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@ -66,27 +66,53 @@ namespace Grpc.Tools |
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default: Cpu = CpuKind.Unknown; break; |
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} |
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#else |
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// Running under either Mono or full MS framework. |
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Os = OsKind.Windows; |
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if (Type.GetType("Mono.Runtime", throwOnError: false) != null) |
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// Using the same best-effort detection logic as Grpc.Core/PlatformApis.cs |
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var platform = Environment.OSVersion.Platform; |
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if (platform == PlatformID.Win32NT || platform == PlatformID.Win32S || platform == PlatformID.Win32Windows) |
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{ |
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// Congratulations. We are running under Mono. |
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var plat = Environment.OSVersion.Platform; |
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if (plat == PlatformID.MacOSX) |
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Os = OsKind.Windows; |
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} |
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else if (platform == PlatformID.Unix && GetUname() == "Darwin") |
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{ |
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Os = OsKind.MacOsX; |
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} |
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else if (plat == PlatformID.Unix || (int)plat == 128) |
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else |
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{ |
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// This is how Mono detects OSX internally. |
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Os = File.Exists("/usr/lib/libc.dylib") ? OsKind.MacOsX : OsKind.Linux; |
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} |
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Os = OsKind.Linux; |
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} |
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// Hope we are not building on ARM under Xamarin! |
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Cpu = Environment.Is64BitProcess ? CpuKind.X64 : CpuKind.X86; |
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#endif |
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} |
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[DllImport("libc")] |
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static extern int uname(IntPtr buf); |
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// This code is copied from Grpc.Core/PlatformApis.cs |
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static string GetUname() |
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{ |
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var buffer = Marshal.AllocHGlobal(8192); |
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try |
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{ |
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if (uname(buffer) == 0) |
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{ |
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return Marshal.PtrToStringAnsi(buffer); |
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} |
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return string.Empty; |
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} |
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catch |
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{ |
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return string.Empty; |
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} |
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finally |
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{ |
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if (buffer != IntPtr.Zero) |
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{ |
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Marshal.FreeHGlobal(buffer); |
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} |
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} |
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} |
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}; |
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// Exception handling helpers. |
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