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@ -439,6 +439,191 @@ static void BM_UnaryPingPong(benchmark::State& state) { |
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state.range(1) * state.iterations()); |
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} |
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// Repeatedly makes Streaming Bidi calls (exchanging a configurable number of
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// messages in each call) in a loop on a single channel
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//
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// First parmeter (i.e state.range(0)): Message size (in bytes) to use
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// Second parameter (i.e state.range(1)): Number of ping pong messages.
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// Note: One ping-pong means two messages (one from client to server and
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// the other from server to client):
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template <class Fixture, class ClientContextMutator, class ServerContextMutator> |
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static void BM_StreamingPingPong(benchmark::State& state) { |
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const int msg_size = state.range(0); |
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const int max_ping_pongs = state.range(1); |
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EchoTestService::AsyncService service; |
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std::unique_ptr<Fixture> fixture(new Fixture(&service)); |
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{ |
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EchoResponse send_response; |
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EchoResponse recv_response; |
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EchoRequest send_request; |
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EchoRequest recv_request; |
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if (msg_size > 0) { |
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send_request.set_message(std::string(msg_size, 'a')); |
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send_response.set_message(std::string(msg_size, 'b')); |
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} |
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std::unique_ptr<EchoTestService::Stub> stub( |
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EchoTestService::NewStub(fixture->channel())); |
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while (state.KeepRunning()) { |
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ServerContext svr_ctx; |
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ServerContextMutator svr_ctx_mut(&svr_ctx); |
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ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx); |
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service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(), |
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fixture->cq(), tag(0)); |
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ClientContext cli_ctx; |
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ClientContextMutator cli_ctx_mut(&cli_ctx); |
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auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1)); |
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// Establish async stream between client side and server side
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void* t; |
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bool ok; |
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int need_tags = (1 << 0) | (1 << 1); |
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while (need_tags) { |
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GPR_ASSERT(fixture->cq()->Next(&t, &ok)); |
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GPR_ASSERT(ok); |
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int i = (int)(intptr_t)t; |
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GPR_ASSERT(need_tags & (1 << i)); |
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need_tags &= ~(1 << i); |
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} |
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// Send 'max_ping_pongs' number of ping pong messages
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int ping_pong_cnt = 0; |
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while (ping_pong_cnt < max_ping_pongs) { |
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request_rw->Write(send_request, tag(0)); // Start client send
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response_rw.Read(&recv_request, tag(1)); // Start server recv
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request_rw->Read(&recv_response, tag(2)); // Start client recv
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need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3); |
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while (need_tags) { |
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GPR_ASSERT(fixture->cq()->Next(&t, &ok)); |
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GPR_ASSERT(ok); |
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int i = (int)(intptr_t)t; |
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// If server recv is complete, start the server send operation
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if (i == 1) { |
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response_rw.Write(send_response, tag(3)); |
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} |
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GPR_ASSERT(need_tags & (1 << i)); |
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need_tags &= ~(1 << i); |
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} |
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ping_pong_cnt++; |
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} |
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request_rw->WritesDone(tag(0)); |
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response_rw.Finish(Status::OK, tag(1)); |
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Status recv_status; |
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request_rw->Finish(&recv_status, tag(2)); |
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need_tags = (1 << 0) | (1 << 1) | (1 << 2); |
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while (need_tags) { |
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GPR_ASSERT(fixture->cq()->Next(&t, &ok)); |
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int i = (int)(intptr_t)t; |
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GPR_ASSERT(need_tags & (1 << i)); |
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need_tags &= ~(1 << i); |
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} |
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GPR_ASSERT(recv_status.ok()); |
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} |
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} |
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fixture->Finish(state); |
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fixture.reset(); |
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state.SetBytesProcessed(msg_size * state.iterations() * max_ping_pongs * 2); |
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} |
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// Repeatedly sends ping pong messages in a single streaming Bidi call in a loop
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// First parmeter (i.e state.range(0)): Message size (in bytes) to use
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template <class Fixture, class ClientContextMutator, class ServerContextMutator> |
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static void BM_StreamingPingPongMsgs(benchmark::State& state) { |
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const int msg_size = state.range(0); |
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EchoTestService::AsyncService service; |
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std::unique_ptr<Fixture> fixture(new Fixture(&service)); |
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{ |
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EchoResponse send_response; |
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EchoResponse recv_response; |
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EchoRequest send_request; |
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EchoRequest recv_request; |
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if (msg_size > 0) { |
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send_request.set_message(std::string(msg_size, 'a')); |
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send_response.set_message(std::string(msg_size, 'b')); |
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} |
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std::unique_ptr<EchoTestService::Stub> stub( |
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EchoTestService::NewStub(fixture->channel())); |
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ServerContext svr_ctx; |
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ServerContextMutator svr_ctx_mut(&svr_ctx); |
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ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx); |
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service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(), |
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fixture->cq(), tag(0)); |
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ClientContext cli_ctx; |
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ClientContextMutator cli_ctx_mut(&cli_ctx); |
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auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1)); |
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// Establish async stream between client side and server side
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void* t; |
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bool ok; |
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int need_tags = (1 << 0) | (1 << 1); |
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while (need_tags) { |
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GPR_ASSERT(fixture->cq()->Next(&t, &ok)); |
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GPR_ASSERT(ok); |
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int i = (int)(intptr_t)t; |
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GPR_ASSERT(need_tags & (1 << i)); |
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need_tags &= ~(1 << i); |
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} |
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while (state.KeepRunning()) { |
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request_rw->Write(send_request, tag(0)); // Start client send
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response_rw.Read(&recv_request, tag(1)); // Start server recv
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request_rw->Read(&recv_response, tag(2)); // Start client recv
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need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3); |
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while (need_tags) { |
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GPR_ASSERT(fixture->cq()->Next(&t, &ok)); |
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GPR_ASSERT(ok); |
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int i = (int)(intptr_t)t; |
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// If server recv is complete, start the server send operation
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if (i == 1) { |
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response_rw.Write(send_response, tag(3)); |
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} |
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GPR_ASSERT(need_tags & (1 << i)); |
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need_tags &= ~(1 << i); |
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} |
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} |
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request_rw->WritesDone(tag(0)); |
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response_rw.Finish(Status::OK, tag(1)); |
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Status recv_status; |
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request_rw->Finish(&recv_status, tag(2)); |
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need_tags = (1 << 0) | (1 << 1) | (1 << 2); |
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while (need_tags) { |
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GPR_ASSERT(fixture->cq()->Next(&t, &ok)); |
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int i = (int)(intptr_t)t; |
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GPR_ASSERT(need_tags & (1 << i)); |
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need_tags &= ~(1 << i); |
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} |
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GPR_ASSERT(recv_status.ok()); |
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} |
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fixture->Finish(state); |
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fixture.reset(); |
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state.SetBytesProcessed(msg_size * state.iterations() * 2); |
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} |
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template <class Fixture> |
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static void BM_PumpStreamClientToServer(benchmark::State& state) { |
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EchoTestService::AsyncService service; |
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@ -642,6 +827,32 @@ BENCHMARK_TEMPLATE(BM_PumpStreamServerToClient, SockPair) |
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BENCHMARK_TEMPLATE(BM_PumpStreamServerToClient, InProcessCHTTP2) |
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->Range(0, 128 * 1024 * 1024); |
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// Generate Args for StreamingPingPong benchmarks. Currently generates args for
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// only "small streams" (i.e streams with 0, 1 or 2 messages)
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static void StreamingPingPongArgs(benchmark::internal::Benchmark* b) { |
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int msg_size = 0; |
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b->Args({0, 0}); // spl case: 0 ping-pong msgs (msg_size doesn't matter here)
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for (msg_size = 0; msg_size <= 128 * 1024 * 1024; |
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msg_size == 0 ? msg_size++ : msg_size *= 8) { |
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b->Args({msg_size, 1}); |
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b->Args({msg_size, 2}); |
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} |
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} |
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BENCHMARK_TEMPLATE(BM_StreamingPingPong, InProcessCHTTP2, NoOpMutator, |
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NoOpMutator) |
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->Apply(StreamingPingPongArgs); |
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BENCHMARK_TEMPLATE(BM_StreamingPingPong, TCP, NoOpMutator, NoOpMutator) |
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->Apply(StreamingPingPongArgs); |
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BENCHMARK_TEMPLATE(BM_StreamingPingPongMsgs, InProcessCHTTP2, NoOpMutator, |
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NoOpMutator) |
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->Range(0, 128 * 1024 * 1024); |
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BENCHMARK_TEMPLATE(BM_StreamingPingPongMsgs, TCP, NoOpMutator, NoOpMutator) |
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->Range(0, 128 * 1024 * 1024); |
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} // namespace testing
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} // namespace grpc
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