Merge pull request #2065 from dklempner/retry_backoff

Update the connection backoff document with jitter.
pull/2442/head
Abhishek Kumar 10 years ago
commit 707dd2c36f
  1. 57
      doc/connection-backoff.md

@ -8,58 +8,39 @@ requests) and instead do some form of exponential backoff.
We have several parameters:
1. INITIAL_BACKOFF (how long to wait after the first failure before retrying)
2. MULTIPLIER (factor with which to multiply backoff after a failed retry)
3. MAX_BACKOFF (Upper bound on backoff)
4. MIN_CONNECTION_TIMEOUT
3. MAX_BACKOFF (upper bound on backoff)
4. MIN_CONNECT_TIMEOUT (minimum time we're willing to give a connection to
complete)
## Proposed Backoff Algorithm
Exponentially back off the start time of connection attempts up to a limit of
MAX_BACKOFF.
MAX_BACKOFF, with jitter.
```
ConnectWithBackoff()
current_backoff = INITIAL_BACKOFF
current_deadline = now() + INITIAL_BACKOFF
while (TryConnect(Max(current_deadline, MIN_CONNECT_TIMEOUT))
while (TryConnect(Max(current_deadline, now() + MIN_CONNECT_TIMEOUT))
!= SUCCESS)
SleepUntil(current_deadline)
current_backoff = Min(current_backoff * MULTIPLIER, MAX_BACKOFF)
current_deadline = now() + current_backoff
```
## Historical Algorithm in Stubby
Exponentially increase up to a limit of MAX_BACKOFF the intervals between
connection attempts. This is what stubby 2 uses, and is equivalent if
TryConnect() fails instantly.
current_deadline = now() + current_backoff +
UniformRandom(-JITTER * current_backoff, JITTER * current_backoff)
```
LegacyConnectWithBackoff()
current_backoff = INITIAL_BACKOFF
while (TryConnect(MIN_CONNECT_TIMEOUT) != SUCCESS)
SleepFor(current_backoff)
current_backoff = Min(current_backoff * MULTIPLIER, MAX_BACKOFF)
```
The grpc C implementation currently uses this approach with an initial backoff
of 1 second, multiplier of 2, and maximum backoff of 120 seconds. (This will
change)
Stubby, or at least rpc2, uses exactly this algorithm with an initial backoff
of 1 second, multiplier of 1.2, and a maximum backoff of 120 seconds.
With specific parameters of
MIN_CONNECT_TIMEOUT = 20 seconds
INITIAL_BACKOFF = 1 second
MULTIPLIER = 1.6
MAX_BACKOFF = 120 seconds
JITTER = 0.2
## Use Cases to Consider
Implementations with pressing concerns (such as minimizing the number of wakeups
on a mobile phone) may wish to use a different algorithm, and in particular
different jitter logic.
* Client tries to connect to a server which is down for multiple hours, eg for
maintenance
* Client tries to connect to a server which is overloaded
* User is bringing up both a client and a server at the same time
* In particular, we would like to avoid a large unnecessary delay if the
client connects to a server which is about to come up
* Client/server are misconfigured such that connection attempts always fail
* We want to make sure these don’t put too much load on the server by
default.
* Server is overloaded and wants to transiently make clients back off
* Application has out of band reason to believe a server is back
* We should consider an out of band mechanism for the client to hint that
we should short circuit the backoff.
Alternate implementations must ensure that connection backoffs started at the
same time disperse, and must not attempt connections substantially more often
than the above algorithm.

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