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@ -1,6 +1,6 @@ |
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/*
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* |
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* Copyright 2015 gRPC authors. |
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* Copyright 2018 gRPC authors. |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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@ -16,919 +16,13 @@ |
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* |
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*/ |
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// DEPRECATED: The headers in include/grpc++ are deprecated. Please include the
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// headers in include/grpcpp instead. This header exists only for backwards
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// compatibility.
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#ifndef GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H |
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#define GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H |
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#include <grpc++/impl/codegen/call.h> |
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#include <grpc++/impl/codegen/channel_interface.h> |
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#include <grpc++/impl/codegen/client_context.h> |
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#include <grpc++/impl/codegen/completion_queue.h> |
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#include <grpc++/impl/codegen/core_codegen_interface.h> |
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#include <grpc++/impl/codegen/server_context.h> |
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#include <grpc++/impl/codegen/service_type.h> |
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#include <grpc++/impl/codegen/status.h> |
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namespace grpc { |
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namespace internal { |
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/// Common interface for all synchronous client side streaming.
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class ClientStreamingInterface { |
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public: |
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virtual ~ClientStreamingInterface() {} |
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/// Block waiting until the stream finishes and a final status of the call is
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/// available.
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///
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/// It is appropriate to call this method when both:
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/// * the calling code (client-side) has no more message to send
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/// (this can be declared implicitly by calling this method, or
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/// explicitly through an earlier call to <i>WritesDone</i> method of the
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/// class in use, e.g. \a ClientWriterInterface::WritesDone or
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/// \a ClientReaderWriterInterface::WritesDone).
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/// * there are no more messages to be received from the server (which can
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/// be known implicitly, or explicitly from an earlier call to \a
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/// ReaderInterface::Read that returned "false").
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///
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/// This function will return either:
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/// - when all incoming messages have been read and the server has
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/// returned status.
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/// - when the server has returned a non-OK status.
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/// - OR when the call failed for some reason and the library generated a
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/// status.
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///
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/// Return values:
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/// - \a Status contains the status code, message and details for the call
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/// - the \a ClientContext associated with this call is updated with
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/// possible trailing metadata sent from the server.
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virtual Status Finish() = 0; |
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}; |
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/// Common interface for all synchronous server side streaming.
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class ServerStreamingInterface { |
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public: |
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virtual ~ServerStreamingInterface() {} |
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/// Block to send initial metadata to client.
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/// This call is optional, but if it is used, it cannot be used concurrently
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/// with or after the \a Finish method.
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///
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/// The initial metadata that will be sent to the client will be
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/// taken from the \a ServerContext associated with the call.
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virtual void SendInitialMetadata() = 0; |
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}; |
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/// An interface that yields a sequence of messages of type \a R.
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template <class R> |
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class ReaderInterface { |
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public: |
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virtual ~ReaderInterface() {} |
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/// Get an upper bound on the next message size available for reading on this
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/// stream.
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virtual bool NextMessageSize(uint32_t* sz) = 0; |
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/// Block to read a message and parse to \a msg. Returns \a true on success.
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/// This is thread-safe with respect to \a Write or \WritesDone methods on
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/// the same stream. It should not be called concurrently with another \a
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/// Read on the same stream as the order of delivery will not be defined.
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///
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/// \param[out] msg The read message.
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///
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/// \return \a false when there will be no more incoming messages, either
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/// because the other side has called \a WritesDone() or the stream has failed
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/// (or been cancelled).
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virtual bool Read(R* msg) = 0; |
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}; |
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/// An interface that can be fed a sequence of messages of type \a W.
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template <class W> |
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class WriterInterface { |
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public: |
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virtual ~WriterInterface() {} |
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/// Block to write \a msg to the stream with WriteOptions \a options.
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/// This is thread-safe with respect to \a ReaderInterface::Read
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///
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/// \param msg The message to be written to the stream.
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/// \param options The WriteOptions affecting the write operation.
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///
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/// \return \a true on success, \a false when the stream has been closed.
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virtual bool Write(const W& msg, WriteOptions options) = 0; |
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/// Block to write \a msg to the stream with default write options.
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/// This is thread-safe with respect to \a ReaderInterface::Read
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///
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/// \param msg The message to be written to the stream.
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///
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/// \return \a true on success, \a false when the stream has been closed.
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inline bool Write(const W& msg) { return Write(msg, WriteOptions()); } |
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/// Write \a msg and coalesce it with the writing of trailing metadata, using
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/// WriteOptions \a options.
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///
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/// For client, WriteLast is equivalent of performing Write and WritesDone in
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/// a single step. \a msg and trailing metadata are coalesced and sent on wire
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/// by calling this function. For server, WriteLast buffers the \a msg.
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/// The writing of \a msg is held until the service handler returns,
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/// where \a msg and trailing metadata are coalesced and sent on wire.
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/// Note that WriteLast can only buffer \a msg up to the flow control window
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/// size. If \a msg size is larger than the window size, it will be sent on
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/// wire without buffering.
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///
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/// \param[in] msg The message to be written to the stream.
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/// \param[in] options The WriteOptions to be used to write this message.
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void WriteLast(const W& msg, WriteOptions options) { |
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Write(msg, options.set_last_message()); |
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} |
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}; |
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} // namespace internal
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/// Client-side interface for streaming reads of message of type \a R.
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template <class R> |
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class ClientReaderInterface : public internal::ClientStreamingInterface, |
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public internal::ReaderInterface<R> { |
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public: |
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/// Block to wait for initial metadata from server. The received metadata
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/// can only be accessed after this call returns. Should only be called before
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/// the first read. Calling this method is optional, and if it is not called
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/// the metadata will be available in ClientContext after the first read.
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virtual void WaitForInitialMetadata() = 0; |
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}; |
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namespace internal { |
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template <class R> |
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class ClientReaderFactory { |
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public: |
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template <class W> |
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static ClientReader<R>* Create(ChannelInterface* channel, |
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const ::grpc::internal::RpcMethod& method, |
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ClientContext* context, const W& request) { |
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return new ClientReader<R>(channel, method, context, request); |
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} |
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}; |
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} // namespace internal
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/// Synchronous (blocking) client-side API for doing server-streaming RPCs,
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/// where the stream of messages coming from the server has messages
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/// of type \a R.
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template <class R> |
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class ClientReader final : public ClientReaderInterface<R> { |
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public: |
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/// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
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/// semantics.
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///
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// Side effect:
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/// Once complete, the initial metadata read from
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/// the server will be accessable through the \a ClientContext used to
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/// construct this object.
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void WaitForInitialMetadata() override { |
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GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); |
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::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata> |
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ops; |
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ops.RecvInitialMetadata(context_); |
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call_.PerformOps(&ops); |
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cq_.Pluck(&ops); /// status ignored
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} |
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bool NextMessageSize(uint32_t* sz) override { |
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*sz = call_.max_receive_message_size(); |
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return true; |
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} |
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/// See the \a ReaderInterface.Read method for semantics.
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/// Side effect:
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/// This also receives initial metadata from the server, if not
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/// already received (if initial metadata is received, it can be then
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/// accessed through the \a ClientContext associated with this call).
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bool Read(R* msg) override { |
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::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata, |
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::grpc::internal::CallOpRecvMessage<R>> |
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ops; |
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if (!context_->initial_metadata_received_) { |
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ops.RecvInitialMetadata(context_); |
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} |
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ops.RecvMessage(msg); |
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call_.PerformOps(&ops); |
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return cq_.Pluck(&ops) && ops.got_message; |
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} |
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/// See the \a ClientStreamingInterface.Finish method for semantics.
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///
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/// Side effect:
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/// The \a ClientContext associated with this call is updated with
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/// possible metadata received from the server.
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Status Finish() override { |
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::grpc::internal::CallOpSet<::grpc::internal::CallOpClientRecvStatus> ops; |
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Status status; |
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ops.ClientRecvStatus(context_, &status); |
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call_.PerformOps(&ops); |
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GPR_CODEGEN_ASSERT(cq_.Pluck(&ops)); |
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return status; |
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} |
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private: |
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friend class internal::ClientReaderFactory<R>; |
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ClientContext* context_; |
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CompletionQueue cq_; |
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::grpc::internal::Call call_; |
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/// Block to create a stream and write the initial metadata and \a request
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/// out. Note that \a context will be used to fill in custom initial
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/// metadata used to send to the server when starting the call.
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template <class W> |
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ClientReader(::grpc::ChannelInterface* channel, |
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const ::grpc::internal::RpcMethod& method, |
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ClientContext* context, const W& request) |
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: context_(context), |
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cq_(grpc_completion_queue_attributes{ |
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GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK, |
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GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
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call_(channel->CreateCall(method, context, &cq_)) { |
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::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, |
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::grpc::internal::CallOpSendMessage, |
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::grpc::internal::CallOpClientSendClose> |
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ops; |
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ops.SendInitialMetadata(context->send_initial_metadata_, |
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context->initial_metadata_flags()); |
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// TODO(ctiller): don't assert
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GPR_CODEGEN_ASSERT(ops.SendMessage(request).ok()); |
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ops.ClientSendClose(); |
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call_.PerformOps(&ops); |
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cq_.Pluck(&ops); |
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} |
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}; |
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/// Client-side interface for streaming writes of message type \a W.
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template <class W> |
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class ClientWriterInterface : public internal::ClientStreamingInterface, |
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public internal::WriterInterface<W> { |
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public: |
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/// Half close writing from the client. (signal that the stream of messages
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/// coming from the client is complete).
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/// Blocks until currently-pending writes are completed.
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/// Thread safe with respect to \a ReaderInterface::Read operations only
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///
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/// \return Whether the writes were successful.
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virtual bool WritesDone() = 0; |
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}; |
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namespace internal { |
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template <class W> |
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class ClientWriterFactory { |
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public: |
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template <class R> |
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static ClientWriter<W>* Create(::grpc::ChannelInterface* channel, |
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const ::grpc::internal::RpcMethod& method, |
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ClientContext* context, R* response) { |
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return new ClientWriter<W>(channel, method, context, response); |
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} |
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}; |
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} // namespace internal
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/// Synchronous (blocking) client-side API for doing client-streaming RPCs,
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/// where the outgoing message stream coming from the client has messages of
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/// type \a W.
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template <class W> |
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class ClientWriter : public ClientWriterInterface<W> { |
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public: |
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/// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
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/// semantics.
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///
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// Side effect:
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/// Once complete, the initial metadata read from the server will be
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/// accessable through the \a ClientContext used to construct this object.
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void WaitForInitialMetadata() { |
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GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); |
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::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata> |
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ops; |
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ops.RecvInitialMetadata(context_); |
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call_.PerformOps(&ops); |
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cq_.Pluck(&ops); // status ignored
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} |
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/// See the WriterInterface.Write(const W& msg, WriteOptions options) method
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/// for semantics.
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///
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/// Side effect:
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/// Also sends initial metadata if not already sent (using the
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/// \a ClientContext associated with this call).
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using ::grpc::internal::WriterInterface<W>::Write; |
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bool Write(const W& msg, WriteOptions options) override { |
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::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, |
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::grpc::internal::CallOpSendMessage, |
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::grpc::internal::CallOpClientSendClose> |
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ops; |
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if (options.is_last_message()) { |
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options.set_buffer_hint(); |
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ops.ClientSendClose(); |
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} |
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if (context_->initial_metadata_corked_) { |
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ops.SendInitialMetadata(context_->send_initial_metadata_, |
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context_->initial_metadata_flags()); |
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context_->set_initial_metadata_corked(false); |
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} |
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if (!ops.SendMessage(msg, options).ok()) { |
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return false; |
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} |
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|
|
|
|
call_.PerformOps(&ops); |
|
|
|
|
return cq_.Pluck(&ops); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
bool WritesDone() override { |
|
|
|
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops; |
|
|
|
|
ops.ClientSendClose(); |
|
|
|
|
call_.PerformOps(&ops); |
|
|
|
|
return cq_.Pluck(&ops); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// See the ClientStreamingInterface.Finish method for semantics.
|
|
|
|
|
/// Side effects:
|
|
|
|
|
/// - Also receives initial metadata if not already received.
|
|
|
|
|
/// - Attempts to fill in the \a response parameter passed
|
|
|
|
|
/// to the constructor of this instance with the response
|
|
|
|
|
/// message from the server.
|
|
|
|
|
Status Finish() override { |
|
|
|
|
Status status; |
|
|
|
|
if (!context_->initial_metadata_received_) { |
|
|
|
|
finish_ops_.RecvInitialMetadata(context_); |
|
|
|
|
} |
|
|
|
|
finish_ops_.ClientRecvStatus(context_, &status); |
|
|
|
|
call_.PerformOps(&finish_ops_); |
|
|
|
|
GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_)); |
|
|
|
|
return status; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private: |
|
|
|
|
friend class internal::ClientWriterFactory<W>; |
|
|
|
|
|
|
|
|
|
/// Block to create a stream (i.e. send request headers and other initial
|
|
|
|
|
/// metadata to the server). Note that \a context will be used to fill
|
|
|
|
|
/// in custom initial metadata. \a response will be filled in with the
|
|
|
|
|
/// single expected response message from the server upon a successful
|
|
|
|
|
/// call to the \a Finish method of this instance.
|
|
|
|
|
template <class R> |
|
|
|
|
ClientWriter(ChannelInterface* channel, |
|
|
|
|
const ::grpc::internal::RpcMethod& method, |
|
|
|
|
ClientContext* context, R* response) |
|
|
|
|
: context_(context), |
|
|
|
|
cq_(grpc_completion_queue_attributes{ |
|
|
|
|
GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK, |
|
|
|
|
GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
|
|
|
|
|
call_(channel->CreateCall(method, context, &cq_)) { |
|
|
|
|
finish_ops_.RecvMessage(response); |
|
|
|
|
finish_ops_.AllowNoMessage(); |
|
|
|
|
|
|
|
|
|
if (!context_->initial_metadata_corked_) { |
|
|
|
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata> |
|
|
|
|
ops; |
|
|
|
|
ops.SendInitialMetadata(context->send_initial_metadata_, |
|
|
|
|
context->initial_metadata_flags()); |
|
|
|
|
call_.PerformOps(&ops); |
|
|
|
|
cq_.Pluck(&ops); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
ClientContext* context_; |
|
|
|
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata, |
|
|
|
|
::grpc::internal::CallOpGenericRecvMessage, |
|
|
|
|
::grpc::internal::CallOpClientRecvStatus> |
|
|
|
|
finish_ops_; |
|
|
|
|
CompletionQueue cq_; |
|
|
|
|
::grpc::internal::Call call_; |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
/// Client-side interface for bi-directional streaming with
|
|
|
|
|
/// client-to-server stream messages of type \a W and
|
|
|
|
|
/// server-to-client stream messages of type \a R.
|
|
|
|
|
template <class W, class R> |
|
|
|
|
class ClientReaderWriterInterface : public internal::ClientStreamingInterface, |
|
|
|
|
public internal::WriterInterface<W>, |
|
|
|
|
public internal::ReaderInterface<R> { |
|
|
|
|
public: |
|
|
|
|
/// Block to wait for initial metadata from server. The received metadata
|
|
|
|
|
/// can only be accessed after this call returns. Should only be called before
|
|
|
|
|
/// the first read. Calling this method is optional, and if it is not called
|
|
|
|
|
/// the metadata will be available in ClientContext after the first read.
|
|
|
|
|
virtual void WaitForInitialMetadata() = 0; |
|
|
|
|
|
|
|
|
|
/// Half close writing from the client. (signal that the stream of messages
|
|
|
|
|
/// coming from the clinet is complete).
|
|
|
|
|
/// Blocks until currently-pending writes are completed.
|
|
|
|
|
/// Thread-safe with respect to \a ReaderInterface::Read
|
|
|
|
|
///
|
|
|
|
|
/// \return Whether the writes were successful.
|
|
|
|
|
virtual bool WritesDone() = 0; |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
namespace internal { |
|
|
|
|
template <class W, class R> |
|
|
|
|
class ClientReaderWriterFactory { |
|
|
|
|
public: |
|
|
|
|
static ClientReaderWriter<W, R>* Create( |
|
|
|
|
::grpc::ChannelInterface* channel, |
|
|
|
|
const ::grpc::internal::RpcMethod& method, ClientContext* context) { |
|
|
|
|
return new ClientReaderWriter<W, R>(channel, method, context); |
|
|
|
|
} |
|
|
|
|
}; |
|
|
|
|
} // namespace internal
|
|
|
|
|
|
|
|
|
|
/// Synchronous (blocking) client-side API for bi-directional streaming RPCs,
|
|
|
|
|
/// where the outgoing message stream coming from the client has messages of
|
|
|
|
|
/// type \a W, and the incoming messages stream coming from the server has
|
|
|
|
|
/// messages of type \a R.
|
|
|
|
|
template <class W, class R> |
|
|
|
|
class ClientReaderWriter final : public ClientReaderWriterInterface<W, R> { |
|
|
|
|
public: |
|
|
|
|
/// Block waiting to read initial metadata from the server.
|
|
|
|
|
/// This call is optional, but if it is used, it cannot be used concurrently
|
|
|
|
|
/// with or after the \a Finish method.
|
|
|
|
|
///
|
|
|
|
|
/// Once complete, the initial metadata read from the server will be
|
|
|
|
|
/// accessable through the \a ClientContext used to construct this object.
|
|
|
|
|
void WaitForInitialMetadata() override { |
|
|
|
|
GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); |
|
|
|
|
|
|
|
|
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata> |
|
|
|
|
ops; |
|
|
|
|
ops.RecvInitialMetadata(context_); |
|
|
|
|
call_.PerformOps(&ops); |
|
|
|
|
cq_.Pluck(&ops); // status ignored
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
bool NextMessageSize(uint32_t* sz) override { |
|
|
|
|
*sz = call_.max_receive_message_size(); |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// See the \a ReaderInterface.Read method for semantics.
|
|
|
|
|
/// Side effect:
|
|
|
|
|
/// Also receives initial metadata if not already received (updates the \a
|
|
|
|
|
/// ClientContext associated with this call in that case).
|
|
|
|
|
bool Read(R* msg) override { |
|
|
|
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata, |
|
|
|
|
::grpc::internal::CallOpRecvMessage<R>> |
|
|
|
|
ops; |
|
|
|
|
if (!context_->initial_metadata_received_) { |
|
|
|
|
ops.RecvInitialMetadata(context_); |
|
|
|
|
} |
|
|
|
|
ops.RecvMessage(msg); |
|
|
|
|
call_.PerformOps(&ops); |
|
|
|
|
return cq_.Pluck(&ops) && ops.got_message; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// See the \a WriterInterface.Write method for semantics.
|
|
|
|
|
///
|
|
|
|
|
/// Side effect:
|
|
|
|
|
/// Also sends initial metadata if not already sent (using the
|
|
|
|
|
/// \a ClientContext associated with this call to fill in values).
|
|
|
|
|
using ::grpc::internal::WriterInterface<W>::Write; |
|
|
|
|
bool Write(const W& msg, WriteOptions options) override { |
|
|
|
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, |
|
|
|
|
::grpc::internal::CallOpSendMessage, |
|
|
|
|
::grpc::internal::CallOpClientSendClose> |
|
|
|
|
ops; |
|
|
|
|
|
|
|
|
|
if (options.is_last_message()) { |
|
|
|
|
options.set_buffer_hint(); |
|
|
|
|
ops.ClientSendClose(); |
|
|
|
|
} |
|
|
|
|
if (context_->initial_metadata_corked_) { |
|
|
|
|
ops.SendInitialMetadata(context_->send_initial_metadata_, |
|
|
|
|
context_->initial_metadata_flags()); |
|
|
|
|
context_->set_initial_metadata_corked(false); |
|
|
|
|
} |
|
|
|
|
if (!ops.SendMessage(msg, options).ok()) { |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
call_.PerformOps(&ops); |
|
|
|
|
return cq_.Pluck(&ops); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
bool WritesDone() override { |
|
|
|
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops; |
|
|
|
|
ops.ClientSendClose(); |
|
|
|
|
call_.PerformOps(&ops); |
|
|
|
|
return cq_.Pluck(&ops); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// See the ClientStreamingInterface.Finish method for semantics.
|
|
|
|
|
///
|
|
|
|
|
/// Side effect:
|
|
|
|
|
/// - the \a ClientContext associated with this call is updated with
|
|
|
|
|
/// possible trailing metadata sent from the server.
|
|
|
|
|
Status Finish() override { |
|
|
|
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata, |
|
|
|
|
::grpc::internal::CallOpClientRecvStatus> |
|
|
|
|
ops; |
|
|
|
|
if (!context_->initial_metadata_received_) { |
|
|
|
|
ops.RecvInitialMetadata(context_); |
|
|
|
|
} |
|
|
|
|
Status status; |
|
|
|
|
ops.ClientRecvStatus(context_, &status); |
|
|
|
|
call_.PerformOps(&ops); |
|
|
|
|
GPR_CODEGEN_ASSERT(cq_.Pluck(&ops)); |
|
|
|
|
return status; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private: |
|
|
|
|
friend class internal::ClientReaderWriterFactory<W, R>; |
|
|
|
|
|
|
|
|
|
ClientContext* context_; |
|
|
|
|
CompletionQueue cq_; |
|
|
|
|
::grpc::internal::Call call_; |
|
|
|
|
|
|
|
|
|
/// Block to create a stream and write the initial metadata and \a request
|
|
|
|
|
/// out. Note that \a context will be used to fill in custom initial metadata
|
|
|
|
|
/// used to send to the server when starting the call.
|
|
|
|
|
ClientReaderWriter(::grpc::ChannelInterface* channel, |
|
|
|
|
const ::grpc::internal::RpcMethod& method, |
|
|
|
|
ClientContext* context) |
|
|
|
|
: context_(context), |
|
|
|
|
cq_(grpc_completion_queue_attributes{ |
|
|
|
|
GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK, |
|
|
|
|
GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
|
|
|
|
|
call_(channel->CreateCall(method, context, &cq_)) { |
|
|
|
|
if (!context_->initial_metadata_corked_) { |
|
|
|
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata> |
|
|
|
|
ops; |
|
|
|
|
ops.SendInitialMetadata(context->send_initial_metadata_, |
|
|
|
|
context->initial_metadata_flags()); |
|
|
|
|
call_.PerformOps(&ops); |
|
|
|
|
cq_.Pluck(&ops); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
/// Server-side interface for streaming reads of message of type \a R.
|
|
|
|
|
template <class R> |
|
|
|
|
class ServerReaderInterface : public internal::ServerStreamingInterface, |
|
|
|
|
public internal::ReaderInterface<R> {}; |
|
|
|
|
|
|
|
|
|
/// Synchronous (blocking) server-side API for doing client-streaming RPCs,
|
|
|
|
|
/// where the incoming message stream coming from the client has messages of
|
|
|
|
|
/// type \a R.
|
|
|
|
|
template <class R> |
|
|
|
|
class ServerReader final : public ServerReaderInterface<R> { |
|
|
|
|
public: |
|
|
|
|
/// See the \a ServerStreamingInterface.SendInitialMetadata method
|
|
|
|
|
/// for semantics. Note that initial metadata will be affected by the
|
|
|
|
|
/// \a ServerContext associated with this call.
|
|
|
|
|
void SendInitialMetadata() override { |
|
|
|
|
GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); |
|
|
|
|
|
|
|
|
|
internal::CallOpSet<internal::CallOpSendInitialMetadata> ops; |
|
|
|
|
ops.SendInitialMetadata(ctx_->initial_metadata_, |
|
|
|
|
ctx_->initial_metadata_flags()); |
|
|
|
|
if (ctx_->compression_level_set()) { |
|
|
|
|
ops.set_compression_level(ctx_->compression_level()); |
|
|
|
|
} |
|
|
|
|
ctx_->sent_initial_metadata_ = true; |
|
|
|
|
call_->PerformOps(&ops); |
|
|
|
|
call_->cq()->Pluck(&ops); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
bool NextMessageSize(uint32_t* sz) override { |
|
|
|
|
*sz = call_->max_receive_message_size(); |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
bool Read(R* msg) override { |
|
|
|
|
internal::CallOpSet<internal::CallOpRecvMessage<R>> ops; |
|
|
|
|
ops.RecvMessage(msg); |
|
|
|
|
call_->PerformOps(&ops); |
|
|
|
|
return call_->cq()->Pluck(&ops) && ops.got_message; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private: |
|
|
|
|
internal::Call* const call_; |
|
|
|
|
ServerContext* const ctx_; |
|
|
|
|
|
|
|
|
|
template <class ServiceType, class RequestType, class ResponseType> |
|
|
|
|
friend class internal::ClientStreamingHandler; |
|
|
|
|
|
|
|
|
|
ServerReader(internal::Call* call, ServerContext* ctx) |
|
|
|
|
: call_(call), ctx_(ctx) {} |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
/// Server-side interface for streaming writes of message of type \a W.
|
|
|
|
|
template <class W> |
|
|
|
|
class ServerWriterInterface : public internal::ServerStreamingInterface, |
|
|
|
|
public internal::WriterInterface<W> {}; |
|
|
|
|
|
|
|
|
|
/// Synchronous (blocking) server-side API for doing for doing a
|
|
|
|
|
/// server-streaming RPCs, where the outgoing message stream coming from the
|
|
|
|
|
/// server has messages of type \a W.
|
|
|
|
|
template <class W> |
|
|
|
|
class ServerWriter final : public ServerWriterInterface<W> { |
|
|
|
|
public: |
|
|
|
|
/// See the \a ServerStreamingInterface.SendInitialMetadata method
|
|
|
|
|
/// for semantics.
|
|
|
|
|
/// Note that initial metadata will be affected by the
|
|
|
|
|
/// \a ServerContext associated with this call.
|
|
|
|
|
void SendInitialMetadata() override { |
|
|
|
|
GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); |
|
|
|
|
|
|
|
|
|
internal::CallOpSet<internal::CallOpSendInitialMetadata> ops; |
|
|
|
|
ops.SendInitialMetadata(ctx_->initial_metadata_, |
|
|
|
|
ctx_->initial_metadata_flags()); |
|
|
|
|
if (ctx_->compression_level_set()) { |
|
|
|
|
ops.set_compression_level(ctx_->compression_level()); |
|
|
|
|
} |
|
|
|
|
ctx_->sent_initial_metadata_ = true; |
|
|
|
|
call_->PerformOps(&ops); |
|
|
|
|
call_->cq()->Pluck(&ops); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// See the \a WriterInterface.Write method for semantics.
|
|
|
|
|
///
|
|
|
|
|
/// Side effect:
|
|
|
|
|
/// Also sends initial metadata if not already sent (using the
|
|
|
|
|
/// \a ClientContext associated with this call to fill in values).
|
|
|
|
|
using internal::WriterInterface<W>::Write; |
|
|
|
|
bool Write(const W& msg, WriteOptions options) override { |
|
|
|
|
if (options.is_last_message()) { |
|
|
|
|
options.set_buffer_hint(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (!ctx_->pending_ops_.SendMessage(msg, options).ok()) { |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
if (!ctx_->sent_initial_metadata_) { |
|
|
|
|
ctx_->pending_ops_.SendInitialMetadata(ctx_->initial_metadata_, |
|
|
|
|
ctx_->initial_metadata_flags()); |
|
|
|
|
if (ctx_->compression_level_set()) { |
|
|
|
|
ctx_->pending_ops_.set_compression_level(ctx_->compression_level()); |
|
|
|
|
} |
|
|
|
|
ctx_->sent_initial_metadata_ = true; |
|
|
|
|
} |
|
|
|
|
call_->PerformOps(&ctx_->pending_ops_); |
|
|
|
|
// if this is the last message we defer the pluck until AFTER we start
|
|
|
|
|
// the trailing md op. This prevents hangs. See
|
|
|
|
|
// https://github.com/grpc/grpc/issues/11546
|
|
|
|
|
if (options.is_last_message()) { |
|
|
|
|
ctx_->has_pending_ops_ = true; |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
ctx_->has_pending_ops_ = false; |
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return call_->cq()->Pluck(&ctx_->pending_ops_); |
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|
} |
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private: |
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internal::Call* const call_; |
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ServerContext* const ctx_; |
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template <class ServiceType, class RequestType, class ResponseType> |
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friend class internal::ServerStreamingHandler; |
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ServerWriter(internal::Call* call, ServerContext* ctx) |
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: call_(call), ctx_(ctx) {} |
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}; |
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/// Server-side interface for bi-directional streaming.
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template <class W, class R> |
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class ServerReaderWriterInterface : public internal::ServerStreamingInterface, |
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public internal::WriterInterface<W>, |
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public internal::ReaderInterface<R> {}; |
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/// Actual implementation of bi-directional streaming
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namespace internal { |
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template <class W, class R> |
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class ServerReaderWriterBody final { |
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public: |
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ServerReaderWriterBody(Call* call, ServerContext* ctx) |
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: call_(call), ctx_(ctx) {} |
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void SendInitialMetadata() { |
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GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); |
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CallOpSet<CallOpSendInitialMetadata> ops; |
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ops.SendInitialMetadata(ctx_->initial_metadata_, |
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ctx_->initial_metadata_flags()); |
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if (ctx_->compression_level_set()) { |
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ops.set_compression_level(ctx_->compression_level()); |
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} |
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ctx_->sent_initial_metadata_ = true; |
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call_->PerformOps(&ops); |
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call_->cq()->Pluck(&ops); |
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} |
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bool NextMessageSize(uint32_t* sz) { |
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*sz = call_->max_receive_message_size(); |
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return true; |
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} |
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bool Read(R* msg) { |
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CallOpSet<CallOpRecvMessage<R>> ops; |
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|
ops.RecvMessage(msg); |
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|
call_->PerformOps(&ops); |
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|
return call_->cq()->Pluck(&ops) && ops.got_message; |
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|
} |
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|
bool Write(const W& msg, WriteOptions options) { |
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|
if (options.is_last_message()) { |
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|
options.set_buffer_hint(); |
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|
} |
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|
if (!ctx_->pending_ops_.SendMessage(msg, options).ok()) { |
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|
return false; |
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|
} |
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|
if (!ctx_->sent_initial_metadata_) { |
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|
ctx_->pending_ops_.SendInitialMetadata(ctx_->initial_metadata_, |
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|
ctx_->initial_metadata_flags()); |
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|
if (ctx_->compression_level_set()) { |
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|
ctx_->pending_ops_.set_compression_level(ctx_->compression_level()); |
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|
} |
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|
ctx_->sent_initial_metadata_ = true; |
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|
} |
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|
call_->PerformOps(&ctx_->pending_ops_); |
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|
// if this is the last message we defer the pluck until AFTER we start
|
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|
|
// the trailing md op. This prevents hangs. See
|
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|
|
// https://github.com/grpc/grpc/issues/11546
|
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|
|
if (options.is_last_message()) { |
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|
ctx_->has_pending_ops_ = true; |
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|
return true; |
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|
} |
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|
|
ctx_->has_pending_ops_ = false; |
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|
|
return call_->cq()->Pluck(&ctx_->pending_ops_); |
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|
|
} |
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|
private: |
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|
|
Call* const call_; |
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|
|
ServerContext* const ctx_; |
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|
}; |
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|
} // namespace internal
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|
/// Synchronous (blocking) server-side API for a bidirectional
|
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|
/// streaming call, where the incoming message stream coming from the client has
|
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|
/// messages of type \a R, and the outgoing message streaming coming from
|
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|
|
/// the server has messages of type \a W.
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|
|
template <class W, class R> |
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|
|
class ServerReaderWriter final : public ServerReaderWriterInterface<W, R> { |
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|
public: |
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|
|
/// See the \a ServerStreamingInterface.SendInitialMetadata method
|
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|
|
|
/// for semantics. Note that initial metadata will be affected by the
|
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|
|
|
/// \a ServerContext associated with this call.
|
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|
|
|
void SendInitialMetadata() override { body_.SendInitialMetadata(); } |
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|
|
|
|
|
|
bool NextMessageSize(uint32_t* sz) override { |
|
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|
|
return body_.NextMessageSize(sz); |
|
|
|
|
} |
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|
|
|
|
|
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|
|
bool Read(R* msg) override { return body_.Read(msg); } |
|
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|
|
|
|
|
|
/// See the \a WriterInterface.Write(const W& msg, WriteOptions options)
|
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|
|
|
/// method for semantics.
|
|
|
|
|
/// Side effect:
|
|
|
|
|
/// Also sends initial metadata if not already sent (using the \a
|
|
|
|
|
/// ServerContext associated with this call).
|
|
|
|
|
using internal::WriterInterface<W>::Write; |
|
|
|
|
bool Write(const W& msg, WriteOptions options) override { |
|
|
|
|
return body_.Write(msg, options); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private: |
|
|
|
|
internal::ServerReaderWriterBody<W, R> body_; |
|
|
|
|
|
|
|
|
|
friend class internal::TemplatedBidiStreamingHandler<ServerReaderWriter<W, R>, |
|
|
|
|
false>; |
|
|
|
|
ServerReaderWriter(internal::Call* call, ServerContext* ctx) |
|
|
|
|
: body_(call, ctx) {} |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
/// A class to represent a flow-controlled unary call. This is something
|
|
|
|
|
/// of a hybrid between conventional unary and streaming. This is invoked
|
|
|
|
|
/// through a unary call on the client side, but the server responds to it
|
|
|
|
|
/// as though it were a single-ping-pong streaming call. The server can use
|
|
|
|
|
/// the \a NextMessageSize method to determine an upper-bound on the size of
|
|
|
|
|
/// the message. A key difference relative to streaming: ServerUnaryStreamer
|
|
|
|
|
/// must have exactly 1 Read and exactly 1 Write, in that order, to function
|
|
|
|
|
/// correctly. Otherwise, the RPC is in error.
|
|
|
|
|
template <class RequestType, class ResponseType> |
|
|
|
|
class ServerUnaryStreamer final |
|
|
|
|
: public ServerReaderWriterInterface<ResponseType, RequestType> { |
|
|
|
|
public: |
|
|
|
|
/// Block to send initial metadata to client.
|
|
|
|
|
/// Implicit input parameter:
|
|
|
|
|
/// - the \a ServerContext associated with this call will be used for
|
|
|
|
|
/// sending initial metadata.
|
|
|
|
|
void SendInitialMetadata() override { body_.SendInitialMetadata(); } |
|
|
|
|
|
|
|
|
|
/// Get an upper bound on the request message size from the client.
|
|
|
|
|
bool NextMessageSize(uint32_t* sz) override { |
|
|
|
|
return body_.NextMessageSize(sz); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// Read a message of type \a R into \a msg. Completion will be notified by \a
|
|
|
|
|
/// tag on the associated completion queue.
|
|
|
|
|
/// This is thread-safe with respect to \a Write or \a WritesDone methods. It
|
|
|
|
|
/// should not be called concurrently with other streaming APIs
|
|
|
|
|
/// on the same stream. It is not meaningful to call it concurrently
|
|
|
|
|
/// with another \a ReaderInterface::Read on the same stream since reads on
|
|
|
|
|
/// the same stream are delivered in order.
|
|
|
|
|
///
|
|
|
|
|
/// \param[out] msg Where to eventually store the read message.
|
|
|
|
|
/// \param[in] tag The tag identifying the operation.
|
|
|
|
|
bool Read(RequestType* request) override { |
|
|
|
|
if (read_done_) { |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
read_done_ = true; |
|
|
|
|
return body_.Read(request); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// Block to write \a msg to the stream with WriteOptions \a options.
|
|
|
|
|
/// This is thread-safe with respect to \a ReaderInterface::Read
|
|
|
|
|
///
|
|
|
|
|
/// \param msg The message to be written to the stream.
|
|
|
|
|
/// \param options The WriteOptions affecting the write operation.
|
|
|
|
|
///
|
|
|
|
|
/// \return \a true on success, \a false when the stream has been closed.
|
|
|
|
|
using internal::WriterInterface<ResponseType>::Write; |
|
|
|
|
bool Write(const ResponseType& response, WriteOptions options) override { |
|
|
|
|
if (write_done_ || !read_done_) { |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
write_done_ = true; |
|
|
|
|
return body_.Write(response, options); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private: |
|
|
|
|
internal::ServerReaderWriterBody<ResponseType, RequestType> body_; |
|
|
|
|
bool read_done_; |
|
|
|
|
bool write_done_; |
|
|
|
|
|
|
|
|
|
friend class internal::TemplatedBidiStreamingHandler< |
|
|
|
|
ServerUnaryStreamer<RequestType, ResponseType>, true>; |
|
|
|
|
ServerUnaryStreamer(internal::Call* call, ServerContext* ctx) |
|
|
|
|
: body_(call, ctx), read_done_(false), write_done_(false) {} |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
/// A class to represent a flow-controlled server-side streaming call.
|
|
|
|
|
/// This is something of a hybrid between server-side and bidi streaming.
|
|
|
|
|
/// This is invoked through a server-side streaming call on the client side,
|
|
|
|
|
/// but the server responds to it as though it were a bidi streaming call that
|
|
|
|
|
/// must first have exactly 1 Read and then any number of Writes.
|
|
|
|
|
template <class RequestType, class ResponseType> |
|
|
|
|
class ServerSplitStreamer final |
|
|
|
|
: public ServerReaderWriterInterface<ResponseType, RequestType> { |
|
|
|
|
public: |
|
|
|
|
/// Block to send initial metadata to client.
|
|
|
|
|
/// Implicit input parameter:
|
|
|
|
|
/// - the \a ServerContext associated with this call will be used for
|
|
|
|
|
/// sending initial metadata.
|
|
|
|
|
void SendInitialMetadata() override { body_.SendInitialMetadata(); } |
|
|
|
|
|
|
|
|
|
/// Get an upper bound on the request message size from the client.
|
|
|
|
|
bool NextMessageSize(uint32_t* sz) override { |
|
|
|
|
return body_.NextMessageSize(sz); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// Read a message of type \a R into \a msg. Completion will be notified by \a
|
|
|
|
|
/// tag on the associated completion queue.
|
|
|
|
|
/// This is thread-safe with respect to \a Write or \a WritesDone methods. It
|
|
|
|
|
/// should not be called concurrently with other streaming APIs
|
|
|
|
|
/// on the same stream. It is not meaningful to call it concurrently
|
|
|
|
|
/// with another \a ReaderInterface::Read on the same stream since reads on
|
|
|
|
|
/// the same stream are delivered in order.
|
|
|
|
|
///
|
|
|
|
|
/// \param[out] msg Where to eventually store the read message.
|
|
|
|
|
/// \param[in] tag The tag identifying the operation.
|
|
|
|
|
bool Read(RequestType* request) override { |
|
|
|
|
if (read_done_) { |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
read_done_ = true; |
|
|
|
|
return body_.Read(request); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/// Block to write \a msg to the stream with WriteOptions \a options.
|
|
|
|
|
/// This is thread-safe with respect to \a ReaderInterface::Read
|
|
|
|
|
///
|
|
|
|
|
/// \param msg The message to be written to the stream.
|
|
|
|
|
/// \param options The WriteOptions affecting the write operation.
|
|
|
|
|
///
|
|
|
|
|
/// \return \a true on success, \a false when the stream has been closed.
|
|
|
|
|
using internal::WriterInterface<ResponseType>::Write; |
|
|
|
|
bool Write(const ResponseType& response, WriteOptions options) override { |
|
|
|
|
return read_done_ && body_.Write(response, options); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private: |
|
|
|
|
internal::ServerReaderWriterBody<ResponseType, RequestType> body_; |
|
|
|
|
bool read_done_; |
|
|
|
|
|
|
|
|
|
friend class internal::TemplatedBidiStreamingHandler< |
|
|
|
|
ServerSplitStreamer<RequestType, ResponseType>, false>; |
|
|
|
|
ServerSplitStreamer(internal::Call* call, ServerContext* ctx) |
|
|
|
|
: body_(call, ctx), read_done_(false) {} |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
} // namespace grpc
|
|
|
|
|
#include <grpcpp/impl/codegen/sync_stream.h> |
|
|
|
|
|
|
|
|
|
#endif // GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
|
|
|
|
|