Improve CQ and cancellation comments

pull/14323/head
Vijay Pai 7 years ago
parent 2fd6e8cf5e
commit e81ead58fb
  1. 9
      include/grpc++/impl/codegen/client_context.h
  2. 115
      include/grpc++/impl/codegen/completion_queue.h
  3. 4
      include/grpc++/impl/codegen/server_context.h

@ -304,7 +304,10 @@ class ClientContext {
/// Flag whether the initial metadata should be \a corked
///
/// If \a corked is true, then the initial metadata will be coalesced with the
/// write of first message in the stream.
/// write of first message in the stream. As a result, any tag set for the
/// initial metadata operation (starting a client-streaming or bidi-streaming
/// RPC) will not actually be sent to the completion queue or delivered
/// via Next.
///
/// \param corked The flag indicating whether the initial metadata is to be
/// corked or not.
@ -332,6 +335,10 @@ class ClientContext {
/// already finished, it may still return success.
///
/// There is no guarantee the call will be cancelled.
///
/// Note that TryCancel() does not change any of the tags that are pending
/// on the completion queue. All pending tags will still be delivered
/// (though their ok result may reflect the effect of cancellation).
void TryCancel();
/// Global Callbacks

@ -111,12 +111,83 @@ class CompletionQueue : private GrpcLibraryCodegen {
/// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT.
enum NextStatus {
SHUTDOWN, ///< The completion queue has been shutdown.
SHUTDOWN, ///< The completion queue has been shutdown and fully-drained
GOT_EVENT, ///< Got a new event; \a tag will be filled in with its
///< associated value; \a ok indicating its success.
TIMEOUT ///< deadline was reached.
};
/// Read from the queue, blocking until an event is available or the queue is
/// shutting down.
///
/// \param tag[out] Updated to point to the read event's tag.
/// \param ok[out] true if read a successful event, false otherwise.
///
/// Note that each tag sent to the completion queue (through RPC operations
/// or alarms) will be delivered out of the completion queue by a call to
/// Next (or a related method), regardless of whether the operation succeeded
/// or not. Success here means that this operation completed in the normal
/// valid manner.
///
/// Server-side RPC request: \a ok indicates that the RPC has indeed
/// been started. If it is false, the server has been Shutdown
/// before this particular call got matched to an incoming RPC.
///
/// Client-side StartCall/RPC invocation: \a ok indicates that the RPC is
/// going to go to the wire. If it is false, it not going to the wire. This
/// would happen if the channel is either permanently broken or
/// transiently broken but with the fail-fast option. (Note that async unary
/// RPCs don't post a CQ tag at this point, nor do client-streaming
/// or bidi-streaming RPCs that have the initial metadata corked option set.)
///
/// Client-side Write, Client-side WritesDone, Server-side Write,
/// Server-side Finish, Server-side SendInitialMetadata (which is
/// typically included in Write or Finish when not done explicitly):
/// \a ok means that the data/metadata/status/etc is going to go to the
/// wire. If it is false, it not going to the wire because the call
/// is already dead (i.e., canceled, deadline expired, other side
/// dropped the channel, etc).
///
/// Client-side Read, Server-side Read, Client-side
/// RecvInitialMetadata (which is typically included in Read if not
/// done explicitly): \a ok indicates whether there is a valid message
/// that got read. If not, you know that there are certainly no more
/// messages that can ever be read from this stream. For the client-side
/// operations, this only happens because the call is dead. For the
/// server-sider operation, though, this could happen because the client
/// has done a WritesDone already.
///
/// Client-side Finish: \a ok should always be true
///
/// Server-side AsyncNotifyWhenDone: \a ok should always be true
///
/// Alarm: \a ok is true if it expired, false if it was canceled
///
/// \return true if got an event, false if the queue is fully drained and
/// shut down.
bool Next(void** tag, bool* ok) {
return (AsyncNextInternal(tag, ok,
g_core_codegen_interface->gpr_inf_future(
GPR_CLOCK_REALTIME)) != SHUTDOWN);
}
/// Read from the queue, blocking up to \a deadline (or the queue's shutdown).
/// Both \a tag and \a ok are updated upon success (if an event is available
/// within the \a deadline). A \a tag points to an arbitrary location usually
/// employed to uniquely identify an event.
///
/// \param tag[out] Upon sucess, updated to point to the event's tag.
/// \param ok[out] Upon sucess, true if a successful event, false otherwise
/// See documentation for CompletionQueue::Next for explanation of ok
/// \param deadline[in] How long to block in wait for an event.
///
/// \return The type of event read.
template <typename T>
NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) {
TimePoint<T> deadline_tp(deadline);
return AsyncNextInternal(tag, ok, deadline_tp.raw_time());
}
/// EXPERIMENTAL
/// First executes \a F, then reads from the queue, blocking up to
/// \a deadline (or the queue's shutdown).
@ -141,44 +212,16 @@ class CompletionQueue : private GrpcLibraryCodegen {
}
}
/// Read from the queue, blocking up to \a deadline (or the queue's shutdown).
/// Both \a tag and \a ok are updated upon success (if an event is available
/// within the \a deadline). A \a tag points to an arbitrary location usually
/// employed to uniquely identify an event.
///
/// \param tag[out] Upon sucess, updated to point to the event's tag.
/// \param ok[out] Upon sucess, true if read a regular event, false otherwise.
/// \param deadline[in] How long to block in wait for an event.
///
/// \return The type of event read.
template <typename T>
NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) {
TimePoint<T> deadline_tp(deadline);
return AsyncNextInternal(tag, ok, deadline_tp.raw_time());
}
/// Read from the queue, blocking until an event is available or the queue is
/// shutting down.
///
/// \param tag[out] Updated to point to the read event's tag.
/// \param ok[out] true if read a regular event, false otherwise.
///
/// \return true if read a regular event, false if the queue is shutting down.
bool Next(void** tag, bool* ok) {
return (AsyncNextInternal(tag, ok,
g_core_codegen_interface->gpr_inf_future(
GPR_CLOCK_REALTIME)) != SHUTDOWN);
}
/// Request the shutdown of the queue.
///
/// \warning This method must be called at some point if this completion queue
/// is accessed with Next or AsyncNext. Once invoked, \a Next
/// will start to return false and \a AsyncNext will return \a
/// NextStatus::SHUTDOWN. Only once either one of these methods does that
/// (that is, once the queue has been \em drained) can an instance of this
/// class be destroyed. Also note that applications must ensure that
/// no work is enqueued on this completion queue after this method is called.
/// is accessed with Next or AsyncNext. \a Next will not return false
/// until this method has been called and all pending tags have been drained.
/// (Likewise for \a AsyncNext returning \a NextStatus::SHUTDOWN .)
/// Only once either one of these methods does that (that is, once the queue
/// has been \em drained) can an instance of this class be destroyed.
/// Also note that applications must ensure that no work is enqueued on this
/// completion queue after this method is called.
void Shutdown();
/// Returns a \em raw pointer to the underlying \a grpc_completion_queue

@ -151,6 +151,10 @@ class ServerContext {
/// The only exception is that if the serverhandler is already returning an
/// error status code, it is ok to not return Status::CANCELLED even if
/// TryCancel() was called.
///
/// Note that TryCancel() does not change any of the tags that are pending
/// on the completion queue. All pending tags will still be delivered
/// (though their ok result may reflect the effect of cancellation).
void TryCancel() const;
/// Return a collection of initial metadata key-value pairs sent from the

Loading…
Cancel
Save