Fix scenario_config:

- don't force all scenarios to be run on only one machine
- allow client count to scale as # of clients configured
pull/13014/head
Craig Tiller 7 years ago
parent f2c6ceb892
commit 4079520eaa
  1. 4
      tools/run_tests/performance/scenario_config.py

@ -132,7 +132,6 @@ def _ping_pong_scenario(name, rpc_type,
'name': name,
'num_servers': 1,
'num_clients': 1,
'spawn_local_worker_count': -2,
'client_config': {
'client_type': client_type,
'security_params': _get_secargs(secure),
@ -177,7 +176,6 @@ def _ping_pong_scenario(name, rpc_type,
deep = int(math.ceil(1.0 * outstanding_calls / wide))
scenario['num_clients'] = num_clients if num_clients is not None else 0 # use as many clients as available.
scenario['spawn_local_worker_count'] = -1 - scenario['num_clients']
scenario['client_config']['outstanding_rpcs_per_channel'] = deep
scenario['client_config']['client_channels'] = wide
scenario['client_config']['async_client_threads'] = 0
@ -254,7 +252,7 @@ class CXXLanguage:
rpc_type='UNARY', client_type='ASYNC_CLIENT', server_type='ASYNC_SERVER',
req_size=300, resp_size=50,
unconstrained_client='async', outstanding=30000, channels=300,
offered_load=37500, num_clients=2, secure=False,
offered_load=37500, secure=False,
async_server_threads=16, server_threads_per_cq=16,
categories=[SMOKETEST] + [SCALABLE])

Loading…
Cancel
Save