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/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include <benchmark/benchmark.h>
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#include <string.h>
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#include <atomic>
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#include <grpc/grpc.h>
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#include <grpc/support/alloc.h>
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#include <grpc/support/log.h>
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#include "test/cpp/microbenchmarks/helpers.h"
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extern "C" {
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#include "src/core/lib/iomgr/ev_posix.h"
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#include "src/core/lib/iomgr/port.h"
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#include "src/core/lib/surface/completion_queue.h"
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}
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struct grpc_pollset {
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gpr_mu mu;
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};
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namespace grpc {
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namespace testing {
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static void* g_tag = (void*)(intptr_t)10; // Some random number
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static grpc_completion_queue* g_cq;
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static grpc_event_engine_vtable g_vtable;
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static const grpc_event_engine_vtable* g_old_vtable;
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static void pollset_shutdown(grpc_exec_ctx* exec_ctx, grpc_pollset* ps,
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grpc_closure* closure) {
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GRPC_CLOSURE_SCHED(exec_ctx, closure, GRPC_ERROR_NONE);
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}
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static void pollset_init(grpc_pollset* ps, gpr_mu** mu) {
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gpr_mu_init(&ps->mu);
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*mu = &ps->mu;
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}
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static void pollset_destroy(grpc_exec_ctx* exec_ctx, grpc_pollset* ps) {
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gpr_mu_destroy(&ps->mu);
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}
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static grpc_error* pollset_kick(grpc_pollset* p, grpc_pollset_worker* worker) {
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return GRPC_ERROR_NONE;
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}
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/* Callback when the tag is dequeued from the completion queue. Does nothing */
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static void cq_done_cb(grpc_exec_ctx* exec_ctx, void* done_arg,
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grpc_cq_completion* cq_completion) {
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gpr_free(cq_completion);
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}
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/* Queues a completion tag if deadline is > 0.
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* Does nothing if deadline is 0 (i.e gpr_time_0(GPR_CLOCK_MONOTONIC)) */
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static grpc_error* pollset_work(grpc_exec_ctx* exec_ctx, grpc_pollset* ps,
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grpc_pollset_worker** worker, gpr_timespec now,
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gpr_timespec deadline) {
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if (gpr_time_cmp(deadline, gpr_time_0(GPR_CLOCK_MONOTONIC)) == 0) {
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gpr_log(GPR_DEBUG, "no-op");
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return GRPC_ERROR_NONE;
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}
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gpr_mu_unlock(&ps->mu);
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GPR_ASSERT(grpc_cq_begin_op(g_cq, g_tag));
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grpc_cq_end_op(exec_ctx, g_cq, g_tag, GRPC_ERROR_NONE, cq_done_cb, NULL,
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(grpc_cq_completion*)gpr_malloc(sizeof(grpc_cq_completion)));
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grpc_exec_ctx_flush(exec_ctx);
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gpr_mu_lock(&ps->mu);
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return GRPC_ERROR_NONE;
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}
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static void init_engine_vtable() {
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memset(&g_vtable, 0, sizeof(g_vtable));
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g_vtable.pollset_size = sizeof(grpc_pollset);
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g_vtable.pollset_init = pollset_init;
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g_vtable.pollset_shutdown = pollset_shutdown;
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g_vtable.pollset_destroy = pollset_destroy;
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g_vtable.pollset_work = pollset_work;
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g_vtable.pollset_kick = pollset_kick;
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}
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static void setup() {
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grpc_init();
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/* Override the event engine with our test event engine (g_vtable); but before
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* that, save the current event engine in g_old_vtable. We will have to set
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* g_old_vtable back before calling grpc_shutdown() */
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init_engine_vtable();
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g_old_vtable = grpc_get_event_engine_test_only();
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grpc_set_event_engine_test_only(&g_vtable);
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g_cq = grpc_completion_queue_create_for_next(NULL);
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}
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static void teardown() {
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grpc_completion_queue_shutdown(g_cq);
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/* Drain any events */
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gpr_timespec deadline = gpr_time_0(GPR_CLOCK_MONOTONIC);
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while (grpc_completion_queue_next(g_cq, deadline, NULL).type !=
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GRPC_QUEUE_SHUTDOWN) {
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/* Do nothing */
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}
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grpc_completion_queue_destroy(g_cq);
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/* Restore the old event engine before calling grpc_shutdown */
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grpc_set_event_engine_test_only(g_old_vtable);
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grpc_shutdown();
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}
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/* A few notes about Multi-threaded benchmarks:
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Setup:
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The benchmark framework ensures that none of the threads proceed beyond the
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state.KeepRunning() call unless all the threads have called state.keepRunning
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atleast once. So it is safe to do the initialization in one of the threads
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before state.KeepRunning() is called.
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Teardown:
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The benchmark framework also ensures that no thread is running the benchmark
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code (i.e the code between two successive calls of state.KeepRunning()) if
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state.KeepRunning() returns false. So it is safe to do the teardown in one
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of the threads after state.keepRunning() returns false.
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*/
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static void BM_Cq_Throughput(benchmark::State& state) {
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TrackCounters track_counters;
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gpr_timespec deadline = gpr_inf_future(GPR_CLOCK_MONOTONIC);
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if (state.thread_index == 0) {
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setup();
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}
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while (state.KeepRunning()) {
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GPR_ASSERT(grpc_completion_queue_next(g_cq, deadline, NULL).type ==
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GRPC_OP_COMPLETE);
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}
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state.SetItemsProcessed(state.iterations());
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if (state.thread_index == 0) {
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teardown();
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}
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track_counters.Finish(state);
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}
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BENCHMARK(BM_Cq_Throughput)->ThreadRange(1, 16)->UseRealTime();
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} // namespace testing
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} // namespace grpc
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BENCHMARK_MAIN();
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