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@ -44,10 +44,9 @@ namespace Grpc.Core.Internal |
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{ |
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{ |
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/// <summary> |
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/// <summary> |
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/// Represents a dynamically loaded unmanaged library in a (partially) platform independent manner. |
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/// Represents a dynamically loaded unmanaged library in a (partially) platform independent manner. |
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/// An important difference in library loading semantics is that on Windows, once we load a dynamic library using LoadLibrary, |
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/// First, the native library is loaded using dlopen (on Unix systems) or using LoadLibrary (on Windows). |
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/// that library becomes instantly available for <c>DllImport</c> P/Invoke calls referring to the same library name. |
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/// dlsym or GetProcAddress are then used to obtain symbol addresses. <c>Marshal.GetDelegateForFunctionPointer</c> |
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/// On Unix systems, dlopen has somewhat different semantics, so we need to use dlsym and <c>Marshal.GetDelegateForFunctionPointer</c> |
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/// transforms the addresses into delegates to native methods. |
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/// to obtain delegates to native methods. |
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/// See http://stackoverflow.com/questions/13461989/p-invoke-to-dynamically-loaded-library-on-mono. |
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/// See http://stackoverflow.com/questions/13461989/p-invoke-to-dynamically-loaded-library-on-mono. |
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/// </summary> |
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/// </summary> |
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internal class UnmanagedLibrary |
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internal class UnmanagedLibrary |
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@ -114,6 +113,10 @@ namespace Grpc.Core.Internal |
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{ |
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{ |
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return Mono.dlsym(this.handle, symbolName); |
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return Mono.dlsym(this.handle, symbolName); |
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} |
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} |
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if (PlatformApis.IsNetCore) |
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{ |
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return CoreCLR.dlsym(this.handle, symbolName); |
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} |
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return Linux.dlsym(this.handle, symbolName); |
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return Linux.dlsym(this.handle, symbolName); |
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} |
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} |
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if (PlatformApis.IsMacOSX) |
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if (PlatformApis.IsMacOSX) |
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@ -149,6 +152,10 @@ namespace Grpc.Core.Internal |
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{ |
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{ |
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return Mono.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); |
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return Mono.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); |
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} |
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} |
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if (PlatformApis.IsNetCore) |
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{ |
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return CoreCLR.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); |
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} |
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return Linux.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); |
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return Linux.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY); |
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} |
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} |
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if (PlatformApis.IsMacOSX) |
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if (PlatformApis.IsMacOSX) |
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@ -215,5 +222,19 @@ namespace Grpc.Core.Internal |
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[DllImport("__Internal")] |
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[DllImport("__Internal")] |
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internal static extern IntPtr dlsym(IntPtr handle, string symbol); |
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internal static extern IntPtr dlsym(IntPtr handle, string symbol); |
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} |
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} |
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/// <summary> |
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/// Similarly as for Mono on Linux, we load symbols for |
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/// dlopen and dlsym from the "libcoreclr.so", |
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/// to avoid the dependency on libc-dev Linux. |
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/// </summary> |
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private static class CoreCLR |
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{ |
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[DllImport("libcoreclr.so")] |
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internal static extern IntPtr dlopen(string filename, int flags); |
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[DllImport("libcoreclr.so")] |
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internal static extern IntPtr dlsym(IntPtr handle, string symbol); |
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} |
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} |
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} |
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} |
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} |
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