SayHello(new HelloRequest { Name = user });
Console.WriteLine("Greeting: " + reply.Message);
channel.ShutdownAsync().Wait();
Console.WriteLine("Press any key to exit...");
Console.ReadKey();
}
}
}

@ -1,12 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<OutputType>Exe</OutputType>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Greeter\Greeter.csproj" />
</ItemGroup>
</Project>

@ -1,51 +0,0 @@
// Copyright 2015 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Threading.Tasks;
using Grpc.Core;
using Helloworld;
namespace GreeterServer
{
class GreeterImpl : Greeter.GreeterBase
{
// Server side handler of the SayHello RPC
public override Task<HelloReply> SayHello(HelloRequest request, ServerCallContext context)
{
return Task.FromResult(new HelloReply { Message = "Hello " + request.Name });
}
}
class Program
{
const int Port = 30051;
public static void Main(string[] args)
{
Server server = new Server
{
Services = { Greeter.BindService(new GreeterImpl()) },
Ports = { new ServerPort("localhost", Port, ServerCredentials.Insecure) }
};
server.Start();
Console.WriteLine("Greeter server listening on port " + Port);
Console.WriteLine("Press any key to stop the server...");
Console.ReadKey();
server.ShutdownAsync().Wait();
}
}
}

@ -1,39 +0,0 @@
gRPC in 3 minutes (C#)
========================
BACKGROUND
-------------
This is a version of the helloworld example using the dotnet SDK
tools to compile [helloworld.proto][] in a common library, build the server
and the client, and run them.
PREREQUISITES
-------------
- The [.NET Core SDK 2.1+](https://www.microsoft.com/net/core)
You can also build the solution `Greeter.sln` using Visual Studio 2017,
but it's not a requirement.
BUILD AND RUN
-------------
- Build and run the server
```
> dotnet run -p GreeterServer
```
- Build and run the client
```
> dotnet run -p GreeterClient
```
Tutorial
--------
You can find a more detailed tutorial about Grpc in [gRPC Basics: C#][]
[helloworld.proto]:../../protos/helloworld.proto
[gRPC Basics: C#]:https://grpc.io/docs/languages/csharp/basics

@ -1,52 +0,0 @@
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
# Never ignore Asset meta data
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# Uncomment this line if you wish to ignore the asset store tools plugin
# [Aa]ssets/AssetStoreTools*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties

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#region Copyright notice and license
// Copyright 2019 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using UnityEngine;
using UnityEngine.UI;
public class HelloWorldScript : MonoBehaviour {
int counter = 1;
// Use this for initialization
void Start () {}
// Update is called once per frame
void Update() {}
// Ran when button is clicked
public void RunHelloWorld(Text text)
{
var reply = HelloWorldTest.Greet("Unity " + counter);
text.text = "Greeting: " + reply.Message;
counter++;
}
}

@ -1,11 +0,0 @@
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#region Copyright notice and license
// Copyright 2019 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using UnityEngine;
using System.Threading.Tasks;
using System;
using Grpc.Core;
using Helloworld;
class HelloWorldTest
{
// Can be run from commandline.
// Example command:
// "/Applications/Unity/Unity.app/Contents/MacOS/Unity -quit -batchmode -nographics -executeMethod HelloWorldTest.RunHelloWorld -logfile"
public static void RunHelloWorld()
{
Application.SetStackTraceLogType(LogType.Log, StackTraceLogType.None);
Debug.Log("==============================================================");
Debug.Log("Starting tests");
Debug.Log("==============================================================");
Debug.Log("Application.platform: " + Application.platform);
Debug.Log("Environment.OSVersion: " + Environment.OSVersion);
var reply = Greet("Unity");
Debug.Log("Greeting: " + reply.Message);
Debug.Log("==============================================================");
Debug.Log("Tests finished successfully.");
Debug.Log("==============================================================");
}
public static HelloReply Greet(string greeting)
{
const int Port = 30051;
Server server = new Server
{
Services = { Greeter.BindService(new GreeterImpl()) },
Ports = { new ServerPort("localhost", Port, ServerCredentials.Insecure) }
};
server.Start();
Channel channel = new Channel("127.0.0.1:30051", ChannelCredentials.Insecure);
var client = new Greeter.GreeterClient(channel);
var reply = client.SayHello(new HelloRequest { Name = greeting });
channel.ShutdownAsync().Wait();
server.ShutdownAsync().Wait();
return reply;
}
class GreeterImpl : Greeter.GreeterBase
{
// Server side handler of the SayHello RPC
public override Task<HelloReply> SayHello(HelloRequest request, ServerCallContext context)
{
return Task.FromResult(new HelloReply { Message = "Hello " + request.Name });
}
}
}

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// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: helloworld.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace Helloworld {
/// <summary>Holder for reflection information generated from helloworld.proto</summary>
public static partial class HelloworldReflection {
#region Descriptor
/// <summary>File descriptor for helloworld.proto</summary>
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static HelloworldReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"ChBoZWxsb3dvcmxkLnByb3RvEgpoZWxsb3dvcmxkIhwKDEhlbGxvUmVxdWVz",
"dBIMCgRuYW1lGAEgASgJIh0KCkhlbGxvUmVwbHkSDwoHbWVzc2FnZRgBIAEo",
"CTJJCgdHcmVldGVyEj4KCFNheUhlbGxvEhguaGVsbG93b3JsZC5IZWxsb1Jl",
"cXVlc3QaFi5oZWxsb3dvcmxkLkhlbGxvUmVwbHkiAEI2Chtpby5ncnBjLmV4",
"YW1wbGVzLmhlbGxvd29ybGRCD0hlbGxvV29ybGRQcm90b1ABogIDSExXYgZw",
"cm90bzM="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::Helloworld.HelloRequest), global::Helloworld.HelloRequest.Parser, new[]{ "Name" }, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::Helloworld.HelloReply), global::Helloworld.HelloReply.Parser, new[]{ "Message" }, null, null, null)
}));
}
#endregion
}
#region Messages
/// <summary>
/// The request message containing the user's name.
/// </summary>
public sealed partial class HelloRequest : pb::IMessage<HelloRequest> {
private static readonly pb::MessageParser<HelloRequest> _parser = new pb::MessageParser<HelloRequest>(() => new HelloRequest());
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser<HelloRequest> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::Helloworld.HelloworldReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public HelloRequest() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public HelloRequest(HelloRequest other) : this() {
name_ = other.name_;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public HelloRequest Clone() {
return new HelloRequest(this);
}
/// <summary>Field number for the "name" field.</summary>
public const int NameFieldNumber = 1;
private string name_ = "";
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public string Name {
get { return name_; }
set {
name_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as HelloRequest);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(HelloRequest other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (Name != other.Name) return false;
return true;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
if (Name.Length != 0) hash ^= Name.GetHashCode();
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void WriteTo(pb::CodedOutputStream output) {
if (Name.Length != 0) {
output.WriteRawTag(10);
output.WriteString(Name);
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
if (Name.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(Name);
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(HelloRequest other) {
if (other == null) {
return;
}
if (other.Name.Length != 0) {
Name = other.Name;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(pb::CodedInputStream input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
input.SkipLastField();
break;
case 10: {
Name = input.ReadString();
break;
}
}
}
}
}
/// <summary>
/// The response message containing the greetings
/// </summary>
public sealed partial class HelloReply : pb::IMessage<HelloReply> {
private static readonly pb::MessageParser<HelloReply> _parser = new pb::MessageParser<HelloReply>(() => new HelloReply());
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser<HelloReply> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::Helloworld.HelloworldReflection.Descriptor.MessageTypes[1]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public HelloReply() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public HelloReply(HelloReply other) : this() {
message_ = other.message_;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public HelloReply Clone() {
return new HelloReply(this);
}
/// <summary>Field number for the "message" field.</summary>
public const int MessageFieldNumber = 1;
private string message_ = "";
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public string Message {
get { return message_; }
set {
message_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as HelloReply);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(HelloReply other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (Message != other.Message) return false;
return true;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
if (Message.Length != 0) hash ^= Message.GetHashCode();
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void WriteTo(pb::CodedOutputStream output) {
if (Message.Length != 0) {
output.WriteRawTag(10);
output.WriteString(Message);
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
if (Message.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(Message);
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(HelloReply other) {
if (other == null) {
return;
}
if (other.Message.Length != 0) {
Message = other.Message;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(pb::CodedInputStream input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
input.SkipLastField();
break;
case 10: {
Message = input.ReadString();
break;
}
}
}
}
}
#endregion
}
#endregion Designer generated code

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// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: helloworld.proto
// Original file comments:
// Copyright 2015 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#pragma warning disable 1591
#region Designer generated code
using System;
using System.Threading;
using System.Threading.Tasks;
using grpc = global::Grpc.Core;
namespace Helloworld {
/// <summary>
/// The greeting service definition.
/// </summary>
public static partial class Greeter
{
static readonly string __ServiceName = "helloworld.Greeter";
static readonly grpc::Marshaller<global::Helloworld.HelloRequest> __Marshaller_HelloRequest = grpc::Marshallers.Create((arg) => global::Google.Protobuf.MessageExtensions.ToByteArray(arg), global::Helloworld.HelloRequest.Parser.ParseFrom);
static readonly grpc::Marshaller<global::Helloworld.HelloReply> __Marshaller_HelloReply = grpc::Marshallers.Create((arg) => global::Google.Protobuf.MessageExtensions.ToByteArray(arg), global::Helloworld.HelloReply.Parser.ParseFrom);
static readonly grpc::Method<global::Helloworld.HelloRequest, global::Helloworld.HelloReply> __Method_SayHello = new grpc::Method<global::Helloworld.HelloRequest, global::Helloworld.HelloReply>(
grpc::MethodType.Unary,
__ServiceName,
"SayHello",
__Marshaller_HelloRequest,
__Marshaller_HelloReply);
/// <summary>Service descriptor</summary>
public static global::Google.Protobuf.Reflection.ServiceDescriptor Descriptor
{
get { return global::Helloworld.HelloworldReflection.Descriptor.Services[0]; }
}
/// <summary>Base class for server-side implementations of Greeter</summary>
public abstract partial class GreeterBase
{
/// <summary>
/// Sends a greeting
/// </summary>
/// <param name="request">The request received from the client.</param>
/// <param name="context">The context of the server-side call handler being invoked.</param>
/// <returns>The response to send back to the client (wrapped by a task).</returns>
public virtual global::System.Threading.Tasks.Task<global::Helloworld.HelloReply> SayHello(global::Helloworld.HelloRequest request, grpc::ServerCallContext context)
{
throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, ""));
}
}
/// <summary>Client for Greeter</summary>
public partial class GreeterClient : grpc::ClientBase<GreeterClient>
{
/// <summary>Creates a new client for Greeter</summary>
/// <param name="channel">The channel to use to make remote calls.</param>
public GreeterClient(grpc::Channel channel) : base(channel)
{
}
/// <summary>Creates a new client for Greeter that uses a custom <c>CallInvoker</c>.</summary>
/// <param name="callInvoker">The callInvoker to use to make remote calls.</param>
public GreeterClient(grpc::CallInvoker callInvoker) : base(callInvoker)
{
}
/// <summary>Protected parameterless constructor to allow creation of test doubles.</summary>
protected GreeterClient() : base()
{
}
/// <summary>Protected constructor to allow creation of configured clients.</summary>
/// <param name="configuration">The client configuration.</param>
protected GreeterClient(ClientBaseConfiguration configuration) : base(configuration)
{
}
/// <summary>
/// Sends a greeting
/// </summary>
/// <param name="request">The request to send to the server.</param>
/// <param name="headers">The initial metadata to send with the call. This parameter is optional.</param>
/// <param name="deadline">An optional deadline for the call. The call will be cancelled if deadline is hit.</param>
/// <param name="cancellationToken">An optional token for canceling the call.</param>
/// <returns>The response received from the server.</returns>
public virtual global::Helloworld.HelloReply SayHello(global::Helloworld.HelloRequest request, grpc::Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
{
return SayHello(request, new grpc::CallOptions(headers, deadline, cancellationToken));
}
/// <summary>
/// Sends a greeting
/// </summary>
/// <param name="request">The request to send to the server.</param>
/// <param name="options">The options for the call.</param>
/// <returns>The response received from the server.</returns>
public virtual global::Helloworld.HelloReply SayHello(global::Helloworld.HelloRequest request, grpc::CallOptions options)
{
return CallInvoker.BlockingUnaryCall(__Method_SayHello, null, options, request);
}
/// <summary>
/// Sends a greeting
/// </summary>
/// <param name="request">The request to send to the server.</param>
/// <param name="headers">The initial metadata to send with the call. This parameter is optional.</param>
/// <param name="deadline">An optional deadline for the call. The call will be cancelled if deadline is hit.</param>
/// <param name="cancellationToken">An optional token for canceling the call.</param>
/// <returns>The call object.</returns>
public virtual grpc::AsyncUnaryCall<global::Helloworld.HelloReply> SayHelloAsync(global::Helloworld.HelloRequest request, grpc::Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
{
return SayHelloAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken));
}
/// <summary>
/// Sends a greeting
/// </summary>
/// <param name="request">The request to send to the server.</param>
/// <param name="options">The options for the call.</param>
/// <returns>The call object.</returns>
public virtual grpc::AsyncUnaryCall<global::Helloworld.HelloReply> SayHelloAsync(global::Helloworld.HelloRequest request, grpc::CallOptions options)
{
return CallInvoker.AsyncUnaryCall(__Method_SayHello, null, options, request);
}
/// <summary>Creates a new instance of client from given <c>ClientBaseConfiguration</c>.</summary>
protected override GreeterClient NewInstance(ClientBaseConfiguration configuration)
{
return new GreeterClient(configuration);
}
}
/// <summary>Creates service definition that can be registered with a server</summary>
/// <param name="serviceImpl">An object implementing the server-side handling logic.</param>
public static grpc::ServerServiceDefinition BindService(GreeterBase serviceImpl)
{
return grpc::ServerServiceDefinition.CreateBuilder()
.AddMethod(__Method_SayHello, serviceImpl.SayHello).Build();
}
}
}
#endregion

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gRPC C# on Unity
========================
EXPERIMENTAL ONLY
-------------
Support of the Unity platform is currently experimental.
PREREQUISITES
-------------
- Unity 2018.3.5f1
BUILD
-------
- Follow instructions in https://github.com/grpc/grpc/tree/master/src/csharp/experimental#unity to obtain the grpc_csharp_unity.zip
that contains gRPC C# for Unity. Unzip it under `Assets/Plugins` directory.
- Open the `HelloworldUnity.sln` in Unity Editor.
- Build using Unity Editor.

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<xs:attribute default="" name="text" type="xs:string" use="optional" />
<xs:attribute name="type" type="xs:string" use="required" />
<xs:attribute default="" name="value" type="xs:string" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="EnumField" substitutionGroup="engine:VisualElement" type="editor:EnumFieldType" />
<xs:complexType name="GradientFieldType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="GradientField" substitutionGroup="engine:VisualElement" type="editor:GradientFieldType" />
<xs:complexType name="RectFieldType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="0" name="x" type="xs:float" use="optional" />
<xs:attribute default="0" name="y" type="xs:float" use="optional" />
<xs:attribute default="0" name="w" type="xs:float" use="optional" />
<xs:attribute default="0" name="h" type="xs:float" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="RectField" substitutionGroup="engine:VisualElement" type="editor:RectFieldType" />
<xs:complexType name="Vector2FieldType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="0" name="x" type="xs:float" use="optional" />
<xs:attribute default="0" name="y" type="xs:float" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Vector2Field" substitutionGroup="engine:VisualElement" type="editor:Vector2FieldType" />
<xs:complexType name="Vector3FieldType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="0" name="x" type="xs:float" use="optional" />
<xs:attribute default="0" name="y" type="xs:float" use="optional" />
<xs:attribute default="0" name="z" type="xs:float" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Vector3Field" substitutionGroup="engine:VisualElement" type="editor:Vector3FieldType" />
<xs:complexType name="Vector4FieldType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="0" name="x" type="xs:float" use="optional" />
<xs:attribute default="0" name="y" type="xs:float" use="optional" />
<xs:attribute default="0" name="z" type="xs:float" use="optional" />
<xs:attribute default="0" name="w" type="xs:float" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Vector4Field" substitutionGroup="engine:VisualElement" type="editor:Vector4FieldType" />
<xs:complexType name="BoundsFieldType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="0" name="cx" type="xs:float" use="optional" />
<xs:attribute default="0" name="cy" type="xs:float" use="optional" />
<xs:attribute default="0" name="cz" type="xs:float" use="optional" />
<xs:attribute default="0" name="ex" type="xs:float" use="optional" />
<xs:attribute default="0" name="ey" type="xs:float" use="optional" />
<xs:attribute default="0" name="ez" type="xs:float" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="BoundsField" substitutionGroup="engine:VisualElement" type="editor:BoundsFieldType" />
<xs:simpleType name="PropertyControl_typeOf_Type">
<xs:restriction base="xs:string">
<xs:enumeration value="Long" />
<xs:enumeration value="Double" />
<xs:enumeration value="Int" />
<xs:enumeration value="Float" />
<xs:enumeration value="String" />
</xs:restriction>
</xs:simpleType>
<xs:complexType name="PropertyControlType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute name="typeOf" type="editor:PropertyControl_typeOf_Type" use="required" />
<xs:attribute default="" name="value" type="xs:string" use="optional" />
<xs:attribute default="" name="label" type="xs:string" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="PropertyControl" substitutionGroup="engine:VisualElement" type="editor:PropertyControlType" />
</xs:schema>

@ -1,116 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:engine="UnityEngine.Experimental.UIElements" xmlns:editor="UnityEditor.Experimental.UIElements" elementFormDefault="qualified" targetNamespace="UnityEditor.PackageManager.UI" xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:import schemaLocation="UnityEngine.Experimental.UIElements.xsd" namespace="UnityEngine.Experimental.UIElements" />
<xs:complexType name="AlertType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Alert" substitutionGroup="engine:VisualElement" xmlns:q1="UnityEditor.PackageManager.UI" type="q1:AlertType" />
<xs:complexType name="LoadingSpinnerType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="LoadingSpinner" substitutionGroup="engine:VisualElement" xmlns:q2="UnityEditor.PackageManager.UI" type="q2:LoadingSpinnerType" />
<xs:complexType name="PackageDetailsType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="PackageDetails" substitutionGroup="engine:VisualElement" xmlns:q3="UnityEditor.PackageManager.UI" type="q3:PackageDetailsType" />
<xs:complexType name="PackageGroupType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="PackageGroup" substitutionGroup="engine:VisualElement" xmlns:q4="UnityEditor.PackageManager.UI" type="q4:PackageGroupType" />
<xs:complexType name="PackageItemType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="PackageItem" substitutionGroup="engine:VisualElement" xmlns:q5="UnityEditor.PackageManager.UI" type="q5:PackageItemType" />
<xs:complexType name="PackageListType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="PackageList" substitutionGroup="engine:VisualElement" xmlns:q6="UnityEditor.PackageManager.UI" type="q6:PackageListType" />
<xs:complexType name="PackageSearchFilterTabsType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="PackageSearchFilterTabs" substitutionGroup="engine:VisualElement" xmlns:q7="UnityEditor.PackageManager.UI" type="q7:PackageSearchFilterTabsType" />
<xs:complexType name="PackagesLoadingType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="PackagesLoading" substitutionGroup="engine:VisualElement" xmlns:q8="UnityEditor.PackageManager.UI" type="q8:PackagesLoadingType" />
</xs:schema>

@ -1,269 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:engine="UnityEngine.Experimental.UIElements" xmlns:editor="UnityEditor.Experimental.UIElements" elementFormDefault="qualified" targetNamespace="UnityEngine.Experimental.UIElements" xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:complexType name="UXMLType">
<xs:complexContent mixed="false">
<xs:restriction base="xs:anyType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="UXML" type="engine:UXMLType" />
<xs:simpleType name="VisualElement_pickingMode_Type">
<xs:restriction base="xs:string">
<xs:enumeration value="Position" />
<xs:enumeration value="Ignore" />
</xs:restriction>
</xs:simpleType>
<xs:complexType name="VisualElementType">
<xs:complexContent mixed="false">
<xs:restriction base="xs:anyType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="VisualElement" type="engine:VisualElementType" />
<xs:complexType name="IMGUIContainerType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="IMGUIContainer" substitutionGroup="engine:VisualElement" type="engine:IMGUIContainerType" />
<xs:complexType name="ImageType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Image" substitutionGroup="engine:VisualElement" type="engine:ImageType" />
<xs:complexType name="LabelType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="" name="text" type="xs:string" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Label" substitutionGroup="engine:VisualElement" type="engine:LabelType" />
<xs:complexType name="RepeatButtonType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="" name="text" type="xs:string" use="optional" />
<xs:attribute default="0" name="delay" type="xs:long" use="optional" />
<xs:attribute default="0" name="interval" type="xs:long" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="RepeatButton" substitutionGroup="engine:VisualElement" type="engine:RepeatButtonType" />
<xs:complexType name="ScrollerButtonType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="0" name="delay" type="xs:long" use="optional" />
<xs:attribute default="0" name="interval" type="xs:long" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="ScrollerButton" substitutionGroup="engine:VisualElement" type="engine:ScrollerButtonType" />
<xs:complexType name="ScrollViewType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="false" name="showHorizontalScroller" type="xs:boolean" use="optional" />
<xs:attribute default="false" name="showVerticalScroller" type="xs:boolean" use="optional" />
<xs:attribute default="0" name="horizontalLowValue" type="xs:float" use="optional" />
<xs:attribute default="0" name="horizontalHighValue" type="xs:float" use="optional" />
<xs:attribute default="10" name="horizontalPageSize" type="xs:float" use="optional" />
<xs:attribute default="0" name="horizontalValue" type="xs:float" use="optional" />
<xs:attribute default="0" name="verticalLowValue" type="xs:float" use="optional" />
<xs:attribute default="0" name="verticalHighValue" type="xs:float" use="optional" />
<xs:attribute default="10" name="verticalPageSize" type="xs:float" use="optional" />
<xs:attribute default="0" name="verticalValue" type="xs:float" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="ScrollView" substitutionGroup="engine:VisualElement" type="engine:ScrollViewType" />
<xs:simpleType name="Scroller_direction_Type">
<xs:restriction base="xs:string">
<xs:enumeration value="Horizontal" />
<xs:enumeration value="Vertical" />
</xs:restriction>
</xs:simpleType>
<xs:complexType name="ScrollerType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="0" name="lowValue" type="xs:float" use="optional" />
<xs:attribute default="0" name="highValue" type="xs:float" use="optional" />
<xs:attribute default="Vertical" name="direction" type="engine:Scroller_direction_Type" use="optional" />
<xs:attribute default="0" name="value" type="xs:float" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Scroller" substitutionGroup="engine:VisualElement" type="engine:ScrollerType" />
<xs:simpleType name="Slider_direction_Type">
<xs:restriction base="xs:string">
<xs:enumeration value="Horizontal" />
<xs:enumeration value="Vertical" />
</xs:restriction>
</xs:simpleType>
<xs:complexType name="SliderType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="0" name="lowValue" type="xs:float" use="optional" />
<xs:attribute default="10" name="highValue" type="xs:float" use="optional" />
<xs:attribute default="10" name="pageSize" type="xs:float" use="optional" />
<xs:attribute default="Vertical" name="direction" type="engine:Slider_direction_Type" use="optional" />
<xs:attribute default="0" name="value" type="xs:float" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Slider" substitutionGroup="engine:VisualElement" type="engine:SliderType" />
<xs:complexType name="TextFieldType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="" name="text" type="xs:string" use="optional" />
<xs:attribute default="-1" name="maxLength" type="xs:int" use="optional" />
<xs:attribute default="false" name="password" type="xs:boolean" use="optional" />
<xs:attribute default="*" name="maskCharacter" type="xs:string" use="optional" />
<xs:attribute default="false" name="multiline" type="xs:boolean" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="TextField" substitutionGroup="engine:VisualElement" type="engine:TextFieldType" />
<xs:complexType name="ToggleType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="0" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="" name="label" type="xs:string" use="optional" />
<xs:attribute default="false" name="value" type="xs:boolean" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Toggle" substitutionGroup="engine:VisualElement" type="engine:ToggleType" />
<xs:complexType name="VisualContainerType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="VisualContainer" substitutionGroup="engine:VisualElement" type="engine:VisualContainerType" />
<xs:complexType name="TemplateContainerType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute name="template" type="xs:string" use="required" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="TemplateContainer" substitutionGroup="engine:VisualElement" type="engine:TemplateContainerType" />
<xs:complexType name="BoxType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Box" substitutionGroup="engine:VisualElement" type="engine:BoxType" />
<xs:complexType name="PopupWindowType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:sequence minOccurs="0" maxOccurs="unbounded">
<xs:element ref="engine:VisualElement" />
</xs:sequence>
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="" name="text" type="xs:string" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="PopupWindow" substitutionGroup="engine:VisualElement" type="engine:PopupWindowType" />
<xs:complexType name="ListViewType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="30" name="itemHeight" type="xs:int" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="ListView" substitutionGroup="engine:VisualElement" type="engine:ListViewType" />
<xs:complexType name="ButtonType">
<xs:complexContent mixed="false">
<xs:restriction base="engine:VisualElementType">
<xs:attribute default="" name="name" type="xs:string" use="optional" />
<xs:attribute default="Position" name="pickingMode" type="engine:VisualElement_pickingMode_Type" use="optional" />
<xs:attribute default="-1" name="focusIndex" type="xs:int" use="optional" />
<xs:attribute default="" name="text" type="xs:string" use="optional" />
<xs:anyAttribute processContents="lax" />
</xs:restriction>
</xs:complexContent>
</xs:complexType>
<xs:element name="Button" substitutionGroup="engine:VisualElement" type="engine:ButtonType" />
</xs:schema>

@ -1,41 +0,0 @@
# Autosave files
*~
# build
[Oo]bj/
[Bb]in/
packages/
TestResults/
# globs
Makefile.in
*.DS_Store
*.sln.cache
*.suo
*.cache
*.pidb
*.userprefs
*.usertasks
config.log
config.make
config.status
aclocal.m4
install-sh
autom4te.cache/
*.user
*.tar.gz
tarballs/
test-results/
Thumbs.db
.vs/
# Mac bundle stuff
*.dmg
*.app
# resharper
*_Resharper.*
*.Resharper
# dotCover
*.dotCover

@ -1,19 +0,0 @@
Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "AndroidAsset".
These files will be deployed with your package and will be accessible using Android's
AssetManager, like this:
public class ReadAsset : Activity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
InputStream input = Assets.Open ("my_asset.txt");
}
}
Additionally, some Android functions will automatically load asset files:
Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");

@ -1,101 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{FB8D18D2-51AF-432C-8EA0-21B4454F45A9}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{c9e5eea5-ca05-42a1-839b-61506e0a37df}</TemplateGuid>
<OutputType>Library</OutputType>
<RootNamespace>HelloworldXamarin.Droid</RootNamespace>
<AssemblyName>HelloworldXamarin.Android</AssemblyName>
<Deterministic>True</Deterministic>
<AndroidApplication>True</AndroidApplication>
<AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
<AndroidResgenClass>Resource</AndroidResgenClass>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
<AndroidUseAapt2>true</AndroidUseAapt2>
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidLinkMode>None</AndroidLinkMode>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidManagedSymbols>true</AndroidManagedSymbols>
<AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Android" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml" />
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Grpc.Core">
<Version>2.32.0</Version>
</PackageReference>
<PackageReference Include="Xamarin.Forms" Version="4.6.0.1141" />
<PackageReference Include="Xamarin.Essentials" Version="1.5.3.2" />
</ItemGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
<Compile Include="Resources\Resource.designer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AboutResources.txt" />
<None Include="Assets\AboutAssets.txt" />
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\Tabbar.xml" />
<AndroidResource Include="Resources\layout\Toolbar.xml" />
<AndroidResource Include="Resources\values\styles.xml" />
<AndroidResource Include="Resources\values\colors.xml" />
<AndroidResource Include="Resources\mipmap-anydpi-v26\icon.xml" />
<AndroidResource Include="Resources\mipmap-anydpi-v26\icon_round.xml" />
<AndroidResource Include="Resources\mipmap-hdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-hdpi\launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-mdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-mdpi\launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-xhdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-xhdpi\launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-xxhdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-xxhdpi\launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-xxxhdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-xxxhdpi\launcher_foreground.png" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\drawable\" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\HelloworldXamarin\HelloworldXamarin.csproj">
<Project>{5900A2BD-3407-4F05-8CF2-DFF2A98B54F3}</Project>
<Name>HelloworldXamarin</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

@ -1,49 +0,0 @@
#region Copyright notice and license
// Copyright 2020 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using System;
using Android.App;
using Android.Content.PM;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using Android.OS;
namespace HelloworldXamarin.Droid
{
[Activity(Label = "HelloworldXamarin", Icon = "@mipmap/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize )]
public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity
{
protected override void OnCreate(Bundle savedInstanceState)
{
TabLayoutResource = Resource.Layout.Tabbar;
ToolbarResource = Resource.Layout.Toolbar;
base.OnCreate(savedInstanceState);
Xamarin.Essentials.Platform.Init(this, savedInstanceState);
global::Xamarin.Forms.Forms.Init(this, savedInstanceState);
LoadApplication(new App());
}
public override void OnRequestPermissionsResult(int requestCode, string[] permissions, [GeneratedEnum] Android.Content.PM.Permission[] grantResults)
{
Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults);
base.OnRequestPermissionsResult(requestCode, permissions, grantResults);
}
}
}

@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.companyname.helloworldxamarin">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:label="HelloworldXamarin.Android" android:theme="@style/MainTheme"></application>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
</manifest>

@ -1,46 +0,0 @@
#region Copyright notice and license
// Copyright 2020 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Android.App;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("HelloworldXamarin.Android")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HelloworldXamarin.Android")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
// Add some common permissions, these can be removed if not needed
[assembly: UsesPermission(Android.Manifest.Permission.Internet)]
[assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]

@ -1,50 +0,0 @@
Images, layout descriptions, binary blobs and string dictionaries can be included
in your application as resource files. Various Android APIs are designed to
operate on the resource IDs instead of dealing with images, strings or binary blobs
directly.
For example, a sample Android app that contains a user interface layout (main.xml),
an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
would keep its resources in the "Resources" directory of the application:
Resources/
drawable-hdpi/
icon.png
drawable-ldpi/
icon.png
drawable-mdpi/
icon.png
layout/
main.xml
values/
strings.xml
In order to get the build system to recognize Android resources, set the build action to
"AndroidResource". The native Android APIs do not operate directly with filenames, but
instead operate on resource IDs. When you compile an Android application that uses resources,
the build system will package the resources for distribution and generate a class called
"Resource" that contains the tokens for each one of the resources included. For example,
for the above Resources layout, this is what the Resource class would expose:
public class Resource {
public class drawable {
public const int icon = 0x123;
}
public class layout {
public const int main = 0x456;
}
public class strings {
public const int first_string = 0xabc;
public const int second_string = 0xbcd;
}
}
You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
string in the dictionary file values/strings.xml.

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<android.support.design.widget.TabLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/sliding_tabs"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="?attr/colorPrimary"
android:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar"
app:tabIndicatorColor="@android:color/white"
app:tabGravity="fill"
app:tabMode="fixed" />

@ -1,9 +0,0 @@
<android.support.v7.widget.Toolbar
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="?attr/colorPrimary"
android:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar"
android:popupTheme="@style/ThemeOverlay.AppCompat.Light" />

@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/launcher_background" />
<foreground android:drawable="@mipmap/launcher_foreground" />
</adaptive-icon>

@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/launcher_background" />
<foreground android:drawable="@mipmap/launcher_foreground" />
</adaptive-icon>

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@ -1,7 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="launcher_background">#FFFFFF</color>
<color name="colorPrimary">#3F51B5</color>
<color name="colorPrimaryDark">#303F9F</color>
<color name="colorAccent">#FF4081</color>
</resources>

@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<resources>
<style name="MainTheme" parent="MainTheme.Base">
<!-- As of Xamarin.Forms 4.6 the theme has moved into the Forms binary -->
<!-- If you want to override anything you can do that here. -->
<!-- Underneath are a couple of entries to get you started. -->
<!-- Set theme colors from https://aka.ms/material-colors -->
<!-- colorPrimary is used for the default action bar background -->
<!--<item name="colorPrimary">#2196F3</item>-->
<!-- colorPrimaryDark is used for the status bar -->
<!--<item name="colorPrimaryDark">#1976D2</item>-->
<!-- colorAccent is used as the default value for colorControlActivated
which is used to tint widgets -->
<!--<item name="colorAccent">#FF4081</item>-->
</style>
</resources>

@ -1,47 +0,0 @@
#region Copyright notice and license
// Copyright 2020 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using Foundation;
using UIKit;
namespace HelloworldXamarin.iOS
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to
// application events from iOS.
[Register("AppDelegate")]
public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
{
//
// This method is invoked when the application has loaded and is ready to run. In this
// method you should instantiate the window, load the UI into it and then make the window
// visible.
//
// You have 17 seconds to return from this method, or iOS will terminate your application.
//
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
global::Xamarin.Forms.Forms.Init();
LoadApplication(new App());
return base.FinishedLaunching(app, options);
}
}
}

@ -1,117 +0,0 @@
{
"images": [
{
"scale": "2x",
"size": "20x20",
"idiom": "iphone",
"filename": "Icon40.png"
},
{
"scale": "3x",
"size": "20x20",
"idiom": "iphone",
"filename": "Icon60.png"
},
{
"scale": "2x",
"size": "29x29",
"idiom": "iphone",
"filename": "Icon58.png"
},
{
"scale": "3x",
"size": "29x29",
"idiom": "iphone",
"filename": "Icon87.png"
},
{
"scale": "2x",
"size": "40x40",
"idiom": "iphone",
"filename": "Icon80.png"
},
{
"scale": "3x",
"size": "40x40",
"idiom": "iphone",
"filename": "Icon120.png"
},
{
"scale": "2x",
"size": "60x60",
"idiom": "iphone",
"filename": "Icon120.png"
},
{
"scale": "3x",
"size": "60x60",
"idiom": "iphone",
"filename": "Icon180.png"
},
{
"scale": "1x",
"size": "20x20",
"idiom": "ipad",
"filename": "Icon20.png"
},
{
"scale": "2x",
"size": "20x20",
"idiom": "ipad",
"filename": "Icon40.png"
},
{
"scale": "1x",
"size": "29x29",
"idiom": "ipad",
"filename": "Icon29.png"
},
{
"scale": "2x",
"size": "29x29",
"idiom": "ipad",
"filename": "Icon58.png"
},
{
"scale": "1x",
"size": "40x40",
"idiom": "ipad",
"filename": "Icon40.png"
},
{
"scale": "2x",
"size": "40x40",
"idiom": "ipad",
"filename": "Icon80.png"
},
{
"scale": "1x",
"size": "76x76",
"idiom": "ipad",
"filename": "Icon76.png"
},
{
"scale": "2x",
"size": "76x76",
"idiom": "ipad",
"filename": "Icon152.png"
},
{
"scale": "2x",
"size": "83.5x83.5",
"idiom": "ipad",
"filename": "Icon167.png"
},
{
"scale": "1x",
"size": "1024x1024",
"idiom": "ios-marketing",
"filename": "Icon1024.png"
}
],
"properties": {},
"info": {
"version": 1,
"author": "xcode"
}
}

@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

@ -1,139 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{101480C8-667F-45F0-9E3B-1201CE5F3D9F}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{6143fdea-f3c2-4a09-aafa-6e230626515e}</TemplateGuid>
<OutputType>Exe</OutputType>
<RootNamespace>HelloworldXamarin.iOS</RootNamespace>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<AssemblyName>HelloworldXamarin.iOS</AssemblyName>
<MtouchEnableSGenConc>true</MtouchEnableSGenConc>
<MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler>
<ProvisioningType>automatic</ProvisioningType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchArch>x86_64</MtouchArch>
<MtouchLink>None</MtouchLink>
<MtouchDebug>true</MtouchDebug>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchLink>None</MtouchLink>
<MtouchArch>x86_64</MtouchArch>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchArch>ARM64</MtouchArch>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchDebug>true</MtouchDebug>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchLink>None</MtouchLink>
<MtouchInterpreter>-all</MtouchInterpreter>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchArch>ARM64</MtouchArch>
<CodesignKey>iPhone Developer</CodesignKey>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
</PropertyGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="AppDelegate.cs" />
<None Include="Entitlements.plist" />
<None Include="Info.plist" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="Resources\LaunchScreen.storyboard" />
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Contents.json">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon1024.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon180.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon167.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon152.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon120.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon87.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon80.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon76.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon60.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon58.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon40.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon29.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon20.png">
<Visible>false</Visible>
</ImageAsset>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Grpc.Core">
<Version>2.32.0</Version>
</PackageReference>
<PackageReference Include="Xamarin.Forms" Version="4.6.0.1141" />
<PackageReference Include="Xamarin.Essentials" Version="1.5.3.2" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\HelloworldXamarin\HelloworldXamarin.csproj">
<Project>{5900A2BD-3407-4F05-8CF2-DFF2A98B54F3}</Project>
<Name>HelloworldXamarin</Name>
</ProjectReference>
</ItemGroup>
</Project>

@ -1,38 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>MinimumOSVersion</key>
<string>8.0</string>
<key>CFBundleDisplayName</key>
<string>HelloworldXamarin</string>
<key>CFBundleIdentifier</key>
<string>com.companyname.HelloworldXamarin</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>CFBundleName</key>
<string>HelloworldXamarin</string>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcon.appiconset</string>
</dict>
</plist>

@ -1,36 +0,0 @@
#region Copyright notice and license
// Copyright 2020 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using Foundation;
using UIKit;
namespace HelloworldXamarin.iOS
{
public class Application
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, "AppDelegate");
}
}
}

@ -1,52 +0,0 @@
#region Copyright notice and license
// Copyright 2020 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("HelloworldXamarin.iOS")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HelloworldXamarin.iOS")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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