Merge pull request #1716 from jtattermusch/update_readme

Update C# readme
pull/1748/head
Tim Emiola 10 years ago
commit 1d8fabbe06
  1. 77
      src/csharp/README.md

@ -6,7 +6,7 @@ A C# implementation of gRPC.
Status Status
------ ------
Ready for early adopters. Alpha : Ready for early adopters.
Usage: Windows Usage: Windows
-------------- --------------
@ -19,22 +19,60 @@ Usage: Windows
That will also pull all the transitive dependencies (including the native libraries that That will also pull all the transitive dependencies (including the native libraries that
gRPC C# is internally using). gRPC C# is internally using).
- TODO: link to Helloworld example - Helloworld project example can be found in https://github.com/grpc/grpc-common/tree/master/csharp.
Usage: Linux (Mono) Usage: Linux (Mono)
-------------- --------------
- Prerequisites: Mono framework, MonoDevelop 5.9 with NuGet add-in installed. - Prerequisites: Mono 3.2.8+, MonoDevelop 5.9 with NuGet add-in installed.
- Install gRPC C Core using instructions in https://github.com/grpc/homebrew-grpc - Install Linuxbrew and gRPC C Core using instructions in https://github.com/grpc/homebrew-grpc
- TODO: explain using LD_LIBRARY_PATH or installation to /usr/local - gRPC C# depends on native shared library libgrpc_csharp_ext.so (Unix flavor of grpc_csharp_ext.dll).
This library will be installed to `~/.linuxbrew/lib` by the previous step.
To make it visible to mono, you need to:
- (preferred approach) add `libgrpc_csharp_ext.so` to `/etc/ld.so.cache` by running:
```sh
echo "$HOME/.linuxbrew/lib" | sudo tee /etc/ld.so.conf.d/zzz_brew_lib.conf
sudo ldconfig
```
- (adhoc approach) set `LD_LIBRARY_PATH` environment variable to point to directory containing `libgrpc_csharp_ext.so`:
```sh
export LD_LIBRARY_PATH=$HOME/.linuxbrew/lib:${LD_LIBRARY_PATH}
```
- Open MonoDevelop and start a new project/solution. - Open MonoDevelop and start a new project/solution.
- Add NuGet package `Grpc` as a dependency (Project -> Add NuGet packages). - Add NuGet package `Grpc` as a dependency (Project -> Add NuGet packages).
- TODO: link to Helloworld example - Helloworld project example can be found in https://github.com/grpc/grpc-common/tree/master/csharp.
Usage: MacOS (Mono)
--------------
- WARNING: As of now gRPC C# only works on 64bit version of Mono (because we don't compile
the native extension for C# in 32bit mode yet). That means your development experience
with Xamarin Studio on MacOS will not be great, as you won't be able to run your
code directly from Xamarin Studio (which requires 32bit version of Mono).
- Prerequisites: Xamarin Studio with NuGet add-in installed.
- Install Homebrew and gRPC C Core using instructions in https://github.com/grpc/homebrew-grpc
- Install 64-bit version of mono with command `brew install mono` (assumes you've already installed Homebrew).
- Open Xamarin Studio and start a new project/solution.
- Add NuGet package `Grpc` as a dependency (Project -> Add NuGet packages).
- *You will be able to build your project in Xamarin Studio, but to run or test it,
you will need to run it under 64-bit version of Mono.*
- Helloworld project example can be found in https://github.com/grpc/grpc-common/tree/master/csharp.
Building: Windows Building: Windows
----------------- -----------------
@ -47,9 +85,10 @@ If you are a user of gRPC C#, go to Usage section above.
- The grpc_csharp_ext native library needs to be built so you can build the Grpc C# solution. You can - The grpc_csharp_ext native library needs to be built so you can build the Grpc C# solution. You can
either build the native solution in `vsprojects/grpc.sln` from Visual Studio manually, or you can use either build the native solution in `vsprojects/grpc.sln` from Visual Studio manually, or you can use
a convenience batch script that builds everything for you. a convenience batch script that builds everything for you.
```
buildall.bat ```
``` buildall.bat
```
- Open Grpc.sln using Visual Studio 2013. NuGet dependencies will be restored - Open Grpc.sln using Visual Studio 2013. NuGet dependencies will be restored
upon build (you need to have NuGet add-in installed). upon build (you need to have NuGet add-in installed).
@ -61,11 +100,12 @@ Building: Linux & Mono
You only need to go through these steps if you are planning to develop gRPC C#. You only need to go through these steps if you are planning to develop gRPC C#.
If you are a user of gRPC C#, go to Usage section above. If you are a user of gRPC C#, go to Usage section above.
- Prerequisites for development: Mono framework, MonoDevelop 5.9 with NuGet and Nunit add-ins installed. - Prerequisites for development: Mono 3.2.8+, MonoDevelop 5.9 with NuGet and NUnit add-ins installed.
```
sudo apt-get install mono-devel ```sh
sudo apt-get install nunit nunit-console sudo apt-get install mono-devel
``` sudo apt-get install nunit nunit-console
```
You can use older versions of MonoDevelop, but then you might need to restore You can use older versions of MonoDevelop, but then you might need to restore
NuGet dependencies manually (by `nuget restore`), because older versions of MonoDevelop NuGet dependencies manually (by `nuget restore`), because older versions of MonoDevelop
@ -73,10 +113,10 @@ don't support NuGet add-in.
- Compile and install the gRPC C# extension library (that will be used via - Compile and install the gRPC C# extension library (that will be used via
P/Invoke from C#). P/Invoke from C#).
``` ```sh
make grpc_csharp_ext make grpc_csharp_ext
sudo make install_grpc_csharp_ext sudo make install_grpc_csharp_ext
``` ```
- Use MonoDevelop to open the solution Grpc.sln - Use MonoDevelop to open the solution Grpc.sln
@ -95,7 +135,6 @@ Then you should be able to run all the test from the Test View.
After building the solution, you can also run the tests from command line After building the solution, you can also run the tests from command line
using nunit-console tool. using nunit-console tool.
``` ```
# from Grpc.Core.Test/bin/Debug directory # from Grpc.Core.Test/bin/Debug directory
nunit-console Grpc.Core.Tests.dll nunit-console Grpc.Core.Tests.dll

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