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@ -491,8 +491,7 @@ static void BM_StreamingPingPong(benchmark::State& state) { |
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} |
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// Send 'max_ping_pongs' number of ping pong messages
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int ping_pong_cnt = 0; |
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while (ping_pong_cnt < max_ping_pongs) { |
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while (state.iterations() < max_ping_pongs) { |
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request_rw->Write(send_request, tag(0)); // Start client send
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response_rw.Read(&recv_request, tag(1)); // Start server recv
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request_rw->Read(&recv_response, tag(2)); // Start client recv
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@ -511,8 +510,6 @@ static void BM_StreamingPingPong(benchmark::State& state) { |
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GPR_ASSERT(need_tags & (1 << i)); |
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need_tags &= ~(1 << i); |
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} |
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ping_pong_cnt++; |
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} |
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request_rw->WritesDone(tag(0)); |
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@ -543,7 +540,6 @@ static void BM_StreamingPingPong(benchmark::State& state) { |
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template <class Fixture, class ClientContextMutator, class ServerContextMutator> |
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static void BM_StreamingPingPongMsgs(benchmark::State& state) { |
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const int msg_size = state.range(0); |
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int ping_pong_cnt = 0; |
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EchoTestService::AsyncService service; |
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std::unique_ptr<Fixture> fixture(new Fixture(&service)); |
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@ -602,8 +598,6 @@ static void BM_StreamingPingPongMsgs(benchmark::State& state) { |
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GPR_ASSERT(need_tags & (1 << i)); |
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need_tags &= ~(1 << i); |
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} |
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ping_pong_cnt++; |
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} |
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request_rw->WritesDone(tag(0)); |
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@ -624,7 +618,7 @@ static void BM_StreamingPingPongMsgs(benchmark::State& state) { |
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fixture->Finish(state); |
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fixture.reset(); |
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state.SetBytesProcessed(msg_size * state.iterations() * ping_pong_cnt * 2); |
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state.SetBytesProcessed(msg_size * state.iterations() * 2); |
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} |
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template <class Fixture> |
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@ -835,8 +829,7 @@ BENCHMARK_TEMPLATE(BM_PumpStreamServerToClient, InProcessCHTTP2) |
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static void StreamingPingPongArgs(benchmark::internal::Benchmark* b) { |
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int msg_size = 0; |
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int num_ping_pongs = 0; |
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for (msg_size = 0; msg_size <= 128 * 1024 * 1024; |
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msg_size == 0 ? msg_size++ : msg_size *= 8) { |
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for (msg_size = 1; msg_size <= 128 * 1024 * 1024; msg_size *= 8) { |
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for (num_ping_pongs = 0; num_ping_pongs <= 2; num_ping_pongs++) { |
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b->Args({msg_size, num_ping_pongs}); |
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} |
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