updated templates/README.md

pull/5524/head
David Garcia Quintas 9 years ago
parent 5da3fae40f
commit 9c691c59da
  1. 103
      templates/README.md

@ -6,12 +6,12 @@ was going to single handedly cover all of our usage cases.
So instead we decided to work the following way:
* A build.json file at the root is the source of truth for listing all of the
target and files needed to build grpc and its tests, as well as basic system
dependencies description.
* A `build.yaml` file at the root is the source of truth for listing all the
targets and files needed to build grpc and its tests, as well as a basic system
for dependency description.
* Each project file (Makefile, Visual Studio project files, Bazel's BUILD) is
a plain-text template that uses the build.json file to generate the final
a plain-text template that uses the `build.yaml` file to generate the final
output file.
This way we can maintain as many project system as we see fit, without having
@ -20,64 +20,77 @@ Only the structure of the project file is relevant to the template. The actual
list of source code and targets isn't.
We currently have template files for GNU Make, Visual Studio 2010 to 2015,
and Bazel. In the future, we would like to expand to generating gyp or cmake
and [Bazel](http://bazel.io). In the future, we would like to expand to
generating [gyp](https://gyp.gsrc.io/) or [cmake](https://cmake.org)
project files (or potentially both), XCode project files, and an Android.mk
file to be able to compile gRPC using Android's NDK.
We'll gladly accept contribution that'd create additional project files
using that system.
# Structure of build.json
# Structure of `build.yaml`
The build.json file has the following structure:
The `build.yaml` file has the following structure:
```
{
"settings": { ... }, # global settings, such as version number
"filegroups": [ ... ], # groups of file that is automatically expanded
"libs": [ ... ], # list of libraries to build
"targets": [ ... ], # list of targets to build
}
settings: # global settings, such as version number
...
filegroups: # groups of files that are automatically expanded
...
libs: # list of libraries to build
...
target: # list of targets to build
...
```
The `filegroups` are helpful to re-use a subset of files in multiple targets.
One `filegroups` entry has the following structure:
```
{
"name": "arbitrary string", # the name of the filegroup
"public_headers": [ ... ], # list of public headers defined in that filegroup
"headers": [ ... ], # list of headers defined in that filegroup
"src": [ ... ], # list of source files defined in that filegroup
}
- name: "arbitrary string", # the name of the filegroup
public_headers: # list of public headers defined in that filegroup
- ...
headers: # list of headers defined in that filegroup
- ...
src: # list of source files defined in that filegroup
- ...
```
The `libs` array contains the list of all the libraries we describe. Some may be
The `libs` collection contains the list of all the libraries we describe. Some may be
helper libraries for the tests. Some may be installable libraries. Some may be
helper libraries for installable binaries.
The `targets` array contains the list of all the binary targets we describe. Some may
be installable binaries.
One `libs` or `targets` entry has the following structure:
One `libs` or `targets` entry has the following structure (see below for
details):
```
{
"name": "arbitrary string", # the name of the library
"build": "build type", # in which situation we want that library to be
# built and potentially installed
"language": "...", # the language tag; "c" or "c++"
"public_headers": [ ... ], # list of public headers to install
"headers": [ ... ], # list of headers used by that target
"src": [ ... ], # list of files to compile
"secure": "...", # "yes", "no" or "check"
"baselib": boolean, # this is a low level library that has system
# dependencies
"vs_project_guid: "...", # Visual Studio's unique guid for that project
"filegroups": [ ... ], # list of filegroups to merge to that project
# note that this will be expanded automatically
"deps": [ ... ], # list of libraries this target depends on
}
name: "arbitrary string", # the name of the library
build: "build type", # in which situation we want that library to be
# built and potentially installed (see below).
language: "...", # the language tag; "c" or "c++"
public_headers: # list of public headers to install
headers: # list of headers used by that target
src: # list of files to compile
secure: boolean, # see below
baselib: boolean, # this is a low level library that has system
# dependencies
vs_project_guid: '{...}', # Visual Studio's unique guid for that project
filegroups: # list of filegroups to merge to that project
# note that this will be expanded automatically
deps: # list of libraries this target depends on
deps_linkage: "..." # "static" or "dynamic". Used by the Makefile only to
# determine the way dependencies are linkned. Defaults
# to "dynamic".
dll: "..." # see below.
dll_def: "..." # Visual Studio's dll definition file.
vs_props: # List of property sheets to attach to that project.
vs_config_type: "..." # DynamicLibrary/StaticLibrary. Used only when
# creating a library. Specifies if we're building a
# static library or a dll. Use in conjunction with `dll_def`.
vs_packages: # List of nuget packages this project depends on.
```
## The `"build"` tag
@ -86,8 +99,9 @@ Currently, the "`build`" tag have these meanings:
* `"all"`: library to build on `"make all"`, and install on the system.
* `"protoc"`: a protoc plugin to build on `"make all"` and install on the system.
* `"priviate"`: a library to only build for tests.
* `"private"`: a library to only build for tests.
* `"test"`: a test binary to run on `"make test"`.
* `"tool"`: a binary to be built upon `"make tools"`.
All of the targets should always be present in the generated project file, if
possible and applicable. But the build tag is what should group the targets
@ -111,6 +125,18 @@ should merge OpenSSL, protobuf or zlib inside that library. That effect depends
on the `"language"` tag. OpenSSL and zlib are for `"c"` libraries, while
protobuf is for `"c++"` ones.
## The `"dll"` tag
Used only by Visual Studio's project files. "true" means the project will be
built with both static and dynamic runtimes. "false" means it'll only be built
with static runtime. "only" means it'll only be built with the dll runtime.
## The `"dll_def"` tag
Specifies the visual studio's dll definition file. When creating a DLL, you
sometimes (not always) need a def file (see grpc.def).
# The template system
We're currently using the [mako templates](http://www.makotemplates.org/)
@ -137,3 +163,4 @@ The structure of a plugin is simple. The plugin must defined the function
`mako_plugin` that takes a Python dictionary. That dictionary represents the
current state of the build.json contents. The plugin can alter it to whatever
feature it needs to add.

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