Merge github.com:grpc/grpc into call_arena

pull/10135/head
Craig Tiller 8 years ago
commit c627664511
  1. 2
      build.yaml
  2. 1
      doc/g_stands_for.md
  3. 2
      src/core/ext/transport/cronet/transport/cronet_transport.c
  4. 2
      src/core/lib/surface/version.c
  5. 229
      test/cpp/microbenchmarks/bm_fullstack_streaming_ping_pong.cc

@ -13,7 +13,7 @@ settings:
'#09': Per-language overrides are possible with (eg) ruby_version tag here
'#10': See the expand_version.py for all the quirks here
core_version: 3.0.0-dev
g_stands_for: green
g_stands_for: gentle
version: 1.3.0-dev
filegroups:
- name: census

@ -7,3 +7,4 @@ future), and the corresponding version numbers that used them:
- 1.0 'g' stands for 'gRPC'
- 1.1 'g' stands for 'good'
- 1.2 'g' stands for 'green'
- 1.3 'g' stands for 'gentle'

@ -273,7 +273,7 @@ static void maybe_flush_read(stream_obj *s) {
/* Whenever the evaluation of any of the two condition is changed, we check
* whether we should enter the flush read state. */
if (s->state.pending_recv_trailing_metadata && s->state.fail_state) {
if (!s->state.flush_read) {
if (!s->state.flush_read && !s->state.rs.read_stream_closed) {
CRONET_LOG(GPR_DEBUG, "%p: Flush read", s);
s->state.flush_read = true;
null_and_maybe_free_read_buffer(s);

@ -38,4 +38,4 @@
const char *grpc_version_string(void) { return "3.0.0-dev"; }
const char *grpc_g_stands_for(void) { return "green"; }
const char *grpc_g_stands_for(void) { return "gentle"; }

@ -54,86 +54,144 @@ auto& force_library_initialization = Library::get();
static void* tag(intptr_t x) { return reinterpret_cast<void*>(x); }
template <class Fixture>
static void BM_PumpStreamClientToServer(benchmark::State& state) {
// Repeatedly makes Streaming Bidi calls (exchanging a configurable number of
// messages in each call) in a loop on a single channel
//
// First parmeter (i.e state.range(0)): Message size (in bytes) to use
// Second parameter (i.e state.range(1)): Number of ping pong messages.
// Note: One ping-pong means two messages (one from client to server and
// the other from server to client):
template <class Fixture, class ClientContextMutator, class ServerContextMutator>
static void BM_StreamingPingPong(benchmark::State& state) {
TrackCounters track_counters;
const int msg_size = state.range(0);
const int max_ping_pongs = state.range(1);
EchoTestService::AsyncService service;
std::unique_ptr<Fixture> fixture(new Fixture(&service));
{
EchoResponse send_response;
EchoResponse recv_response;
EchoRequest send_request;
EchoRequest recv_request;
if (state.range(0) > 0) {
send_request.set_message(std::string(state.range(0), 'a'));
if (msg_size > 0) {
send_request.set_message(std::string(msg_size, 'a'));
send_response.set_message(std::string(msg_size, 'b'));
}
Status recv_status;
ServerContext svr_ctx;
ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
fixture->cq(), tag(0));
std::unique_ptr<EchoTestService::Stub> stub(
EchoTestService::NewStub(fixture->channel()));
ClientContext cli_ctx;
auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
int need_tags = (1 << 0) | (1 << 1);
void* t;
bool ok;
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
GPR_ASSERT(ok);
int i = (int)(intptr_t)t;
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
response_rw.Read(&recv_request, tag(0));
while (state.KeepRunning()) {
GPR_TIMER_SCOPE("BenchmarkCycle", 0);
request_rw->Write(send_request, tag(1));
while (true) {
ServerContext svr_ctx;
ServerContextMutator svr_ctx_mut(&svr_ctx);
ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
fixture->cq(), tag(0));
ClientContext cli_ctx;
ClientContextMutator cli_ctx_mut(&cli_ctx);
auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
// Establish async stream between client side and server side
void* t;
bool ok;
int need_tags = (1 << 0) | (1 << 1);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
if (t == tag(0)) {
response_rw.Read(&recv_request, tag(0));
} else if (t == tag(1)) {
break;
} else {
GPR_ASSERT(false);
GPR_ASSERT(ok);
int i = (int)(intptr_t)t;
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
// Send 'max_ping_pongs' number of ping pong messages
int ping_pong_cnt = 0;
while (ping_pong_cnt < max_ping_pongs) {
request_rw->Write(send_request, tag(0)); // Start client send
response_rw.Read(&recv_request, tag(1)); // Start server recv
request_rw->Read(&recv_response, tag(2)); // Start client recv
need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
GPR_ASSERT(ok);
int i = (int)(intptr_t)t;
// If server recv is complete, start the server send operation
if (i == 1) {
response_rw.Write(send_response, tag(3));
}
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
ping_pong_cnt++;
}
}
request_rw->WritesDone(tag(1));
need_tags = (1 << 0) | (1 << 1);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
int i = (int)(intptr_t)t;
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
request_rw->WritesDone(tag(0));
response_rw.Finish(Status::OK, tag(1));
Status recv_status;
request_rw->Finish(&recv_status, tag(2));
need_tags = (1 << 0) | (1 << 1) | (1 << 2);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
int i = (int)(intptr_t)t;
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
GPR_ASSERT(recv_status.ok());
}
}
fixture->Finish(state);
fixture.reset();
state.SetBytesProcessed(state.range(0) * state.iterations());
state.SetBytesProcessed(msg_size * state.iterations() * max_ping_pongs * 2);
track_counters.Finish(state);
}
template <class Fixture>
static void BM_PumpStreamServerToClient(benchmark::State& state) {
// Repeatedly sends ping pong messages in a single streaming Bidi call in a loop
// First parmeter (i.e state.range(0)): Message size (in bytes) to use
template <class Fixture, class ClientContextMutator, class ServerContextMutator>
static void BM_StreamingPingPongMsgs(benchmark::State& state) {
TrackCounters track_counters;
const int msg_size = state.range(0);
EchoTestService::AsyncService service;
std::unique_ptr<Fixture> fixture(new Fixture(&service));
{
EchoResponse send_response;
EchoResponse recv_response;
if (state.range(0) > 0) {
send_response.set_message(std::string(state.range(0), 'a'));
EchoRequest send_request;
EchoRequest recv_request;
if (msg_size > 0) {
send_request.set_message(std::string(msg_size, 'a'));
send_response.set_message(std::string(msg_size, 'b'));
}
Status recv_status;
std::unique_ptr<EchoTestService::Stub> stub(
EchoTestService::NewStub(fixture->channel()));
ServerContext svr_ctx;
ServerContextMutator svr_ctx_mut(&svr_ctx);
ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
fixture->cq(), tag(0));
std::unique_ptr<EchoTestService::Stub> stub(
EchoTestService::NewStub(fixture->channel()));
ClientContext cli_ctx;
ClientContextMutator cli_ctx_mut(&cli_ctx);
auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
int need_tags = (1 << 0) | (1 << 1);
// Establish async stream between client side and server side
void* t;
bool ok;
int need_tags = (1 << 0) | (1 << 1);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
GPR_ASSERT(ok);
@ -141,54 +199,79 @@ static void BM_PumpStreamServerToClient(benchmark::State& state) {
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
request_rw->Read(&recv_response, tag(0));
while (state.KeepRunning()) {
GPR_TIMER_SCOPE("BenchmarkCycle", 0);
response_rw.Write(send_response, tag(1));
while (true) {
request_rw->Write(send_request, tag(0)); // Start client send
response_rw.Read(&recv_request, tag(1)); // Start server recv
request_rw->Read(&recv_response, tag(2)); // Start client recv
need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
if (t == tag(0)) {
request_rw->Read(&recv_response, tag(0));
} else if (t == tag(1)) {
break;
} else {
GPR_ASSERT(false);
GPR_ASSERT(ok);
int i = (int)(intptr_t)t;
// If server recv is complete, start the server send operation
if (i == 1) {
response_rw.Write(send_response, tag(3));
}
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
}
request_rw->WritesDone(tag(0));
response_rw.Finish(Status::OK, tag(1));
need_tags = (1 << 0) | (1 << 1);
Status recv_status;
request_rw->Finish(&recv_status, tag(2));
need_tags = (1 << 0) | (1 << 1) | (1 << 2);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
int i = (int)(intptr_t)t;
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
GPR_ASSERT(recv_status.ok());
}
fixture->Finish(state);
fixture.reset();
state.SetBytesProcessed(state.range(0) * state.iterations());
state.SetBytesProcessed(msg_size * state.iterations() * 2);
track_counters.Finish(state);
}
/*******************************************************************************
* CONFIGURATIONS
*/
BENCHMARK_TEMPLATE(BM_PumpStreamClientToServer, TCP)
->Range(0, 128 * 1024 * 1024);
BENCHMARK_TEMPLATE(BM_PumpStreamClientToServer, UDS)
->Range(0, 128 * 1024 * 1024);
BENCHMARK_TEMPLATE(BM_PumpStreamClientToServer, SockPair)
->Range(0, 128 * 1024 * 1024);
BENCHMARK_TEMPLATE(BM_PumpStreamClientToServer, InProcessCHTTP2)
->Range(0, 128 * 1024 * 1024);
BENCHMARK_TEMPLATE(BM_PumpStreamServerToClient, TCP)
->Range(0, 128 * 1024 * 1024);
BENCHMARK_TEMPLATE(BM_PumpStreamServerToClient, UDS)
->Range(0, 128 * 1024 * 1024);
BENCHMARK_TEMPLATE(BM_PumpStreamServerToClient, SockPair)
// Generate Args for StreamingPingPong benchmarks. Currently generates args for
// only "small streams" (i.e streams with 0, 1 or 2 messages)
static void StreamingPingPongArgs(benchmark::internal::Benchmark* b) {
int msg_size = 0;
b->Args({0, 0}); // spl case: 0 ping-pong msgs (msg_size doesn't matter here)
for (msg_size = 0; msg_size <= 128 * 1024 * 1024;
msg_size == 0 ? msg_size++ : msg_size *= 8) {
b->Args({msg_size, 1});
b->Args({msg_size, 2});
}
}
BENCHMARK_TEMPLATE(BM_StreamingPingPong, InProcessCHTTP2, NoOpMutator,
NoOpMutator)
->Apply(StreamingPingPongArgs);
BENCHMARK_TEMPLATE(BM_StreamingPingPong, TCP, NoOpMutator, NoOpMutator)
->Apply(StreamingPingPongArgs);
BENCHMARK_TEMPLATE(BM_StreamingPingPongMsgs, InProcessCHTTP2, NoOpMutator,
NoOpMutator)
->Range(0, 128 * 1024 * 1024);
BENCHMARK_TEMPLATE(BM_PumpStreamServerToClient, InProcessCHTTP2)
BENCHMARK_TEMPLATE(BM_StreamingPingPongMsgs, TCP, NoOpMutator, NoOpMutator)
->Range(0, 128 * 1024 * 1024);
} // namespace testing

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