Adding MSVC's grpc++ project file.

pull/1092/head
Nicolas "Pixel" Noble 10 years ago
parent e0e8edfeda
commit b072a4ff75
  1. 2
      templates/vsprojects/vs2013/grpc++.vcxproj.filters.template
  2. 2
      templates/vsprojects/vs2013/grpc++.vcxproj.template
  3. 3
      tools/buildgen/plugins/generate_vsprojects.py
  4. 167
      vsprojects/vs2013/grpc++.vcxproj
  5. 187
      vsprojects/vs2013/grpc++.vcxproj.filters
  6. 10
      vsprojects/vs2013/grpc.sln

@ -0,0 +1,2 @@
<%namespace file="vcxproj.filters_defs.include" import="gen_filters"/>\
${gen_filters('grpc++', libs, targets)}

@ -0,0 +1,2 @@
<%namespace file="vcxproj_defs.include" import="gen_project"/>\
${gen_project('grpc++', libs, targets)}

@ -57,9 +57,8 @@ def mako_plugin(dictionary):
projects = [project for project in projects
if project.get('vs_project_guid', None)]
# Exclude C++ projects for now
projects = [project for project in projects
if not project['language'] == 'c++']
if project['language'] != 'c++' or project['build'] == 'all']
project_dict = dict([(p['name'], p) for p in projects])

@ -0,0 +1,167 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C187A093-A0FE-489D-A40A-6E33DE0F9FEB}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="global.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="global.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>grpc++</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>grpc++</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\include\grpc++\async_unary_call.h" />
<ClInclude Include="..\..\include\grpc++\channel_arguments.h" />
<ClInclude Include="..\..\include\grpc++\channel_interface.h" />
<ClInclude Include="..\..\include\grpc++\client_context.h" />
<ClInclude Include="..\..\include\grpc++\completion_queue.h" />
<ClInclude Include="..\..\include\grpc++\config.h" />
<ClInclude Include="..\..\include\grpc++\create_channel.h" />
<ClInclude Include="..\..\include\grpc++\credentials.h" />
<ClInclude Include="..\..\include\grpc++\impl\call.h" />
<ClInclude Include="..\..\include\grpc++\impl\client_unary_call.h" />
<ClInclude Include="..\..\include\grpc++\impl\internal_stub.h" />
<ClInclude Include="..\..\include\grpc++\impl\rpc_method.h" />
<ClInclude Include="..\..\include\grpc++\impl\rpc_service_method.h" />
<ClInclude Include="..\..\include\grpc++\impl\service_type.h" />
<ClInclude Include="..\..\include\grpc++\server.h" />
<ClInclude Include="..\..\include\grpc++\server_builder.h" />
<ClInclude Include="..\..\include\grpc++\server_context.h" />
<ClInclude Include="..\..\include\grpc++\server_credentials.h" />
<ClInclude Include="..\..\include\grpc++\status.h" />
<ClInclude Include="..\..\include\grpc++\status_code_enum.h" />
<ClInclude Include="..\..\include\grpc++\stream.h" />
<ClInclude Include="..\..\include\grpc++\thread_pool_interface.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\cpp\client\channel.h" />
<ClInclude Include="..\..\src\cpp\proto\proto_utils.h" />
<ClInclude Include="..\..\src\cpp\server\thread_pool.h" />
<ClInclude Include="..\..\src\cpp\util\time.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\cpp\client\secure_credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\secure_server_credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\channel.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\channel_arguments.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\client_context.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\client_unary_call.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\create_channel.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\insecure_credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\internal_stub.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\common\call.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\common\completion_queue.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\common\rpc_method.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\proto\proto_utils.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\insecure_server_credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server_builder.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server_context.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server_credentials.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\thread_pool.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\util\status.cc">
</ClCompile>
<ClCompile Include="..\..\src\cpp\util\time.cc">
</ClCompile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="gpr.vcxproj">
<Project>{B23D3D1A-9438-4EDA-BEB6-9A0A03D17792}</Project>
</ProjectReference>
<ProjectReference Include="grpc.vcxproj">
<Project>{29D16885-7228-4C31-81ED-5F9187C7F2A9}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -0,0 +1,187 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\src\cpp\client\secure_credentials.cc">
<Filter>src\cpp\client</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\secure_server_credentials.cc">
<Filter>src\cpp\server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\channel.cc">
<Filter>src\cpp\client</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\channel_arguments.cc">
<Filter>src\cpp\client</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\client_context.cc">
<Filter>src\cpp\client</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\client_unary_call.cc">
<Filter>src\cpp\client</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\create_channel.cc">
<Filter>src\cpp\client</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\credentials.cc">
<Filter>src\cpp\client</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\insecure_credentials.cc">
<Filter>src\cpp\client</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\client\internal_stub.cc">
<Filter>src\cpp\client</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\common\call.cc">
<Filter>src\cpp\common</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\common\completion_queue.cc">
<Filter>src\cpp\common</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\common\rpc_method.cc">
<Filter>src\cpp\common</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\proto\proto_utils.cc">
<Filter>src\cpp\proto</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\insecure_server_credentials.cc">
<Filter>src\cpp\server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server.cc">
<Filter>src\cpp\server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server_builder.cc">
<Filter>src\cpp\server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server_context.cc">
<Filter>src\cpp\server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\server_credentials.cc">
<Filter>src\cpp\server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\server\thread_pool.cc">
<Filter>src\cpp\server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\util\status.cc">
<Filter>src\cpp\util</Filter>
</ClCompile>
<ClCompile Include="..\..\src\cpp\util\time.cc">
<Filter>src\cpp\util</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\grpc++\async_unary_call.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\channel_arguments.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\channel_interface.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\client_context.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\completion_queue.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\config.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\create_channel.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\credentials.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\impl\call.h">
<Filter>include\grpc++\impl</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\impl\client_unary_call.h">
<Filter>include\grpc++\impl</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\impl\internal_stub.h">
<Filter>include\grpc++\impl</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\impl\rpc_method.h">
<Filter>include\grpc++\impl</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\impl\rpc_service_method.h">
<Filter>include\grpc++\impl</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\impl\service_type.h">
<Filter>include\grpc++\impl</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\server.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\server_builder.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\server_context.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\server_credentials.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\status.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\status_code_enum.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\stream.h">
<Filter>include\grpc++</Filter>
</ClInclude>
<ClInclude Include="..\..\include\grpc++\thread_pool_interface.h">
<Filter>include\grpc++</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\cpp\client\channel.h">
<Filter>src\cpp\client</Filter>
</ClInclude>
<ClInclude Include="..\..\src\cpp\proto\proto_utils.h">
<Filter>src\cpp\proto</Filter>
</ClInclude>
<ClInclude Include="..\..\src\cpp\server\thread_pool.h">
<Filter>src\cpp\server</Filter>
</ClInclude>
<ClInclude Include="..\..\src\cpp\util\time.h">
<Filter>src\cpp\util</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="include">
<UniqueIdentifier>{82445414-24cd-8198-1fe1-4267c3f3df00}</UniqueIdentifier>
</Filter>
<Filter Include="include\grpc++">
<UniqueIdentifier>{784a0281-f547-aeb0-9f55-b26b7de9c769}</UniqueIdentifier>
</Filter>
<Filter Include="include\grpc++\impl">
<UniqueIdentifier>{0da8cd95-314f-da1b-5ce7-7791a5be1f1a}</UniqueIdentifier>
</Filter>
<Filter Include="src">
<UniqueIdentifier>{328ff211-2886-406e-56f9-18ba1686f363}</UniqueIdentifier>
</Filter>
<Filter Include="src\cpp">
<UniqueIdentifier>{2420a905-e4f1-a5aa-a364-6a112878a39e}</UniqueIdentifier>
</Filter>
<Filter Include="src\cpp\client">
<UniqueIdentifier>{7febf32a-d7a6-76fa-9e17-f189f591c062}</UniqueIdentifier>
</Filter>
<Filter Include="src\cpp\common">
<UniqueIdentifier>{2336e396-7e0b-8bf9-3b09-adc6ad1f0e5b}</UniqueIdentifier>
</Filter>
<Filter Include="src\cpp\proto">
<UniqueIdentifier>{c22e8b9b-d2eb-a2e8-0cb8-3f7e3c902a7b}</UniqueIdentifier>
</Filter>
<Filter Include="src\cpp\server">
<UniqueIdentifier>{321b0980-74ad-e8ca-f23b-deffa5d6bb8f}</UniqueIdentifier>
</Filter>
<Filter Include="src\cpp\util">
<UniqueIdentifier>{f842537a-2bf1-1ec3-b495-7d62c64a1c06}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

@ -26,6 +26,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "grpc_unsecure", "grpc_unsec
{B23D3D1A-9438-4EDA-BEB6-9A0A03D17792} = {B23D3D1A-9438-4EDA-BEB6-9A0A03D17792}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "grpc++", "grpc++.vcxproj", "{C187A093-A0FE-489D-A40A-6E33DE0F9FEB}"
ProjectSection(ProjectDependencies) = postProject
{B23D3D1A-9438-4EDA-BEB6-9A0A03D17792} = {B23D3D1A-9438-4EDA-BEB6-9A0A03D17792}
{29D16885-7228-4C31-81ED-5F9187C7F2A9} = {29D16885-7228-4C31-81ED-5F9187C7F2A9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "grpc_csharp_ext", "grpc_csharp_ext.vcxproj", "{D64C6D63-4458-4A88-AB38-35678384A7E4}"
ProjectSection(ProjectDependencies) = postProject
{B23D3D1A-9438-4EDA-BEB6-9A0A03D17792} = {B23D3D1A-9438-4EDA-BEB6-9A0A03D17792}
@ -68,6 +74,10 @@ Global
{46CEDFFF-9692-456A-AA24-38B5D6BCF4C5}.Debug|Win32.Build.0 = Debug|Win32
{46CEDFFF-9692-456A-AA24-38B5D6BCF4C5}.Release|Win32.ActiveCfg = Release|Win32
{46CEDFFF-9692-456A-AA24-38B5D6BCF4C5}.Release|Win32.Build.0 = Release|Win32
{C187A093-A0FE-489D-A40A-6E33DE0F9FEB}.Debug|Win32.ActiveCfg = Debug|Win32
{C187A093-A0FE-489D-A40A-6E33DE0F9FEB}.Debug|Win32.Build.0 = Debug|Win32
{C187A093-A0FE-489D-A40A-6E33DE0F9FEB}.Release|Win32.ActiveCfg = Release|Win32
{C187A093-A0FE-489D-A40A-6E33DE0F9FEB}.Release|Win32.Build.0 = Release|Win32
{D64C6D63-4458-4A88-AB38-35678384A7E4}.Debug|Win32.ActiveCfg = Debug|Win32
{D64C6D63-4458-4A88-AB38-35678384A7E4}.Debug|Win32.Build.0 = Debug|Win32
{D64C6D63-4458-4A88-AB38-35678384A7E4}.Release|Win32.ActiveCfg = Release|Win32

Loading…
Cancel
Save